... | ... |
@@ -19,42 +19,44 @@ WITH REGARD TO THIS SOFTWARE. |
19 | 19 |
#define INTERPOL_METHOD 1 |
20 | 20 |
|
21 | 21 |
typedef enum EnvStage { |
22 |
- ENV_ATTACK = (1 << 0), |
|
23 |
- ENV_DECAY = (1 << 1), |
|
24 |
- ENV_SUSTAIN = (1 << 2), |
|
25 |
- ENV_RELEASE = (1 << 3), |
|
22 |
+ ENV_ATTACK = (1 << 0), |
|
23 |
+ ENV_DECAY = (1 << 1), |
|
24 |
+ ENV_SUSTAIN = (1 << 2), |
|
25 |
+ ENV_RELEASE = (1 << 3), |
|
26 | 26 |
} EnvStage; |
27 | 27 |
|
28 | 28 |
typedef struct Envelope { |
29 |
- float a; |
|
30 |
- float d; |
|
31 |
- float s; |
|
32 |
- float r; |
|
33 |
- float vol; |
|
34 |
- EnvStage stage; |
|
29 |
+ float a; |
|
30 |
+ float d; |
|
31 |
+ float s; |
|
32 |
+ float r; |
|
33 |
+ float vol; |
|
34 |
+ EnvStage stage; |
|
35 | 35 |
} Envelope; |
36 | 36 |
|
37 | 37 |
typedef struct Sample { |
38 |
- Uint8 *data; |
|
39 |
- float len; |
|
40 |
- float pos; |
|
41 |
- float inc; |
|
42 |
- float loop; |
|
43 |
- Uint8 pitch; |
|
44 |
- Envelope env; |
|
38 |
+ Uint8 *data; |
|
39 |
+ float len; |
|
40 |
+ float pos; |
|
41 |
+ float inc; |
|
42 |
+ float loop; |
|
43 |
+ Uint8 pitch; |
|
44 |
+ Envelope env; |
|
45 | 45 |
} Sample; |
46 | 46 |
|
47 | 47 |
typedef struct AudioChannel { |
48 |
- Sample sample; |
|
49 |
- Sample next_sample; |
|
50 |
- bool xfade; |
|
51 |
- float duration; |
|
52 |
- float vol_l; |
|
53 |
- float vol_r; |
|
48 |
+ Sample sample; |
|
49 |
+ Sample next_sample; |
|
50 |
+ bool xfade; |
|
51 |
+ float duration; |
|
52 |
+ float vol_l; |
|
53 |
+ float vol_r; |
|
54 | 54 |
} AudioChannel; |
55 | 55 |
|
56 | 56 |
AudioChannel channel[POLYPHONY]; |
57 | 57 |
|
58 |
+/* clang-format off */ |
|
59 |
+ |
|
58 | 60 |
const float tuning[109] = { |
59 | 61 |
0.00058853f, 0.00062352f, 0.00066060f, 0.00069988f, 0.00074150f, |
60 | 62 |
0.00078559f, 0.00083230f, 0.00088179f, 0.00093423f, 0.00098978f, |
... | ... |
@@ -80,236 +82,247 @@ const float tuning[109] = { |
80 | 82 |
0.25338348f, 0.26845044f, 0.28441334f, 0.30132544f, |
81 | 83 |
}; |
82 | 84 |
|
85 |
+/* clang-format on */ |
|
86 |
+ |
|
83 | 87 |
void |
84 |
-env_on(Envelope *env) { |
|
85 |
- env->stage = ENV_ATTACK; |
|
86 |
- env->vol = 0.0f; |
|
87 |
- if (env->a > 0) { |
|
88 |
- env->a = (SOUND_TIMER / AUDIO_BUFSIZE) / env->a; |
|
89 |
- } else if (env->stage == ENV_ATTACK) { |
|
90 |
- env->stage = ENV_DECAY; |
|
91 |
- env->vol = 1.0f; |
|
92 |
- } |
|
93 |
- if (env->d < 10.0f) { |
|
94 |
- env->d = 10.0f; |
|
95 |
- } |
|
96 |
