... | ... |
@@ -20,5 +20,5 @@ cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werr |
20 | 20 |
# cc uxn.c emulator.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -L/usr/local/lib -lSDL2 -o bin/emulator |
21 | 21 |
|
22 | 22 |
# run |
23 |
-./bin/assembler projects/software/left.usm bin/boot.rom |
|
23 |
+./bin/assembler projects/software/noodle.usm bin/boot.rom |
|
24 | 24 |
./bin/emulator bin/boot.rom |
25 | 25 |
new file mode 100644 |
... | ... |
@@ -0,0 +1,145 @@ |
1 |
+( draw bezier ) |
|
2 |
+ |
|
3 |
+%RTN { JMP2r } |
|
4 |
+%2/ { #0002 DIV2 } |
|
5 |
+%ABS2 { DUP2 #000f SFT2 #ffff SWP2 SWP POP MUL2? } |
|
6 |
+%STEP8 { #0033 SFT2 } |
|
7 |
+%STEP4 { #0022 SFT2 } |
|
8 |
+ |
|
9 |
+;pt1 { x 2 y 2 } |
|
10 |
+;pt2 { x 2 y 2 } |
|
11 |
+;pt3 { x 2 y 2 } |
|
12 |
+;pta { x 2 y 2 } |
|
13 |
+;ptb { x 2 y 2 } |
|
14 |
+;line { x0 2 y0 2 x 2 y 2 sx 2 sy 2 dx 2 dy 2 e1 2 e2 2 } |
|
15 |
+;color { byte 1 } |
|
16 |
+;pointer { x 2 y 2 } |
|
17 |
+;i { byte 1 } |
|
18 |
+;j { byte 1 } |
|
19 |
+ |
|
20 |
+( devices ) |
|
21 |
+ |
|
22 |
+|0100 ;Console { pad 8 char 1 byte 1 short 2 } |
|
23 |
+|0110 ;Screen { width 2 height 2 pad 4 x 2 y 2 color 1 } |
|
24 |
+|0120 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 } |
|
25 |
+|0150 ;Mouse { x 2 y 2 state 1 chord 1 } |
|
26 |
+|01F0 .RESET .FRAME .ERROR ( vectors ) |
|
27 |
+|01F8 [ 13fd 1ef3 1bf2 ] ( palette ) |
|
28 |
+ |
|
29 |
+|0200 @RESET |
|
30 |
+ |
|
31 |
+ #0020 #0020 =pt1.y =pt1.x |
|
32 |
+ #0040 #0080 =pt2.y =pt2.x |
|
33 |
+ #00f0 #00a0 =pt3.y =pt3.x |
|
34 |
+ |
|
35 |
+ ,redraw JSR2 |
|
36 |
+ |
|
37 |
+BRK |
|
38 |
+ |
|
39 |
+@FRAME |
|
40 |
+ |
|
41 |
+ ,draw-cursor JSR2 |
|
42 |
+ |
|
43 |
+ ,$no-touch ~Mouse.state #00 EQU JMP2? |
|
44 |
+ |
|
45 |
+ ~Mouse.x STEP4 =pt2.x |
|
46 |
+ ~Mouse.y STEP4 =pt2.y |
|
47 |
+ ,redraw JSR2 |
|
48 |
+ |
|
49 |
+ $no-touch |
|
50 |
+ |
|
51 |
+BRK |
|
52 |
+ |
|
53 |
+@redraw |
|
54 |
+ |
|
55 |
+ #0000 =Sprite.y |
|
56 |
+ $ver |
|
57 |
+ #0000 =Sprite.x |
|
58 |
+ $hor |
|
59 |
+ ( draw ) #00 =Sprite.color |
|
60 |
+ ( incr ) ~Sprite.x #0008 ADD2 =Sprite.x |
|
61 |
+ ( incr ) #0000 =Sprite.addr |
|
62 |
+ ,$hor ~Sprite.x ~Screen.width LTH2 JMP2? |
|
63 |
+ ( incr ) ~Sprite.y #0008 ADD2 =Sprite.y |
|
64 |
+ ,$ver ~Sprite.y ~Screen.height LTH2 JMP2? |
|
65 |
+ |
|
66 |
