| 1 | 1 |
similarity index 66% |
| 2 | 2 |
rename from projects/examples/demos/logic.tal |
| 3 | 3 |
rename to projects/examples/demos/bitwise.tal |
| ... | ... |
@@ -1,31 +1,4 @@ |
| 1 |
-( logic ) |
|
| 2 |
- |
|
| 3 |
-%+ { ADD } %- { SUB } %/ { DIV }
|
|
| 4 |
-%< { LTH } %> { GTH } %= { EQU } %! { NEQ }
|
|
| 5 |
-%++ { ADD2 } %-- { SUB2 } %// { DIV2 }
|
|
| 6 |
-%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 }
|
|
| 7 |
- |
|
| 8 |
-%2* { #10 SFT } %2/ { #01 SFT }
|
|
| 9 |
-%4* { #20 SFT } %4/ { #02 SFT }
|
|
| 10 |
-%8* { #30 SFT } %8/ { #03 SFT }
|
|
| 11 |
-%10* { #40 SFT } %10/ { #04 SFT }
|
|
| 12 |
-%20* { #50 SFT } %20/ { #05 SFT }
|
|
| 13 |
- |
|
| 14 |
-%2** { #10 SFT2 } %2// { #01 SFT2 }
|
|
| 15 |
-%4** { #20 SFT2 } %4// { #02 SFT2 }
|
|
| 16 |
-%8** { #30 SFT2 } %8// { #03 SFT2 }
|
|
| 17 |
-%10** { #40 SFT2 } %10// { #04 SFT2 }
|
|
| 18 |
-%20** { #50 SFT2 } %20// { #05 SFT2 }
|
|
| 19 |
- |
|
| 20 |
-%RELEASE-MOUSE { #0096 DEO }
|
|
| 21 |
-%AUTO-X { #01 .Screen/auto DEO }
|
|
| 22 |
-%AUTO-X-ADDR { #05 .Screen/auto DEO }
|
|
| 23 |
-%AUTO-NONE { #00 .Screen/auto DEO }
|
|
| 24 |
- |
|
| 25 |
-%RTN { JMP2r }
|
|
| 26 |
-%TOS { #00 SWP }
|
|
| 27 |
- |
|
| 28 |
-( devices ) |
|
| 1 |
+( bitwise ) |
|
| 29 | 2 |
|
| 30 | 3 |
|00 @System [ &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 &debug $1 &halt $1 ] |
| 31 | 4 |
|10 @Console [ &vector $2 &read $1 &pad $5 &write $1 &error $1 ] |
| ... | ... |
@@ -63,13 +36,13 @@ |
| 63 | 36 |
|
| 64 | 37 |
;on-mouse .Mouse/vector DEO2 |
| 65 | 38 |
|
| 66 |
- .Screen/width DEI2 2// |
|
| 67 |
- DUP2 #0040 -- .a-frame/x STZ2 DUP2 #0040 ++ .a-frame/x2 STZ2 |
|
| 68 |
- DUP2 #0040 -- .b-frame/x STZ2 #0040 ++ .b-frame/x2 STZ2 |
|
| 39 |
+ .Screen/width DEI2 #01 SFT2 |
|
| 40 |
+ DUP2 #0040 SUB2 .a-frame/x STZ2 DUP2 #0040 ADD2 .a-frame/x2 STZ2 |
|
| 41 |
+ DUP2 #0040 SUB2 .b-frame/x STZ2 #0040 ADD2 .b-frame/x2 STZ2 |
|
| 69 | 42 |
|
| 70 |
- .Screen/height DEI2 2// #0020 -- |
|
| 71 |
- DUP2 #0010 -- .a-frame/y STZ2 DUP2 #0000 ++ .a-frame/y2 STZ2 |
|
| 72 |
- DUP2 .b-frame/y STZ2 #0010 ++ .b-frame/y2 STZ2 |
|
| 43 |
+ .Screen/height DEI2 #01 SFT2 #0020 SUB2 |
|
| 44 |
+ DUP2 #0010 SUB2 .a-frame/y STZ2 DUP2 .a-frame/y2 STZ2 |
