| ... | ... |
@@ -4,56 +4,18 @@ |
| 4 | 4 |
Any live cell with more than three live neighbours dies, as if by overpopulation. |
| 5 | 5 |
Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction. ) |
| 6 | 6 |
|
| 7 |
-%+ { ADD } %- { SUB }
|
|
| 8 |
-%< { LTH } %> { GTH } %= { EQU } %! { NEQ }
|
|
| 9 |
-%++ { ADD2 } %-- { SUB2 }
|
|
| 10 |
-%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 }
|
|
| 11 |
- |
|
| 12 |
-%2/ { #01 SFT }
|
|
| 13 |
-%8/ { #03 SFT }
|
|
| 14 |
-%2// { #01 SFT2 } %8// { #03 SFT2 }
|
|
| 15 |
-%2** { #10 SFT2 } %8** { #30 SFT2 }
|
|
| 16 |
-%40** { #60 SFT2 }
|
|
| 17 |
-%8MOD { #07 AND } %2MOD { #01 AND }
|
|
| 18 |
- |
|
| 19 |
-%TOS { #00 SWP }
|
|
| 20 |
-%RTN { JMP2r }
|
|
| 21 |
-%SFL { #40 SFT SFT }
|
|
| 22 |
- |
|
| 23 |
-%WIDTH { #40 }
|
|
| 24 |
-%HEIGHT { #40 }
|
|
| 25 |
-%LENGTH { #0200 }
|
|
| 26 |
-%WIDTH-MOD { #3f AND }
|
|
| 27 |
-%HEIGHT-MOD { #3f AND }
|
|
| 28 |
-%IN-RANGE { INCk SWP SUB2 GTH }
|
|
| 29 |
- |
|
| 30 |
-%BANK1 { #8000 } %BANK2 { #a000 }
|
|
| 31 |
- |
|
| 32 |
-%GET-ITERATORS { SWP2k POP NIP }
|
|
| 33 |
-%GET-ITER { OVR2 NIP OVR SWP }
|
|
| 34 |
- |
|
| 35 |
-%AUTO-NONE { #00 .Screen/auto DEO }
|
|
| 36 |
-%AUTO-X { #01 .Screen/auto DEO }
|
|
| 37 |
- |
|
| 38 |
-( devices ) |
|
| 39 |
- |
|
| 40 |
-|00 @System [ &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 ] |
|
| 41 |
-|10 @Console [ &vector $2 &read $1 &pad $5 &write $1 &error $1 ] |
|
| 42 |
-|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 |
|
| 43 |
-|30 @Audio0 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ] |
|
| 44 |
-|80 @Controller [ &vector $2 &button $1 &key $1 ] |
|
| 45 |
-|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ] |
|
| 46 |
- |
|
| 47 |
-( variables ) |
|
| 7 |
+|00 @System &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 |
|
| 8 |
+|10 @Console &vector $2 &read $1 &pad $5 &write $1 &error $1 |
|
| 9 |
+|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 |
|
| 10 |
+|30 @Audio0 &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 |
|
| 11 |
+|80 @Controller &vector $2 &button $1 &key $1 |
|
| 12 |
+|90 @Mouse &vector $2 &x $2 &y $2 &state $1 &wheel $1 |
|
| 48 | 13 |
|
| 49 | 14 |
|0000 |
| 50 | 15 |
|
| 51 |
-@world [ &frame $1 &count $2 ] |
|
| 52 |
