... | ... |
@@ -22,11 +22,17 @@ To build the Uxn emulator, you must have [SDL2](https://wiki.libsdl.org/). |
22 | 22 |
Read more in the [Uxambly Guide](https://wiki.xxiivv.com/site/uxambly.html). |
23 | 23 |
|
24 | 24 |
``` |
25 |
+( dev/console ) |
|
26 |
+ |
|
25 | 27 |
%RTN { JMP2r } |
26 | 28 |
|
27 |
-( program ) |
|
29 |
+( devices ) |
|
30 |
+ |
|
31 |
+|10 @Console [ &pad $8 &char $1 ] |
|
32 |
+ |
|
33 |
+( init ) |
|
28 | 34 |
|
29 |
-|0100 |
|
35 |
+|0100 ( -> ) |
|
30 | 36 |
|
31 | 37 |
;hello-word ;print JSR2 |
32 | 38 |
|
... | ... |
@@ -43,10 +49,6 @@ BRK |
43 | 49 |
RTN |
44 | 50 |
|
45 | 51 |
@hello-word [ 48 65 6c 6c 6f 20 57 6f 72 6c 64 21 ] |
46 |
- |
|
47 |
-( devices ) |
|
48 |
- |
|
49 |
-|ff10 @Console [ &pad $8 &char $1 ] |
|
50 | 52 |
``` |
51 | 53 |
|
52 | 54 |
## TODOs |
... | ... |
@@ -1,17 +1,12 @@ |
1 | 1 |
( a blank file ) |
2 | 2 |
|
3 |
-%RTN { JMP2r } |
|
4 |
- |
|
5 | 3 |
( devices ) |
6 | 4 |
|
7 |
-|0100 ;System { vector 2 pad 6 r 2 g 2 b 2 } |
|
8 |
-|0110 ;Console { vector 2 pad 6 char 1 byte 1 short 2 string 2 } |
|
9 |
-|0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 } |
|
10 |
-|0130 ;Audio { wave 2 envelope 2 pad 4 volume 1 pitch 1 play 1 value 2 delay 2 finish 1 } |
|
11 |
-|0140 ;Controller { vector 2 button 1 key 1 } |
|
12 |
-|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 } |
|
13 |
-|0170 ;File { vector 2 success 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |
|
14 |
-|01a0 ;DateTime { year 2 month 1 day 1 hour 1 minute 1 second 1 dotw 1 doty 2 isdst 1 refresh 1 } |
|
15 |
- |
|
16 |
-|0200 |
|
5 |
+|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ] |
|
6 |
+|10 @Console [ &pad $8 &char $1 &byte $1 &short $2 &string $2 ] |
|
7 |
+|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ] |
|
8 |
+|40 @Controller [ &vector $2 &button $1 &key $1 ] |
|
9 |
+|60 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &chord $1 ] |
|
10 |
+|70 @File [ &vector $2 &success $2 &offset $2 &pad $2 &name $2 &length $2 &load $2 &save $2 ] |
|
17 | 11 |
|
12 |
+|1000 ( program ) |
... | ... |
@@ -6,13 +6,9 @@ |
6 | 6 |
|
7 | 7 |
|10 @Console [ &pad $8 &char $1 ] |
8 | 8 |
|
9 |
-( variables ) |
|
9 |
+( init ) |
|
10 | 10 |
|
11 |
-|0000 |
|
12 |
- |
|
13 |
-( program ) |
|
14 |
- |
|
15 |
-|0100 |
|
11 |
+|0100 ( -> ) |
|
16 | 12 |
|
17 | 13 |
;hello-word ;print JSR2 |
18 | 14 |
|
... | ... |
@@ -29,4 +25,3 @@ BRK |
29 | 25 |
RTN |
30 | 26 |
|
31 | 27 |
@hello-word [ 48 65 6c 6c 6f 20 57 6f 72 6c 64 21 ] |
32 |
- |
... | ... |
@@ -10,7 +10,7 @@ |
10 | 10 |
|
11 | 11 |
|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ] |
12 | 12 |
|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ] |