|
| 45 |
+ DUP2 .b-frame/y STZ2 #0010 ADD2 .b-frame/y2 STZ2 |
|
| 73 | 46 |
|
| 74 | 47 |
;redraw JSR2 |
| 75 | 48 |
|
| ... | ... |
@@ -79,7 +52,7 @@ BRK |
| 79 | 52 |
|
| 80 | 53 |
;draw-cursor JSR2 |
| 81 | 54 |
|
| 82 |
- .Mouse/state DEI #00 ! JMP [ BRK ] |
|
| 55 |
+ .Mouse/state DEI #00 NEQ JMP [ BRK ] |
|
| 83 | 56 |
|
| 84 | 57 |
.Mouse/x DEI2 .Mouse/y DEI2 .a-frame ;within-rect JSR2 |
| 85 | 58 |
;on-touch-a JCN2 |
| ... | ... |
@@ -90,29 +63,29 @@ BRK |
| 90 | 63 |
|
| 91 | 64 |
@on-touch-a ( -> ) |
| 92 | 65 |
|
| 93 |
- .Mouse/x DEI2 .a-frame/x LDZ2 -- |
|
| 94 |
- 10// NIP #07 SWP - STH |
|
| 66 |
+ .Mouse/x DEI2 .a-frame/x LDZ2 SUB2 |
|
| 67 |
+ #04 SFT2 NIP #07 SWP SUB STH |
|
| 95 | 68 |
|
| 96 | 69 |
.input/a LDZ |
| 97 | 70 |
#01 [ STHr #40 SFT ] SFT EOR |
| 98 | 71 |
.input/a STZ |
| 99 | 72 |
|
| 100 | 73 |
;redraw JSR2 |
| 101 |
- RELEASE-MOUSE |
|
| 74 |
+ #00 .Mouse/state DEO |
|
| 102 | 75 |
|
| 103 | 76 |
BRK |
| 104 | 77 |
|
| 105 | 78 |
@on-touch-b ( -> ) |
| 106 | 79 |
|
| 107 |
- .Mouse/x DEI2 .b-frame/x LDZ2 -- |
|
| 108 |
- 10// NIP #07 SWP - STH |
|
| 80 |
+ .Mouse/x DEI2 .b-frame/x LDZ2 SUB2 |
|
| 81 |
+ #04 SFT2 NIP #07 SWP SUB STH |
|
| 109 | 82 |
|
| 110 | 83 |
.input/b LDZ |
| 111 | 84 |
#01 [ STHr #40 SFT ] SFT EOR |
| 112 | 85 |
.input/b STZ |
| 113 | 86 |
|
| 114 | 87 |
;redraw JSR2 |
| 115 |
- RELEASE-MOUSE |
|
| 88 |
+ #00 .Mouse/state DEO |
|
| 116 | 89 |
|
| 117 | 90 |
BRK |
| 118 | 91 |
|
| ... | ... |
@@ -127,82 +100,82 @@ BRK |
| 127 | 100 |
.input/b LDZ #01 ;draw-byte JSR2 |
| 128 | 101 |
|
| 129 | 102 |
.b-frame/x LDZ2 .Screen/x DEO2 |
| 130 |
- .Screen/y DEI2 #000d ++ .Screen/y DEO2 |
|
| 103 |
+ .Screen/y DEI2 #000d ADD2 .Screen/y DEO2 |
|
| 131 | 104 |
.input LDZ2 AND #03 ;draw-byte JSR2 |
| 132 | 105 |
|
| 133 | 106 |
.b-frame/x LDZ2 .Screen/x DEO2 |
| 134 |
- .Screen/y DEI2 #000d ++ .Screen/y DEO2 |
|
| 107 |
+ .Screen/y DEI2 #000d ADD2 .Screen/y DEO2 |
|
| 135 | 108 |
.input LDZ2 ORA #03 ;draw-byte JSR2 |
| 136 | 109 |
|
| 137 | 110 |
.b-frame/x LDZ2 .Screen/x DEO2 |
| 138 |
- .Screen/y DEI2 #000d ++ .Screen/y DEO2 |
|
| 111 |
+ .Screen/y DEI2 #000d ADD2 .Screen/y DEO2 |
|
| 139 | 112 |
.input LDZ2 EOR #03 ;draw-byte JSR2 |