-@anchor [ &x $2 &y $2 ] |
|
| 53 |
-@pointer [ &x $2 &y $2 ] |
|
| 54 |
-@rle [ &x $1 &y $1 &n $1 ] |
|
| 55 |
- |
|
| 56 |
-( program ) |
|
| 16 |
+@world &frame $1 &count $2 |
|
| 17 |
+@anchor &x $2 &y $2 &x2 $2 &y2 $2 |
|
| 18 |
+@pointer &x $2 &y $2 |
|
| 57 | 19 |
|
| 58 | 20 |
|0100 ( -> ) |
| 59 | 21 |
|
| ... | ... |
@@ -61,94 +23,41 @@ |
| 61 | 23 |
#02cf .System/r DEO2 |
| 62 | 24 |
#02ff .System/g DEO2 |
| 63 | 25 |
#024f .System/b DEO2 |
| 64 |
- |
|
| 26 |
+ ( resize ) |
|
| 27 |
+ #00c0 .Screen/width DEO2 |
|
| 28 |
+ #00c0 .Screen/height DEO2 |
|
| 65 | 29 |
( vectors ) |
| 66 |
- ;on-input .Console/vector DEO2 |
|
| 67 |
- ;on-frame .Screen/vector DEO2 |
|
| 68 |
- ;on-mouse .Mouse/vector DEO2 |
|
| 30 |
+ ;on-frame .Screen/vector DEO2 |
|
| 31 |
+ ;on-mouse .Mouse/vector DEO2 |
|
| 69 | 32 |
;on-control .Controller/vector DEO2 |
| 70 |
- |
|
| 71 | 33 |
( glider ) |
| 72 | 34 |
#07 #03 ;set-cell JSR2 |
| 73 | 35 |
#07 #04 ;set-cell JSR2 |
| 74 | 36 |
#05 #04 ;set-cell JSR2 |
| 75 | 37 |
#07 #05 ;set-cell JSR2 |
| 76 | 38 |
#06 #05 ;set-cell JSR2 |
| 77 |
- |
|
| 78 |
- .Screen/width DEI2 2// WIDTH TOS -- .anchor/x STZ2 |
|
| 79 |
- .Screen/height DEI2 2// HEIGHT TOS -- .anchor/y STZ2 |
|
| 80 |
- |
|
| 81 |
-BRK |
|
| 82 |
- |
|
| 83 |
-@on-frame-paused ( -> ) |
|
| 39 |
+ ( center ) |
|
| 40 |
+ .Screen/width DEI2 #01 SFT2 #0040 SUB2 |
|
| 41 |
+ DUP2 .anchor/x STZ2 |
|
| 42 |
+ #007e ADD2 .anchor/x2 STZ2 |
|
| 43 |
+ .Screen/height DEI2 #01 SFT2 #0040 SUB2 |
|
| 44 |
+ DUP2 .anchor/y STZ2 |
|
| 45 |
+ #007e ADD2 .anchor/y2 STZ2 |
|
| 84 | 46 |
|
| 85 | 47 |
BRK |
| 86 | 48 |
|
| 87 | 49 |
@on-frame ( -> ) |
| 88 | 50 |
|
| 89 |
- .Mouse/state DEI #00 = #01 JCN [ BRK ] |
|
| 90 |
- |
|
| 91 |
- ( incr frame ) .world/frame LDZ INC [ DUP ] .world/frame STZ |
|
| 92 |
- ( reset count ) #0000 .world/count STZ2 |
|
| 93 |
- |
|
| 94 |
- #03 AND #00 = #01 JCN [ BRK ] |
|
| 95 |
- |
|
| 96 |
- ( clear buffer ) |
|
| 97 |
- BANK2 LENGTH ;mclr JSR2 |
|
| 98 |
- |
|
| 99 |
- ( run grid ) |
|
| 100 |
- #00 HEIGHT |
|
| 101 |
- &ver |
|
| 102 |
- #00 WIDTH |
|
| 103 |
- &hor |
|
| 104 |
- GET-ITERATORS |
|
| 105 |
- ( x y ) DUP2 |
|
| 106 |
- ( neighbours ) DUP2 ;get-neighbours JSR2 |
|
| 107 |
- ( state ) ROT ROT ;get-cell JSR2 |
|
| 108 |
