| ... | ... |
@@ -24,6 +24,16 @@ console_input(Uxn *u, char c, int type) |
| 24 | 24 |
return uxn_eval(u, PEEK2(d)); |
| 25 | 25 |
} |
| 26 | 26 |
|
| 27 |
+void |
|
| 28 |
+console_listen(Uxn *u, int i, int argc, char **argv) |
|
| 29 |
+{
|
|
| 30 |
+ for(; i < argc; i++) {
|
|
| 31 |
+ char *p = argv[i]; |
|
| 32 |
+ while(*p) console_input(u, *p++, CONSOLE_ARG); |
|
| 33 |
+ console_input(u, '\n', i == argc - 1 ? CONSOLE_END : CONSOLE_EOA); |
|
| 34 |
+ } |
|
| 35 |
+} |
|
| 36 |
+ |
|
| 27 | 37 |
void |
| 28 | 38 |
console_deo(Uint8 *d, Uint8 port) |
| 29 | 39 |
{
|
| ... | ... |
@@ -62,11 +62,7 @@ main(int argc, char **argv) |
| 62 | 62 |
/* Game Loop */ |
| 63 | 63 |
u.dev[0x17] = argc - i; |
| 64 | 64 |
if(uxn_eval(&u, PAGE_PROGRAM)) {
|
| 65 |
- for(; i < argc; i++) {
|
|
| 66 |
- char *p = argv[i]; |
|
| 67 |
- while(*p) console_input(&u, *p++, CONSOLE_ARG); |
|
| 68 |
- console_input(&u, '\n', i == argc - 1 ? CONSOLE_END : CONSOLE_EOA); |
|
| 69 |
- } |
|
| 65 |
+ console_listen(&u, i, argc, argv); |
|
| 70 | 66 |
while(!u.dev[0x0f]) {
|
| 71 | 67 |
int c = fgetc(stdin); |
| 72 | 68 |
if(c == EOF) break; |
| ... | ... |
@@ -549,11 +549,7 @@ main(int argc, char **argv) |
| 549 | 549 |
if(!emu_start(&u, rom_path)) |
| 550 | 550 |
return system_error("Start", "Failed");
|
| 551 | 551 |
/* read arguments */ |
| 552 |
- for(; i < argc; i++) {
|
|
| 553 |
- char *p = argv[i]; |
|
| 554 |
- while(*p) console_input(&u, *p++, CONSOLE_ARG); |
|
| 555 |
- console_input(&u, '\n', i == argc - 1 ? CONSOLE_END : CONSOLE_EOA); |
|
| 556 |
- } |
|
| 552 |
+ console_listen(&u, i, argc, argv); |
|
| 557 | 553 |
/* start rom */ |
| 558 | 554 |
run(&u, rom_path); |
| 559 | 555 |
/* finished */ |