@@ -77,6 +77,7 @@ ppu_clear(Ppu *p, Layer *layer)
layer->changed = 1;
}
+#pragma weak ppu_redraw
void
ppu_redraw(Ppu *p, Uint32 *screen)
{
@@ -22,8 +22,8 @@ typedef struct Layer {
} Layer;
typedef struct Ppu {
- Uint16 width, height;
Uint32 palette[4];
+ Uint16 width, height;
Layer fg, bg;
} Ppu;