... | ... |
@@ -10,7 +10,7 @@ |
10 | 10 |
|0130 ;Audio { wave 2 envelope 2 pad 4 volume 1 pitch 1 play 1 value 2 delay 2 finish 1 } |
11 | 11 |
|0140 ;Controller { vector 2 button 1 key 1 } |
12 | 12 |
|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 } |
13 |
-|0170 ;File { vector 2 result 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |
|
13 |
+|0170 ;File { vector 2 success 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |
|
14 | 14 |
|01a0 ;DateTime { year 2 month 1 day 1 hour 1 minute 1 second 1 dotw 1 doty 2 isdst 1 refresh 1 } |
15 | 15 |
|
16 | 16 |
|0200 |
... | ... |
@@ -32,7 +32,7 @@ |
32 | 32 |
|0130 ;Audio { wave 2 envelope 2 pad 4 volume 1 pitch 1 play 1 value 2 delay 2 finish 1 } |
33 | 33 |
|0140 ;Controller { vector 2 button 1 key 1 } |
34 | 34 |
|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 } |
35 |
-|0170 ;File { vector 2 result 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |
|
35 |
+|0170 ;File { vector 2 success 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |
|
36 | 36 |
|
37 | 37 |
( vectors ) |
38 | 38 |
|
... | ... |
@@ -17,7 +17,7 @@ |
17 | 17 |
|0110 ;Console { vector 2 pad 6 char 1 byte 1 short 2 string 2 } |
18 | 18 |
|0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 } |
19 | 19 |
|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 } |
20 |
-|0170 ;File { vector 2 result 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |
|
20 |
+|0170 ;File { vector 2 success 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |
|
21 | 21 |
|
22 | 22 |
( program ) |
23 | 23 |
|
... | ... |
@@ -10,7 +10,7 @@ |
10 | 10 |
|0100 ;System { vector 2 pad 6 r 2 g 2 b 2 } |
11 | 11 |
|0110 ;Console { vector 2 pad 6 char 1 byte 1 short 2 string 2 } |
12 | 12 |
|0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 } |
13 |
-|0170 ;File { vector 2 result 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |
|
13 |
+|0170 ;File { vector 2 success 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |
|
14 | 14 |
|
15 | 15 |
( program ) |
16 | 16 |
|
... | ... |
@@ -8,7 +8,7 @@ |
8 | 8 |
|0130 ;Audio { wave 2 envelope 2 pad 4 volume 1 pitch 1 play 1 value 2 delay 2 finish 1 } |
9 | 9 |
|0140 ;Controller { vector 2 button 1 key 1 } |
10 | 10 |
|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 } |
11 |
-|0170 ;File { vector 2 result 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |
|
11 |
+|0170 ;File { vector 2 success 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |
|
12 | 12 |
|01a0 ;DateTime { year 2 month 1 day 1 hour 1 minute 1 second 1 dotw 1 doty 2 isdst 1 refresh 1 } |
13 | 13 |
|
14 | 14 |
|0200 |
... | ... |
@@ -13,7 +13,7 @@ |
13 | 13 |
|0130 ;Audio { wave 2 envelope 2 pad 4 volume 1 pitch 1 play 1 value 2 delay 2 finish 1 } |
14 | 14 |
|0140 ;Controller { vector 2 button 1 key 1 } |
15 | 15 |
|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 } |
16 |
-|0170 ;File { vector 2 result 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |
|
16 |
+|0170 ;File { vector 2 success 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |
|
17 | 17 |
|01a0 ;DateTime { year 2 month 1 day 1 hour 1 minute 1 second 1 dotw 1 doty 2 isdst 1 refresh 1 } |
18 | 18 |
|
19 | 19 |
( vectors ) |
... | ... |
@@ -838,9 +838,9 @@ |
838 | 838 |
@l-File-load .l-File-length .l-File-name [ load 00 ] [ 02 ] .File.load |
839 | 839 |
@l-File-name [ 0000 ] [ 0000 ] [ name 00 ] [ 02 ] .File.name |
840 | 840 |
@l-File-root |
841 |
-@l-File-offset .l-File-load .l-File-save [ offset 00 ] [ 02 ] .File.offset |
|
842 |
-@l-File-result [ 0000 ] [ 0000 ] [ result 00 ] [ 02 ] .File.result |
|
843 |
-@l-File-save .l-File-result .l-File-vector [ save 00 ] [ 02 ] .File.save |
|
841 |
+@l-File-offset .l-File-load .l-File-success [ offset 00 ] [ 02 ] .File.offset |
|
842 |
+@l-File-save [ 0000 ] [ 0000 ] [ save 00 ] [ 02 ] .File.save |
|
843 |
+@l-File-success .l-File-save .l-File-vector [ success 00 ] [ 02 ] .File.success |
|
844 | 844 |
@l-File-vector [ 0000 ] [ 0000 ] [ vector 00 ] [ 02 ] .File.vector |
845 | 845 |
@l-Mouse .l-File .l-Screen [ Mouse 00 ] [ 80 ] .Mouse .l-Mouse-root |
846 | 846 |
@l-Mouse-chord [ 0000 ] .l-Mouse-state [ chord 00 ] [ 01 ] .Mouse.chord |
... | ... |
@@ -47,7 +47,7 @@ |
47 | 47 |
|0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 } |
48 | 48 |
|0140 ;Controller { vector 2 button 1 key 1 } |
49 | 49 |
|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 } |
50 |
-|0170 ;File { vector 2 result 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |
|
50 |
+|0170 ;File { vector 2 success 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |
|
51 | 51 |
|
52 | 52 |
( program ) |
53 | 53 |
|
... | ... |
@@ -61,7 +61,7 @@ |
61 | 61 |
|0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 } |
62 | 62 |
|0140 ;Controller { vector 2 button 1 key 1 } |
63 | 63 |
|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 } |
64 |
-|0170 ;File { vector 2 result 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |
|
64 |
+|0170 ;File { vector 2 success 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |
|
65 | 65 |
|
66 | 66 |
( program ) |
67 | 67 |
|
... | ... |
@@ -55,7 +55,7 @@ |
55 | 55 |
|0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 } |
56 | 56 |
|0140 ;Controller { vector 2 button 1 key 1 } |
57 | 57 |
|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 } |
58 |
-|0170 ;File { vector 2 result 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |
|
58 |
+|0170 ;File { vector 2 success 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |
|
59 | 59 |
|
60 | 60 |
( program ) |
61 | 61 |
|