... | ... |
@@ -31,8 +31,6 @@ |
31 | 31 |
.Screen/width DEI2 #0002 / #0008 - .cat/x POK2 |
32 | 32 |
.Screen/height DEI2 #0004 / #0003 * #0018 - .cat/y POK2 |
33 | 33 |
|
34 |
- ( place polycat ) |
|
35 |
- |
|
36 | 34 |
( vectors ) |
37 | 35 |
;on-mouse .Mouse/vector DEO2 |
38 | 36 |
;on-frame .Screen/vector DEO2 |
... | ... |
@@ -48,19 +46,19 @@ BRK |
48 | 46 |
|
49 | 47 |
.Mouse/x DEI2 .cat/x PEK2 > #20 MUL |
50 | 48 |
.Mouse/y DEI2 .cat/y PEK2 > #40 MUL |
51 |
- ADD #00 SWP ;draw-eye JSR2 |
|
49 |
+ ADD #00 SWP ;draw-eye JSR2 |
|
52 | 50 |
|
53 | 51 |
BRK |
54 | 52 |
|
55 | 53 |
@on-frame ( -> ) |
56 | 54 |
|
57 | 55 |
.cat/timer PEK #01 ADD [ DUP ] .cat/timer POK |
58 |
- DUP #00 NEQ ,&skip0 JNZ #0000 ;draw-tail JSR2 &skip0 |
|
59 |
- DUP #10 NEQ ,&skip1 JNZ #0001 ;draw-tail JSR2 &skip1 |
|
60 |
- DUP #20 NEQ ,&skip2 JNZ #0002 ;draw-tail JSR2 &skip2 |
|
61 |
- DUP #30 NEQ ,&skip3 JNZ #0003 ;draw-tail JSR2 &skip3 |
|
62 |
- DUP #40 NEQ ,&skip4 JNZ #0002 ;draw-tail JSR2 &skip4 |
|
63 |
- DUP #50 NEQ ,&skip5 JNZ #0001 ;draw-tail JSR2 &skip5 |
|
56 |
+ DUP #00 NEQ ,&skip0 JNZ #0000 ;draw-tail JSR2 &skip0 |
|
57 |
+ DUP #10 NEQ ,&skip1 JNZ #0001 ;draw-tail JSR2 &skip1 |
|
58 |
+ DUP #20 NEQ ,&skip2 JNZ #0002 ;draw-tail JSR2 &skip2 |
|
59 |
+ DUP #30 NEQ ,&skip3 JNZ #0003 ;draw-tail JSR2 &skip3 |
|
60 |
+ DUP #40 NEQ ,&skip4 JNZ #0002 ;draw-tail JSR2 &skip4 |
|
61 |
+ DUP #50 NEQ ,&skip5 JNZ #0001 ;draw-tail JSR2 &skip5 |
|
64 | 62 |
POP |
65 | 63 |
|
66 | 64 |
BRK |
... | ... |
@@ -69,42 +67,39 @@ BRK |
69 | 67 |
|
70 | 68 |
( ears ) |
71 | 69 |
.cat/y PEK2 .Screen/y DEO2 |
72 |
- |
|
73 |
- .cat/x PEK2 #0008 - .Screen/x DEO2 |
|
70 |
+ .cat/x PEK2 DUP2 STH2 #0008 - .Screen/x DEO2 |
|
74 | 71 |
;ears .Screen/addr DEO2 |
75 | 72 |
#41 .Screen/color DEO |
76 |
- .cat/x PEK2 .Screen/x DEO2 |
|
73 |
+ STH2r .Screen/x DEO2 |
|
77 | 74 |
;ears #0010 + .Screen/addr DEO2 |
78 | 75 |
#41 .Screen/color DEO |
79 | 76 |
|
80 |
- #0000 ;draw-eye JSR2 |
|
81 |
- #0000 ;draw-tail JSR2 |
|
77 |
+ #0000 ,draw-eye JSR |
|
78 |
+ #0000 ,draw-tail JSR |
|
82 | 79 |
|
83 | 80 |
RTN |
84 | 81 |
|
85 | 82 |
@draw-eye ( quad* -- ) |
86 | 83 |
|
87 | 84 |
.cat/y PEK2 #0008 + .Screen/y DEO2 |
88 |
- .cat/x PEK2 #0008 - .Screen/x DEO2 |
|
89 |
- |
|
85 |
+ .cat/x PEK2 DUP2 STH2 #0008 - .Screen/x DEO2 |
|
90 | 86 |
DUP2 ;eye + .Screen/addr DEO2 |
91 |
- #41 .Screen/color DEO |
