... | ... |
@@ -88,15 +88,15 @@ JMP2r |
88 | 88 |
( load ) STH ,&y STR2 ,&x STR2 .line/y STZ2 .line/x STZ2 |
89 | 89 |
,&x LDR2 .line/x LDZ2 SUB2 ;abs2 JSR2 .line/dx STZ2 |
90 | 90 |
#0000 ,&y LDR2 .line/y LDZ2 SUB2 ;abs2 JSR2 SUB2 .line/dy STZ2 |
91 |
- #ffff #00 .line/x LDZ2 ,&x LDR2 ;lts2 JSR2 #10 SFT2 ADD2 ,&sx STR2 |
|
92 |
- #ffff #00 .line/y LDZ2 ,&y LDR2 ;lts2 JSR2 #10 SFT2 ADD2 ,&sy STR2 |
|
91 |
+ #ffff #00 .line/x LDZ2 ,&x LDR2 ;lts2 JSR2 DUP2 ADD2 ADD2 ,&sx STR2 |
|
92 |
+ #ffff #00 .line/y LDZ2 ,&y LDR2 ;lts2 JSR2 DUP2 ADD2 ADD2 ,&sy STR2 |
|
93 | 93 |
.line/dx LDZ2 .line/dy LDZ2 ADD2 .line/e1 STZ2 |
94 | 94 |
&loop |
95 | 95 |
.line/x LDZ2 DUP2 .Screen/x DEO2 [ LIT2 &x $2 ] EQU2 |
96 | 96 |
.line/y LDZ2 DUP2 .Screen/y DEO2 [ LIT2 &y $2 ] EQU2 |
97 | 97 |
STHkr .Screen/pixel DEO |
98 | 98 |
AND ,&end JCN |
99 |
- .line/e1 LDZ2 #10 SFT2 DUP2 |
|
99 |
+ .line/e1 LDZ2 DUP2 ADD2 DUP2 |
|
100 | 100 |
.line/dy LDZ2 ;lts2 JSR2 ,&skipy JCN |
101 | 101 |
.line/e1 LDZ2 .line/dy LDZ2 ADD2 .line/e1 STZ2 |
102 | 102 |
.line/x LDZ2 [ LIT2 &sx $2 ] ADD2 .line/x STZ2 |
... | ... |
@@ -35,13 +35,13 @@ BRK |
35 | 35 |
STH2k #0000 EQU2 ,&flip-x JCN |
36 | 36 |
STH2kr [ LIT2 &hit-hor $2 ] EQU2 ,&flip-x JCN |
37 | 37 |
&no-x |
38 |
- STH2r [ #00 .dvd/dx LDZ ] #10 SFT2 ADD2 #ffff ADD2 .dvd/x STZ2 |
|
38 |
+ STH2r [ #00 .dvd/dx LDZ ] DUP2 ADD2 ADD2 #ffff ADD2 .dvd/x STZ2 |
|
39 | 39 |
( y ) |
40 | 40 |
.dvd/y LDZ2 |
41 | 41 |
STH2k #0000 EQU2 ,&flip-y JCN |
42 | 42 |
STH2kr [ LIT2 &hit-ver $2 ] EQU2 ,&flip-y JCN |
43 | 43 |
&no-y |
44 |
- STH2r [ #00 .dvd/dy LDZ ] #10 SFT2 ADD2 #ffff ADD2 .dvd/y STZ2 |
|
44 |
+ STH2r [ #00 .dvd/dy LDZ ] DUP2 ADD2 ADD2 #ffff ADD2 .dvd/y STZ2 |
|
45 | 45 |
#01 ,draw-dvd JSR |
46 | 46 |
|
47 | 47 |
BRK |
... | ... |
@@ -168,7 +168,7 @@ JMP2r |
168 | 168 |
LITr 00 |
169 | 169 |
#0800 |
170 | 170 |
&loop |
171 |
- #00 OVR #10 SFT2 ;&mask ADD2 LDA2 [ LIT2 &origin $2 ] |
|
171 |
+ #00 OVR DUP2 ADD2 ;&mask ADD2 LDA2 [ LIT2 &origin $2 ] |
|
172 | 172 |
ROT ADD STH ADD STHr ;get-cell JSR2 STH ADDr |
173 | 173 |
INC GTHk ,&loop JCN |
174 | 174 |
POP2 |
... | ... |
@@ -187,11 +187,11 @@ JMP2r |
187 | 187 |
#00 .Screen/auto DEO |
188 | 188 |
#4000 |
189 | 189 |
&ver |
190 |
- #00 OVR #10 SFT2 .anchor/y LDZ2 ADD2 .Screen/y DEO2 |
|
190 |
+ #00 OVR DUP2 ADD2 .anchor/y LDZ2 ADD2 .Screen/y DEO2 |
|
191 | 191 |
STHk |
192 | 192 |
#4000 |
193 | 193 |
&hor |
194 |
- #00 OVR #10 SFT2 .anchor/x LDZ2 ADD2 .Screen/x DEO2 |
|
194 |
+ #00 OVR DUP2 ADD2 .anchor/x LDZ2 ADD2 .Screen/x DEO2 |
|
195 | 195 |
DUP STHkr ;get-cell JSR2 INC .Screen/pixel DEO |
196 | 196 |
INC GTHk ,&hor JCN |
197 | 197 |
POP2 |
... | ... |
