| ... | ... |
@@ -1,10 +1,11 @@ |
| 1 | 1 |
( GUI Shapes ) |
| 2 | 2 |
|
| 3 | 3 |
%RTN { JMP2r }
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| 4 |
-%-- { #0001 SUB2 }
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|
| 5 | 4 |
%8++ { #0008 ADD2 }
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| 6 | 5 |
%2** { #10 SFT2 }
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| 7 | 6 |
%4** { #20 SFT2 }
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| 7 |
+%2// { #01 SFT2 }
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|
| 8 |
+%4// { #02 SFT2 }
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|
| 8 | 9 |
%ABS2 { DUP2 #0f SFT2 EQU #05 JCN #0000 SWP2 SUB2 }
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| 9 | 10 |
%LTS2 { #8000 ADD2 SWP2 #8000 ADD2 GTH2 }
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| 10 | 11 |
%GTS2 { #8000 ADD2 SWP2 #8000 ADD2 LTH2 }
|
| ... | ... |
@@ -13,6 +14,8 @@ |
| 13 | 14 |
STH2 STH2 OVR2 STH2r ADD2 OVR2 STH2r ADD2 |
| 14 | 15 |
} ( x y w h -- x1 y1 x2 y2 ) |
| 15 | 16 |
|
| 17 |
+%WIDTH { #0100 } %HEIGHT { #00a0 }
|
|
| 18 |
+ |
|
| 16 | 19 |
( devices ) |
| 17 | 20 |
|
| 18 | 21 |
|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ] |
| ... | ... |
@@ -34,24 +37,37 @@ |
| 34 | 37 |
|0100 |
| 35 | 38 |
|
| 36 | 39 |
( theme ) |
| 37 |
- #f03f .System/r DEO2 |
|
| 40 |
+ #f0ff .System/r DEO2 |
|
| 38 | 41 |
#f03c .System/g DEO2 |
| 39 | 42 |
#f03f .System/b DEO2 |
| 40 | 43 |
|
| 41 | 44 |
( background ) ;checker_icn #03 ;cover-pattern JSR2 |
| 42 | 45 |
|
| 43 |
- #0010 #0030 #0020 #0020 SIZE-TO-RECT #01 ;line-slow JSR2 |
|
| 44 |
- #0070 #0040 #0010 #01 ;draw-circle JSR2 |
|
| 45 |
- #0038 #0030 #0020 #0020 SIZE-TO-RECT #01 ;line-rect JSR2 |
|
| 46 |
- #0038 #0058 #0020 #0020 SIZE-TO-RECT #01 ;fill-rect JSR2 |
|
| 47 |
- #0010 #0030 #0068 #01 ;line-hor JSR2 |
|
| 48 |
- #0020 #0058 #0078 #01 ;line-ver JSR2 |
|
| 46 |
+ .Screen/width DEI2 2// WIDTH 2// SUB2 #0008 ADD2 |
|
| 47 |
+ .Screen/height DEI2 2// HEIGHT 2// SUB2 #0008 ADD2 |
|
| 48 |
+ WIDTH HEIGHT |
|
| 49 |
+ SIZE-TO-RECT #02 ;fill-rect JSR2 |
|
| 50 |
+ |
|
| 51 |
+ .Screen/width DEI2 2// WIDTH 2// SUB2 |
|
| 52 |
+ .Screen/height DEI2 2// HEIGHT 2// SUB2 |
|
| 53 |
+ WIDTH HEIGHT |
|
| 54 |
+ SIZE-TO-RECT #01 ;fill-rect JSR2 |
|
| 55 |
+ |
|
| 56 |
+ .Screen/width DEI2 2// WIDTH 2// SUB2 #0008 ADD2 |
|
| 57 |
+ .Screen/height DEI2 2// HEIGHT 2// SUB2 #0008 ADD2 |
|
| 58 |
+ WIDTH #0010 SUB2 HEIGHT #0010 SUB2 |
|
| 59 |
+ SIZE-TO-RECT #03 ;line-rect JSR2 |
|
| 60 |
+ |
|
| 61 |
+ .Screen/width DEI2 2// .Screen/height DEI2 2// WIDTH 4// #02 ;draw-circle JSR2 |
|
| 62 |
+ |
|
| 63 |
+ #0010 #0030 #0068 #02 ;line-hor JSR2 |
|
| 64 |
+ #0020 #0058 #0078 #02 ;line-ver JSR2 |
|
| 49 | 65 |
|
| 50 | 66 |
BRK |
| 51 | 67 |
|
| 52 | 68 |
@line-slow ( x1 y1 x2 y2 color -- ) |
| 53 | 69 |
|
| 54 |