13 |
-|40 @Controller [ &vector $2 &button $1 &key $1 ] |
|
13 |
+|40 @Controller [ &vector $2 &button $1 &key $1 ] |
|
14 | 14 |
|
15 | 15 |
( variables ) |
16 | 16 |
|
... | ... |
@@ -18,7 +18,9 @@ |
18 | 18 |
|
19 | 19 |
@slime $1 |
20 | 20 |
|
21 |
-|0100 |
|
21 |
+( init ) |
|
22 |
+ |
|
23 |
+|0100 ( -> ) |
|
22 | 24 |
|
23 | 25 |
( theme ) |
24 | 26 |
#0daf .System/r IOW2 |
... | ... |
@@ -38,7 +40,7 @@ |
38 | 40 |
|
39 | 41 |
BRK |
40 | 42 |
|
41 |
-@on-frame |
|
43 |
+@on-frame ( -> ) |
|
42 | 44 |
|
43 | 45 |
#2a .slime POK |
44 | 46 |
;default_icn =>SC/ADDR |
... | ... |
@@ -10,13 +10,9 @@ |
10 | 10 |
|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ] |
11 | 11 |
|40 @Controller [ &vector $2 &button $1 &key $1 ] |
12 | 12 |
|
13 |
-( variables ) |
|
13 |
+( init ) |
|
14 | 14 |
|
15 |
-|0000 |
|
16 |
- |
|
17 |
-@slime $1 |
|
18 |
- |
|
19 |
-|0100 |
|
15 |
+|0100 ( -> ) |
|
20 | 16 |
|
21 | 17 |
( theme ) |
22 | 18 |
#0f73 .System/r IOW2 |
... | ... |
@@ -29,7 +25,7 @@ |
29 | 25 |
|
30 | 26 |
BRK |
31 | 27 |
|
32 |
-@on-button |
|
28 |
+@on-button ( -> ) |
|
33 | 29 |
|
34 | 30 |
.Controller/key IOR #00 NEQ ,&skip JNZ BRK &skip |
35 | 31 |
|
... | ... |
@@ -49,14 +45,13 @@ BRK |
49 | 45 |
|
50 | 46 |
BRK |
51 | 47 |
|
52 |
-@draw-cursor |
|
48 |
+@draw-cursor ( -- ) |
|
53 | 49 |
|
54 | 50 |
;cursor .Screen/addr IOW2 #22 .Screen/color IOW |
55 | 51 |
|
56 | 52 |
RTN |
57 | 53 |
|
58 |
-@cursor |
|
59 |
- ffff ffff ffff ffff |
|
54 |
+@cursor [ ffff ffff ffff ffff ] |
|
60 | 55 |
|
61 | 56 |
@font ( spectrum-zx font ) |
62 | 57 |
0000 0000 0000 0000 0000 2400 7e3c 0000 0000 2400 3c42 0000 0000 6c7c 7c38 1000 |
63 | 58 |
deleted file mode 100644 |
... | ... |
@@ -1,188 +0,0 @@ |
1 |
-( Dev/File ) |
|
2 |
- |
|
3 |
-%RTN { JMP2r } |
|
4 |
-%STEP8 { #0033 SFT2 } |
|
5 |
-%++ { #01 ADD } |
|
6 |
- |
|
7 |
-%MEMORY { #1000 } |
|
8 |
- |
|
9 |
-;loadbtn { x 2 y 2 } |
|
10 |
-;output { x 2 y 2 } |
|
11 |
-;pointer { x 2 y 2 } |
|
12 |
-;label { x 2 y 2 color 1 addr 2 } |
|
13 |
- |
|
14 |
-( devices ) |
|
15 |
- |
|
16 |
-|0100 ;System { vector 2 pad 6 r 2 g 2 b 2 } |
|
17 |
-|0110 ;Console { vector 2 pad 6 char 1 byte 1 short 2 string 2 } |
|
18 |
-|0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 } |
|
19 |
-|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 } |
|
20 |
-|0170 ;File { vector 2 success 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |
|
21 |
- |
|
22 |
-( program ) |
|
23 |
- |
|
24 |
-|0200 |
|
25 |
- |
|
26 |
- ( theme ) #804b =System.r #804b =System.g #e0bb =System.b |
|
27 |
- ( vectors ) ,on-mouse =Mouse.vector |
|
28 |
- ( vectors ) ,on-transfer =File.vector |
|
29 |
- |
|
30 |
- #0020 =loadbtn.x |