@@ -201,7 +201,7 @@ JMP2r |
201 | 201 |
|
202 | 202 |
@transform ( xy cell -- cell ) |
203 | 203 |
|
204 |
- DUP #00 NEQ ,&no-null JCN NIP NIP JMP2r &no-null |
|
204 |
+ DUP ,&no-null JCN NIP NIP JMP2r &no-null |
|
205 | 205 |
DUP #03 NEQ ,&no-head JCN POP POP2 #02 JMP2r &no-head |
206 | 206 |
DUP #02 NEQ ,&no-tail JCN POP POP2 #01 JMP2r &no-tail |
207 | 207 |
DUP #01 NEQ ,&no-cond JCN POP |
... | ... |
@@ -131,7 +131,7 @@ BRK |
131 | 131 |
|
132 | 132 |
( y ) .modpad-frame/y LDZ2 SUB2 #24 SFT2 NIP STH |
133 | 133 |
( x ) .modpad-frame/x LDZ2 SUB2 #04 SFT2 |
134 |
- ( lookup ) STHr ADD #10 SFT2 ;keypad/ops ADD2 LDA2 JSR2 |
|
134 |
+ ( lookup ) STHr ADD DUP2 ADD2 ;keypad/ops ADD2 LDA2 JSR2 |
|
135 | 135 |
;draw-bitpad JSR2 |
136 | 136 |
#00 .Mouse/state DEO POP2 |
137 | 137 |
|
... | ... |
@@ -141,7 +141,7 @@ BRK |
141 | 141 |
|
142 | 142 |
POP2 |
143 | 143 |
.input-frame/x LDZ2 SUB2 #03 SFT2 NIP |
144 |
- DUP #00 NEQ ,&no-push JCN |
|
144 |
+ DUP ,&no-push JCN |
|
145 | 145 |
;do-push JSR2 &no-push |
146 | 146 |
DUP #01 NEQ ,&no-pop JCN |
147 | 147 |
;do-pop JSR2 &no-pop |
... | ... |
@@ -183,7 +183,7 @@ JMP2r |
183 | 183 |
|
184 | 184 |
@push ( value* -- ) |
185 | 185 |
|
186 |
- ( store ) .stack/length LDZ #10 SFT .stack/items ADD STZ2 |
|
186 |
+ ( store ) .stack/length LDZ DUP ADD .stack/items ADD STZ2 |
|
187 | 187 |
( INCZ ) .stack/length LDZk INC SWP STZ |
188 | 188 |
( reset ) #0000 .input/value STZ2 |
189 | 189 |
#00 ;draw-input JSR2 |
... | ... |
@@ -193,8 +193,8 @@ JMP2r |
193 | 193 |
|
194 | 194 |
@pop ( -- value* ) |
195 | 195 |
|
196 |
- .stack/length LDZ #01 SUB #10 SFT .stack/items ADD LDZ2 |
|
197 |
- ( clear ) #0000 [ .stack/length LDZ #01 SUB #10 SFT .stack/items ADD ] STZ2 |
|
196 |
+ .stack/length LDZ #01 SUB DUP ADD .stack/items ADD LDZ2 |
|
197 |
+ ( clear ) #0000 [ .stack/length LDZ #01 SUB DUP ADD .stack/items ADD ] STZ2 |
|
198 | 198 |
( DECZ ) .stack/length LDZk #01 SUB SWP STZ |
199 | 199 |
#01 ;draw-input JSR2 |
200 | 200 |
;draw-stack JSR2 |
... | ... |
@@ -396,7 +396,7 @@ JMP2r |
396 | 396 |
.input-frame/x LDZ2 #0018 ADD2 .Screen/x DEO2 |
397 | 397 |
#00 OVR #30 SFT2 .input-frame/y LDZ2 ADD2 #004c SUB2 .Screen/y DEO2 |
398 | 398 |
( color ) DUP #08 .stack/length LDZ SUB #01 SUB GTH STH |
399 |
- ( value ) DUP #10 SFT .stack/items ADD [ #10 .stack/length LDZ #10 SFT SUB SUB ] LDZ2 |
|
399 |
+ ( value ) DUP DUP ADD .stack/items ADD [ #10 .stack/length LDZ DUP ADD SUB SUB ] LDZ2 |
|
400 | 400 |
STHr ;draw-number JSR2 |
401 | 401 |
INC GTHk ,&loop JCN |
402 | 402 |
POP2 |
... | ... |
@@ -144,15 +144,15 @@ JMP2r |
144 | 144 |
( load ) STH ,&y STR2 ,&x STR2 .line/y STZ2 .line/x STZ2 |
145 | 145 |
