... | ... |
@@ -4,9 +4,9 @@ |
4 | 4 |
Any live cell with more than three live neighbours dies, as if by overpopulation. |
5 | 5 |
Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction. ) |
6 | 6 |
|
7 |
-%+ { ADD } %- { SUB } |
|
7 |
+%+ { ADD } %- { SUB } |
|
8 | 8 |
%< { LTH } %> { GTH } %= { EQU } %! { NEQ } |
9 |
-%++ { ADD2 } %-- { SUB2 } |
|
9 |
+%++ { ADD2 } %-- { SUB2 } |
|
10 | 10 |
%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 } |
11 | 11 |
|
12 | 12 |
%2/ { #01 SFT } |
... | ... |
@@ -16,17 +16,19 @@ |
16 | 16 |
%40** { #60 SFT2 } |
17 | 17 |
%8MOD { #07 AND } %2MOD { #01 AND } |
18 | 18 |
|
19 |
-%TOS { #00 SWP } |
|
20 |
-%RTN { JMP2r } |
|
19 |
+%TOS { #00 SWP } |
|
20 |
+%RTN { JMP2r } |
|
21 | 21 |
%SFL { #40 SFT SFT } |
22 | 22 |
|
23 |
-%WIDTH { #40 } %HEIGHT { #40 } |
|
24 |
-%WIDTH-MOD { #3f AND } %HEIGHT-MOD { #3f AND } |
|
23 |
+%WIDTH { #40 } |
|
24 |
+%HEIGHT { #40 } |
|
25 |
+%LENGTH { #0200 } |
|
26 |
+%WIDTH-MOD { #3f AND } |
|
27 |
+%HEIGHT-MOD { #3f AND } |
|
25 | 28 |
%IN-RANGE { INCk SWP SUB2 GTH } |
26 | 29 |
|
27 | 30 |
%BANK1 { #8000 } %BANK2 { #a000 } |
28 | 31 |
|
29 |
-%GET-SIZE { WIDTH TOS 8// 40** } |
|
30 | 32 |
%GET-ITERATORS { SWP2k POP NIP } |
31 | 33 |
%GET-ITER { OVR2 NIP OVR SWP } |
32 | 34 |
|
... | ... |
@@ -37,7 +39,7 @@ |
37 | 39 |
|
38 | 40 |
|00 @System [ &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 ] |
39 | 41 |
|10 @Console [ &vector $2 &read $1 &pad $5 &write $1 &error $1 ] |
40 |
-|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 |
|
42 |
+|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 |
|
41 | 43 |
|30 @Audio0 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ] |
42 | 44 |
|80 @Controller [ &vector $2 &button $1 &key $1 ] |
43 | 45 |
|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ] |
... | ... |
@@ -55,9 +57,9 @@ |
55 | 57 |
|
56 | 58 |
|0100 ( -> ) |
57 | 59 |
|
58 |
- ( theme ) |
|
59 |
- #02cf .System/r DEO2 |
|
60 |
- #02ff .System/g DEO2 |
|
60 |
+ ( theme ) |
|
61 |
+ #02cf .System/r DEO2 |
|
62 |
+ #02ff .System/g DEO2 |
|
61 | 63 |
#024f .System/b DEO2 |
62 | 64 |
|
63 | 65 |
( vectors ) |
... | ... |
@@ -89,14 +91,10 @@ BRK |
89 | 91 |
( incr frame ) .world/frame LDZ INC [ DUP ] .world/frame STZ |
90 | 92 |
( reset count ) #0000 .world/count STZ2 |
91 | 93 |
|
92 |
- #03 AND #00 = #01 JCN [ BRK ] |
|
94 |
+ #03 AND #00 = #01 JCN [ BRK ] |
|
93 | 95 |
|
94 | 96 |
( clear buffer ) |
95 |
- BANK2 STH2k GET-SIZE ++ STH2r |
|
96 |
- &clear-loop |
|
97 |