- ,run-cell JSR |
|
| 109 |
- SWP INC SWP |
|
| 110 |
- LTHk ,&hor JCN |
|
| 111 |
- POP2 |
|
| 112 |
- SWP INC SWP |
|
| 113 |
- LTHk ,&ver JCN |
|
| 114 |
- POP2 |
|
| 115 |
- |
|
| 116 |
- ( move buffer ) |
|
| 117 |
- BANK2 BANK1 LENGTH ;mcpy JSR2 |
|
| 118 |
- |
|
| 119 |
- ;draw-grid JSR2 |
|
| 51 |
+ .Mouse/state DEI #00 EQU #01 JCN [ BRK ] |
|
| 52 |
+ #0000 .world/count STZ2 |
|
| 53 |
+ .world/frame LDZ INC |
|
| 54 |
+ DUP .world/frame STZ |
|
| 55 |
+ #03 AND #00 EQU #01 JCN [ BRK ] |
|
| 56 |
+ ;run JSR2 |
|
| 57 |
+ &paused |
|
| 120 | 58 |
|
| 121 | 59 |
BRK |
| 122 | 60 |
|
| 123 |
-@run-cell ( x y neighbours state -- ) |
|
| 124 |
- |
|
| 125 |
- #00 = ,&dead JCN |
|
| 126 |
- &alive |
|
| 127 |
- DUP #02 < ,&dies JCN |
|
| 128 |
- DUP #03 > ,&dies JCN |
|
| 129 |
- &lives POP ,save-cell JSR RTN |
|
| 130 |
- &dies POP POP2 RTN |
|
| 131 |
- &dead |
|
| 132 |
- DUP #03 = ,&birth JCN POP POP2 RTN |
|
| 133 |
- &birth POP ,save-cell JSR RTN |
|
| 134 |
- |
|
| 135 |
-RTN |
|
| 136 |
- |
|
| 137 |
-@save-cell ( x y -- ) |
|
| 138 |
- |
|
| 139 |
- ( get index ) |
|
| 140 |
- HEIGHT-MOD SWP WIDTH-MOD SWP |
|
| 141 |
- TOS 8** ROT 8/ TOS ++ [ BANK2 ++ ] |
|
| 142 |
- ( incr count ) |
|
| 143 |
- .world/count LDZ2 INC2 .world/count STZ2 |
|
| 144 |
- ( save in buffer ) |
|
| 145 |
- STH2 |
|
| 146 |
- DUP2 POP 8MOD #01 SWP SFL |
|
| 147 |
- LDAkr STHr SWP ORA |
|
| 148 |
- STH2r STA |
|
| 149 |
- |
|
| 150 |
-RTN |
|
| 151 |
- |
|
| 152 | 61 |
@on-mouse ( -> ) |
| 153 | 62 |
|
| 154 | 63 |
( clear last cursor ) |
| ... | ... |
@@ -156,138 +65,177 @@ RTN |
| 156 | 65 |
.pointer/x LDZ2 .Screen/x DEO2 |
| 157 | 66 |
.pointer/y LDZ2 .Screen/y DEO2 |
| 158 | 67 |
#40 .Screen/sprite DEO |
| 159 |
- |
|
| 160 | 68 |
( record pointer positions ) |
| 161 | 69 |
.Mouse/x DEI2 DUP2 .pointer/x STZ2 .Screen/x DEO2 |
| 162 | 70 |
.Mouse/y DEI2 DUP2 .pointer/y STZ2 .Screen/y DEO2 |
| 163 |
- |
|
| 164 | 71 |
( colorize on state ) |
| 165 |
- #42 [ .Mouse/state DEI #00 ! ] + .Screen/sprite DEO |
|
| 166 |
- |
|
| 167 |
- .Mouse/state DEI #00 ! #01 JCN [ BRK ] |
|
| 168 |
- |
|
| 169 |
- .Mouse/x DEI2 DUP2 .anchor/x LDZ2 >> ROT ROT .anchor/x LDZ2 WIDTH DUP ADD TOS ++ INC2 << #0101 == |
|
| 170 |
- .Mouse/y DEI2 DUP2 .anchor/y LDZ2 >> ROT ROT .anchor/y LDZ2 HEIGHT DUP ADD TOS ++ << #0101 == |