+ ~pt1.x ~pt1.y ~pt2.x ~pt2.y #03 ,draw-line JSR2 |
|
67 |
+ ~pt2.x ~pt2.y ~pt3.x ~pt3.y #03 ,draw-line JSR2 |
|
68 |
+ |
|
69 |
+ ~pt1.x ~pt1.y #0a ,draw-point JSR2 |
|
70 |
+ ~pt2.x ~pt2.y #0a ,draw-point JSR2 |
|
71 |
+ ~pt3.x ~pt3.y #0a ,draw-point JSR2 |
|
72 |
+ |
|
73 |
+ #00 =i |
|
74 |
+ |
|
75 |
+ $loop |
|
76 |
+ ~pt1.x ~pt2.x ~pt1.x SUB2 #0008 DIV2 #00 ~i MUL2 ADD2 =pta.x |
|
77 |
+ ~pt1.y ~pt2.y ~pt1.y SUB2 #0008 DIV2 #00 ~i MUL2 ADD2 =pta.y |
|
78 |
+ ~pt2.x ~pt3.x ~pt2.x SUB2 #0008 DIV2 #00 ~i MUL2 ADD2 =ptb.x |
|
79 |
+ ~pt2.y ~pt3.y ~pt2.y SUB2 #0008 DIV2 #00 ~i MUL2 ADD2 =ptb.y |
|
80 |
+ ~pta.x ~pta.y ~ptb.x ~ptb.y #0a ,draw-line JSR2 |
|
81 |
+ ( incr ) ~i #01 ADD =i |
|
82 |
+ ,$loop ~i #08 LTH JMP2? |
|
83 |
+ |
|
84 |
+RTN |
|
85 |
+ |
|
86 |
+@draw-point ( x y color ) |
|
87 |
+ |
|
88 |
+ =color |
|
89 |
+ #0003 SUB2 =Sprite.y |
|
90 |
+ #0003 SUB2 =Sprite.x |
|
91 |
+ ,handle =Sprite.addr |
|
92 |
+ ~color =Sprite.color |
|
93 |
+ |
|
94 |
+RTN |
|
95 |
+ |
|
96 |
+@draw-line ( x1 y1 x2 y2 color ) |
|
97 |
+ |
|
98 |
+ ( load ) =color =line.y0 =line.x0 =line.y =line.x |
|
99 |
+ ~line.x0 ~line.x SUB2 ABS2 =line.dx |
|
100 |
+ ~line.y0 ~line.y SUB2 ABS2 #0000 SWP2 SUB2 =line.dy |
|
101 |
+ #ffff #00 ~line.x ~line.x0 LTS2 #0002 MUL2 ADD2 =line.sx |
|
102 |
+ #ffff #00 ~line.y ~line.y0 LTS2 #0002 MUL2 ADD2 =line.sy |
|
103 |
+ ~line.dx ~line.dy ADD2 =line.e1 |
|
104 |
+ $loop |
|
105 |
+ ~line.x =Screen.x ~line.y =Screen.y ~color =Screen.color |
|
106 |
+ ,$end ~line.x ~line.x0 EQU2 ~line.y ~line.y0 EQU2 #0101 EQU2 JMP2? |
|
107 |
+ ~line.e1 #0002 MUL2 =line.e2 |
|
108 |
+ ,$skipy ~line.e2 ~line.dy LTS2 JMP2? |
|
109 |
+ ~line.e1 ~line.dy ADD2 =line.e1 |
|
110 |
+ ~line.x ~line.sx ADD2 =line.x |
|
111 |
+ $skipy |
|
112 |
+ ,$skipx ~line.e2 ~line.dx GTS2 JMP2? |
|
113 |
+ ~line.e1 ~line.dx ADD2 =line.e1 |
|
114 |
+ ~line.y ~line.sy ADD2 =line.y |
|
115 |
+ $skipx |
|
116 |
+ ,$loop JMP2 |
|
117 |
+ |
|
118 |
+ $end |
|
119 |
+ |
|
120 |
+RTN |
|
121 |
+ |
|
122 |
+@draw-cursor |
|
123 |
+ |
|
124 |
+ ( clear last cursor ) |
|
125 |
+ ,clear_icn =Sprite.addr |
|
126 |
+ ~pointer.x =Sprite.x |
|
127 |
+ ~pointer.y =Sprite.y |
|
128 |
+ #10 =Sprite.color |
|
129 |
+ |
|
130 |
+ ( record pointer positions ) |
|
131 |
+ ~Mouse.x =pointer.x ~Mouse.y =pointer.y |
|
132 |
+ |
|