- env->d = (SOUND_TIMER / AUDIO_BUFSIZE) / env->d; |
|
97 |
- if (env->r < 10.0f) { |
|
98 |
- env->r = 10.0f; |
|
99 |
- } |
|
100 |
- env->r = (SOUND_TIMER / AUDIO_BUFSIZE) / env->r; |
|
88 |
+env_on(Envelope *env) |
|
89 |
+{ |
|
90 |
+ env->stage = ENV_ATTACK; |
|
91 |
+ env->vol = 0.0f; |
|
92 |
+ if(env->a > 0) { |
|
93 |
+ env->a = (SOUND_TIMER / AUDIO_BUFSIZE) / env->a; |
|
94 |
+ } else if(env->stage == ENV_ATTACK) { |
|
95 |
+ env->stage = ENV_DECAY; |
|
96 |
+ env->vol = 1.0f; |
|
97 |
+ } |
|
98 |
+ if(env->d < 10.0f) { |
|
99 |
+ env->d = 10.0f; |
|
100 |
+ } |
|
101 |
+ env->d = (SOUND_TIMER / AUDIO_BUFSIZE) / env->d; |
|
102 |
+ if(env->r < 10.0f) { |
|
103 |
+ env->r = 10.0f; |
|
104 |
+ } |
|
105 |
+ env->r = (SOUND_TIMER / AUDIO_BUFSIZE) / env->r; |
|
101 | 106 |
} |
102 | 107 |
|
103 | 108 |
void |
104 |
-env_off(Envelope *env) { |
|
105 |
- env->stage = ENV_RELEASE; |
|
109 |
+env_off(Envelope *env) |
|
110 |
+{ |
|
111 |
+ env->stage = ENV_RELEASE; |
|
106 | 112 |
} |
107 | 113 |
|
108 | 114 |
void |
109 |
-note_on(AudioChannel *channel, Uint16 duration, Uint8 *data, Uint16 len, Uint8 vol, |
|
110 |
- Uint8 attack, Uint8 decay, Uint8 sustain, Uint8 release, Uint8 pitch, bool loop) { |
|
111 |
- channel->duration = duration > 0 ? duration : len / 44.1f; |
|
112 |
- channel->vol_l = (vol >> 4) / 15.0f; |
|
113 |
- channel->vol_r = (vol & 0xf) / 15.0f; |
|
114 |
- |
|
115 |
- Sample sample = {0}; |
|
116 |
- sample.data = data; |
|
117 |
- sample.len = len; |
|
118 |
- sample.pos = 0; |
|
119 |
- sample.env.a = attack * 64.0f; |
|
120 |
- sample.env.d = decay * 64.0f; |
|
121 |
- sample.env.s = sustain / 16.0f; |
|
122 |
- sample.env.r = release * 64.0f; |
|
123 |
- if (loop) { |
|
124 |
- sample.loop = len; |
|
125 |
- } else { |
|
126 |
- sample.loop = 0; |
|
127 |
- } |
|
128 |
- env_on(&sample.env); |
|
129 |
- if (pitch < 20) { |
|
130 |
- pitch = 20; |
|
131 |
- } |
|
132 |
- float sample_rate = 44100 / 261.60; |
|
133 |
- if (len <= 256) { |
|
134 |
- sample_rate = len; |
|
135 |
- } |
|
136 |
- const float *inc = &tuning[pitch - 20]; |
|
137 |
- sample.inc = *(inc) * sample_rate; |
|
138 |
- |
|
139 |
- channel->next_sample = sample; |
|
140 |
- channel->xfade = true; |
|
115 |
+note_on(AudioChannel *channel, Uint16 duration, Uint8 *data, Uint16 len, Uint8 vol, Uint8 attack, Uint8 decay, Uint8 sustain, Uint8 release, Uint8 pitch, bool loop) |
|
116 |
+{ |
|
117 |
+ channel->duration = duration > 0 ? duration : len / 44.1f; |