|
| 171 |
- #0101 == #01 JCN [ BRK ] |
|
| 172 |
- |
|
| 173 |
- .Mouse/x DEI2 .anchor/x LDZ2 SUB2 2/ NIP |
|
| 174 |
- .Mouse/y DEI2 .anchor/y LDZ2 SUB2 2/ NIP |
|
| 175 |
- ;set-cell JSR2 |
|
| 176 |
- |
|
| 72 |
+ #42 [ .Mouse/state DEI #00 NEQ ] ADD .Screen/sprite DEO |
|
| 73 |
+ ( on touch in rect ) |
|
| 74 |
+ .Mouse/state DEI #00 NEQ #01 JCN [ BRK ] |
|
| 75 |
+ .Mouse/x DEI2 .Mouse/y DEI2 .anchor ;within-rect JSR2 JMP [ BRK ] |
|
| 76 |
+ ( paint ) |
|
| 77 |
+ .Mouse/x DEI2 .anchor/x LDZ2 SUB2 #01 SFT NIP |
|
| 78 |
+ .Mouse/y DEI2 .anchor/y LDZ2 SUB2 #01 SFT NIP |
|
| 79 |
+ ;set-cell JSR2 |
|
| 80 |
+ ( draw ) |
|
| 177 | 81 |
;draw-grid JSR2 |
| 178 | 82 |
|
| 179 | 83 |
BRK |
| 180 | 84 |
|
| 181 | 85 |
@on-control ( -> ) |
| 182 | 86 |
|
| 183 |
- .Controller/key DEI #20 ! ,&no-toggle JCN |
|
| 87 |
+ ( toggle play ) |
|
| 88 |
+ .Controller/key DEI #20 NEQ ,&no-toggle JCN |
|
| 184 | 89 |
;on-frame |
| 185 |
- .Screen/vector DEI2 ;on-frame-paused == ,&swap JCN |
|
| 186 |
- POP2 ;on-frame-paused |
|
| 90 |
+ .Screen/vector DEI2 ;on-frame/paused EQU2 ,&swap JCN |
|
| 91 |
+ POP2 ;on-frame/paused |
|
| 187 | 92 |
&swap |
| 188 | 93 |
.Screen/vector DEO2 |
| 189 | 94 |
&no-toggle |
| 190 |
- |
|
| 191 |
- .Controller/button DEI #08 ! ,&no-reset JCN |
|
| 192 |
- BANK1 #1000 ;mclr JSR2 |
|
| 193 |
- BANK2 #1000 ;mclr JSR2 |
|
| 95 |
+ ( clear on home ) |
|
| 96 |
+ .Controller/button DEI #08 NEQ ,&no-reset JCN |
|
| 97 |
+ ;bank1 #0400 ;mclr JSR2 |
|
| 194 | 98 |
&no-reset |
| 195 | 99 |
|
| 196 | 100 |
BRK |
| 197 | 101 |
|
| 198 |
-@draw-grid ( -- ) |
|
| 199 |
- |
|
| 200 |
- ( draw cell count ) |
|
| 201 |
- .anchor/x LDZ2 .Screen/x DEO2 |
|
| 202 |
- .anchor/y LDZ2 HEIGHT DUP ADD TOS ++ .Screen/y DEO2 |
|
| 203 |
- AUTO-X |
|
| 204 |
- .world/count LDZ2 #03 ;draw-short JSR2 |
|
| 205 |
- AUTO-NONE |
|
| 102 |
+@run ( -- ) |
|
| 206 | 103 |
|
| 207 |
- HEIGHT #00 |
|
| 104 |
+ ( clear buffer ) |
|
| 105 |
+ ;bank2 #1000 ;mclr JSR2 |
|
| 106 |
+ ( run grid ) |
|
| 107 |
+ #4000 |
|
| 208 | 108 |
&ver |
| 209 |
- DUP TOS 2** .anchor/y LDZ2 ++ .Screen/y DEO2 |
|
| 210 |
- WIDTH #00 |
|
| 109 |
+ STHk |
|
| 110 |
+ #4000 |
|
| 211 | 111 |
&hor |
| 212 |
- DUP TOS 2** .anchor/x LDZ2 ++ .Screen/x DEO2 |
