Browse code

Started porting the screen device to memory

neauoire authored on 26/02/2021 22:36:48
Showing 7 changed files
... ...
@@ -20,5 +20,5 @@ cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werr
20 20
 # cc uxn.c emulator.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -L/usr/local/lib -lSDL2 -o bin/emulator
21 21
 
22 22
 # run
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-./bin/assembler examples/gui.hover.usm bin/boot.rom
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+./bin/assembler examples/gui.shapes.usm bin/boot.rom
24 24
 ./bin/emulator bin/boot.rom
... ...
@@ -324,6 +324,40 @@ doctrl(SDL_Event *event, int z)
324 324
 
325 325
 #pragma mark - Devices
326 326
 
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+Uint8
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+console_poke(Uint8 *m, Uint8 b0, Uint8 b1)
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+{
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+	printf("%c", b1);
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+	fflush(stdout);
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+	return b1;
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+}
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+
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+Uint8
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+screen_poke(Uint8 *m, Uint8 b0, Uint8 b1)
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+{
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+	if(b0 == 0x04) {
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+		Uint16 x = (*(m + 2) << 8) + *(m + 3);
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+		Uint16 y = (*m << 8) + *(m + 1);
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+		paintpixel(b1 >> 4 & 0xf ? screen.fg : screen.bg, x, y, b1 & 0xf);
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+		screen.reqdraw = 1;
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+	}
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+	return b1;
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+}
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+
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+Uint8
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+peek1(Uint8 *m, Uint8 b0, Uint8 b1)
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+{
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+	printf("PEEK! %02x\n", b1);
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+	return b1;
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+}
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+
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+Uint8
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+poke1(Uint8 *m, Uint8 b0, Uint8 b1)
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+{
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+	printf("POKE! %02x\n", b1);
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+	return b1;
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+}
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+
327 361
 Uint8
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 defaultrw(Device *d, Memory *m, Uint8 b)
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 {
... ...
@@ -445,12 +479,12 @@ main(int argc, char **argv)
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 	if(!init())
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 		return error("Init", "Failed");
447 481
 
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-	devconsole = portuxn(&u, "console", defaultrw, consolew);
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-	devscreen = portuxn(&u, "screen", screenr, screenw);
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-	devsprite = portuxn(&u, "sprite", screenr, spritew);
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-	devcontroller = portuxn(&u, "controller", defaultrw, defaultrw);
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-	devkey = portuxn(&u, "key", defaultrw, consolew);
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-	devmouse = portuxn(&u, "mouse", defaultrw, defaultrw);
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+	devconsole = portuxn(&u, "console", defaultrw, consolew, peek1, console_poke);
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+	devscreen = portuxn(&u, "screen", screenr, screenw, peek1, screen_poke);
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+	devsprite = portuxn(&u, "sprite", screenr, spritew, peek1, poke1);
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+	devcontroller = portuxn(&u, "controller", defaultrw, defaultrw, peek1, poke1);
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+	devkey = portuxn(&u, "key", defaultrw, consolew, peek1, poke1);
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+	devmouse = portuxn(&u, "mouse", defaultrw, defaultrw, peek1, poke1);
454 488
 
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 	start(&u);
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 	quit();
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@@ -1,10 +1,9 @@
1 1
 ( hello world )
2 2
 
3
-:dev/w fff9 ( const write port )
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+&Console { stdio 1 }
4 4
 
5 5
 |0100 @RESET 
6 6
 	
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-	#00 =dev/w ( set dev/write to console ) 
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 	,text1 ,print-label JSR ( print to console )
9 8
 
10 9
 BRK
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@@ -12,7 +11,7 @@ BRK
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 @print-label ( text )
13 12
 
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 	@cliloop
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-		DUP2 LDR IOW                             ( write pointer value to console )
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+		DUP2 LDR =dev/console.stdio              ( write pointer value to console )
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 		#0001 ADD2                               ( increment string pointer )
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 		DUP2 LDR #00 NEQ ,cliloop ROT JMP? POP2  ( while *ptr!=0 goto loop )
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 	POP2
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@@ -24,5 +23,7 @@ RTS
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 |c000 @FRAME
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 |d000 @ERROR 
26 25
 
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+|FF00 ;dev/console Console
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+
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 |FFF0 [ f3f0 f30b f30a ] ( palette )
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 |FFFA .RESET .FRAME .ERROR
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\ No newline at end of file
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@@ -3,21 +3,18 @@
3 3
 :dev/r fff8 ( std read port )
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 :dev/w fff9 ( std write port )
5 5
 
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-&Device { r 8 w 8 }
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+&Console { stdout 1 }
7 7
 
8 8
 |0100 @RESET 
9 9
 
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-	#aa =device1.r 
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-	~device1.r NOP
12 10
 
13 11
 BRK
14 12
 
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 |c000 @FRAME BRK 
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 |d000 @ERROR BRK 
17 15
 