|
31 |
- #0020 =loadbtn.y |
|
32 |
- #0020 =output.x |
|
33 |
- #0030 =output.y |
|
34 |
- |
|
35 |
- ~loadbtn.x ~loadbtn.y #26 ,load_txt ,draw-label JSR2 |
|
36 |
- |
|
37 |
- ,draw-file JSR2 |
|
38 |
- |
|
39 |
-BRK |
|
40 |
- |
|
41 |
-@on-transfer ( -> ) |
|
42 |
- |
|
43 |
- ,draw-file JSR2 |
|
44 |
- ~output.x ~output.y #0088 ADD2 #23 ,done_txt ,draw-label JSR2 |
|
45 |
- ( release ) #00 =Mouse.state |
|
46 |
- |
|
47 |
-BRK |
|
48 |
- |
|
49 |
-@on-mouse ( -> ) |
|
50 |
- |
|
51 |
- ~loadbtn.x ~loadbtn.y #26 ,load_txt ,draw-label JSR2 |
|
52 |
- ~loadbtn.x #0028 ADD2 ~loadbtn.y #23 ,srcpath ,draw-label JSR2 |
|
53 |
- |
|
54 |
- ~Mouse.state #00 EQU ^$touch-end JNZ |
|
55 |
- |
|
56 |
- ~Mouse.y STEP8 ~loadbtn.y NEQ2 ^$no-touch-load JNZ |
|
57 |
- ~loadbtn.x ~loadbtn.y #27 ,load_txt ,draw-label JSR2 |
|
58 |
- ,srcpath #0100 ,load-file JSR2 |
|
59 |
- ( release ) #00 =Mouse.state |
|
60 |
- $no-touch-load |
|
61 |
- |
|
62 |
- $touch-end |
|
63 |
- |
|
64 |
- ,draw-cursor JSR2 |
|
65 |
- |
|
66 |
-BRK |
|
67 |
- |
|
68 |
-@draw-file ( -- ) |
|
69 |
- |
|
70 |
- #00 #10 |
|
71 |
- $ver |
|
72 |
- ( pos-y ) OVR #00 SWP #0008 MUL2 ~output.y ADD2 =Screen.y |
|
73 |
- #00 #10 |
|
74 |
- $hor |
|
75 |
- ( pos-x ) OVR #00 SWP #0008 MUL2 ~output.x ADD2 =Screen.x |
|
76 |
- ( get x,y ) SWP2 OVR STH SWP2 OVR STHr |
|
77 |
- ( get id ) #10 MUL ADD |
|
78 |
- ( get data ) #00 SWP MEMORY ADD2 PEK2 |
|
79 |
- ( get sprite ) #20 SUB #00 SWP #0008 MUL2 ,font ADD2 =Screen.addr |
|
80 |
- ( draw ) #2d =Screen.color |
|
81 |
- ( incr ) SWP ++ SWP |
|
82 |
- DUP2 NEQ ^$hor JNZ |
|
83 |
- POP2 |
|
84 |
- ( incr ) SWP ++ SWP |
|
85 |
- DUP2 NEQ ^$ver JNZ |
|
86 |
- POP2 |
|
87 |
- |
|
88 |
-RTN |
|
89 |
- |
|
90 |
-@load-file ( path length -- ) |
|
91 |
- |
|
92 |
- =File.length =File.name MEMORY =File.load |
|
93 |
- |
|
94 |
-RTN |
|
95 |
- |
|
96 |
-@draw-cursor ( -- ) |
|
97 |
- |
|
98 |
- ( clear last cursor ) |
|
99 |
- ,clear_icn =Screen.addr |
|
100 |
- ~pointer.x =Screen.x |
|
101 |
- ~pointer.y =Screen.y |
|
102 |
- #30 =Screen.color |
|
103 |
- |
|
104 |
- ( record pointer positions ) |
|
105 |
- ~Mouse.x =pointer.x ~Mouse.y =pointer.y |
|
106 |
- |
|
107 |
- ( draw new cursor ) |
|
108 |
- ,cursor_icn =Screen.addr |
|
109 |
- ~pointer.x =Screen.x |
|
110 |
- ~pointer.y =Screen.y |
|
111 |
- #32 ~Mouse.state #00 NEQ ADD =Screen.color |
|
112 |
- |
|
113 |
-RTN |
|
114 |
- |
|
115 |
-@draw-label ( x y color addr -- ) |
|
116 |
- |
|
117 |
- ( load ) =label.addr =label.color =Screen.y =Screen.x |
|
118 |
- ~label.addr |
|
119 |
- $loop |
|
120 |
- ( draw ) DUP2 PEK2 #20 SUB #00 SWP #0008 MUL2 ,font ADD2 =Screen.addr ~label.color =Screen.color |