|
| 213 |
- GET-ITER ,get-cell JSR INC .Screen/pixel DEO |
|
| 112 |
+ DUP STHkr ,run-cell JSR |
|
| 214 | 113 |
INC GTHk ,&hor JCN |
| 215 | 114 |
POP2 |
| 115 |
+ POPr |
|
| 216 | 116 |
INC GTHk ,&ver JCN |
| 217 | 117 |
POP2 |
| 118 |
+ ( move buffer ) |
|
| 119 |
+ ;bank2 ;bank1 #1000 ;mcpy JSR2 |
|
| 120 |
+ ( draw ) |
|
| 121 |
+ ;draw-grid JSR2 |
|
| 218 | 122 |
|
| 219 |
-RTN |
|
| 123 |
+JMP2r |
|
| 220 | 124 |
|
| 221 |
-@get-index ( x y -- index* ) |
|
| 222 |
- |
|
| 223 |
- HEIGHT-MOD SWP WIDTH-MOD SWP |
|
| 224 |
- TOS 8** ROT 8/ TOS ++ [ BANK1 ++ ] |
|
| 125 |
+@run-cell ( x y -- ) |
|
| 225 | 126 |
|
| 226 |
-RTN |
|
| 127 |
+ ( x y ) DUP2 |
|
| 128 |
+ ( neighbours ) DUP2 ;get-neighbours JSR2 |
|
| 129 |
+ ( state ) ROT ROT ;get-cell JSR2 |
|
| 130 |
+ #00 EQU ,&dead JCN |
|
| 131 |
+ DUP #02 LTH ,&dies JCN |
|
| 132 |
+ DUP #03 GTH ,&dies JCN |
|
| 133 |
+ POP ,&save JSR JMP2r |
|
| 134 |
+ &dies POP POP2 JMP2r |
|
| 135 |
+ &dead |
|
| 136 |
+ DUP #03 EQU ,&birth JCN POP POP2 JMP2r |
|
| 137 |
+ &birth POP ,&save JSR JMP2r |
|
| 227 | 138 |
|
| 228 |
-@set-cell ( x y -- ) |
|
| 139 |
+JMP2r |
|
| 140 |
+ &save ( x y -- ) |
|
| 141 |
+ STH2 #01 STH2r ,get-index JSR [ #1000 ADD2 ] STA |
|
| 142 |
+ .world/count LDZ2 INC2 .world/count STZ2 |
|
| 143 |
+ JMP2r |
|
| 144 |
+ |
|
| 145 |
+@get-index ( x y -- index* ) |
|
| 229 | 146 |
|
| 230 |
- DUP2 ,get-index JSR STH2 |
|
| 231 |
- POP 8MOD #01 SWP SFL |
|
| 232 |
- LDAkr STHr SWP ORA |
|
| 233 |
- STH2r STA |
|
| 147 |
+ ( y ) #3f AND #00 SWP #60 SFT2 |
|
| 148 |
+ ( x ) ROT #3f AND #00 SWP ADD2 |
|
| 149 |
+ ;bank1 ADD2 |
|
| 234 | 150 |
|
| 235 |
-RTN |
|
| 151 |
+JMP2r |
|
| 236 | 152 |
|
| 237 |
-@unset-cell ( x y -- ) |
|
| 153 |
+@set-cell ( x y -- ) |
|
| 238 | 154 |
|
| 239 |
- DUP2 ,get-index JSR STH2 |
|
| 240 |
- POP 8MOD #01 SWP SFL #ff EOR |
|
| 241 |
- LDAkr STHr SWP AND |
|
| 242 |
- STH2r STA |
|
| 155 |
+ STH2 #01 STH2r ,get-index JSR STA |
|
| 243 | 156 |
|
| 244 |
-RTN |
|
| 157 |
+JMP2r |
|
| 245 | 158 |
|
| 246 | 159 |
@get-cell ( x y -- cell ) |
| 247 | 160 |
|
| 248 |
- DUP2 ,get-index JSR LDA |
|
| 249 |
- NIP SWP |
|
| 250 |
- 8MOD |
|
| 251 |
- SFT 2MOD |
|
| 161 |
+ ,get-index JSR LDA |
|
| 252 | 162 |
|
| 253 |
-RTN |
|
| 163 |
