| ... | ... |
@@ -54,9 +54,9 @@ then |
| 54 | 54 |
fi |
| 55 | 55 |
|
| 56 | 56 |
echo "Assembling.." |
| 57 |
-./bin/uxnasm projects/examples/demos/piano.tal bin/piano.rom |
|
| 57 |
+./bin/uxnasm projects/examples/devices/screen.tal bin/screen.rom |
|
| 58 | 58 |
|
| 59 | 59 |
echo "Running.." |
| 60 |
-./bin/uxnemu bin/piano.rom |
|
| 60 |
+./bin/uxnemu bin/screen.rom |
|
| 61 | 61 |
|
| 62 | 62 |
echo "Done." |
| ... | ... |
@@ -1,7 +1,6 @@ |
| 1 | 1 |
( dev/screen ) |
| 2 | 2 |
|
| 3 | 3 |
%RTN { JMP2r }
|
| 4 |
-%2// { #01 SFT2 }
|
|
| 5 | 4 |
|
| 6 | 5 |
( devices ) |
| 7 | 6 |
|
| ... | ... |
@@ -24,13 +23,16 @@ |
| 24 | 23 |
#f0c0 .System/b DEO2 |
| 25 | 24 |
|
| 26 | 25 |
( find screen center ) |
| 27 |
- .Screen/width DEI2 2// .center/x STZ2 |
|
| 28 |
- .Screen/height DEI2 2// .center/y STZ2 |
|
| 26 |
+ .Screen/width DEI2 #01 SFT2 #0020 SUB2 .center/x STZ2 |
|
| 27 |
+ .Screen/height DEI2 #01 SFT2 .center/y STZ2 |
|
| 29 | 28 |
|
| 30 | 29 |
( draw ) |
| 31 | 30 |
;draw-table JSR2 |
| 32 | 31 |
;draw-sprites JSR2 |
| 33 |
- ;draw-circle JSR2 |
|
| 32 |
+ |
|
| 33 |
+ ;draw-1bpp JSR2 |
|
| 34 |
+ ;draw-2bpp JSR2 |
|
| 35 |
+ |
|
| 34 | 36 |
;draw-pixels JSR2 |
| 35 | 37 |
|
| 36 | 38 |
BRK |
| ... | ... |
@@ -72,19 +74,53 @@ RTN |
| 72 | 74 |
|
| 73 | 75 |
RTN |
| 74 | 76 |
|
| 75 |
-@draw-circle ( -- ) |
|
| 77 |
+@draw-1bpp ( -- ) |
|
| 78 |
+ |
|
| 79 |
+ #00 #10 |
|
| 80 |
+ &loop |
|
| 81 |
+ ( color ) OVR STH |
|
| 82 |
+ ( y ) OVR #04 DIV [ #00 SWP ] #0010 MUL2 |
|
| 83 |
+ [ .center/y LDZ2 #0040 SUB2 ADD2 ] STH2 |
|
| 84 |
+ ( x ) OVR #03 AND [ #00 SWP ] #0010 MUL2 #0040 ADD2 |
|
| 85 |
+ [ .center/x LDZ2 #0008 ADD2 ADD2 ] |
|
| 86 |
+ STH2r STHr #00 ;draw-circle JSR2 |
|
| 87 |
+ SWP #01 ADD SWP |
|
| 88 |
+ LTHk ,&loop JCN |
|
| 89 |
+ POP2 |
|
| 90 |
+ |
|
| 91 |
+RTN |
|
| 92 |
+ |
|
| 93 |
+@draw-2bpp ( -- ) |
|
| 94 |
+ |
|
| 95 |
+ #00 #10 |
|
| 96 |
+ &loop |
|
| 97 |
+ ( color ) OVR STH |
|
| 98 |
+ ( y ) OVR #04 DIV [ #00 SWP ] #0010 MUL2 |
|
| 99 |
+ [ .center/y LDZ2 ADD2 ] STH2 |
|
| 100 |
+ ( x ) OVR #03 AND [ #00 SWP ] #0010 MUL2 #0040 ADD2 |
|
| 101 |
+ [ .center/x LDZ2 #0008 ADD2 ADD2 ] |
|
| 102 |
+ STH2r STHr #80 ;draw-circle JSR2 |
|
| 103 |
+ SWP #01 ADD SWP |
|
| 104 |
+ LTHk ,&loop JCN |
|
| 105 |
+ POP2 |
|
| 76 | 106 |
|
| 107 |
+RTN |
|
| 108 |
+ |
|
| 109 |
+@draw-circle ( x* y* color depth -- ) |
|
| 110 |
+ |
|
| 111 |
+ ADD STH |
|
| 77 | 112 |
;preview_icn .Screen/addr DEO2 |
| 78 |
- .center/x LDZ2 #0048 ADD2 .Screen/x DEO2 |
|
| 79 |
- .center/y LDZ2 #0030 ADD2 .Screen/y DEO2 |
|
| 80 |
- #81 .Screen/sprite DEO |
|
| 81 |
- .center/x LDZ2 #0050 ADD2 .Screen/x DEO2 |
