@@ -231,7 +231,8 @@ redraw(Uxn *u)
static void
quit(void)
{
- SDL_UnlockAudioDevice(audio_id);
+ if(audio_id)
+ SDL_CloseAudioDevice(audio_id);
SDL_DestroyTexture(gTexture);
gTexture = NULL;
SDL_DestroyRenderer(gRenderer);