+JMP2r |
|
| 254 | 164 |
|
| 255 | 165 |
@get-neighbours ( x y -- neighbours ) |
| 256 | 166 |
|
| 257 |
- ( -1,-1 ) DUP2 #01 - [ SWP #01 - SWP ] ,get-cell JSR STH |
|
| 258 |
- ( 0,-1 ) DUP2 #01 - ,get-cell JSR STH ADDr |
|
| 259 |
- ( +1,-1 ) DUP2 #01 - [ SWP INC SWP ] ,get-cell JSR STH ADDr |
|
| 260 |
- ( -1, 0 ) DUP2 [ SWP #01 - SWP ] ,get-cell JSR STH ADDr |
|
| 261 |
- ( +1, 0 ) DUP2 [ SWP INC SWP ] ,get-cell JSR STH ADDr |
|
| 262 |
- ( -1,+1 ) DUP2 INC [ SWP #01 - SWP ] ,get-cell JSR STH ADDr |
|
| 263 |
- ( 0,+1 ) DUP2 INC ,get-cell JSR STH ADDr |
|
| 264 |
- ( +1,+1 ) INC [ SWP INC SWP ] ,get-cell JSR STH ADDr |
|
| 167 |
+ ,&origin STR2 |
|
| 168 |
+ LITr 00 |
|
| 169 |
+ #0800 |
|
| 170 |
+ &loop |
|
| 171 |
+ #00 OVR #10 SFT2 ;&mask ADD2 LDA2 [ LIT2 &origin $2 ] |
|
| 172 |
+ ROT ADD STH ADD STHr ;get-cell JSR2 STH ADDr |
|
| 173 |
+ INC GTHk ,&loop JCN |
|
| 174 |
+ POP2 |
|
| 265 | 175 |
STHr |
| 266 | 176 |
|
| 267 |
-RTN |
|
| 177 |
+JMP2r |
|
| 178 |
+ &mask ffff 00ff 01ff ff00 0100 ff01 0001 0101 |
|
| 268 | 179 |
|
| 269 |
-@draw-short ( short* color -- ) |
|
| 180 |
+@draw-grid ( -- ) |
|
| 181 |
+ |
|
| 182 |
+ ( draw cell count ) |
|
| 183 |
+ .anchor/x LDZ2 .Screen/x DEO2 |
|
| 184 |
+ .anchor/y2 LDZ2 #0008 ADD2 .Screen/y DEO2 |
|
| 185 |
+ #01 .Screen/auto DEO |
|
| 186 |
+ .world/count LDZ2 ;draw-short JSR2 |
|
| 187 |
+ #00 .Screen/auto DEO |
|
| 188 |
+ #4000 |
|
| 189 |
+ &ver |
|
| 190 |
+ #00 OVR #10 SFT2 .anchor/y LDZ2 ADD2 .Screen/y DEO2 |
|
| 191 |
+ STHk |
|
| 192 |
+ #4000 |
|
| 193 |
+ &hor |
|
| 194 |
+ #00 OVR #10 SFT2 .anchor/x LDZ2 ADD2 .Screen/x DEO2 |
|
| 195 |
+ DUP STHkr ;get-cell JSR2 INC .Screen/pixel DEO |
|
| 196 |
+ INC GTHk ,&hor JCN |
|
| 197 |
+ POP2 |
|
| 198 |
+ POPr |
|
| 199 |
+ INC GTHk ,&ver JCN |
|
| 200 |
+ POP2 |
|
| 270 | 201 |
|
| 271 |
- STH |
|
| 272 |
- SWP STHkr ,draw-byte JSR |
|
| 273 |
- STHr |
|
| 202 |
+JMP2r |
|
| 203 |
+ |
|
| 204 |
+@draw-short ( short* -- ) |
|
| 205 |
+ |
|
| 206 |
+ SWP ,draw-byte JSR |
|
| 274 | 207 |
|
| 275 | 208 |
@draw-byte ( byte color -- ) |
| 276 | 209 |
|
| 277 |
- STH |
|
| 278 |
- DUP #04 SFT STHkr ,draw-hex JSR #0f AND |
|
| 279 |
- STHr |
|
| 210 |
+ DUP #04 SFT ,draw-hex JSR #0f AND |
|
| 280 | 211 |
|
| 281 | 212 |