|
118 |
+ channel->vol_l = (vol >> 4) / 15.0f; |
|
119 |
+ channel->vol_r = (vol & 0xf) / 15.0f; |
|
120 |
+ |
|
121 |
+ Sample sample = {0}; |
|
122 |
+ sample.data = data; |
|
123 |
+ sample.len = len; |
|
124 |
+ sample.pos = 0; |
|
125 |
+ sample.env.a = attack * 64.0f; |
|
126 |
+ sample.env.d = decay * 64.0f; |
|
127 |
+ sample.env.s = sustain / 16.0f; |
|
128 |
+ sample.env.r = release * 64.0f; |
|
129 |
+ if(loop) { |
|
130 |
+ sample.loop = len; |
|
131 |
+ } else { |
|
132 |
+ sample.loop = 0; |
|
133 |
+ } |
|
134 |
+ env_on(&sample.env); |
|
135 |
+ if(pitch < 20) { |
|
136 |
+ pitch = 20; |
|
137 |
+ } |
|
138 |
+ float sample_rate = 44100 / 261.60; |
|
139 |
+ if(len <= 256) { |
|
140 |
+ sample_rate = len; |
|
141 |
+ } |
|
142 |
+ const float *inc = &tuning[pitch - 20]; |
|
143 |
+ sample.inc = *(inc)*sample_rate; |
|
144 |
+ |
|
145 |
+ channel->next_sample = sample; |
|
146 |
+ channel->xfade = true; |
|
141 | 147 |
} |
142 | 148 |
|
143 | 149 |
void |
144 |
-note_off(AudioChannel *channel, Uint16 duration) { |
|
145 |
- channel->duration = duration; |
|
146 |
- env_off(&channel->sample.env); |
|
150 |
+note_off(AudioChannel *channel, Uint16 duration) |
|
151 |
+{ |
|
152 |
+ channel->duration = duration; |
|
153 |
+ env_off(&channel->sample.env); |
|
147 | 154 |
} |
148 | 155 |
|
149 | 156 |
void |
150 |
-env_advance(Envelope *env) { |
|
151 |
- switch (env->stage) { |
|
152 |
- case ENV_ATTACK: { |
|
153 |
- env->vol += env->a; |
|
154 |
- if (env->vol >= 1.0f) { |
|
155 |
- env->stage = ENV_DECAY; |
|
156 |
- env->vol = 1.0f; |
|
157 |
- } |
|
158 |
- } break; |
|
159 |
- case ENV_DECAY: { |
|
160 |
- env->vol -= env->d; |
|
161 |
- if (env->vol <= env->s || env->d <= 0) { |
|
162 |
- env->stage = ENV_SUSTAIN; |
|
163 |
- env->vol = env->s; |
|
164 |
- } |
|
165 |
- } break; |
|
166 |
- case ENV_SUSTAIN: { |
|
167 |
- env->vol = env->s; |
|
168 |
- } break; |
|
169 |
- case ENV_RELEASE: { |
|
170 |
- if (env->vol <= 0 || env->r <= 0) { |
|
171 |
- env->vol = 0; |
|
172 |
- } else { |
|
173 |
- env->vol -= env->r; |
|
174 |
- } |
|
175 |
- } break; |
|
176 |
- } |
|
157 |
+env_advance(Envelope *env) |
|
158 |
+{ |
|
159 |
+ switch(env->stage) { |
|
160 |
+ case ENV_ATTACK: { |
|
161 |
+ env->vol += env->a; |
|
162 |
+ if(env->vol >= 1.0f) { |
|
163 |
+ env->stage = ENV_DECAY; |
|
164 |
+ env->vol = 1.0f; |
|
165 |
+ } |
|
166 |
+ } break; |
|
167 |
+ case ENV_DECAY: { |
|
168 |
+ env->vol -= env->d; |