|
121 |
- ( incr ) #0001 ADD2 |
|
122 |
- ( incr ) ~Screen.x #0008 ADD2 =Screen.x |
|
123 |
- DUP2 PEK2 #00 NEQ ^$loop JNZ |
|
124 |
- POP2 |
|
125 |
- |
|
126 |
-RTN |
|
127 |
- |
|
128 |
-@clear_icn [ 0000 0000 0000 0000 ] |
|
129 |
-@cursor_icn [ 80c0 e0f0 f8e0 1000 ] |
|
130 |
- |
|
131 |
-@done_txt [ LOAD 20 SUCCESS! 00 ] |
|
132 |
-@load_txt [ LOAD 00 ] |
|
133 |
-@save_txt [ SAVE 00 ] |
|
134 |
- |
|
135 |
-@srcpath [ README.md 00 ] |
|
136 |
-@dstpath [ bin/export.md 00 ] |
|
137 |
- |
|
138 |
-@font ( specter8-frag font ) |
|
139 |
-[ |
|
140 |
- 0000 0000 0000 0000 0008 0808 0800 0800 |
|
141 |
- 0014 1400 0000 0000 0024 7e24 247e 2400 |
|
142 |
- 0008 1e28 1c0a 3c08 0000 2204 0810 2200 |
|
143 |
- 0030 4832 4c44 3a00 0008 1000 0000 0000 |
|
144 |
- 0004 0808 0808 0400 0020 1010 1010 2000 |
|
145 |
- 0000 2214 0814 2200 0000 0808 3e08 0800 |
|
146 |
- 0000 0000 0000 0810 0000 0000 3e00 0000 |
|
147 |
- 0000 0000 0000 0800 0000 0204 0810 2000 |
|
148 |
- 003c 464a 5262 3c00 0018 0808 0808 1c00 |
|
149 |
- 003c 4202 3c40 7e00 003c 421c 0242 3c00 |
|
150 |
- 000c 1424 447e 0400 007e 407c 0242 3c00 |
|
151 |
- 003c 407c 4242 3c00 007e 0204 0810 1000 |
|
152 |
- 003c 423c 4242 3c00 003c 4242 3e02 3c00 |
|
153 |
- 0000 0010 0000 1000 0000 1000 0010 1020 |
|
154 |
- 0000 0810 2010 0800 0000 003e 003e 0000 |
|
155 |
- 0000 1008 0408 1000 003c 420c 1000 1000 |
|
156 |
- 003c 4232 4a42 3c00 003c 4242 7e42 4200 |
|
157 |
- 007c 427c 4242 7c00 003c 4240 4042 3c00 |
|
158 |
- 007c 4242 4242 7c00 007e 4078 4040 7e00 |
|
159 |
- 007e 4078 4040 4000 003c 4240 4642 3c00 |
|
160 |
- 0042 427e 4242 4200 001c 0808 0808 1c00 |
|
161 |
- 007e 0202 0242 3c00 0042 4478 4442 4200 |
|
162 |
- 0040 4040 4040 7e00 0042 665a 4242 4200 |
|
163 |
- 0042 6252 4a46 4200 003c 4242 4242 3c00 |
|
164 |
- 007c 4242 7c40 4000 003c 4242 4244 3a00 |
|
165 |
- 007c 4242 7c44 4200 003e 403c 0242 3c00 |
|
166 |
- 007e 0808 0808 1000 0042 4242 4244 3a00 |
|
167 |
- 0042 4242 4224 1800 0042 4242 5a66 4200 |
|
168 |
- 0042 423c 4242 4200 0042 423e 0242 3c00 |
|
169 |
- 007e 020c 3040 7e00 000c 0808 0808 0c00 |
|
170 |
- 0040 2010 0804 0200 0030 1010 1010 3000 |
|
171 |
- 0008 1400 0000 0000 0000 0000 0000 7e00 |
|
172 |
- 0008 0400 0000 0000 0000 3c02 3e42 3a00 |
|
173 |
- 0040 407c 4242 7c00 0000 3c42 4042 3c00 |
|
174 |
- 0002 023e 4242 3e00 0000 3c42 7e40 3e00 |
|
175 |
- 0000 3e40 7840 4000 0000 3c42 3e02 3c00 |
|
176 |
- 0040 405c 6242 4200 0008 0018 0808 0400 |
|
177 |
- 0008 0018 0808 4830 0040 4244 7844 4200 |
|
178 |
- 0010 1010 1010 0c00 0000 6c52 5252 5200 |
|
179 |
- 0000 5c62 4242 4200 0000 3c42 4242 3c00 |
|
180 |
- 0000 7c42 427c 4040 0000 3e42 423e 0202 |
|
181 |