- DUP2 #0000 SWP2 STA2 |
|
98 |
- INC2 INC2 GTH2k ,&clear-loop JCN |
|
99 |
- POP2 POP2 |
|
97 |
+ BANK2 LENGTH ;mclr JSR2 |
|
100 | 98 |
|
101 | 99 |
( run grid ) |
102 | 100 |
#00 HEIGHT |
... | ... |
@@ -116,12 +114,7 @@ BRK |
116 | 114 |
POP2 |
117 | 115 |
|
118 | 116 |
( move buffer ) |
119 |
- BANK2 DUP2 GET-SIZE ++ SWP2 |
|
120 |
- ©-loop |
|
121 |
- DUP2 LDA2k |
|
122 |
- SWP2 #2000 -- STA2 |
|
123 |
- INC2 INC2 GTH2k ,©-loop JCN |
|
124 |
- POP2 POP2 |
|
117 |
+ BANK2 BANK1 LENGTH ;mcpy JSR2 |
|
125 | 118 |
|
126 | 119 |
;draw-grid JSR2 |
127 | 120 |
|
... | ... |
@@ -150,7 +143,7 @@ RTN |
150 | 143 |
.world/count LDZ2 INC2 .world/count STZ2 |
151 | 144 |
( save in buffer ) |
152 | 145 |
STH2 |
153 |
- DUP2 POP 8MOD #01 SWP SFL |
|
146 |
+ DUP2 POP 8MOD #01 SWP SFL |
|
154 | 147 |
LDAkr STHr SWP ORA |
155 | 148 |
STH2r STA |
156 | 149 |
|
... | ... |
@@ -159,14 +152,14 @@ RTN |
159 | 152 |
@on-mouse ( -> ) |
160 | 153 |
|
161 | 154 |
( clear last cursor ) |
162 |
- ;cursor .Screen/addr DEO2 |
|
163 |
- .pointer/x LDZ2 .Screen/x DEO2 |
|
164 |
- .pointer/y LDZ2 .Screen/y DEO2 |
|
155 |
+ ;cursor .Screen/addr DEO2 |
|
156 |
+ .pointer/x LDZ2 .Screen/x DEO2 |
|
157 |
+ .pointer/y LDZ2 .Screen/y DEO2 |
|
165 | 158 |
#40 .Screen/sprite DEO |
166 | 159 |
|
167 | 160 |
( record pointer positions ) |
168 | 161 |
.Mouse/x DEI2 DUP2 .pointer/x STZ2 .Screen/x DEO2 |
169 |
- .Mouse/y DEI2 DUP2 .pointer/y STZ2 .Screen/y DEO2 |
|
162 |
+ .Mouse/y DEI2 DUP2 .pointer/y STZ2 .Screen/y DEO2 |
|
170 | 163 |
|
171 | 164 |
( colorize on state ) |
172 | 165 |
#42 [ .Mouse/state DEI #00 ! ] + .Screen/sprite DEO |
... | ... |
@@ -187,8 +180,6 @@ BRK |
187 | 180 |
|
188 | 181 |
@on-control ( -> ) |
189 | 182 |
|
190 |
- .Controller/key DEI #00 ! #01 JCN [ BRK ] |
|
191 |
- |
|
192 | 183 |
.Controller/key DEI #20 ! ,&no-toggle JCN |
193 | 184 |
;on-frame |
194 | 185 |
.Screen/vector DEI2 ;on-frame-paused == ,&swap JCN |
... | ... |
@@ -197,6 +188,11 @@ BRK |
197 | 188 |
.Screen/vector DEO2 |
198 | 189 |
&no-toggle |
199 | 190 |
|
191 |
+ .Controller/button DEI #08 ! ,&no-reset JCN |
|
192 |
+ BANK1 #1000 ;mclr JSR2 |
|
193 |
+ BANK2 #1000 ;mclr JSR2 |
|
194 |
+ &no-reset |
|
195 |
+ |
|
200 | 196 |
BRK |
201 | 197 |
|
202 | 198 |
@draw-grid ( -- ) |
... | ... |
@@ -210,10 +206,10 @@ BRK |
210 | 206 |
|
211 | 207 |
HEIGHT #00 |
212 | 208 |
&ver |
213 |
- #00 OVR 2** .anchor/y LDZ2 ++ .Screen/y DEO2 |
|
209 |
+ DUP TOS 2** .anchor/y LDZ2 ++ .Screen/y DEO2 |
|
214 | 210 |
WIDTH #00 |
215 | 211 |