@draw-hex ( char color -- ) |
| 282 | 213 |
|
| 283 |
- SWP TOS 8** ;font-hex ++ .Screen/addr DEO2 |
|
| 284 |
- .Screen/sprite DEO |
|
| 214 |
+ #00 SWP #30 SFT2 ;font-hex ADD2 .Screen/addr DEO2 |
|
| 215 |
+ #03 .Screen/sprite DEO |
|
| 285 | 216 |
|
| 286 |
-RTN |
|
| 217 |
+JMP2r |
|
| 218 |
+ |
|
| 219 |
+@within-rect ( x* y* rect -- flag ) |
|
| 220 |
+ |
|
| 221 |
+ STH |
|
| 222 |
+ ( y < rect.y1 ) DUP2 STHkr #02 ADD LDZ2 LTH2 ,&skip JCN |
|
| 223 |
+ ( y > rect.y2 ) DUP2 STHkr #06 ADD LDZ2 GTH2 ,&skip JCN |
|
| 224 |
+ SWP2 |
|
| 225 |
+ ( x < rect.x1 ) DUP2 STHkr LDZ2 LTH2 ,&skip JCN |
|
| 226 |
+ ( x > rect.x2 ) DUP2 STHkr #04 ADD LDZ2 GTH2 ,&skip JCN |
|
| 227 |
+ POP2 POP2 POPr |
|
| 228 |
+ #01 |
|
| 229 |
+JMP2r |
|
| 230 |
+ &skip |
|
| 231 |
+ POP2 POP2 POPr |
|
| 232 |
+ #00 |
|
| 233 |
+ |
|
| 234 |
+JMP2r |
|
| 287 | 235 |
|
| 288 | 236 |
@mclr ( addr* len* -- ) |
| 289 | 237 |
|
| 290 |
- OVR2 ++ SWP2 |
|
| 238 |
+ OVR2 ADD2 SWP2 |
|
| 291 | 239 |
&loop |
| 292 | 240 |
STH2k #00 STH2r STA |
| 293 | 241 |
INC2 GTH2k ,&loop JCN |
| ... | ... |
@@ -298,7 +246,7 @@ JMP2r |
| 298 | 246 |
@mcpy ( src* dst* len* -- ) |
| 299 | 247 |
|
| 300 | 248 |
SWP2 STH2 |
| 301 |
- OVR2 ++ SWP2 |
|
| 249 |
+ OVR2 ADD2 SWP2 |
|
| 302 | 250 |
&loop |
| 303 | 251 |
LDAk STH2kr STA INC2r |
| 304 | 252 |
INC2 GTH2k ,&loop JCN |
| ... | ... |
@@ -307,77 +255,25 @@ JMP2r |
| 307 | 255 |
|
| 308 | 256 |
JMP2r |
| 309 | 257 |
|
| 310 |
-( input ) |
|
| 311 |
- |
|
| 312 |
-@on-input ( -> ) |
|
| 313 |
- ,&main JSR |
|
| 314 |
- BRK |
|
| 315 |
- |
|
| 316 |
- &main |
|
| 317 |
- .Console/read DEI #20 GTH JMP JMP2r ( ignore whitespace ) |
|
| 318 |
- .Console/read DEI LIT 'b EQU ,unset-run JCN |
|
| 319 |
- .Console/read DEI LIT 'o EQU ,set-run JCN |
|
| 320 |
- .Console/read DEI LIT '$ EQU ,input-eol JCN |
|
| 321 |
- .Console/read DEI LIT '! EQU ,input-eop JCN |
|
| 322 |
- LIT2 '0 '9 .Console/read DEI IN-RANGE ,input-number JCN |
|
| 323 |
- ;on-ignore-until-eol .Console/vector DEO2 |
|
| 324 |
- JMP2r |
|
| 325 |
- |
|
| 326 |
-@unset-run ( -- ) |
|
| 327 |
- ;unset-cell ,run JMP ( tail call ) |
|
| 328 |
- |
|
| 329 |
-@set-run ( -- ) |
|
| 330 |
- ;set-cell ( fall through ) |
|
| 331 |
- |
|
| 332 |
-@run ( cell-fn* -- ) |
|
| 333 |
- STH2 |
|
| 334 |