|
169 |
+ if(env->vol <= env->s || env->d <= 0) { |
|
170 |
+ env->stage = ENV_SUSTAIN; |
|
171 |
+ env->vol = env->s; |
|
172 |
+ } |
|
173 |
+ } break; |
|
174 |
+ case ENV_SUSTAIN: { |
|
175 |
+ env->vol = env->s; |
|
176 |
+ } break; |
|
177 |
+ case ENV_RELEASE: { |
|
178 |
+ if(env->vol <= 0 || env->r <= 0) { |
|
179 |
+ env->vol = 0; |
|
180 |
+ } else { |
|
181 |
+ env->vol -= env->r; |
|
182 |
+ } |
|
183 |
+ } break; |
|
184 |
+ } |
|
177 | 185 |
} |
178 | 186 |
|
179 | 187 |
float |
180 |
-interpolate_sample(Uint8 *data, Uint16 len, float pos) { |
|
188 |
+interpolate_sample(Uint8 *data, Uint16 len, float pos) |
|
189 |
+{ |
|
181 | 190 |
#if INTERPOL_METHOD == 0 |
182 |
- return data[(int)pos]; |
|
191 |
+ return data[(int)pos]; |
|
183 | 192 |
|
184 | 193 |
#elif INTERPOL_METHOD == 1 |
185 |
- float x = pos; |
|
186 |
- int x0 = (int)x; |
|
187 |
- int x1 = (x0 + 1); |
|
188 |
- float y0 = data[x0]; |
|
189 |
- float y1 = data[x1 % len]; |
|
190 |
- x = x - x0; |
|
191 |
- float y = y0 + x * (y1 - y0); |
|
192 |
- return y; |
|
194 |
+ float x = pos; |
|
195 |
+ int x0 = (int)x; |
|
196 |
+ int x1 = (x0 + 1); |
|
197 |
+ float y0 = data[x0]; |
|
198 |
+ float y1 = data[x1 % len]; |
|
199 |
+ x = x - x0; |
|
200 |
+ float y = y0 + x * (y1 - y0); |
|
201 |
+ return y; |
|
193 | 202 |
|
194 | 203 |
#elif INTERPOL_METHOD == 2 |
195 |
- float x = pos; |
|
196 |
- int x0 = x - 1; |
|
197 |
- int x1 = x; |
|
198 |
- int x2 = x + 1; |
|
199 |
- int x3 = x + 2; |
|
200 |
- float y0 = data[x0 % len]; |
|
201 |
- float y1 = data[x1]; |
|
202 |
- float y2 = data[x2 % len]; |
|
203 |
- float y3 = data[x3 % len]; |
|
204 |
- x = x - x1; |
|
205 |
- float c0 = y1; |
|
206 |
- float c1 = 0.5f * (y2 - y0); |
|
207 |
- float c2 = y0 - 2.5f * y1 + 2.f * y2 - 0.5f * y3; |
|
208 |
- float c3 = 1.5f * (y1 - y2) + 0.5f * (y3 - y0); |
|
209 |
- return ((c3 * x + c2) * x + c1) * x + c0; |
|
204 |
+ float x = pos; |
|
205 |
+ int x0 = x - 1; |
|
206 |
+ int x1 = x; |
|
207 |
+ int x2 = x + 1; |
|
208 |
+ int x3 = x + 2; |
|
209 |
+ float y0 = data[x0 % len]; |
|
210 |
+ float y1 = data[x1]; |
|
211 |
+ float y2 = data[x2 % len]; |
|
212 |
+ float y3 = data[x3 % len]; |
|
213 |
+ x = x - x1; |
|
214 |
+ float c0 = y1; |
|
215 |
+ float c1 = 0.5f * (y2 - y0); |
|
216 |
+ float c2 = y0 - 2.5f * y1 + 2.f * y2 - 0.5f * y3; |
|
217 |
+ float c3 = 1.5f * (y1 - y2) + 0.5f * (y3 - y0); |
|
218 |
+ return ((c3 * x + c2) * x + c1) * x + c0; |
|