|
92 |
- .cat/x PEK2 .Screen/x DEO2 |
|
87 |
+ ( draw ) #41 .Screen/color DEO |
|
88 |
+ STH2r .Screen/x DEO2 |
|
93 | 89 |
;eye #0010 + + .Screen/addr DEO2 |
94 |
- #41 .Screen/color DEO |
|
90 |
+ ( draw ) #41 .Screen/color DEO |
|
95 | 91 |
|
96 | 92 |
RTN |
97 | 93 |
|
98 | 94 |
@draw-tail ( frame* -- ) |
99 | 95 |
|
100 | 96 |
.cat/y PEK2 #0010 + .Screen/y DEO2 |
101 |
- |
|
102 |
- .cat/x PEK2 #0008 - .Screen/x DEO2 |
|
97 |
+ .cat/x PEK2 DUP2 STH2 #0008 - .Screen/x DEO2 |
|
103 | 98 |
;body .Screen/addr DEO2 |
104 |
- #41 .Screen/color DEO |
|
105 |
- .cat/x PEK2 .Screen/x DEO2 |
|
99 |
+ ( draw ) #41 .Screen/color DEO |
|
100 |
+ STH2r .Screen/x DEO2 |
|
106 | 101 |
#0010 * ;body #0010 + + .Screen/addr DEO2 |
107 |
- #41 .Screen/color DEO |
|
102 |
+ ( draw ) #41 .Screen/color DEO |
|
108 | 103 |
|
109 | 104 |
RTN |
110 | 105 |
|
... | ... |
@@ -115,13 +110,16 @@ RTN |
115 | 110 |
.pointer/x PEK2 .Screen/x DEO2 |
116 | 111 |
.pointer/y PEK2 .Screen/y DEO2 |
117 | 112 |
#30 .Screen/color DEO |
113 |
+ |
|
118 | 114 |
( record pointer positions ) |
119 | 115 |
.Mouse/x DEI2 .pointer/x POK2 |
120 | 116 |
.Mouse/y DEI2 .pointer/y POK2 |
117 |
+ |
|
121 | 118 |
( draw new cursor ) |
122 | 119 |
;cursor .Screen/addr DEO2 |
123 | 120 |
.pointer/x PEK2 .Screen/x DEO2 |
124 | 121 |
.pointer/y PEK2 .Screen/y DEO2 |
122 |
+ |
|
125 | 123 |
( colorize on state ) |
126 | 124 |
#31 [ .Mouse/state DEI #00 NEQ ] ADD .Screen/color DEO |
127 | 125 |
|
... | ... |
@@ -135,10 +133,10 @@ RTN |
135 | 133 |
|
136 | 134 |
#00 #10 |
137 | 135 |
&loop |
138 |
- #21 .Screen/color DEO |
|
139 |
- .Screen/addr DEI2 #0008 + .Screen/addr DEO2 |
|
140 |
- .Screen/x DEI2 #0008 + .Screen/x DEO2 |
|
141 |
- SWP #01 ADD SWP |
|
136 |
+ ( draw ) #21 .Screen/color DEO |
|
137 |
+ ( sety ) .Screen/addr DEI2 #0008 + .Screen/addr DEO2 |
|
138 |
+ ( setx ) .Screen/x DEI2 #0008 + .Screen/x DEO2 |
|
139 |
+ ( incr ) SWP #01 ADD SWP |
|
142 | 140 |
DUP2 LTH ,&loop JNZ |
143 | 141 |
POP2 |
144 | 142 |
|
... | ... |
@@ -172,5 +170,5 @@ RTN |
172 | 170 |
e0e0 e0e0 e080 8000 f2f9 f9fe b884 8400 ] |
173 | 171 |
|
174 | 172 |
@ground [ |
175 |
- bf15 0210 0200 0200 ff55 aa54 a900 2000 |
|
176 |
- fb55 aa45 2200 0400 ba40 a040 8880 0080 ] |
|
177 | 173 |
\ No newline at end of file |
174 |
+ bf00 5c02 0202 020c ef10 6f90 8080 8074 |
|
175 |
+ ff00 fe01 0100 0116 fd00 3c40 4040 4028 ] |