133 |
+ ( draw new cursor ) |
|
134 |
+ ,cursor_icn =Sprite.addr |
|
135 |
+ ~pointer.x =Sprite.x |
|
136 |
+ ~pointer.y =Sprite.y |
|
137 |
+ #11 =Sprite.color |
|
138 |
+ |
|
139 |
+RTN |
|
140 |
+ |
|
141 |
+@handle [ 0010 2844 2810 0000 ] |
|
142 |
+@clear_icn [ 0000 0000 0000 0000 ] |
|
143 |
+@cursor_icn [ 80c0 e0f0 f8e0 1000 ] |
|
144 |
+ |
|
145 |
+@ERROR BRK |
... | ... |
@@ -8,7 +8,7 @@ |
8 | 8 |
;label { x 2 y 2 color 1 addr 2 } |
9 | 9 |
;pict { x 2 y 2 width 2 height 2 color 1 addr 2 } |
10 | 10 |
;rect { x1 2 y1 2 x2 2 y2 2 } |
11 |
-;line { x 2 y 2 sx 2 sy 2 dx 2 dy 2 e1 2 e2 2 } |
|
11 |
+;line { x0 2 y0 2 x 2 y 2 sx 2 sy 2 dx 2 dy 2 e1 2 e2 2 } |
|
12 | 12 |
;color { byte 1 } |
13 | 13 |
|
14 | 14 |
|0110 ;Screen { width 2 height 2 pad 4 x 2 y 2 color 1 } |
... | ... |
@@ -44,15 +44,15 @@ BRK |
44 | 44 |
|
45 | 45 |
@draw-line ( x1 y1 x2 y2 color ) |
46 | 46 |
|
47 |
- ( load ) =color =Sprite.y =Sprite.x =line.y =line.x |
|
48 |
- ~Sprite.x ~line.x SUB2 ABS2 =line.dx |
|
49 |
- ~Sprite.y ~line.y SUB2 ABS2 #0000 SWP2 SUB2 =line.dy |
|
50 |
- #ffff #00 ~line.x ~Sprite.x LTS2 #0002 MUL2 ADD2 =line.sx |
|
51 |
- #ffff #00 ~line.y ~Sprite.y LTS2 #0002 MUL2 ADD2 =line.sy |
|
47 |
+ ( load ) =color =line.y0 =line.x0 =line.y =line.x |
|
48 |
+ ~line.x0 ~line.x SUB2 ABS2 =line.dx |
|
49 |
+ ~line.y0 ~line.y SUB2 ABS2 #0000 SWP2 SUB2 =line.dy |
|
50 |
+ #ffff #00 ~line.x ~line.x0 LTS2 #0002 MUL2 ADD2 =line.sx |
|
51 |
+ #ffff #00 ~line.y ~line.y0 LTS2 #0002 MUL2 ADD2 =line.sy |
|
52 | 52 |
~line.dx ~line.dy ADD2 =line.e1 |
53 | 53 |
$loop |
54 | 54 |
~line.x =Screen.x ~line.y =Screen.y ~color =Screen.color |
55 |
- ,$end ~line.x ~Sprite.x EQU2 ~line.y ~Sprite.y EQU2 #0101 EQU2 JMP2? |
|
55 |
+ ,$end ~line.x ~line.x0 EQU2 ~line.y ~line.y0 EQU2 #0101 EQU2 JMP2? |
|
56 | 56 |
~line.e1 #0002 MUL2 =line.e2 |
57 | 57 |
,$skipy ~line.e2 ~line.dy LTS2 JMP2? |
58 | 58 |
~line.e1 ~line.dy ADD2 =line.e1 |
... | ... |
@@ -35,10 +35,10 @@ |
35 | 35 |
|
36 | 36 |
;center { x 2 y 2 } |
37 | 37 |
;toolbar { x1 2 y1 2 x2 2 y2 2 } |
38 |
-;cursor { x 2 y 2 x0 2 y0 2 size 1 patt 1 drag 1 mirror 1 } |
|
38 |
+;cursor { x 2 y 2 x0 2 y0 2 size 1 patt 1 drag 1 mirror 1 oper 2 } |
|
39 | 39 |
;zoom { active 1 x 2 y 2 } |
40 | 40 |
;rect { x1 2 y1 2 x2 2 y2 2 } |
41 |
-;line { x 2 y 2 sx 2 sy 2 dx 2 dy 2 e1 2 e2 2 } |
