| ... | ... |
@@ -32,9 +32,6 @@ contexts: |
| 32 | 32 |
- match: '\&(\S+)\s?' |
| 33 | 33 |
scope: entity.name.type |
| 34 | 34 |
pop: true |
| 35 |
- - match: '\=(\S+)\s?' |
|
| 36 |
- scope: entity.name.type |
|
| 37 |
- pop: true |
|
| 38 | 35 |
|
| 39 | 36 |
# Pushing to stack |
| 40 | 37 |
|
| ... | ... |
@@ -53,6 +50,13 @@ contexts: |
| 53 | 50 |
scope: keyword.control |
| 54 | 51 |
pop: true |
| 55 | 52 |
|
| 53 |
+ - match: '\[\s?' |
|
| 54 |
+ scope: comment |
|
| 55 |
+ pop: true |
|
| 56 |
+ - match: '\]\s?' |
|
| 57 |
+ scope: comment |
|
| 58 |
+ pop: true |
|
| 59 |
+ |
|
| 56 | 60 |
|
| 57 | 61 |
# Blocks |
| 58 | 62 |
|
| ... | ... |
@@ -3,6 +3,9 @@ |
| 3 | 3 |
%++ { #0001 ADD2 } %-- { #0001 SUB2 }
|
| 4 | 4 |
%2/ { #0002 DIV2 }
|
| 5 | 5 |
|
| 6 |
+%=>SC/ADDR { .Screen/addr IOW2 }
|
|
| 7 |
+%->SC/COLR { .Screen/color IOW }
|
|
| 8 |
+ |
|
| 6 | 9 |
( variables ) |
| 7 | 10 |
|
| 8 | 11 |
@slime $1 |
| ... | ... |
@@ -27,8 +30,8 @@ |
| 27 | 30 |
( set origin ) |
| 28 | 31 |
.Screen/width IOR2 2/ .Screen/x IOW2 |
| 29 | 32 |
.Screen/height IOR2 2/ .Screen/y IOW2 |
| 30 |
- ;default_icn .Screen/addr IOW2 |
|
| 31 |
- #31 .Screen/color IOW |
|
| 33 |
+ ;default_icn =>SC/ADDR |
|
| 34 |
+ #31 ->SC/COLR |
|
| 32 | 35 |
#2a .slime POK |
| 33 | 36 |
|
| 34 | 37 |
BRK |
| ... | ... |
@@ -36,7 +39,7 @@ BRK |
| 36 | 39 |
@on-frame |
| 37 | 40 |
|
| 38 | 41 |
#2a .slime POK |
| 39 |
- ;default_icn .Screen/addr IOW2 |
|
| 42 |
+ ;default_icn =>SC/ADDR |
|
| 40 | 43 |
|
| 41 | 44 |
( hold ctrl key to change slime color ) |
| 42 | 45 |
.Controller/button IOR #0f AND |
| ... | ... |
@@ -44,34 +47,34 @@ BRK |
| 44 | 47 |
DUP #02 NEQ ,&no-alt JNZ #2f .slime POK &no-alt |
| 45 | 48 |
POP |
| 46 | 49 |
|
| 47 |
- ( clear ) #30 .Screen/color IOW |
|
| 50 |
+ ( clear ) #30 ->SC/COLR |
|
| 48 | 51 |
|
| 49 | 52 |
( detect movement ) |
| 50 | 53 |
.Controller/button IOR #f0 AND |
| 51 | 54 |
DUP #04 SFT #01 AND #01 NEQ ,&no-up JNZ |
| 52 | 55 |
( move ) |
| 53 | 56 |
.Screen/y IOR2 -- .Screen/y IOW2 |
| 54 |
- ;up_icn .Screen/addr IOW2 &no-up |
|
| 57 |
+ ;up_icn =>SC/ADDR &no-up |
|
| 55 | 58 |
DUP #05 SFT #01 AND #01 NEQ ,&no-down JNZ |
| 56 | 59 |
( move ) |
| 57 | 60 |
.Screen/y IOR2 ++ .Screen/y IOW2 |
| 58 |
- ;down_icn .Screen/addr IOW2 &no-down |
|
| 61 |
+ ;down_icn =>SC/ADDR &no-down |
|
| 59 | 62 |
DUP #06 SFT #01 AND #01 NEQ ,&no-left JNZ |
| 60 | 63 |
( move ) |
| 61 | 64 |
.Screen/x IOR2 -- .Screen/x IOW2 |
| 62 |
- ;left_icn .Screen/addr IOW2 &no-left |
|
| 65 |
+ ;left_icn =>SC/ADDR &no-left |
|
| 63 | 66 |
DUP #07 SFT #01 AND #01 NEQ ,&no-right JNZ |
| 64 | 67 |
( move ) |
| 65 | 68 |
.Screen/x IOR2 ++ .Screen/x IOW2 |
| 66 |
- ;right_icn .Screen/addr IOW2 &no-right |
|
| 69 |
+ ;right_icn =>SC/ADDR &no-right |
|
| 67 | 70 |
POP |
| 68 | 71 |
|
| 69 | 72 |
( draw face ) |
| 70 |
- #31 .Screen/color IOW |
|
| 73 |
+ #31 ->SC/COLR |
|
| 71 | 74 |
|
| 72 | 75 |
( draw slime ) |
| 73 |
- ;slime_icn .Screen/addr IOW2 |
|
| 74 |
- .slime PEK .Screen/color IOW |
|
| 76 |
+ ;slime_icn =>SC/ADDR |
|
| 77 |
+ .slime PEK ->SC/COLR |
|
| 75 | 78 |
|
| 76 | 79 |
BRK |
| 77 | 80 |
|