210 | 219 |
#endif |
211 | 220 |
} |
212 | 221 |
|
213 | 222 |
Sint16 |
214 |
-next_sample(Sample *sample) { |
|
215 |
- if (sample->pos >= sample->len) { |
|
216 |
- if (sample->loop == 0) { |
|
217 |
- sample->data = 0; |
|
218 |
- return 0; |
|
219 |
- } |
|
220 |
- while (sample->pos >= sample->len) { |
|
221 |
- sample->pos -= sample->loop; |
|
222 |
- } |
|
223 |
- } |
|
224 |
- |
|
225 |
- float val = interpolate_sample(sample->data, sample->len, sample->pos); |
|
226 |
- val *= sample->env.vol; |
|
227 |
- Sint8 next = (Sint8)0x80 ^ (Uint8)val; |
|
228 |
- |
|
229 |
- sample->pos += sample->inc; |
|
230 |
- env_advance(&sample->env); |
|
231 |
- return next; |
|
223 |
+next_sample(Sample *sample) |
|
224 |
+{ |
|
225 |
+ if(sample->pos >= sample->len) { |
|
226 |
+ if(sample->loop == 0) { |
|
227 |
+ sample->data = 0; |
|
228 |
+ return 0; |
|
229 |
+ } |
|
230 |
+ while(sample->pos >= sample->len) { |
|
231 |
+ sample->pos -= sample->loop; |
|
232 |
+ } |
|
233 |
+ } |
|
234 |
+ |
|
235 |
+ float val = interpolate_sample(sample->data, sample->len, sample->pos); |
|
236 |
+ val *= sample->env.vol; |
|
237 |
+ Sint8 next = (Sint8)0x80 ^ (Uint8)val; |
|
238 |
+ |
|
239 |
+ sample->pos += sample->inc; |
|
240 |
+ env_advance(&sample->env); |
|
241 |
+ return next; |
|
232 | 242 |
} |
233 | 243 |
|
234 | 244 |
void |
235 |
-audio_handler(void *ctx, Uint8 *out_stream, int len) { |
|
236 |
- Sint16 *stream = (Sint16 *)out_stream; |
|
237 |
- memset(stream, 0x00, len); |
|
238 |
- |
|
239 |
- int n; |
|
240 |
- for (n = 0; n < POLYPHONY; n++) { |
|
241 |
- Uint8 device = (3 + n) << 4; |
|
242 |
- Uxn *u = (Uxn *)ctx; |
|
243 |
- Uint8 *addr = &u->dev[device]; |
|
244 |
- if (channel[n].duration <= 0 && PEEK2(addr)) { |
|
245 |
+audio_handler(void *ctx, Uint8 *out_stream, int len) |
|
246 |
+{ |
|
247 |
+ Sint16 *stream = (Sint16 *)out_stream; |
|
248 |
+ memset(stream, 0x00, len); |
|
249 |
+ |
|
250 |
+ int n; |
|
251 |
+ for(n = 0; n < POLYPHONY; n++) { |
|
252 |
+ Uint8 device = (3 + n) << 4; |
|
253 |
+ Uxn *u = (Uxn *)ctx; |
|
254 |
+ Uint8 *addr = &u->dev[device]; |
|
255 |
+ if(channel[n].duration <= 0 && PEEK2(addr)) { |
|
245 | 256 |
uxn_eval(u, PEEK2(addr)); |
246 |
- } |
|
247 |
- channel[n].duration -= SOUND_TIMER; |
|
248 |
- |
|
249 |
- int x = 0; |
|
250 |
- if (channel[n].xfade) { |
|
251 |
- float delta = 1.0f / (XFADE_SAMPLES * 2); |
|
252 |
- while (x < XFADE_SAMPLES * 2) { |
|
253 |
- float alpha = x * delta; |
|