|
41 |
+;line { x0 2 y0 2 x 2 y 2 sx 2 sy 2 dx 2 dy 2 e1 2 e2 2 } |
|
42 | 42 |
;origin { x1 2 y1 2 x2 2 y2 2 } |
43 | 43 |
;color { byte 1 } |
44 | 44 |
;pt0 { x 2 y 2 } |
... | ... |
@@ -143,9 +143,16 @@ BRK |
143 | 143 |
,$no-touch-canvas ~Mouse.x CLN2r ~canvas.x1 GTH2 STH2r ~canvas.x2 LTH2 #0101 NEQ2 JMP2? |
144 | 144 |
,$no-touch-canvas ~Mouse.y CLN2r ~canvas.y1 GTH2 STH2r ~canvas.y2 LTH2 #0101 NEQ2 JMP2? |
145 | 145 |
|
146 |
- ~cursor.x0 ~canvas.x1 SUB2 ~cursor.y0 ~canvas.y1 SUB2 ~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 #01 ,paint-line JSR2 |
|
146 |
+ ( set cursor operation ) |
|
147 |
+ ,add-pixel =cursor.oper |
|
148 |
+ ,$no-oper ~Mouse.state #01 EQU JMP2? |
|
149 |
+ ,remove-pixel =cursor.oper |
|
150 |
+ $no-oper |
|
147 | 151 |
|
152 |
+ ( paint line ) |
|
153 |
+ ~cursor.x0 ~canvas.x1 SUB2 ~cursor.y0 ~canvas.y1 SUB2 ~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 #01 ,paint-line JSR2 |
|
148 | 154 |
|
155 |
+ ( paint fill ) |
|
149 | 156 |
~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint JSR2 |
150 | 157 |
|
151 | 158 |
,$no-mirror-mode ~cursor.mirror #00 EQU JMP2? |
... | ... |
@@ -246,8 +253,6 @@ RTN |
246 | 253 |
RTN |
247 | 254 |
|
248 | 255 |
@paint ( x y ) |
249 |
- |
|
250 |
- ,erase ~Mouse.state #10 EQU JMP2? |
|
251 | 256 |
|
252 | 257 |
#0003 SUB2 =pt0.y #0003 SUB2 =pt0.x ( cursor offset ) |
253 | 258 |
|
... | ... |
@@ -271,7 +276,7 @@ RTN |
271 | 276 |
( byte ) #00 ~px.y ADD2 LDR #07 ~px.x SUB SFT #01 AND |
272 | 277 |
#00 EQU ,$no-pixel ROT JMP2? |
273 | 278 |
,$no-pixel ,patternize JSR2 #00 EQU JMP2? |
274 |
- ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ,add-pixel JSR2 |
|
279 |
+ ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ~cursor.oper JSR2 |
|
275 | 280 |
$no-pixel |
276 | 281 |
( incr ) ~px.x #01 ADD =px.x |
277 | 282 |
,$hor ~px.x #08 LTH JMP2? |
... | ... |
@@ -283,41 +288,6 @@ RTN |
283 | 288 |
|
284 | 289 |
RTN |
285 | 290 |
|
286 |
-@erase ( x y ) |
|
287 |
- |
|
288 |
- #0003 SUB2 =pt0.y #0003 SUB2 =pt0.x ( cursor offset ) |
|
289 |
- |
|
290 |
- ( trim if zoomed ) |
|
291 |
- ,$no-zoom ~zoom.active #01 NEQ JMP2? |
|
292 |
- ~pt0.x 8/ ~zoom.x ADD2 #0003 SUB2 =pt0.x |
|
293 |
- ~pt0.y 8/ ~zoom.y ADD2 #0003 SUB2 =pt0.y |
|
294 |
- $no-zoom |
|
295 |
- |
|
296 |
- ( center zoom on paint ) |
|
297 |