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-|FF00 
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-;device1 Device 
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-;device2 Device
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+|FF00 ;dev/console Console
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+|FF08 ;device2 Device
21 18
 
22 19
 |FFF0 [ f2ac 35bb 2b53 ] ( palette )
23 20
 |FFFA .RESET .FRAME .ERROR
... ...
@@ -1,14 +1,11 @@
1 1
 ( draw routines )
2 2
 
3
-:dev/r fff8 ( std read port )
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-:dev/w fff9 ( std write port )
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+&Screen { y 2 x 2 color 1 }
5 4
 
6 5
 ;color 1 ;x1 2 ;x2 2 ;y1 2 ;y2 2
7 6
 
8 7
 |0100 @RESET
9 8
 
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-	#01 =dev/w ( set dev/write to screen ) 
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-
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 	#01 =color
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 	#0010 #0020 #0040 #0060 ,fill-rect JSR
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 	#02 =color
... ...
@@ -25,34 +22,18 @@
25 22
 	
26 23
 BRK
27 24
 
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-@line-ver ( x1 y1 y2 )
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-	=y2 =y1 =x1 
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-	@line-ver-loop
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-		( draw ) ~x1 ~y1 IOW2 IOW2 ~color IOW
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-		( incr ) ~y1 #0001 ADD2 DUP2 =y1
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-		~y2 NEQ2 ,line-ver-loop ROT JMP? POP2
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-RTS
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-
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-@line-hor ( x1 y1 x2 )
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-	=x2 =y1 =x1
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-	@line-hor-loop
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-		( draw ) ~x1 ~y1 IOW2 IOW2 ~color IOW
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-		( incr ) ~x1 #0001 ADD2 DUP2 =x1
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-		~x2 NEQ2 ,line-hor-loop ROT JMP? POP2
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-RTS
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-
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 @line-rect ( x1 y1 x2 y2 )
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 	=y2 =x2 ( stash x1 y1 ) DUP2 WSR2 =y1 DUP2 WSR2 =x1
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 	@line-rect-hor
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-		( draw ) ~x1 ~y1 IOW2 IOW2 ~color IOW
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-		( draw ) ~x1 ~y2 IOW2 IOW2 ~color IOW
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+		( draw ) ~x1 ~y1 =dev/screen.y =dev/screen.x ~color =dev/screen.color
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+		( draw ) ~x1 ~y2 =dev/screen.y =dev/screen.x ~color =dev/screen.color
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 		( incr ) ~x1 #0001 ADD2 DUP2 =x1  
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 		~x2 #0001 ADD2 LTH2 ,line-rect-hor ROT JMP? POP2
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 	( restore x1 y1 ) RSW2 =x1 RSW2 =y1
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 	@line-rect-ver
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 		( incr ) ~y1 #0001 ADD2 DUP2 =y1  
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-		( draw ) ~x1 ~y1 IOW2 IOW2 ~color IOW
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-		( draw ) ~x2 ~y1 IOW2 IOW2 ~color IOW
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+		( draw ) ~x1 ~y1 =dev/screen.y =dev/screen.x ~color =dev/screen.color
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+		( draw ) ~x2 ~y1 =dev/screen.y =dev/screen.x ~color =dev/screen.color
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 		~y2 #0001 SUB2 LTH2 ,line-rect-ver ROT JMP? POP2
57 38
 RTS
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... ...
@@ -61,7 +42,7 @@ RTS
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 	@fill-rect-ver
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 		RSW2 DUP2 =x1 WSR2
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 		@fill-rect-hor
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-			( draw ) ~x1 ~y1 IOW2 IOW2 ~color IOW
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+			( draw ) ~x1 ~y1 =dev/screen.y =dev/screen.x ~color =dev/screen.color
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 			( incr ) ~x1 #0001 ADD2 DUP2 =x1  
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 			~x2 LTH2 ,fill-rect-hor ROT JMP? POP2
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 		~y1 #0001 ADD2 DUP2 =y1
... ...
@@ -71,5 +52,8 @@ RTS
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 |c000 @FRAME BRK 
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 |d000 @ERROR BRK 
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+
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+|FF08 ;dev/screen Screen
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+
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 |FFF0 [ 0f0f 0fff 0ff0 ] ( palette )
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 |FFFA .RESET .FRAME .ERROR ( vectors )
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\ No newline at end of file
... ...
@@ -18,13 +18,12 @@ WITH REGARD TO THIS SOFTWARE.
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 /* clang-format off */
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 void   setflag(Uint8 *a, char flag, int b) { if(b) *a |= flag; else *a &= (~flag); }
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 int    getflag(Uint8 *a, char flag) { return *a & flag; }
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-Uint8  devpoke8(Uxn *u, Uint8 id, Uint8 b0, Uint8 b1){ return id < u->devices ? u->dev[id].poke(b0, b1) : b1; }
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-Uint8  devpeek8(Uxn *u, Uint8 id, Uint8 b0, Uint8 b1){ return id < u->devices ? u->dev[id].peek(b0, b1) : b1; }
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-void   mempoke8(Uxn *u, Uint16 a, Uint8 b) { u->ram.dat[a] = a >= 0xff00 ? devpoke8(u, (a & 0xff) >> 4, a & 0xf, b) : b; }
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+Uint8  devpoke8(Uxn *u, Uint8 id, Uint8 b0, Uint8 b1){ return id < u->devices ? u->dev[id].poke(&u->ram.dat[0xff00 + id * 8], b0, b1) : b1; }
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+Uint8  devpeek8(Uxn *u, Uint8 id, Uint8 b0, Uint8 b1){ return id < u->devices ? u->dev[id].peek(&u->ram.dat[0xff00 + id * 8], b0, b1) : b1; }
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+void   mempoke8(Uxn *u, Uint16 a, Uint8 b) { u->ram.dat[a] = a >= 0xff00 ? devpoke8(u, (a & 0xff) >> 3, (a & 0xf) % 8, b) : b; }
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 Uint8  mempeek8(Uxn *u, Uint16 a) { return a >= 0xff00 ? devpeek8(u, (a & 0xff) >> 4, a & 0xf, u->ram.dat[a]) : u->ram.dat[a]; }
25 25
 void   mempoke16(Uxn *u, Uint16 a, Uint16 b) { mempoke8(u, a, b >> 8); mempoke8(u, a + 1, b); }
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 Uint16 mempeek16(Uxn *u, Uint16 a) { return (mempeek8(u, a) << 8) + mempeek8(u, a + 1); }
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-
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 void   push8(Stack *s, Uint8 a) { s->dat[s->ptr++] = a; }
29 28
 Uint8  pop8(Stack *s) { return s->dat[--s->ptr]; }
30 29
 Uint8  peek8(Stack *s, Uint8 a) { return s->dat[s->ptr - a - 1]; }
... ...
@@ -211,28 +210,14 @@ loaduxn(Uxn *u, char *filepath)
211 210
 	return 1;
212 211
 }
213 212
 