| 140 | 113 |
|
| 141 | 114 |
( labels ) |
| 142 |
- AUTO-X-ADDR |
|
| 143 |
- .b-frame/x LDZ2 #0020 -- .Screen/x DEO2 |
|
| 115 |
+ #05 .Screen/auto DEO |
|
| 116 |
+ .b-frame/x LDZ2 #0020 SUB2 .Screen/x DEO2 |
|
| 144 | 117 |
;names-icn/and .Screen/addr DEO2 |
| 145 |
- .b-frame/y2 LDZ2 #0004 ++ .Screen/y DEO2 |
|
| 118 |
+ .b-frame/y2 LDZ2 #0004 ADD2 .Screen/y DEO2 |
|
| 146 | 119 |
,&draw-label JSR |
| 147 |
- .b-frame/y2 LDZ2 #0014 ++ .Screen/y DEO2 |
|
| 120 |
+ .b-frame/y2 LDZ2 #0014 ADD2 .Screen/y DEO2 |
|
| 148 | 121 |
,&draw-label JSR |
| 149 |
- .b-frame/y2 LDZ2 #0024 ++ .Screen/y DEO2 |
|
| 122 |
+ .b-frame/y2 LDZ2 #0024 ADD2 .Screen/y DEO2 |
|
| 150 | 123 |
,&draw-label JSR |
| 151 |
- AUTO-NONE |
|
| 124 |
+ #00 .Screen/auto DEO |
|
| 152 | 125 |
|
| 153 |
-RTN |
|
| 126 |
+JMP2r |
|
| 154 | 127 |
&draw-label |
| 155 |
- .b-frame/x LDZ2 #0020 -- .Screen/x DEO2 |
|
| 128 |
+ .b-frame/x LDZ2 #0020 SUB2 .Screen/x DEO2 |
|
| 156 | 129 |
#03 .Screen/sprite DEOk DEOk DEO |
| 157 |
- RTN |
|
| 130 |
+ JMP2r |
|
| 158 | 131 |
|
| 159 | 132 |
@draw-byte ( value -- ) |
| 160 | 133 |
|
| 161 | 134 |
STH STH |
| 162 | 135 |
#0800 |
| 163 | 136 |
&loop |
| 164 |
- DUP #07 SWP - |
|
| 137 |
+ #07 OVR SUB |
|
| 165 | 138 |
STHkr SWP SFT #01 AND OVRr STHr ;draw-bit JSR2 |
| 166 | 139 |
INC GTHk ,&loop JCN |
| 167 | 140 |
POP2 |
| 168 |
- .Screen/y DEI2 #0003 ++ .Screen/y DEO2 |
|
| 169 |
- .Screen/x DEI2 #0008 ++ .Screen/x DEO2 |
|
| 141 |
+ .Screen/y DEI2 #0003 ADD2 .Screen/y DEO2 |
|
| 142 |
+ .Screen/x DEI2 #0008 ADD2 .Screen/x DEO2 |
|
| 170 | 143 |
STHr ;draw-hex JSR2 |
| 171 | 144 |
POPr |
| 172 | 145 |
|
| 173 |
-RTN |
|
| 146 |
+JMP2r |
|
| 174 | 147 |
|
| 175 | 148 |
@draw-bit ( value color -- ) |
| 176 | 149 |
|
| 177 | 150 |
STH STH |
| 178 | 151 |
|
| 179 |
- AUTO-X-ADDR |
|
| 180 |
- ;button-icns/off [ #00 STHkr 20* ++ ] .Screen/addr DEO2 |
|
| 152 |
+ #05 .Screen/auto DEO |
|
| 153 |
+ ;button-icns/off [ #00 STHkr #50 SFT ADD2 ] .Screen/addr DEO2 |
|
| 181 | 154 |
OVRr STHr .Screen/sprite DEO |
| 182 | 155 |
OVRr STHr .Screen/sprite DEO |
| 183 |
- .Screen/y DEI2 #0008 ++ .Screen/y DEO2 |
|
| 184 |
- .Screen/x DEI2 #0010 -- .Screen/x DEO2 |
|
| 156 |
