... | ... |
@@ -76,12 +76,14 @@ JMP2r |
76 | 76 |
( clear ) |
77 | 77 |
.ball/x LDZ2 .Screen/x DEO2 |
78 | 78 |
.ball/y LDZ2 .Screen/y DEO2 |
79 |
- [ LIT2 76 -Screen/auto ] DEO |
|
79 |
+ ;fill-icn .Screen/addr DEO2 |
|
80 |
+ [ LIT2 71 -Screen/auto ] DEO |
|
80 | 81 |
#f8 |
81 | 82 |
&loop-bg |
82 | 83 |
[ LIT2 40 -Screen/sprite ] DEO |
83 | 84 |
INC DUP ?&loop-bg |
84 | 85 |
POP |
86 |
+ [ LIT2 76 -Screen/auto ] DEO |
|
85 | 87 |
.ball/vx LDZ2k STH2k ROT STZ2 |
86 | 88 |
.ball/x LDZ2k STH2r ADD2 check-flip-vx ROT STZ2 |
87 | 89 |
.timer LDZk INC DUP ROT STZ #06 EQU ?&pull |
... | ... |
@@ -189,6 +191,8 @@ JMP2r |
189 | 191 |
( |
190 | 192 |
@|assets ) |
191 | 193 |
|
194 |
+@fill-icn |
|
195 |
+ ffff ffff ffff ffff |
|
192 | 196 |
@hor-icn |
193 | 197 |
0000 0000 0000 00ff |
194 | 198 |
@ver-icn |