... | ... |
@@ -98,17 +98,15 @@ A device that works like a NES controller, each button is a bit from a single by |
98 | 98 |
|
99 | 99 |
## TODOs |
100 | 100 |
|
101 |
-- LDR/STR helpers |
|
102 | 101 |
- Line routine |
103 |
-- On-screen debugger. |
|
104 | 102 |
- Getting rid of IOR/IOW would be nice.. |
105 |
-- Sending from the wst to the rst, balance counter? |
|
106 | 103 |
|
107 | 104 |
### Misc TODOs |
108 | 105 |
|
109 | 106 |
- Includes |
110 | 107 |
- Defines |
111 |
-- Lint, print unused labels |
|
108 |
+- Print unused labels |
|
109 |
+- Blending mode |
|
112 | 110 |
|
113 | 111 |
## Refs |
114 | 112 |
|
... | ... |
@@ -20,5 +20,5 @@ cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werr |
20 | 20 |
# cc uxn.c emulator.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -L/usr/local/lib -lSDL2 -o bin/emulator |
21 | 21 |
|
22 | 22 |
# run |
23 |
-./bin/assembler examples/paint.usm bin/boot.rom |
|
23 |
+./bin/assembler examples/devmouse.usm bin/boot.rom |
|
24 | 24 |
./bin/emulator bin/boot.rom |
... | ... |
@@ -106,14 +106,13 @@ paintchr(Uint8 *dst, Uint16 x, Uint16 y, Uint8 *sprite) |
106 | 106 |
} |
107 | 107 |
|
108 | 108 |
void |
109 |
-painticn(Uint8 *dst, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 fg, Uint8 alpha) |
|
109 |
+painticn(Uint8 *dst, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 blend) |
|
110 | 110 |
{ |
111 | 111 |
Uint16 v, h; |
112 | 112 |
for(v = 0; v < 8; v++) |
113 | 113 |
for(h = 0; h < 8; h++) { |
114 | 114 |
Uint8 ch1 = ((sprite[v] >> (7 - h)) & 0x1); |
115 |
- if(!alpha || (alpha && ch1)) |
|
116 |
- paintpixel(dst, x + h, y + v, ch1 ? fg : 0); |
|
115 |
+ paintpixel(dst, x + h, y + v, ch1 ? blend % 4 : blend / 4); |
|
117 | 116 |
} |
118 | 117 |
} |
119 | 118 |
|
... | ... |
@@ -357,12 +356,12 @@ spritew(Device *d, Memory *m, Uint8 b) |
357 | 356 |
Uint16 x = (d->mem[2] << 8) + d->mem[3]; |
358 | 357 |
Uint16 y = (d->mem[0] << 8) + d->mem[1]; |
359 | 358 |
Uint16 a = (d->mem[4] << 8) + d->mem[5]; |
360 |
- Uint8 clr = d->mem[6] & 0xf; |
|
361 |
- Uint8 layer = d->mem[6] >> 4 & 0xf; |
|
362 |
- if(clr > 7) |
|
363 |
- paintchr(layer ? screen.fg : screen.bg, x, y, &m->dat[a]); |
|
359 |
+ Uint8 source = d->mem[6] >> 4 & 0xf; |
|
360 |
+ Uint8 *layer = source % 2 ? screen.fg : screen.bg; |
|
361 |
+ if(source / 2) |
|
