| ... | ... |
@@ -4,9 +4,9 @@ |
| 4 | 4 |
Any live cell with more than three live neighbours dies, as if by overpopulation. |
| 5 | 5 |
Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction. ) |
| 6 | 6 |
|
| 7 |
-%+ { ADD } %- { SUB }
|
|
| 7 |
+%+ { ADD } %- { SUB }
|
|
| 8 | 8 |
%< { LTH } %> { GTH } %= { EQU } %! { NEQ }
|
| 9 |
-%++ { ADD2 } %-- { SUB2 }
|
|
| 9 |
+%++ { ADD2 } %-- { SUB2 }
|
|
| 10 | 10 |
%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 }
|
| 11 | 11 |
|
| 12 | 12 |
%2/ { #01 SFT }
|
| ... | ... |
@@ -16,17 +16,19 @@ |
| 16 | 16 |
%40** { #60 SFT2 }
|
| 17 | 17 |
%8MOD { #07 AND } %2MOD { #01 AND }
|
| 18 | 18 |
|
| 19 |
-%TOS { #00 SWP }
|
|
| 20 |
-%RTN { JMP2r }
|
|
| 19 |
+%TOS { #00 SWP }
|
|
| 20 |
+%RTN { JMP2r }
|
|
| 21 | 21 |
%SFL { #40 SFT SFT }
|
| 22 | 22 |
|
| 23 |
-%WIDTH { #40 } %HEIGHT { #40 }
|
|
| 24 |
-%WIDTH-MOD { #3f AND } %HEIGHT-MOD { #3f AND }
|
|
| 23 |
+%WIDTH { #40 }
|
|
| 24 |
+%HEIGHT { #40 }
|
|
| 25 |
+%LENGTH { #0200 }
|
|
| 26 |
+%WIDTH-MOD { #3f AND }
|
|
| 27 |
+%HEIGHT-MOD { #3f AND }
|
|
| 25 | 28 |
%IN-RANGE { INCk SWP SUB2 GTH }
|
| 26 | 29 |
|
| 27 | 30 |
%BANK1 { #8000 } %BANK2 { #a000 }
|
| 28 | 31 |
|
| 29 |
-%GET-SIZE { WIDTH TOS 8// 40** }
|
|
| 30 | 32 |
%GET-ITERATORS { SWP2k POP NIP }
|
| 31 | 33 |
%GET-ITER { OVR2 NIP OVR SWP }
|
| 32 | 34 |
|
| ... | ... |
@@ -37,7 +39,7 @@ |
| 37 | 39 |
|
| 38 | 40 |
|00 @System [ &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 ] |
| 39 | 41 |
|10 @Console [ &vector $2 &read $1 &pad $5 &write $1 &error $1 ] |
| 40 |
-|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 |
|
| 42 |
+|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 |
|
| 41 | 43 |
|30 @Audio0 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ] |
| 42 | 44 |
|80 @Controller [ &vector $2 &button $1 &key $1 ] |
| 43 | 45 |
|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ] |
| ... | ... |
@@ -55,9 +57,9 @@ |
| 55 | 57 |
|
| 56 | 58 |
|0100 ( -> ) |
| 57 | 59 |
|
| 58 |
- ( theme ) |
|
| 59 |
- #02cf .System/r DEO2 |
|
| 60 |
- #02ff .System/g DEO2 |
|
| 60 |
+ ( theme ) |
|
| 61 |
+ #02cf .System/r DEO2 |
|
| 62 |
+ #02ff .System/g DEO2 |
|
| 61 | 63 |
#024f .System/b DEO2 |
| 62 | 64 |
|
| 63 | 65 |
( vectors ) |
| ... | ... |
@@ -89,14 +91,10 @@ BRK |
| 89 | 91 |
( incr frame ) .world/frame LDZ INC [ DUP ] .world/frame STZ |
| 90 | 92 |
( reset count ) #0000 .world/count STZ2 |
| 91 | 93 |
|
| 92 |
- #03 AND #00 = #01 JCN [ BRK ] |
|
| 94 |
+ #03 AND #00 = #01 JCN [ BRK ] |
|
| 93 | 95 |
|
| 94 | 96 |
( clear buffer ) |
| 95 |
- BANK2 STH2k GET-SIZE ++ STH2r |
|
| 96 |
- &clear-loop |
|
| 97 |
- DUP2 #0000 SWP2 STA2 |
|
