... | ... |
@@ -1,8 +1,8 @@ |
1 | 1 |
( Dev/Time ) |
2 | 2 |
|
3 |
-%+ { ADD } %- { SUB } %/ { DIV } |
|
3 |
+%+ { ADD } %- { SUB } %* { MUL } %/ { DIV } |
|
4 | 4 |
%< { LTH } %> { GTH } %= { EQU } %! { NEQ } |
5 |
-%++ { ADD2 } %-- { SUB2 } %// { DIV2 } |
|
5 |
+%++ { ADD2 } %-- { SUB2 } %** { MUL2 } %// { DIV2 } |
|
6 | 6 |
%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 } |
7 | 7 |
|
8 | 8 |
%8* { #30 SFT } |
... | ... |
@@ -17,8 +17,8 @@ |
17 | 17 |
%RTN { JMP2r } |
18 | 18 |
%MOD { DUP2 DIV MUL SUB } |
19 | 19 |
%ABS2 { DUP2 #0f SFT2 EQU #05 JCN #0000 SWP2 -- } |
20 |
-%SCALEX { 2// .Screen/width DEI2 2// ++ RADIUS -- } |
|
21 |
-%SCALEY { 2// .Screen/height DEI2 2// ++ RADIUS -- } |
|
20 |
+%SCALEX { 2// .center/x LDZ2 ++ RADIUS -- } |
|
21 |
+%SCALEY { 2// .center/y LDZ2 ++ RADIUS -- } |
|
22 | 22 |
%12HOURS { DUP #0c GTH #0c MUL SUB } |
23 | 23 |
%LTS2 { #8000 ++ SWP2 #8000 ++ GTH2 } |
24 | 24 |
%GTS2 { #8000 ++ SWP2 #8000 ++ LTH2 } |
... | ... |
@@ -39,27 +39,29 @@ |
39 | 39 |
@current $1 |
40 | 40 |
@center |
41 | 41 |
&x $2 &y $2 |
42 |
-@needles [ &hx $2 &hy $2 &mx $2 &my $2 &sx $2 &sy $2 ] |
|
43 |
-@line [ &x0 $2 &y0 $2 &x $2 &y $2 &sx $2 &sy $2 &dx $2 &dy $2 &e1 $2 &e2 $2 ] |
|
42 |
+@needles |
|
43 |
+ &hx $2 &hy $2 &mx $2 &my $2 &sx $2 &sy $2 |
|
44 |
+@line |
|
45 |
+ &x0 $2 &y0 $2 &x $2 &y $2 &sx $2 &sy $2 &dx $2 &dy $2 &e1 $2 &e2 $2 |
|
44 | 46 |
|
45 | 47 |
( program ) |
46 | 48 |
|
47 | 49 |
|0100 ( -> ) |
48 | 50 |
|
49 | 51 |
( theme ) |
50 |
- #e0f8 .System/r DEO2 |
|
51 |
- #e008 .System/g DEO2 |
|
52 |
- #e008 .System/b DEO2 |
|
52 |
+ #0ff8 .System/r DEO2 |
|
53 |
+ #0f08 .System/g DEO2 |
|
54 |
+ #0f08 .System/b DEO2 |
|
53 | 55 |
|
54 | 56 |
#00f0 .Screen/width DEO2 |
55 |
- #00f0 .Screen/height DEO2 |
|
57 |
+ #0120 .Screen/height DEO2 |
|
56 | 58 |
|
57 | 59 |
( vectors ) |
58 | 60 |
;on-frame .Screen/vector DEO2 |
59 | 61 |
|
60 |
- DIAMETER SCALEX .center/x STZ2 |
|
61 |
- DIAMETER SCALEY .center/y STZ2 |
|
62 |
- |
|
62 |
+ ( center ) |
|
63 |
+ .Screen/width DEI2 2// .center/x STZ2 |
|
64 |
+ .Screen/height DEI2 2// .center/y STZ2 |
|
63 | 65 |
|
64 | 66 |
BRK |
65 | 67 |
|
... | ... |
@@ -77,12 +79,8 @@ BRK |
77 | 79 |
|
78 | 80 |
@draw-clock ( -- ) |
79 | 81 |
|
80 |
- ( clear ) |
|
81 |
- .center/x LDZ2 .center/y LDZ2 .needles/sx LDZ2 .needles/sy LDZ2 #00 ;draw-line JSR2 |
|
82 |
- .center/x LDZ2 .center/y LDZ2 .needles/mx LDZ2 .needles/my LDZ2 #00 ;draw-line JSR2 |
|
83 |
- .center/x LDZ2 .center/y LDZ2 .needles/hx LDZ2 .needles/hy LDZ2 #00 ;draw-line JSR2 |
|
82 |
+ ( clear ) #00 ;draw-needles JSR2 |
|
84 | 83 |
|
85 |
- ( place ) |
|
86 | 84 |
#00 .DateTime/second DEI 2** ;table ++ LDA2 |
87 | 85 |
TOS SCALEY .needles/sy STZ2 |
88 | 86 |
TOS SCALEX .needles/sx STZ2 |
... | ... |
@@ -93,10 +91,7 @@ BRK |