362 |
+ paintchr(layer, x, y, &m->dat[a]); |
|
364 | 363 |
else |
365 |
- painticn(layer ? screen.fg : screen.bg, x, y, &m->dat[a], clr % 4, clr > 3); |
|
364 |
+ painticn(layer, x, y, &m->dat[a], d->mem[6] & 0xf); |
|
366 | 365 |
screen.reqdraw = 1; |
367 | 366 |
d->ptr = 0; |
368 | 367 |
} |
369 | 368 |
new file mode 100644 |
... | ... |
@@ -0,0 +1,46 @@ |
1 |
+( desktop ) |
|
2 |
+ |
|
3 |
+:dev/w fff9 ( const write port ) |
|
4 |
+ |
|
5 |
+;x1 2 ;y1 2 |
|
6 |
+ |
|
7 |
+;x 2 ;y 2 ;color 1 |
|
8 |
+ |
|
9 |
+|0100 @RESET |
|
10 |
+ |
|
11 |
+ #02 =dev/w |
|
12 |
+ |
|
13 |
+ #01 =color |
|
14 |
+ #00 ,icon #0040 #0040 ,draw-sprite JSR |
|
15 |
+ #01 ,icon #0048 #0040 ,draw-sprite JSR |
|
16 |
+ #02 ,icon #0050 #0040 ,draw-sprite JSR |
|
17 |
+ #03 ,icon #0058 #0040 ,draw-sprite JSR |
|
18 |
+ #04 ,icon #0040 #0048 ,draw-sprite JSR |
|
19 |
+ #05 ,icon #0048 #0048 ,draw-sprite JSR |
|
20 |
+ #06 ,icon #0050 #0048 ,draw-sprite JSR |
|
21 |
+ #07 ,icon #0058 #0048 ,draw-sprite JSR |
|
22 |
+ #08 ,icon #0040 #0050 ,draw-sprite JSR |
|
23 |
+ #09 ,icon #0048 #0050 ,draw-sprite JSR |
|
24 |
+ #0a ,icon #0050 #0050 ,draw-sprite JSR |
|
25 |
+ #0b ,icon #0058 #0050 ,draw-sprite JSR |
|
26 |
+ #0c ,icon #0040 #0058 ,draw-sprite JSR |
|
27 |
+ #0d ,icon #0048 #0058 ,draw-sprite JSR |
|
28 |
+ #0e ,icon #0050 #0058 ,draw-sprite JSR |
|
29 |
+ #0f ,icon #0058 #0058 ,draw-sprite JSR |
|
30 |
+ |
|
31 |
+BRK |
|
32 |
+ |
|
33 |
+@icon [ 3c7e e7c3 c3e7 7e3c ] |
|
34 |
+ |
|
35 |
+@draw-sprite |
|
36 |
+ IOW2 ( y byte ) |
|
37 |
+ IOW2 ( x byte ) |
|
38 |
+ IOW2 ( sprite address ) |
|
39 |
+ IOW ( layer-color ) |
|
40 |
+ RTS |
|
41 |
+ |
|
42 |
+|c000 @FRAME |
|
43 |
+|d000 @ERROR |
|
44 |
+ |
|
45 |
+|FFF0 [ f3f0 f30b f30a ] ( palette ) |
|
46 |
+|FFFA .RESET .FRAME .ERROR |
|
0 | 47 |
\ No newline at end of file |
... | ... |
@@ -14,11 +14,12 @@ |
14 | 14 |
BRK |
15 | 15 |
|
16 | 16 |
@displaycli |
17 |
- |
|
17 |
+ |
|
18 | 18 |
@cliloop |
19 | 19 |
DUP2 LDR IOW ( write pointer value to console ) |
20 | 20 |
#0001 ADD2 ( increment string pointer ) |
21 | 21 |
DUP2 LDR #00 NEQ ,cliloop ROT JMP? POP2 ( while *ptr!=0 goto loop ) |
22 |
+ |
|
22 | 23 |
RTS |
23 | 24 |
|
24 | 25 |
@text " Hello World " ( add characters to memory ) |
... | ... |
@@ -11,7 +11,7 @@ |
11 | 11 |