- ( load ) .color STZ -- .line/y0 STZ2 -- .line/x0 STZ2 .line/y STZ2 .line/x STZ2 |
|
| 70 |
+ ( load ) .color STZ #0001 SUB2 .line/y0 STZ2 #0001 SUB2 .line/x0 STZ2 .line/y STZ2 .line/x STZ2 |
|
| 55 | 71 |
.line/x0 LDZ2 .line/x LDZ2 SUB2 ABS2 .line/dx STZ2 |
| 56 | 72 |
.line/y0 LDZ2 .line/y LDZ2 SUB2 ABS2 #0000 SWP2 SUB2 .line/dy STZ2 |
| 57 | 73 |
#ffff #00 .line/x LDZ2 .line/x0 LDZ2 LTS2 2** ADD2 .line/sx STZ2 |
| ... | ... |
@@ -77,27 +93,28 @@ RTN |
| 77 | 93 |
|
| 78 | 94 |
@line-rect ( x1* y1* x2* y2* color -- ) |
| 79 | 95 |
|
| 80 |
- ( load ) .color STZ |
|
| 81 |
- STH2k .rect/y2 STZ2 .rect/x2 STZ2 |
|
| 82 |
- STH2k .rect/y1 STZ2 .rect/x1 STZ2 |
|
| 96 |
+ ( load ) STH |
|
| 97 |
+ STH2k ,&y2 STR2 ,&x2 STR2 |
|
| 98 |
+ STH2k ,&y1 STR2 ,&x1 STR2 |
|
| 83 | 99 |
STH2r STH2r SWP2 |
| 84 | 100 |
&ver |
| 85 | 101 |
( save ) DUP2 .Screen/y DEO2 |
| 86 |
- ( draw ) .rect/x1 LDZ2 .Screen/x DEO2 .color LDZ DUP .Screen/pixel DEO |
|
| 87 |
- ( draw ) .rect/x2 LDZ2 .Screen/x DEO2 .Screen/pixel DEO |
|
| 102 |
+ ( draw ) ,&x1 LDR2 .Screen/x DEO2 STHkr .Screen/pixel DEO |
|
| 103 |
+ ( draw ) ,&x2 LDR2 .Screen/x DEO2 STHkr .Screen/pixel DEO |
|
| 88 | 104 |
( incr ) INC2 |
| 89 | 105 |
OVR2 OVR2 GTS2 ,&ver JCN |
| 90 | 106 |
POP2 POP2 |
| 91 |
- .rect/x1 LDZ2 .rect/x2 LDZ2 SWP2 |
|
| 107 |
+ ,&x1 LDR2 ,&x2 LDR2 SWP2 |
|
| 92 | 108 |
&hor |
| 93 | 109 |
( save ) DUP2 .Screen/x DEO2 |
| 94 |
- ( draw ) .rect/y1 LDZ2 .Screen/y DEO2 .color LDZ DUP .Screen/pixel DEO |
|
| 95 |
- ( draw ) .rect/y2 LDZ2 .Screen/y DEO2 .Screen/pixel DEO |
|
| 110 |
+ ( draw ) ,&y1 LDR2 .Screen/y DEO2 STHkr .Screen/pixel DEO |
|
| 111 |
+ ( draw ) ,&y2 LDR2 .Screen/y DEO2 STHkr .Screen/pixel DEO |
|
| 96 | 112 |
( incr ) INC2 |
| 97 | 113 |
OVR2 INC2 OVR2 GTS2 ,&hor JCN |
| 98 |
- POP2 POP2 |
|
| 114 |
+ POP2 POP2 POPr |
|
| 99 | 115 |
|
| 100 | 116 |
RTN |
| 117 |
+ &x1 $2 &y1 $2 &x2 $2 &y2 $2 |
|
| 101 | 118 |
|
| 102 | 119 |
@fill-rect ( x1* y1* x2* y2* color -- ) |
| 103 | 120 |
|
| ... | ... |
@@ -128,14 +145,14 @@ RTN |
| 128 | 145 |
&loop |
| 129 | 146 |
( incr ) .circle/x LDZ2 INC2 .circle/x STZ2 |
| 130 | 147 |
.circle/d LDZ2 #0001 LTS2 ,&else JCN |
| 131 |
- ( decr ) .circle/y LDZ2 -- .circle/y STZ2 |
|
| 148 |
+ ( decr ) .circle/y LDZ2 #0001 SUB2 .circle/y STZ2 |
|
| 132 | 149 |
.circle/x LDZ2 .circle/y LDZ2 SUB2 4** .circle/d LDZ2 ADD2 .circle/d STZ2 |
| 133 | 150 |
;&end JMP2 |
| 134 | 151 |
&else |
| 135 | 152 |
.circle/x LDZ2 4** .circle/d LDZ2 ADD2 .circle/d STZ2 |
| 136 | 153 |
&end |
| 137 | 154 |
( draw ) ;&seg JSR2 |
| 138 |
- .circle/y LDZ2 .circle/x LDZ2 -- GTS2 ,&loop JCN |
|
| 155 |
+ .circle/y LDZ2 .circle/x LDZ2 #0001 SUB2 GTS2 ,&loop JCN |
|
| 139 | 156 |
RTN |
| 140 | 157 |
&seg |
| 141 | 158 |
.circle/xc LDZ2 .circle/x LDZ2 ADD2 .Screen/x DEO2 .circle/yc LDZ2 .circle/y LDZ2 ADD2 .Screen/y DEO2 .color LDZ .Screen/pixel DEO |