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-Uint8
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-peek1(Uint8 b, Uint8 m)
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-{
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-	printf("PEEK! %02x\n", b);
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-	return m;
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-}
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-
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-Uint8
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-poke1(Uint8 b, Uint8 m)
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-{
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-	printf("POKE! %02x\n", b);
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-	return m;
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-}
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-
228 213
 Device *
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-portuxn(Uxn *u, char *name, Uint8 (*rfn)(Device *, Memory *, Uint8), Uint8 (*wfn)(Device *, Memory *, Uint8))
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+portuxn(Uxn *u, char *name, Uint8 (*rfn)(Device *, Memory *, Uint8), Uint8 (*wfn)(Device *, Memory *, Uint8), Uint8 (*pefn)(Uint8 *m, Uint8 b0, Uint8 b1), Uint8 (*pofn)(Uint8 *m, Uint8 b0, Uint8 b1))
230 215
 {
231 216
 	Device *d = &u->dev[u->devices++];
232 217
 	d->read = rfn;
233 218
 	d->write = wfn;
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-	d->peek = peek1;
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-	d->poke = poke1;
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+	d->peek = pefn;
220
+	d->poke = pofn;
236 221
 	d->ptr = 0;
237 222
 	printf("Device #%d: %s \n", u->devices - 1, name);
238 223
 	return d;
... ...
@@ -35,8 +35,8 @@ typedef struct Device {
35 35
 	Uint8 ptr, mem[8];
36 36
 	Uint8 (*read)(struct Device *, Memory *, Uint8);
37 37
 	Uint8 (*write)(struct Device *, Memory *, Uint8);
38
-	Uint8 (*peek)(Uint8, Uint8);
39
-	Uint8 (*poke)(Uint8, Uint8);
38
+	Uint8 (*peek)(Uint8 *, Uint8, Uint8);
39
+	Uint8 (*poke)(Uint8 *, Uint8, Uint8);
40 40
 } Device;
41 41
 
42 42
 typedef struct {
... ...
@@ -52,4 +52,4 @@ int getflag(Uint8 *status, char flag);
52 52
 int loaduxn(Uxn *c, char *filepath);
53 53
 int bootuxn(Uxn *c);
54 54
 int evaluxn(Uxn *u, Uint16 vec);
55
-Device *portuxn(Uxn *u, char *name, Uint8 (*rfn)(Device *, Memory *, Uint8), Uint8 (*wfn)(Device *, Memory *, Uint8));
55
+Device *portuxn(Uxn *u, char *name, Uint8 (*rfn)(Device *, Memory *, Uint8), Uint8 (*wfn)(Device *, Memory *, Uint8), Uint8 (*pefn)(Uint8 *, Uint8, Uint8), Uint8 (*pofn)(Uint8 *, Uint8, Uint8));