#02 =dev/w ( set dev/write to sprite ) |
12 | 12 |
#0080 =x #0040 =y ( origin ) |
13 | 13 |
|
14 |
- #02 ,up_icn ~x ~y ,draw-sprite JSR |
|
14 |
+ #12 ,up_icn ~x ~y ,draw-sprite JSR |
|
15 | 15 |
|
16 | 16 |
BRK |
17 | 17 |
|
... | ... |
@@ -38,7 +38,7 @@ BRK |
38 | 38 |
~x #0001 ADD2 =x |
39 | 39 |
@end |
40 | 40 |
( redraw ) |
41 |
- #03 ~sprite ~x ~y ,draw-sprite JSR |
|
41 |
+ #13 ~sprite ~x ~y ,draw-sprite JSR |
|
42 | 42 |
|
43 | 43 |
BRK |
44 | 44 |
|
110 | 110 |
similarity index 70% |
111 | 111 |
rename from examples/text.usm |
112 | 112 |
rename to examples/label.usm |
... | ... |
@@ -1,61 +1,46 @@ |
1 |
-( hello world ) |
|
1 |
+( desktop ) |
|
2 | 2 |
|
3 | 3 |
:dev/w fff9 ( const write port ) |
4 | 4 |
|
5 |
+;x1 2 ;y1 2 |
|
6 |
+ |
|
5 | 7 |
;x 2 ;y 2 ;color 1 |
6 | 8 |
|
7 | 9 |
|0100 @RESET |
8 |
- |
|
9 |
- ( print to console ) |
|
10 |
- ,string ,displaycli JSR |
|
11 |
- |
|
12 |
- ( print to screen ) |
|
13 |
- #0008 =x #0030 =y #01 =color |
|
14 |
- ,string ,displaygui JSR |
|
15 |
- #0010 =x #0038 =y #02 =color |
|
16 |
- ,string ,displaygui JSR |
|
17 |
- #0018 =x #0040 =y #03 =color |
|
18 |
- ,string ,displaygui JSR |
|
19 | 10 |
|
11 |
+ #02 =dev/w |
|
20 | 12 |
|
21 |
-BRK |
|
22 |
- |
|
23 |
-@string " Hello Merveilles " ( add string to memory ) |
|
13 |
+ #01 =color |
|
14 |
+ ,text #0020 #0030 ,draw-label JSR |
|
15 |
+ #02 =color |
|
16 |
+ ,text #0022 #0038 ,draw-label JSR |
|
17 |
+ #03 =color |
|
18 |
+ ,text #0024 #0040 ,draw-label JSR |
|
19 |
+ #04 =color |
|
20 |
+ ,text #0026 #0048 ,draw-label JSR |
|
21 |
+ #06 =color |
|
22 |
+ ,text #0028 #0050 ,draw-label JSR |
|
23 |
+ #07 =color |
|
24 |
+ ,text #002a #0058 ,draw-label JSR |
|
25 |
+ #08 =color |
|
26 |
+ ,text #002c #0060 ,draw-label JSR |
|
27 |
+ #09 =color |
|
28 |
+ ,text #002e #0068 ,draw-label JSR |
|
24 | 29 |
|
25 |
-@displaycli |
|
26 |
- #00 =dev/w ( set dev/write to console ) |
|
27 |
- @cliloop |
|
28 |
- DUP2 LDR IOW ( write pointer value to console ) |
|
29 |
- #0001 ADD2 ( increment string pointer ) |
|
30 |
- DUP2 LDR #00 NEQ ,cliloop ROT JMP? POP2 ( while *ptr!=0 goto loop ) |
|
31 |
- RTS |
|
32 |
- |
|
33 |
-@displaygui |
|
34 |
- #02 =dev/w ( set dev/write to sprite ) |
|
35 |
- @guiloop |
|
36 |
- DUP2 LDR ,printchar JSR |
|
37 |
- #0001 ADD2 |
|
38 |
- ~x #0008 ADD2 =x |
|
39 |