- ,$no-follow ~zoom.active JMP2? |
|
298 |
- ~pt0.x ~canvas.w 2/ SUB2 #0003 ADD2 =zoom.x |
|
299 |
- ~pt0.y ~canvas.h 2/ SUB2 #0003 ADD2 =zoom.y |
|
300 |
- $no-follow |
|
301 |
- |
|
302 |
- #00 =px.x #00 =px.y |
|
303 |
- $ver |
|
304 |
- #00 =px.x |
|
305 |
- $hor |
|
306 |
- ( addr ) ,size_icn #00 ~cursor.size 8* ADD2 |
|
307 |
- ( byte ) #00 ~px.y ADD2 LDR #07 ~px.x SUB SFT #01 AND |
|
308 |
- #00 EQU ,$no-pixel ROT JMP2? |
|
309 |
- ,$no-pixel ,patternize JSR2 #00 EQU JMP2? |
|
310 |
- ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ,remove-pixel JSR2 |
|
311 |
- $no-pixel |
|
312 |
- ( incr ) ~px.x #01 ADD =px.x |
|
313 |
- ,$hor ~px.x #08 LTH JMP2? |
|
314 |
- ( incr ) ~px.y #01 ADD =px.y |
|
315 |
- ,$ver ~px.y #08 LTH JMP2? |
|
316 |
- ,draw-canvas JSR2 |
|
317 |
- ,draw-toolbar JSR2 |
|
318 |
- |
|
319 |
-RTN |
|
320 |
- |
|
321 | 291 |
@patternize |
322 | 292 |
|
323 | 293 |
,$noplain ~cursor.patt #00 NEQ JMP2? |
... | ... |
@@ -579,15 +549,15 @@ RTN |
579 | 549 |
|
580 | 550 |
@paint-line ( x1 y1 x2 y2 color ) |
581 | 551 |
|
582 |
- ( load ) =color =Sprite.y =Sprite.x =line.y =line.x |
|
583 |
- ~Sprite.x ~line.x SUB2 ABS2 =line.dx |
|
584 |
- ~Sprite.y ~line.y SUB2 ABS2 #0000 SWP2 SUB2 =line.dy |
|
585 |
- #ffff #00 ~line.x ~Sprite.x LTS2 #0002 MUL2 ADD2 =line.sx |
|
586 |
- #ffff #00 ~line.y ~Sprite.y LTS2 #0002 MUL2 ADD2 =line.sy |
|
552 |
+ ( load ) =color =line.y0 =line.x0 =line.y =line.x |
|
553 |
+ ~line.x0 ~line.x SUB2 ABS2 =line.dx |
|
554 |
+ ~line.y0 ~line.y SUB2 ABS2 #0000 SWP2 SUB2 =line.dy |
|
555 |
+ #ffff #00 ~line.x ~line.x0 LTS2 #0002 MUL2 ADD2 =line.sx |
|
556 |
+ #ffff #00 ~line.y ~line.y0 LTS2 #0002 MUL2 ADD2 =line.sy |
|
587 | 557 |
~line.dx ~line.dy ADD2 =line.e1 |
588 | 558 |
$loop |
589 |
- ( paint ) ~line.x ~line.y ,add-pixel JSR2 |
|
590 |
- ,$end ~line.x ~Sprite.x EQU2 ~line.y ~Sprite.y EQU2 #0101 EQU2 JMP2? |
|
559 |
+ ( paint ) ~line.x ~line.y ~cursor.oper JSR2 |
|
560 |
+ ,$end ~line.x ~line.x0 EQU2 ~line.y ~line.y0 EQU2 #0101 EQU2 JMP2? |
|
591 | 561 |
~line.e1 #0002 MUL2 =line.e2 |
592 | 562 |
,$skipy ~line.e2 ~line.dy LTS2 JMP2? |
593 | 563 |
~line.e1 ~line.dy ADD2 =line.e1 |
... | ... |
@@ -698,4 +668,5 @@ RTN |
698 | 668 |
@ERROR BRK |
699 | 669 |
|
700 | 670 |
;canvas { w 2 h 2 x1 2 y1 2 x2 2 y2 2 } |
671 |
+ |
|
701 | 672 |
@data [ ] |