- 0000 5c62 4040 4000 0000 3e40 3c02 7c00 |
|
182 |
- 0008 7e08 0808 1000 0000 4242 4244 3a00 |
|
183 |
- 0000 4242 4224 1800 0000 5252 5252 2e00 |
|
184 |
- 0000 4224 1824 4200 0000 4242 3e02 7c00 |
|
185 |
- 0000 7e02 3c40 7e00 000c 0810 1008 0c00 |
|
186 |
- 0008 0808 0808 0800 0030 1008 0810 3000 |
|
187 |
- 0000 0032 4c00 0000 3c42 99a1 a199 423c |
|
188 |
-] |
|
189 | 0 |
\ No newline at end of file |
... | ... |
@@ -34,9 +34,9 @@ |
34 | 34 |
@pointer [ &x $2 &y $2 ] |
35 | 35 |
@label [ &x $2 &y $2 &color $1 &addr $2 ] |
36 | 36 |
|
37 |
-( program ) |
|
37 |
+( init ) |
|
38 | 38 |
|
39 |
-|0100 |
|
39 |
+|0100 ( -> ) |
|
40 | 40 |
|
41 | 41 |
( theme ) |
42 | 42 |
#804b .System/r IOW2 |
... | ... |
@@ -204,4 +204,3 @@ RTN |
204 | 204 |
0008 0808 0808 0800 0030 1008 0810 3000 |
205 | 205 |
0000 0032 4c00 0000 3c42 99a1 a199 423c |
206 | 206 |
] |
207 |
- |
208 | 207 |
new file mode 100644 |
... | ... |
@@ -0,0 +1,63 @@ |
1 |
+( dev/mouse ) |
|
2 |
+ |
|
3 |
+%RTN { JMP2r } |
|
4 |
+%8+ { #0008 ADD2 } |
|
5 |
+%++ { #0001 ADD2 } |
|
6 |
+%-- { #0001 SUB2 } |
|
7 |
+ |
|
8 |
+( devices ) |
|
9 |
+ |
|
10 |
+|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ] |
|
11 |
+|10 @Console [ &pad $8 &char $1 &byte $1 &short $2 &string $2 ] |
|
12 |
+|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ] |
|
13 |
+|40 @Controller [ &vector $2 &button $1 &key $1 ] |
|
14 |
+|60 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &chord $1 ] |
|
15 |
+ |
|
16 |
+|0000 |
|
17 |
+ |
|
18 |
+@pointer [ &x $2 &y $2 ] |
|
19 |
+ |
|
20 |
+( program ) |
|
21 |
+ |
|
22 |
+|0100 ( -> ) |
|
23 |
+ |
|
24 |
+ ( theme ) |
|
25 |
+ #03fd .System/r IOW2 |
|
26 |
+ #0ef3 .System/g IOW2 |
|
27 |
+ #0bf2 .System/b IOW2 |
|
28 |
+ |
|
29 |
+ ( vectors ) ;on-mouse .Mouse/vector IOW2 |
|
30 |
+ |
|
31 |
+BRK |
|
32 |
+ |
|
33 |
+@on-mouse ( -> ) |
|
34 |
+ |
|
35 |
+ ;draw-cursor JSR2 |
|
36 |
+ |
|
37 |
+BRK |
|
38 |
+ |
|
39 |
+@draw-cursor ( -- ) |
|
40 |
+ |
|
41 |
+ ( clear last cursor ) |
|
42 |
+ ;clear .Screen/addr IOW2 |
|
43 |
+ .pointer/x LDR .Screen/x IOW2 |
|
44 |
+ .pointer/y LDR .Screen/y IOW2 |
|
45 |
+ #30 .Screen/color IOW |
|
46 |
+ |
|
47 |
+ ( record pointer positions ) |
|
48 |
+ .Mouse/x IOR2 .pointer/x STR |
|
49 |
+ .Mouse/y IOR2 .pointer/y STR |
|
50 |
+ |
|
51 |
+ ( draw new cursor ) |
|
52 |
+ ;cursor .Screen/addr IOW2 |
|
53 |
+ .pointer/x LDR .Screen/x IOW2 |
|
54 |
+ .pointer/y LDR .Screen/y IOW2 |
|
55 |
+ |
|
56 |
+ ( colorize on state ) |
|
57 |
+ .Mouse/state IOR #00 NEQ |
|
58 |
+ #31 ADD .Screen/color IOW |
|
59 |
+ |
|
60 |
+RTN |
|
61 |
+ |
|
62 |
+@clear [ 0000 0000 0000 0000 ] |
|
63 |
+@cursor [ 80c0 e0f0 f8e0 1000 ] |