|
| 82 |
- #91 .Screen/sprite DEO |
|
| 83 |
- .center/x LDZ2 #0048 ADD2 .Screen/x DEO2 |
|
| 84 |
- .center/y LDZ2 #0038 ADD2 .Screen/y DEO2 |
|
| 85 |
- #a1 .Screen/sprite DEO |
|
| 86 |
- .center/x LDZ2 #0050 ADD2 .Screen/x DEO2 |
|
| 87 |
- #b1 .Screen/sprite DEO |
|
| 113 |
+ .Screen/y DEO2 |
|
| 114 |
+ .Screen/x DEO2 |
|
| 115 |
+ |
|
| 116 |
+ #00 STHkr ADD .Screen/sprite DEO |
|
| 117 |
+ .Screen/x DEI2 #0008 ADD2 .Screen/x DEO2 |
|
| 118 |
+ #10 STHkr ADD .Screen/sprite DEO |
|
| 119 |
+ .Screen/x DEI2 #0008 SUB2 .Screen/x DEO2 |
|
| 120 |
+ .Screen/y DEI2 #0008 ADD2 .Screen/y DEO2 |
|
| 121 |
+ #20 STHkr ADD .Screen/sprite DEO |
|
| 122 |
+ .Screen/x DEI2 #0008 ADD2 .Screen/x DEO2 |
|
| 123 |
+ #30 STHr ADD .Screen/sprite DEO |
|
| 88 | 124 |
|
| 89 | 125 |
RTN |
| 90 | 126 |
|
| ... | ... |
@@ -12,6 +12,16 @@ THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES |
| 12 | 12 |
WITH REGARD TO THIS SOFTWARE. |
| 13 | 13 |
*/ |
| 14 | 14 |
|
| 15 |
+static Uint8 blending1bpp[2][16] = {
|
|
| 16 |
+ {0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3},
|
|
| 17 |
+ {0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3}};
|
|
| 18 |
+ |
|
| 19 |
+static Uint8 blending2bpp[4][16] = {
|
|
| 20 |
+ {0, 0, 0, 0, 1, 0, 1, 1, 2, 2, 0, 2, 3, 3, 3, 0},
|
|
| 21 |
+ {0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3},
|
|
| 22 |
+ {1, 2, 3, 1, 1, 2, 3, 1, 1, 2, 3, 1, 1, 2, 3, 1},
|
|
| 23 |
+ {2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2}};
|
|
| 24 |
+ |
|
| 15 | 25 |
void |
| 16 | 26 |
clear(Ppu *p) |
| 17 | 27 |
{
|
| ... | ... |
@@ -40,7 +50,7 @@ puticn(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint |
| 40 | 50 |
layer, |
| 41 | 51 |
x + (flipx ? 7 - h : h), |
| 42 | 52 |
y + (flipy ? 7 - v : v), |
| 43 |
- ch1 ? (color & 0x3) : (color >> 0x2)); |
|
| 53 |
+ blending1bpp[ch1][color]); |
|
| 44 | 54 |
} |
| 45 | 55 |
} |
| 46 | 56 |
|
| ... | ... |
@@ -52,13 +62,13 @@ putchr(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint |
| 52 | 62 |
for(h = 0; h < 8; h++) {
|
| 53 | 63 |
Uint8 ch1 = ((sprite[v] >> (7 - h)) & 0x1); |
| 54 | 64 |
Uint8 ch2 = ((sprite[v + 8] >> (7 - h)) & 0x1); |
| 55 |
- Uint8 id = ch1 + ch2 * 2; |
|
| 56 |
- if(id || color > 0x7) |
|
| 65 |
+ Uint8 ch = ch1 + ch2 * 2; |
|
| 66 |
+ if(ch || (color != 0x05 && color != 0x0a && color != 0x0f)) |
|
| 57 | 67 |
putpixel(p, |
| 58 | 68 |
layer, |
| 59 | 69 |
x + (flipx ? 7 - h : h), |
| 60 | 70 |
y + (flipy ? 7 - v : v), |
| 61 |
- (id < 2 ? id : color / 2 + id * (color % 8)) & 0x3); |
|
| 71 |
+ blending2bpp[ch][color]); |
|
| 62 | 72 |
} |
| 63 | 73 |
} |
| 64 | 74 |
|