254 |
- float beta = 1.0f - alpha; |
|
255 |
- Sint16 next_a = next_sample(&channel[n].next_sample); |
|
256 |
- Sint16 next_b = 0; |
|
257 |
- if (channel[n].sample.data != 0) { |
|
258 |
- next_b = next_sample(&channel[n].sample); |
|
259 |
- } |
|
260 |
- Sint16 next = alpha * next_a + beta * next_b; |
|
261 |
- stream[x++] += next * channel[n].vol_l; |
|
262 |
- stream[x++] += next * channel[n].vol_r; |
|
263 |
- } |
|
264 |
- channel[n].sample = channel[n].next_sample; |
|
265 |
- channel[n].xfade = false; |
|
266 |
- } |
|
267 |
- Sample *sample = &channel[n].sample; |
|
268 |
- while (x < len / 2) { |
|
269 |
- if (sample->data == 0) { |
|
270 |
- break; |
|
271 |
- } |
|
272 |
- Sint16 next = next_sample(sample); |
|
273 |
- stream[x++] += next * channel[n].vol_l; |
|
274 |
- stream[x++] += next * channel[n].vol_r; |
|
275 |
- } |
|
276 |
- } |
|
277 |
- int i; |
|
278 |
- for (i = 0; i < len / 2; i++) { |
|
279 |
- stream[i] <<= 6; |
|
280 |
- } |
|
257 |
+ } |
|
258 |
+ channel[n].duration -= SOUND_TIMER; |
|
259 |
+ |
|
260 |
+ int x = 0; |
|
261 |
+ if(channel[n].xfade) { |
|
262 |
+ float delta = 1.0f / (XFADE_SAMPLES * 2); |
|
263 |
+ while(x < XFADE_SAMPLES * 2) { |
|
264 |
+ float alpha = x * delta; |
|
265 |
+ float beta = 1.0f - alpha; |
|
266 |
+ Sint16 next_a = next_sample(&channel[n].next_sample); |
|
267 |
+ Sint16 next_b = 0; |
|
268 |
+ if(channel[n].sample.data != 0) { |
|
269 |
+ next_b = next_sample(&channel[n].sample); |
|
270 |
+ } |
|
271 |
+ Sint16 next = alpha * next_a + beta * next_b; |
|
272 |
+ stream[x++] += next * channel[n].vol_l; |
|
273 |
+ stream[x++] += next * channel[n].vol_r; |
|
274 |
+ } |
|
275 |
+ channel[n].sample = channel[n].next_sample; |
|
276 |
+ channel[n].xfade = false; |
|
277 |
+ } |
|
278 |
+ Sample *sample = &channel[n].sample; |
|
279 |
+ while(x < len / 2) { |
|
280 |
+ if(sample->data == 0) { |
|
281 |
+ break; |
|
282 |
+ } |
|
283 |
+ Sint16 next = next_sample(sample); |
|
284 |
+ stream[x++] += next * channel[n].vol_l; |
|
285 |
+ stream[x++] += next * channel[n].vol_r; |
|
286 |
+ } |
|
287 |
+ } |
|
288 |
+ int i; |
|
289 |
+ for(i = 0; i < len / 2; i++) { |
|
290 |
+ stream[i] <<= 6; |
|
291 |
+ } |
|
281 | 292 |
} |
282 | 293 |
|
283 | 294 |
void |
284 | 295 |
audio_start(int idx, Uint8 *d, Uxn *u) |
285 | 296 |
{ |
286 |
- Uint16 duration = PEEK2(d + 0x5); |
|
287 |
- Uint8 off = d[0xf] == 0x00; |
|
288 |
- |
|
289 |
- if (!off) { |
|
290 |
- Uint16 addr = PEEK2(d + 0xc); |