93 | 91 |
TOS 2// RADIUS ++ SCALEY .needles/hy STZ2 |
94 | 92 |
TOS 2// RADIUS ++ SCALEX .needles/hx STZ2 |
95 | 93 |
|
96 |
- ( needles ) |
|
97 |
- .center/x LDZ2 .center/y LDZ2 .needles/sx LDZ2 .needles/sy LDZ2 #02 ;draw-line JSR2 |
|
98 |
- .center/x LDZ2 .center/y LDZ2 .needles/mx LDZ2 .needles/my LDZ2 #01 ;draw-line JSR2 |
|
99 |
- .center/x LDZ2 .center/y LDZ2 .needles/hx LDZ2 .needles/hy LDZ2 #03 ;draw-line JSR2 |
|
94 |
+ ( draw ) #01 ;draw-needles JSR2 |
|
100 | 95 |
|
101 | 96 |
( circle ) |
102 | 97 |
#3c #00 |
... | ... |
@@ -110,13 +105,22 @@ BRK |
110 | 105 |
|
111 | 106 |
RTN |
112 | 107 |
|
108 |
+@draw-needles ( mul -- ) |
|
109 |
+ |
|
110 |
+ STH |
|
111 |
+ .center/x LDZ2 .center/y LDZ2 .needles/sx LDZ2 .needles/sy LDZ2 #02 STHkr * ;draw-line JSR2 |
|
112 |
+ .center/x LDZ2 .center/y LDZ2 .needles/mx LDZ2 .needles/my LDZ2 #01 STHkr * ;draw-line JSR2 |
|
113 |
+ .center/x LDZ2 .center/y LDZ2 .needles/hx LDZ2 .needles/hy LDZ2 #01 STHr * ;draw-line JSR2 |
|
114 |
+ |
|
115 |
+RTN |
|
116 |
+ |
|
113 | 117 |
@draw-display ( -- ) |
114 | 118 |
|
115 | 119 |
( auto x ) #01 .Screen/auto DEO |
116 | 120 |
|
117 | 121 |
( date ) |
118 |
- .Screen/height DEI2 2// #0058 -- .Screen/y DEO2 |
|
119 |
- .Screen/width DEI2 2// #0014 -- .Screen/x DEO2 |
|
122 |
+ .center/y LDZ2 #0058 -- .Screen/y DEO2 |
|
123 |
+ .center/x LDZ2 #0014 -- .Screen/x DEO2 |
|
120 | 124 |
.DateTime/month DEI INC |
121 | 125 |
DUP #0a DIV GET-CHAR-SPRITE .Screen/addr DEO2 |
122 | 126 |
#03 .Screen/sprite DEO |
... | ... |
@@ -130,8 +134,8 @@ RTN |
130 | 134 |
#03 .Screen/sprite DEO |
131 | 135 |
|
132 | 136 |
( time ) |
133 |
- .Screen/height DEI2 2// #0050 ++ .Screen/y DEO2 |
|
134 |
- .Screen/width DEI2 2// #0020 -- .Screen/x DEO2 |
|
137 |
+ .center/y LDZ2 #0050 ++ .Screen/y DEO2 |
|
138 |
+ .center/x LDZ2 #0020 -- .Screen/x DEO2 |
|
135 | 139 |
.DateTime/hour DEI |
136 | 140 |
DUP #0a DIV GET-CHAR-SPRITE .Screen/addr DEO2 |
137 | 141 |
#01 .Screen/sprite DEO |
... | ... |
@@ -169,7 +173,7 @@ RTN |
169 | 173 |
.line/y LDZ2 .Screen/y DEO2 |
170 | 174 |
.color LDZ .Screen/pixel DEO |
171 | 175 |
[ .line/x LDZ2 .line/x0 LDZ2 == ] |
172 |
- [ .line/y LDZ2 .line/y0 LDZ2 == ] #0101 == ,&end JCN |
|
176 |
+ [ .line/y LDZ2 .line/y0 LDZ2 == ] AND ,&end JCN |
|
173 | 177 |
.line/e1 LDZ2 2** .line/e2 STZ2 |
174 | 178 |
.line/e2 LDZ2 .line/dy LDZ2 LTS2 ,&skipy JCN |
175 | 179 |
.line/e1 LDZ2 .line/dy LDZ2 ++ .line/e1 STZ2 |
... | ... |
@@ -184,7 +188,7 @@ RTN |
184 | 188 |
|
185 | 189 |
RTN |
186 | 190 |
|
187 |
-@table ( 60 positions on a circle in bytes ) |
|
191 |
+@table ( 60 positions on a circle ) |
|
188 | 192 |
8000 8d00 9a02 a706 b40b c011 cb18 d520 |
189 | 193 |
df2a e734 ee40 f44b f958 fd65 ff72 ff80 |
190 | 194 |
ff8d fd9a f9a7 f4b4 eec0 e7cb dfd5 d5df |