- DUP2 LDR #00 NEQ ,guiloop ROT JMP? POP2 |
|
40 |
- RTS |
|
41 |
- |
|
42 |
-@printchar |
|
43 |
- ~color ,getchar JSR ~x ~y ,draw-sprite JSR |
|
44 |
- RTS |
|
45 |
- |
|
46 |
-@getchar |
|
47 |
- #00 SWP #0008 MUL2 ,SPRITESHEET ADD2 |
|
48 |
- RTS |
|
30 |
+BRK |
|
49 | 31 |
|
50 |
-@draw-sprite |
|
51 |
- IOW2 ( y byte ) |
|
52 |
- IOW2 ( x byte ) |
|
53 |
- IOW2 ( sprite address ) |
|
54 |
- IOW ( layer-color ) |
|
55 |
- RTS |
|
32 |
+@text " Hello World " ( add string to memory ) |
|
56 | 33 |
|
57 |
-|0300 @SPRITESHEET ( first 128 characters of the spectrum-zx font ) |
|
34 |
+@draw-label ( x1 y1 text ) |
|
35 |
+ =y1 =x1 |
|
36 |
+ @draw-label-loop |
|
37 |
+ ( draw ) ~x1 ~y1 IOW2 IOW2 DUP2 LDR #00 SWP #0008 MUL2 ,font ADD2 IOW2 ~color IOW |
|
38 |
+ ( incr ) #0001 ADD2 |
|
39 |
+ ( incr ) ~x1 #0008 ADD2 =x1 |
|
40 |
+ DUP2 LDR #00 NEQ ,draw-label-loop ROT JMP? POP2 |
|
41 |
+RTS |
|
58 | 42 |
|
43 |
+@font ( spectrum-zx font ) |
|
59 | 44 |
[ |
60 | 45 |
0000 0000 0000 0000 0000 2400 7e3c 0000 0000 2400 3c42 0000 0000 6c7c 7c38 1000 |
61 | 46 |
0010 387c 7c38 1000 0038 387c 6c10 3800 0010 387c 7c10 3800 0000 0018 1800 0000 |
... | ... |
@@ -10,18 +10,18 @@ |
10 | 10 |
#01 =dev/w ( set dev/write to screen ) |
11 | 11 |
|
12 | 12 |
#01 =color |
13 |
- #0020 #0020 #0060 #0060 ,fill-rect JSR |
|
13 |
+ #0010 #0020 #0040 #0060 ,fill-rect JSR |
|
14 | 14 |
#02 =color |
15 |
- #0030 #0030 #0070 #0070 ,fill-rect JSR |
|
15 |
+ #0020 #0030 #0050 #0070 ,fill-rect JSR |
|
16 | 16 |
#03 =color |
17 |
- #0040 #0040 #0080 #0080 ,fill-rect JSR |
|
17 |
+ #0030 #0040 #0060 #0080 ,fill-rect JSR |
|
18 | 18 |
|
19 | 19 |
#01 =color |
20 |
- #0090 #0020 #00d0 #0060 ,line-rect JSR |
|
20 |
+ #0070 #0020 #00a0 #0060 ,line-rect JSR |
|
21 | 21 |
#02 =color |
22 |
- #00a0 #0030 #00e0 #0070 ,line-rect JSR |
|
22 |
+ #0080 #0030 #00b0 #0070 ,line-rect JSR |
|
23 | 23 |
#03 =color |
24 |
- #00b0 #0040 #00f0 #0080 ,line-rect JSR |
|
24 |
+ #0090 #0040 #00c0 #0080 ,line-rect JSR |
|
25 | 25 |
|
26 | 26 |
BRK |
27 | 27 |
|
... | ... |
@@ -71,5 +71,5 @@ RTS |
71 | 71 |
|
72 | 72 |
|c000 @FRAME BRK |
73 | 73 |
|d000 @ERROR BRK |
74 |
-|FFF0 [ f2ac 35bb 2b5f ] ( palette ) |
|
74 |
+|FFF0 [ 0f0f 0fff 0ff0 ] ( palette ) |
|
75 | 75 |
|FFFA .RESET .FRAME .ERROR ( vectors ) |
76 | 76 |
\ No newline at end of file |