... | ... |
@@ -17,7 +17,7 @@ controller_down(Uxn *u, Uint8 *d, Uint8 mask) |
17 | 17 |
{ |
18 | 18 |
if(mask) { |
19 | 19 |
d[2] |= mask; |
20 |
- uxn_eval(u, GETVEC(d)); |
|
20 |
+ uxn_eval(u, PEEK16(d)); |
|
21 | 21 |
} |
22 | 22 |
} |
23 | 23 |
|
... | ... |
@@ -26,7 +26,7 @@ controller_up(Uxn *u, Uint8 *d, Uint8 mask) |
26 | 26 |
{ |
27 | 27 |
if(mask) { |
28 | 28 |
d[2] &= (~mask); |
29 |
- uxn_eval(u, GETVEC(d)); |
|
29 |
+ uxn_eval(u, PEEK16(d)); |
|
30 | 30 |
} |
31 | 31 |
} |
32 | 32 |
|
... | ... |
@@ -35,7 +35,7 @@ controller_key(Uxn *u, Uint8 *d, Uint8 key) |
35 | 35 |
{ |
36 | 36 |
if(key) { |
37 | 37 |
d[3] = key; |
38 |
- uxn_eval(u, GETVEC(d)); |
|
38 |
+ uxn_eval(u, PEEK16(d)); |
|
39 | 39 |
d[3] = 0x00; |
40 | 40 |
} |
41 | 41 |
} |
... | ... |
@@ -16,14 +16,14 @@ void |
16 | 16 |
mouse_down(Uxn *u, Uint8 *d, Uint8 mask) |
17 | 17 |
{ |
18 | 18 |
d[6] |= mask; |
19 |
- uxn_eval(u, GETVEC(d)); |
|
19 |
+ uxn_eval(u, PEEK16(d)); |
|
20 | 20 |
} |
21 | 21 |
|
22 | 22 |
void |
23 | 23 |
mouse_up(Uxn *u, Uint8 *d, Uint8 mask) |
24 | 24 |
{ |
25 | 25 |
d[6] &= (~mask); |
26 |
- uxn_eval(u, GETVEC(d)); |
|
26 |
+ uxn_eval(u, PEEK16(d)); |
|
27 | 27 |
} |
28 | 28 |
|
29 | 29 |
void |
... | ... |
@@ -31,7 +31,7 @@ mouse_pos(Uxn *u, Uint8 *d, Uint16 x, Uint16 y) |
31 | 31 |
{ |
32 | 32 |
POKDEV(0x2, x); |
33 | 33 |
POKDEV(0x4, y); |
34 |
- uxn_eval(u, GETVEC(d)); |
|
34 |
+ uxn_eval(u, PEEK16(d)); |
|
35 | 35 |
} |
36 | 36 |
|
37 | 37 |
void |
... | ... |
@@ -39,7 +39,7 @@ mouse_scroll(Uxn *u, Uint8 *d, Uint16 x, Uint16 y) |
39 | 39 |
{ |
40 | 40 |
POKDEV(0xa, x); |
41 | 41 |
POKDEV(0xc, -y); |
42 |
- uxn_eval(u, GETVEC(d)); |
|
42 |
+ uxn_eval(u, PEEK16(d)); |
|
43 | 43 |
POKDEV(0xa, 0); |
44 | 44 |
POKDEV(0xc, 0); |
45 | 45 |
} |
... | ... |
@@ -16,7 +16,6 @@ WITH REGARD TO THIS SOFTWARE. |
16 | 16 |
#define POKE16(d, v) { (d)[0] = (v) >> 8; (d)[1] = (v); } |
17 | 17 |
#define PEEK16(d) ((d)[0] << 8 | (d)[1]) |
18 | 18 |
|
19 |
-#define GETVEC(d) ((d)[0] << 8 | (d)[1]) |
|
20 | 19 |
#define POKDEV(x, y) { d[(x)] = (y) >> 8; d[(x) + 1] = (y); } |
21 | 20 |
#define PEKDEV(o, x) { (o) = (d[(x)] << 8) + d[(x) + 1]; } |
22 | 21 |
|
... | ... |
@@ -67,7 +67,7 @@ console_input(Uxn *u, char c) |
67 | 67 |
{ |
68 | 68 |
Uint8 *d = &u->dev[0x10]; |
69 | 69 |
d[0x02] = c; |
70 |
- return uxn_eval(u, GETVEC(d)); |
|
70 |
+ return uxn_eval(u, PEEK16(d)); |
|
71 | 71 |
} |
72 | 72 |
|
73 | 73 |
static void |
... | ... |
@@ -388,7 +388,7 @@ handle_events(Uxn *u) |
388 | 388 |
} |
389 | 389 |
/* Audio */ |
390 | 390 |
else if(event.type >= audio0_event && event.type < audio0_event + POLYPHONY) { |
391 |
- uxn_eval(u, GETVEC(&u->dev[0x30 + 0x10 * (event.type - audio0_event)])); |
|
391 |
+ uxn_eval(u, PEEK16(&u->dev[0x30 + 0x10 * (event.type - audio0_event)])); |
|
392 | 392 |
} |
393 | 393 |
/* Mouse */ |
394 | 394 |
else if(event.type == SDL_MOUSEMOTION) |
... | ... |
@@ -445,7 +445,7 @@ run(Uxn *u) |
445 | 445 |
exec_deadline = now + deadline_interval; |
446 | 446 |
if(!handle_events(u)) |
447 | 447 |
return 0; |
448 |
- uxn_eval(u, GETVEC(&u->dev[0x20])); |
|
448 |
+ uxn_eval(u, PEEK16(&u->dev[0x20])); |
|
449 | 449 |
if(uxn_screen.fg.changed || uxn_screen.bg.changed) |
450 | 450 |
redraw(); |
451 | 451 |
now = SDL_GetPerformanceCounter(); |