| ... | ... |
@@ -17,7 +17,7 @@ controller_down(Uxn *u, Uint8 *d, Uint8 mask) |
| 17 | 17 |
{
|
| 18 | 18 |
if(mask) {
|
| 19 | 19 |
d[2] |= mask; |
| 20 |
- uxn_eval(u, GETVEC(d)); |
|
| 20 |
+ uxn_eval(u, PEEK16(d)); |
|
| 21 | 21 |
} |
| 22 | 22 |
} |
| 23 | 23 |
|
| ... | ... |
@@ -26,7 +26,7 @@ controller_up(Uxn *u, Uint8 *d, Uint8 mask) |
| 26 | 26 |
{
|
| 27 | 27 |
if(mask) {
|
| 28 | 28 |
d[2] &= (~mask); |
| 29 |
- uxn_eval(u, GETVEC(d)); |
|
| 29 |
+ uxn_eval(u, PEEK16(d)); |
|
| 30 | 30 |
} |
| 31 | 31 |
} |
| 32 | 32 |
|
| ... | ... |
@@ -35,7 +35,7 @@ controller_key(Uxn *u, Uint8 *d, Uint8 key) |
| 35 | 35 |
{
|
| 36 | 36 |
if(key) {
|
| 37 | 37 |
d[3] = key; |
| 38 |
- uxn_eval(u, GETVEC(d)); |
|
| 38 |
+ uxn_eval(u, PEEK16(d)); |
|
| 39 | 39 |
d[3] = 0x00; |
| 40 | 40 |
} |
| 41 | 41 |
} |
| ... | ... |
@@ -16,14 +16,14 @@ void |
| 16 | 16 |
mouse_down(Uxn *u, Uint8 *d, Uint8 mask) |
| 17 | 17 |
{
|
| 18 | 18 |
d[6] |= mask; |
| 19 |
- uxn_eval(u, GETVEC(d)); |
|
| 19 |
+ uxn_eval(u, PEEK16(d)); |
|
| 20 | 20 |
} |
| 21 | 21 |
|
| 22 | 22 |
void |
| 23 | 23 |
mouse_up(Uxn *u, Uint8 *d, Uint8 mask) |
| 24 | 24 |
{
|
| 25 | 25 |
d[6] &= (~mask); |
| 26 |
- uxn_eval(u, GETVEC(d)); |
|
| 26 |
+ uxn_eval(u, PEEK16(d)); |
|
| 27 | 27 |
} |
| 28 | 28 |
|
| 29 | 29 |
void |
| ... | ... |
@@ -31,7 +31,7 @@ mouse_pos(Uxn *u, Uint8 *d, Uint16 x, Uint16 y) |
| 31 | 31 |
{
|
| 32 | 32 |
POKDEV(0x2, x); |
| 33 | 33 |
POKDEV(0x4, y); |
| 34 |
- uxn_eval(u, GETVEC(d)); |
|
| 34 |
+ uxn_eval(u, PEEK16(d)); |
|
| 35 | 35 |
} |
| 36 | 36 |
|
| 37 | 37 |
void |
| ... | ... |
@@ -39,7 +39,7 @@ mouse_scroll(Uxn *u, Uint8 *d, Uint16 x, Uint16 y) |
| 39 | 39 |
{
|
| 40 | 40 |
POKDEV(0xa, x); |
| 41 | 41 |
POKDEV(0xc, -y); |
| 42 |
- uxn_eval(u, GETVEC(d)); |
|
| 42 |
+ uxn_eval(u, PEEK16(d)); |
|
| 43 | 43 |
POKDEV(0xa, 0); |
| 44 | 44 |
POKDEV(0xc, 0); |
| 45 | 45 |
} |
| ... | ... |
@@ -16,7 +16,6 @@ WITH REGARD TO THIS SOFTWARE. |
| 16 | 16 |
#define POKE16(d, v) { (d)[0] = (v) >> 8; (d)[1] = (v); }
|
| 17 | 17 |
#define PEEK16(d) ((d)[0] << 8 | (d)[1]) |
| 18 | 18 |
|
| 19 |
-#define GETVEC(d) ((d)[0] << 8 | (d)[1]) |
|
| 20 | 19 |
#define POKDEV(x, y) { d[(x)] = (y) >> 8; d[(x) + 1] = (y); }
|
| 21 | 20 |
#define PEKDEV(o, x) { (o) = (d[(x)] << 8) + d[(x) + 1]; }
|
| 22 | 21 |
|
| ... | ... |
@@ -67,7 +67,7 @@ console_input(Uxn *u, char c) |
| 67 | 67 |
{
|
| 68 | 68 |
Uint8 *d = &u->dev[0x10]; |
| 69 | 69 |
d[0x02] = c; |
| 70 |
- return uxn_eval(u, GETVEC(d)); |
|
| 70 |
+ return uxn_eval(u, PEEK16(d)); |
|
| 71 | 71 |
} |
| 72 | 72 |
|
| 73 | 73 |
static void |
| ... | ... |
@@ -388,7 +388,7 @@ handle_events(Uxn *u) |
| 388 | 388 |
} |
| 389 | 389 |
/* Audio */ |
| 390 | 390 |
else if(event.type >= audio0_event && event.type < audio0_event + POLYPHONY) {
|
| 391 |
- uxn_eval(u, GETVEC(&u->dev[0x30 + 0x10 * (event.type - audio0_event)])); |
|
| 391 |
+ uxn_eval(u, PEEK16(&u->dev[0x30 + 0x10 * (event.type - audio0_event)])); |
|
| 392 | 392 |
} |
| 393 | 393 |
/* Mouse */ |
| 394 | 394 |
else if(event.type == SDL_MOUSEMOTION) |
| ... | ... |
@@ -445,7 +445,7 @@ run(Uxn *u) |
| 445 | 445 |
exec_deadline = now + deadline_interval; |
| 446 | 446 |
if(!handle_events(u)) |
| 447 | 447 |
return 0; |
| 448 |
- uxn_eval(u, GETVEC(&u->dev[0x20])); |
|
| 448 |
+ uxn_eval(u, PEEK16(&u->dev[0x20])); |
|
| 449 | 449 |
if(uxn_screen.fg.changed || uxn_screen.bg.changed) |
| 450 | 450 |
redraw(); |
| 451 | 451 |
now = SDL_GetPerformanceCounter(); |