&hor |
216 |
- #00 OVR 2** .anchor/x LDZ2 ++ .Screen/x DEO2 |
|
212 |
+ DUP TOS 2** .anchor/x LDZ2 ++ .Screen/x DEO2 |
|
217 | 213 |
GET-ITER ,get-cell JSR INC .Screen/pixel DEO |
218 | 214 |
INC GTHk ,&hor JCN |
219 | 215 |
POP2 |
... | ... |
@@ -232,7 +228,7 @@ RTN |
232 | 228 |
@set-cell ( x y -- ) |
233 | 229 |
|
234 | 230 |
DUP2 ,get-index JSR STH2 |
235 |
- POP 8MOD #01 SWP SFL |
|
231 |
+ POP 8MOD #01 SWP SFL |
|
236 | 232 |
LDAkr STHr SWP ORA |
237 | 233 |
STH2r STA |
238 | 234 |
|
... | ... |
@@ -249,12 +245,12 @@ RTN |
249 | 245 |
|
250 | 246 |
@get-cell ( x y -- cell ) |
251 | 247 |
|
252 |
- DUP2 ,get-index JSR LDA |
|
248 |
+ DUP2 ,get-index JSR LDA |
|
253 | 249 |
NIP SWP |
254 | 250 |
8MOD |
255 | 251 |
SFT 2MOD |
256 | 252 |
|
257 |
-RTN |
|
253 |
+RTN |
|
258 | 254 |
|
259 | 255 |
@get-neighbours ( x y -- neighbours ) |
260 | 256 |
|
... | ... |
@@ -272,21 +268,47 @@ RTN |
272 | 268 |
|
273 | 269 |
@draw-short ( short* color -- ) |
274 | 270 |
|
275 |
- ;draw-char/color STA |
|
276 |
- SWP ,draw-byte JSR |
|
271 |
+ STH |
|
272 |
+ SWP STHkr ,draw-byte JSR |
|
273 |
+ STHr |
|
277 | 274 |
|
278 |
-@draw-byte ( byte -- ) |
|
275 |
+@draw-byte ( byte color -- ) |
|
279 | 276 |
|
280 |
- DUP #04 SFT ,draw-char JSR |
|
281 |
- #0f AND |
|
277 |
+ STH |
|
278 |
+ DUP #04 SFT STHkr ,draw-hex JSR #0f AND |
|
279 |
+ STHr |
|
282 | 280 |
|
283 |
-@draw-char ( char -- ) |
|
281 |
+@draw-hex ( char color -- ) |
|
284 | 282 |
|
285 |
- TOS 8** ;font-hex ++ .Screen/addr DEO2 |
|
286 |
- [ LIT &color $1 ] .Screen/sprite DEO |
|
283 |
+ SWP TOS 8** ;font-hex ++ .Screen/addr DEO2 |
|
284 |
+ .Screen/sprite DEO |
|
287 | 285 |
|
288 | 286 |
RTN |
289 | 287 |
|
288 |
+@mclr ( addr* len* -- ) |
|
289 |
+ |
|
290 |
+ OVR2 ++ SWP2 |
|
291 |
+ &loop |
|
292 |
+ STH2k #00 STH2r STA |
|
293 |
+ INC2 GTH2k ,&loop JCN |
|
294 |
+ POP2 POP2 |
|
295 |
+ |
|
296 |
+JMP2r |
|
297 |
+ |
|
298 |
+@mcpy ( src* dst* len* -- ) |
|
299 |
+ |
|
300 |
+ SWP2 STH2 |
|
301 |
+ OVR2 ++ SWP2 |
|
302 |
+ &loop |
|
303 |
+ LDAk STH2kr STA INC2r |
|
304 |
+ INC2 GTH2k ,&loop JCN |
|
305 |
+ POP2 POP2 |
|
306 |
+ POP2r |
|
307 |
+ |
|
308 |
+JMP2r |
|
309 |
+ |
|
310 |
+( input ) |
|
311 |
+ |
|
290 | 312 |
@on-input ( -> ) |
291 | 313 |
,&main JSR |
292 | 314 |
BRK |
... | ... |
@@ -347,7 +369,7 @@ RTN |
347 | 369 |
;on-input .Console/vector DEO2 |
348 | 370 |
BRK |
349 | 371 |
|
350 |
-@cursor |
|
372 |
+@cursor |
|
351 | 373 |
80c0 e0f0 f8e0 1000 |
352 | 374 |
|
353 | 375 |
@font-hex |