- ;on-frame-paused .Screen/vector DEO2 |
|
| 335 |
- .rle/n LDZk #00 ROT STZ |
|
| 336 |
- DUP #00 NEQ JMP INC |
|
| 337 |
- &loop ( count / cell-fn* ) |
|
| 338 |
- DUP #00 EQU ,&end JCN |
|
| 339 |
- .rle/x LDZ .rle/y LDZ STH2kr JSR2 |
|
| 340 |
- .rle/x LDZk INC SWP STZ |
|
| 341 |
- #01 SUB |
|
| 342 |
- ,&loop JMP |
|
| 343 |
- &end |
|
| 344 |
- POP POP2r |
|
| 345 |
- JMP2r |
|
| 346 |
- |
|
| 347 |
-@input-number ( -- ) |
|
| 348 |
- .rle/n LDZk #0a MUL |
|
| 349 |
- .Console/read DEI LIT '0 SUB |
|
| 350 |
- ADD SWP STZ |
|
| 351 |
- JMP2r |
|
| 352 |
- |
|
| 353 |
-@input-eol ( -- ) |
|
| 354 |
- WIDTH .rle/x LDZ SUB .rle/n STZ |
|
| 355 |
- ,unset-run JSR |
|
| 356 |
- #00 .rle/x STZ |
|
| 357 |
- .rle/y LDZk INC SWP STZ |
|
| 358 |
- JMP2r |
|
| 359 |
- |
|
| 360 |
-@input-eop ( -- ) |
|
| 361 |
- ,input-eol JSR |
|
| 362 |
- HEIGHT .rle/y LDZ GTH ,input-eop JCN |
|
| 363 |
- ;on-frame .Screen/vector DEO2 |
|
| 364 |
- #00 .rle/y STZ |
|
| 365 |
- BRK |
|
| 366 |
- |
|
| 367 |
-@on-ignore-until-eol ( -> ) |
|
| 368 |
- .Console/read DEI #0a EQU JMP BRK |
|
| 369 |
- ;on-input .Console/vector DEO2 |
|
| 370 |
- BRK |
|
| 371 |
- |
|
| 372 | 258 |
@cursor |
| 373 | 259 |
80c0 e0f0 f8e0 1000 |
| 374 | 260 |
|
| 375 | 261 |
@font-hex |
| 376 |
- 007c 8282 8282 827c 0030 1010 1010 1010 |
|
| 377 |
- 007c 8202 7c80 80fe 007c 8202 1c02 827c |
|
| 378 |
- 000c 1424 4484 fe04 00fe 8080 7c02 827c |
|
| 379 |
- 007c 8280 fc82 827c 007c 8202 1e02 0202 |
|
| 380 |
- 007c 8282 7c82 827c 007c 8282 7e02 827c |
|
| 381 |
- 007c 8202 7e82 827e 00fc 8282 fc82 82fc |
|
| 382 |
- 007c 8280 8080 827c 00fc 8282 8282 82fc |
|
| 383 |
- 007c 8280 f080 827c 007c 8280 f080 8080 |
|
| 262 |
+ 7c82 8282 8282 7c00 |
|
| 263 |
+ 3010 1010 1010 3800 |
|
| 264 |
+ 7c82 027c 8080 fe00 |
|
| 265 |
+ 7c82 021c 0282 7c00 |
|
| 266 |
+ 2242 82fe 0202 0200 |
|
| 267 |
+ fe80 807c 0282 7c00 |
|
| 268 |
+ 7c82 80fc 8282 7c00 |
|
| 269 |
+ fe82 0408 0810 1000 |
|
| 270 |
+ 7c82 827c 8282 7c00 |
|
| 271 |
+ 7c82 827e 0202 0200 |
|
| 272 |
+ 7c82 82fe 8282 8200 |
|
| 273 |
+ fc82 82fc 8282 fc00 |
|
| 274 |
+ 7c82 8080 8082 7c00 |
|
| 275 |
+ fc82 8282 8282 fc00 |
|
| 276 |
+ fe80 80f0 8080 fe00 |
|
| 277 |
+ fe80 80f0 8080 8000 |
|
| 278 |
+ |
|
| 279 |
+@bank1 $1000 @bank2 |