+ .Screen/y DEI2 #0008 ADD2 .Screen/y DEO2 |
|
| 157 |
+ .Screen/x DEI2 #0010 SUB2 .Screen/x DEO2 |
|
| 185 | 158 |
OVRr STHr .Screen/sprite DEO |
| 186 | 159 |
OVRr STHr .Screen/sprite DEO |
| 187 |
- AUTO-NONE |
|
| 188 |
- .Screen/y DEI2 #0008 -- .Screen/y DEO2 |
|
| 160 |
+ #00 .Screen/auto DEO |
|
| 161 |
+ .Screen/y DEI2 #0008 SUB2 .Screen/y DEO2 |
|
| 189 | 162 |
|
| 190 |
- POPr POPr |
|
| 163 |
+ POP2r |
|
| 191 | 164 |
|
| 192 |
-RTN |
|
| 165 |
+JMP2r |
|
| 193 | 166 |
|
| 194 | 167 |
@draw-hex ( value -- ) |
| 195 | 168 |
|
| 196 |
- AUTO-X |
|
| 169 |
+ #01 .Screen/auto DEO |
|
| 197 | 170 |
DUP #04 SFT ,&draw JSR |
| 198 | 171 |
#0f AND ,&draw JSR |
| 199 |
- AUTO-X |
|
| 172 |
+ #01 .Screen/auto DEO |
|
| 200 | 173 |
|
| 201 |
-RTN |
|
| 174 |
+JMP2r |
|
| 202 | 175 |
&draw |
| 203 |
- TOS 8** ;font-hex ++ .Screen/addr DEO2 |
|
| 176 |
+ #00 SWP #30 SFT2 ;font-hex ADD2 .Screen/addr DEO2 |
|
| 204 | 177 |
( draw ) #01 .Screen/sprite DEO |
| 205 |
- RTN |
|
| 178 |
+ JMP2r |
|
| 206 | 179 |
|
| 207 | 180 |
@draw-cursor ( -- ) |
| 208 | 181 |
|
| ... | ... |
@@ -215,26 +188,26 @@ RTN |
| 215 | 188 |
.Mouse/x DEI2 DUP2 .pointer/x STZ2 .Screen/x DEO2 |
| 216 | 189 |
.Mouse/y DEI2 DUP2 .pointer/y STZ2 .Screen/y DEO2 |
| 217 | 190 |
( colorize on state ) |
| 218 |
- #42 [ .Mouse/state DEI #00 ! ] + .Screen/sprite DEO |
|
| 191 |
+ #42 [ .Mouse/state DEI #00 NEQ ] ADD .Screen/sprite DEO |
|
| 219 | 192 |
|
| 220 |
-RTN |
|
| 193 |
+JMP2r |
|
| 221 | 194 |
|
| 222 | 195 |
@within-rect ( x* y* rect -- flag ) |
| 223 | 196 |
|
| 224 | 197 |
STH |
| 225 |
- ( y < rect.y1 ) DUP2 STHkr #02 ADD LDZ2 LTH2 ,&skip JCN |
|
| 198 |
+ ( y < rect.y1 ) DUP2 STHkr INC INC LDZ2 LTH2 ,&skip JCN |
|
| 226 | 199 |
( y > rect.y2 ) DUP2 STHkr #06 ADD LDZ2 GTH2 ,&skip JCN |
| 227 | 200 |
SWP2 |
| 228 | 201 |
( x < rect.x1 ) DUP2 STHkr LDZ2 LTH2 ,&skip JCN |
| 229 | 202 |
( x > rect.x2 ) DUP2 STHkr #04 ADD LDZ2 GTH2 ,&skip JCN |
| 230 | 203 |
POP2 POP2 POPr |
| 231 | 204 |
#01 |
| 232 |
-RTN |
|
| 205 |
+JMP2r |
|
| 233 | 206 |
&skip |
| 234 | 207 |
POP2 POP2 POPr |
| 235 | 208 |
#00 |
| 236 | 209 |
|
| 237 |
-RTN |
|
| 210 |
+JMP2r |
|
| 238 | 211 |
|
| 239 | 212 |
@cursor |
| 240 | 213 |
80c0 e0f0 f8e0 1000 |