|
291 |
- Uint8 *data = &u->ram[addr]; |
|
292 |
- Uint16 len = PEEK2(d + 0xa); |
|
293 |
- Uint8 volume = d[0xe]; |
|
294 |
- bool loop = !(d[0xf] & 0x80); |
|
295 |
- Uint8 pitch = d[0xf] & 0x7f; |
|
296 |
- Uint16 adsr = PEEK2(d + 0x8); |
|
297 |
- Uint8 attack = (adsr >> 12) & 0xF; |
|
298 |
- Uint8 decay = (adsr >> 8) & 0xF; |
|
299 |
- Uint8 sustain = (adsr >> 4) & 0xF; |
|
300 |
- Uint8 release = (adsr >> 0) & 0xF; |
|
301 |
- note_on(&channel[idx], duration, data, len, volume, attack, decay, sustain, release, pitch, loop); |
|
302 |
- } else { |
|
303 |
- note_off(&channel[idx], duration); |
|
304 |
- } |
|
297 |
+ Uint16 duration = PEEK2(d + 0x5); |
|
298 |
+ Uint8 off = d[0xf] == 0x00; |
|
299 |
+ |
|
300 |
+ if(!off) { |
|
301 |
+ Uint16 addr = PEEK2(d + 0xc); |
|
302 |
+ Uint8 *data = &u->ram[addr]; |
|
303 |
+ Uint16 len = PEEK2(d + 0xa); |
|
304 |
+ Uint8 volume = d[0xe]; |
|
305 |
+ bool loop = !(d[0xf] & 0x80); |
|
306 |
+ Uint8 pitch = d[0xf] & 0x7f; |
|
307 |
+ Uint16 adsr = PEEK2(d + 0x8); |
|
308 |
+ Uint8 attack = (adsr >> 12) & 0xF; |
|
309 |
+ Uint8 decay = (adsr >> 8) & 0xF; |
|
310 |
+ Uint8 sustain = (adsr >> 4) & 0xF; |
|
311 |
+ Uint8 release = (adsr >> 0) & 0xF; |
|
312 |
+ note_on(&channel[idx], duration, data, len, volume, attack, decay, sustain, release, pitch, loop); |
|
313 |
+ } else { |
|
314 |
+ note_off(&channel[idx], duration); |
|
315 |
+ } |
|
305 | 316 |
} |
306 | 317 |
|
307 | 318 |
Uint8 |
308 |
-audio_get_vu(int instance) { |
|
309 |
- return channel[instance].sample.env.vol * 255.0f; |
|
319 |
+audio_get_vu(int instance) |
|
320 |
+{ |
|
321 |
+ return channel[instance].sample.env.vol * 255.0f; |
|
310 | 322 |
} |
311 | 323 |
|
312 | 324 |
Uint16 |
313 |
-audio_get_position(int instance) { |
|
314 |
- return channel[instance].sample.pos; |
|
325 |
+audio_get_position(int instance) |
|
326 |
+{ |
|
327 |
+ return channel[instance].sample.pos; |
|
315 | 328 |
} |
... | ... |
@@ -70,20 +70,20 @@ clamp(int v, int min, int max) |
70 | 70 |
static Uint8 |
71 | 71 |
audio_dei(int instance, Uint8 *d, Uint8 port) |
72 | 72 |
{ |
73 |
- switch(port) { |
|
74 |
- case 0x2: |
|
75 |
- return audio_get_position(instance) >> 8; |
|
76 |
- case 0x3: |
|
77 |
- return audio_get_position(instance); |
|
78 |
- case 0x4: |
|
79 |
- return audio_get_vu(instance); |
|
80 |
- case 0x0: |
|
81 |
- case 0x8: |
|
82 |
- case 0xa: |
|
83 |
- case 0xc: return PEEK2(d + port); |
|
84 |
- default: return d[port]; |