,&x LDR2 .line/x LDZ2 SUB2 ;abs2 JSR2 .line/dx STZ2 |
146 | 146 |
#0000 ,&y LDR2 .line/y LDZ2 SUB2 ;abs2 JSR2 SUB2 .line/dy STZ2 |
147 |
- #ffff #00 .line/x LDZ2 ,&x LDR2 ;lts2 JSR2 #10 SFT2 ADD2 ,&sx STR2 |
|
148 |
- #ffff #00 .line/y LDZ2 ,&y LDR2 ;lts2 JSR2 #10 SFT2 ADD2 ,&sy STR2 |
|
147 |
+ #ffff #00 .line/x LDZ2 ,&x LDR2 ;lts2 JSR2 DUP2 ADD2 ADD2 ,&sx STR2 |
|
148 |
+ #ffff #00 .line/y LDZ2 ,&y LDR2 ;lts2 JSR2 DUP2 ADD2 ADD2 ,&sy STR2 |
|
149 | 149 |
.line/dx LDZ2 .line/dy LDZ2 ADD2 .line/e1 STZ2 |
150 | 150 |
&loop |
151 | 151 |
.line/x LDZ2 DUP2 .Screen/x DEO2 [ LIT2 &x $2 ] EQU2 |
152 | 152 |
.line/y LDZ2 DUP2 .Screen/y DEO2 [ LIT2 &y $2 ] EQU2 |
153 | 153 |
STHkr .Screen/pixel DEO |
154 | 154 |
AND ,&end JCN |
155 |
- .line/e1 LDZ2 #10 SFT2 DUP2 |
|
155 |
+ .line/e1 LDZ2 DUP2 ADD2 DUP2 |
|
156 | 156 |
.line/dy LDZ2 ;lts2 JSR2 ,&skipy JCN |
157 | 157 |
.line/e1 LDZ2 .line/dy LDZ2 ADD2 .line/e1 STZ2 |
158 | 158 |
.line/x LDZ2 [ LIT2 &sx $2 ] ADD2 .line/x STZ2 |
... | ... |
@@ -172,12 +172,12 @@ JMP2r |
172 | 172 |
#3c00 |
173 | 173 |
&loop |
174 | 174 |
( dots ) |
175 |
- #00 OVR #10 SFT2 ;table ADD2 LDA2 |
|
175 |
+ #00 OVR DUP2 ADD2 ;table ADD2 LDA2 |
|
176 | 176 |
#0018 ;circle JSR2 |
177 | 177 |
.Screen/x DEO2 .Screen/y DEO2 #01 .Screen/pixel DEO |
178 | 178 |
( markers ) |
179 | 179 |
DUP #05 ;mod JSR2 ,&no-marker JCN |
180 |
- #00 OVR #10 SFT2 ;table ADD2 LDA2 |
|
180 |
+ #00 OVR DUP2 ADD2 ;table ADD2 LDA2 |
|
181 | 181 |
STH2k #0018 ;circle JSR2 SWP2 |
182 | 182 |
STH2r #001c ;circle JSR2 SWP2 |
183 | 183 |
#01 ;draw-line JSR2 |
... | ... |
@@ -189,14 +189,14 @@ JMP2r |
189 | 189 |
|
190 | 190 |
@make-needles ( -- ) |
191 | 191 |
|
192 |
- [ #00 .DateTime/second DEI #1e ADD #3c ;mod JSR2 ] #10 SFT2 ;table ADD2 LDA2 |
|
192 |
+ [ #00 .DateTime/second DEI #1e ADD #3c ;mod JSR2 ] DUP2 ADD2 ;table ADD2 LDA2 |
|
193 | 193 |
#00a0 ,circle JSR .needles/zx STZ2 .needles/zy STZ2 |
194 |
- [ #00 .DateTime/second DEI ] #10 SFT2 ;table ADD2 LDA2 |
|
194 |
+ [ #00 .DateTime/second DEI ] DUP2 ADD2 ;table ADD2 LDA2 |
|
195 | 195 |
#0020 ,circle JSR .needles/sx STZ2 .needles/sy STZ2 |
196 |
- [ #00 .DateTime/minute DEI ] #10 SFT2 ;table ADD2 LDA2 |
|
196 |
+ [ #00 .DateTime/minute DEI ] DUP2 ADD2 ;table ADD2 LDA2 |
|
197 | 197 |
#0022 ,circle JSR .needles/mx STZ2 .needles/my STZ2 |
198 | 198 |
[ #00 .DateTime/hour DEI #0c ;mod JSR2 #20 SFTk NIP ADD ] |
199 |
- ( minute offset ) [ #00 .DateTime/minute DEI #0f DIV ADD2 ] #10 SFT2 ;table ADD2 LDA2 |
|
199 |
+ ( minute offset ) [ #00 .DateTime/minute DEI #0f DIV ADD2 ] DUP2 ADD2 ;table ADD2 LDA2 |
|
200 | 200 |
#002a ,circle JSR .needles/hx STZ2 .needles/hy STZ2 |
201 | 201 |
|
202 | 202 |
JMP2r |