| 98 |
- INC2 INC2 GTH2k ,&clear-loop JCN |
|
| 99 |
- POP2 POP2 |
|
| 97 |
+ BANK2 LENGTH ;mclr JSR2 |
|
| 100 | 98 |
|
| 101 | 99 |
( run grid ) |
| 102 | 100 |
#00 HEIGHT |
| ... | ... |
@@ -116,12 +114,7 @@ BRK |
| 116 | 114 |
POP2 |
| 117 | 115 |
|
| 118 | 116 |
( move buffer ) |
| 119 |
- BANK2 DUP2 GET-SIZE ++ SWP2 |
|
| 120 |
- ©-loop |
|
| 121 |
- DUP2 LDA2k |
|
| 122 |
- SWP2 #2000 -- STA2 |
|
| 123 |
- INC2 INC2 GTH2k ,©-loop JCN |
|
| 124 |
- POP2 POP2 |
|
| 117 |
+ BANK2 BANK1 LENGTH ;mcpy JSR2 |
|
| 125 | 118 |
|
| 126 | 119 |
;draw-grid JSR2 |
| 127 | 120 |
|
| ... | ... |
@@ -150,7 +143,7 @@ RTN |
| 150 | 143 |
.world/count LDZ2 INC2 .world/count STZ2 |
| 151 | 144 |
( save in buffer ) |
| 152 | 145 |
STH2 |
| 153 |
- DUP2 POP 8MOD #01 SWP SFL |
|
| 146 |
+ DUP2 POP 8MOD #01 SWP SFL |
|
| 154 | 147 |
LDAkr STHr SWP ORA |
| 155 | 148 |
STH2r STA |
| 156 | 149 |
|
| ... | ... |
@@ -159,14 +152,14 @@ RTN |
| 159 | 152 |
@on-mouse ( -> ) |
| 160 | 153 |
|
| 161 | 154 |
( clear last cursor ) |
| 162 |
- ;cursor .Screen/addr DEO2 |
|
| 163 |
- .pointer/x LDZ2 .Screen/x DEO2 |
|
| 164 |
- .pointer/y LDZ2 .Screen/y DEO2 |
|
| 155 |
+ ;cursor .Screen/addr DEO2 |
|
| 156 |
+ .pointer/x LDZ2 .Screen/x DEO2 |
|
| 157 |
+ .pointer/y LDZ2 .Screen/y DEO2 |
|
| 165 | 158 |
#40 .Screen/sprite DEO |
| 166 | 159 |
|
| 167 | 160 |
( record pointer positions ) |
| 168 | 161 |
.Mouse/x DEI2 DUP2 .pointer/x STZ2 .Screen/x DEO2 |
| 169 |
- .Mouse/y DEI2 DUP2 .pointer/y STZ2 .Screen/y DEO2 |
|
| 162 |
+ .Mouse/y DEI2 DUP2 .pointer/y STZ2 .Screen/y DEO2 |
|
| 170 | 163 |
|
| 171 | 164 |
( colorize on state ) |
| 172 | 165 |
#42 [ .Mouse/state DEI #00 ! ] + .Screen/sprite DEO |
| ... | ... |
@@ -187,8 +180,6 @@ BRK |
| 187 | 180 |
|
| 188 | 181 |
@on-control ( -> ) |
| 189 | 182 |
|
| 190 |
- .Controller/key DEI #00 ! #01 JCN [ BRK ] |
|
| 191 |
- |
|
| 192 | 183 |
.Controller/key DEI #20 ! ,&no-toggle JCN |
| 193 | 184 |
;on-frame |
| 194 | 185 |
.Screen/vector DEI2 ;on-frame-paused == ,&swap JCN |
| ... | ... |
@@ -197,6 +188,11 @@ BRK |
| 197 | 188 |
.Screen/vector DEO2 |
| 198 | 189 |
&no-toggle |
| 199 | 190 |
|
| 191 |
+ .Controller/button DEI #08 ! ,&no-reset JCN |
|
| 192 |
+ BANK1 #1000 ;mclr JSR2 |
|
| 193 |
+ BANK2 #1000 ;mclr JSR2 |
|
| 194 |
+ &no-reset |
|
| 195 |
+ |
|
| 200 | 196 |
BRK |
| 201 | 197 |
|
| 202 | 198 |
@draw-grid ( -- ) |
| ... | ... |
@@ -210,10 +206,10 @@ BRK |
| 210 | 206 |
|
| 211 | 207 |
HEIGHT #00 |
| 212 | 208 |
&ver |
| 213 |
- #00 OVR 2** .anchor/y LDZ2 ++ .Screen/y DEO2 |
|
| 209 |
+ DUP TOS 2** .anchor/y LDZ2 ++ .Screen/y DEO2 |
|
| 214 | 210 |
WIDTH #00 |
| 215 | 211 |
&hor |
| 216 |