|
85 |
- } |
|
86 |
- return d[port]; |
|
73 |
+ switch(port) { |
|
74 |
+ case 0x2: |
|
75 |
+ return audio_get_position(instance) >> 8; |
|
76 |
+ case 0x3: |
|
77 |
+ return audio_get_position(instance); |
|
78 |
+ case 0x4: |
|
79 |
+ return audio_get_vu(instance); |
|
80 |
+ case 0x0: |
|
81 |
+ case 0x8: |
|
82 |
+ case 0xa: |
|
83 |
+ case 0xc: return PEEK2(d + port); |
|
84 |
+ default: return d[port]; |
|
85 |
+ } |
|
86 |
+ return d[port]; |
|
87 | 87 |
} |
88 | 88 |
|
89 | 89 |
static void |
... | ... |
@@ -94,7 +94,7 @@ audio_deo(int instance, Uint8 *d, Uint8 port, Uxn *u) |
94 | 94 |
SDL_LockAudioDevice(audio_id); |
95 | 95 |
audio_start(instance, d, u); |
96 | 96 |
SDL_UnlockAudioDevice(audio_id); |
97 |
- SDL_PauseAudioDevice(audio_id, 0); |
|
97 |
+ SDL_PauseAudioDevice(audio_id, 0); |
|
98 | 98 |
} |
99 | 99 |
} |
100 | 100 |
|
... | ... |
@@ -271,7 +271,7 @@ emu_init(Uxn *u) |
271 | 271 |
deadline_interval = ms_interval * TIMEOUT_MS; |
272 | 272 |
exec_deadline = SDL_GetPerformanceCounter() + deadline_interval; |
273 | 273 |
screen_resize(WIDTH, HEIGHT); |
274 |
- SDL_PauseAudioDevice(audio_id, 1); |
|
274 |
+ SDL_PauseAudioDevice(audio_id, 1); |
|
275 | 275 |
return 1; |
276 | 276 |
} |
277 | 277 |
|
... | ... |
@@ -514,7 +514,7 @@ emu_run(Uxn *u, char *rom) |
514 | 514 |
static int |
515 | 515 |
emu_end(Uxn *u) |
516 | 516 |
{ |
517 |
- SDL_CloseAudioDevice(audio_id); |
|
517 |
+ SDL_CloseAudioDevice(audio_id); |
|
518 | 518 |
#ifdef _WIN32 |
519 | 519 |
#pragma GCC diagnostic ignored "-Wint-to-pointer-cast" |
520 | 520 |
TerminateThread((HANDLE)SDL_GetThreadID(stdin_thread), 0); |
... | ... |
@@ -529,7 +529,7 @@ emu_end(Uxn *u) |
529 | 529 |
int |
530 | 530 |
main(int argc, char **argv) |
531 | 531 |
{ |
532 |
- Uint8 dev[0x100] = {0}; |
|
532 |
+ Uint8 dev[0x100] = {0}; |
|
533 | 533 |
Uxn u = {0}; |
534 | 534 |
Uxn u_audio = {0}; |
535 | 535 |
u.dev = (Uint8 *)&dev; |
... | ... |
@@ -555,10 +555,10 @@ main(int argc, char **argv) |
555 | 555 |
char *rom = argv[i++]; |
556 | 556 |
if(!system_init(&u, ram, rom)) { |
557 | 557 |
return system_error("Init", "Failed to initialize uxn."); |
558 |
- } |
|
558 |
+ } |
|
559 | 559 |
if(!system_init(&u_audio, ram, rom)) { |
560 | 560 |
return system_error("Init", "Failed to initialize uxn."); |
561 |
- } |
|
561 |
+ } |
|
562 | 562 |
if(!emu_init(&u_audio)) |
563 | 563 |
return system_error("Init", "Failed to initialize varvara."); |
564 | 564 |
/* Game Loop */ |