- #00 OVR 2** .anchor/x LDZ2 ++ .Screen/x DEO2 |
|
| 212 |
+ DUP TOS 2** .anchor/x LDZ2 ++ .Screen/x DEO2 |
|
| 217 | 213 |
GET-ITER ,get-cell JSR INC .Screen/pixel DEO |
| 218 | 214 |
INC GTHk ,&hor JCN |
| 219 | 215 |
POP2 |
| ... | ... |
@@ -232,7 +228,7 @@ RTN |
| 232 | 228 |
@set-cell ( x y -- ) |
| 233 | 229 |
|
| 234 | 230 |
DUP2 ,get-index JSR STH2 |
| 235 |
- POP 8MOD #01 SWP SFL |
|
| 231 |
+ POP 8MOD #01 SWP SFL |
|
| 236 | 232 |
LDAkr STHr SWP ORA |
| 237 | 233 |
STH2r STA |
| 238 | 234 |
|
| ... | ... |
@@ -249,12 +245,12 @@ RTN |
| 249 | 245 |
|
| 250 | 246 |
@get-cell ( x y -- cell ) |
| 251 | 247 |
|
| 252 |
- DUP2 ,get-index JSR LDA |
|
| 248 |
+ DUP2 ,get-index JSR LDA |
|
| 253 | 249 |
NIP SWP |
| 254 | 250 |
8MOD |
| 255 | 251 |
SFT 2MOD |
| 256 | 252 |
|
| 257 |
-RTN |
|
| 253 |
+RTN |
|
| 258 | 254 |
|
| 259 | 255 |
@get-neighbours ( x y -- neighbours ) |
| 260 | 256 |
|
| ... | ... |
@@ -272,21 +268,47 @@ RTN |
| 272 | 268 |
|
| 273 | 269 |
@draw-short ( short* color -- ) |
| 274 | 270 |
|
| 275 |
- ;draw-char/color STA |
|
| 276 |
- SWP ,draw-byte JSR |
|
| 271 |
+ STH |
|
| 272 |
+ SWP STHkr ,draw-byte JSR |
|
| 273 |
+ STHr |
|
| 277 | 274 |
|
| 278 |
-@draw-byte ( byte -- ) |
|
| 275 |
+@draw-byte ( byte color -- ) |
|
| 279 | 276 |
|
| 280 |
- DUP #04 SFT ,draw-char JSR |
|
| 281 |
- #0f AND |
|
| 277 |
+ STH |
|
| 278 |
+ DUP #04 SFT STHkr ,draw-hex JSR #0f AND |
|
| 279 |
+ STHr |
|
| 282 | 280 |
|
| 283 |
-@draw-char ( char -- ) |
|
| 281 |
+@draw-hex ( char color -- ) |
|
| 284 | 282 |
|
| 285 |
- TOS 8** ;font-hex ++ .Screen/addr DEO2 |
|
| 286 |
- [ LIT &color $1 ] .Screen/sprite DEO |
|
| 283 |
+ SWP TOS 8** ;font-hex ++ .Screen/addr DEO2 |
|
| 284 |
+ .Screen/sprite DEO |
|
| 287 | 285 |
|
| 288 | 286 |
RTN |
| 289 | 287 |
|
| 288 |
+@mclr ( addr* len* -- ) |
|
| 289 |
+ |
|
| 290 |
+ OVR2 ++ SWP2 |
|
| 291 |
+ &loop |
|
| 292 |
+ STH2k #00 STH2r STA |
|
| 293 |
+ INC2 GTH2k ,&loop JCN |
|
| 294 |
+ POP2 POP2 |
|
| 295 |
+ |
|
| 296 |
+JMP2r |
|
| 297 |
+ |
|
| 298 |
+@mcpy ( src* dst* len* -- ) |
|
| 299 |
+ |
|
| 300 |
+ SWP2 STH2 |
|
| 301 |
+ OVR2 ++ SWP2 |
|
| 302 |
+ &loop |
|
| 303 |
+ LDAk STH2kr STA INC2r |
|
| 304 |
+ INC2 GTH2k ,&loop JCN |
|
| 305 |
+ POP2 POP2 |
|
| 306 |
+ POP2r |
|
| 307 |
+ |
|
| 308 |
+JMP2r |
|
| 309 |
+ |
|
| 310 |
+( input ) |
|
| 311 |
+ |
|
| 290 | 312 |
@on-input ( -> ) |
| 291 | 313 |
,&main JSR |
| 292 | 314 |
BRK |
| ... | ... |
@@ -347,7 +369,7 @@ RTN |
| 347 | 369 |
;on-input .Console/vector DEO2 |
| 348 | 370 |
BRK |
| 349 | 371 |
|
| 350 |
-@cursor |
|
| 372 |
+@cursor |
|
| 351 | 373 |
80c0 e0f0 f8e0 1000 |
| 352 | 374 |
|
| 353 | 375 |
@font-hex |