| ... | ... |
@@ -18,10 +18,10 @@ |
| 18 | 18 |
|
| 19 | 19 |
|0100 ( -> ) |
| 20 | 20 |
|
| 21 |
- [ ;char-txt PRINT ] #42 .Console/char DEO BR |
|
| 22 |
- [ ;byte-txt PRINT ] #ab .Console/byte DEO BR |
|
| 23 |
- [ ;short-txt PRINT ] #cdef .Console/short DEO2 BR |
|
| 24 |
- [ ;string-txt PRINT ] ;hello-word .Console/string DEO2 BR |
|
| 21 |
+ ;char-txt PRINT #42 .Console/char DEO BR |
|
| 22 |
+ ;byte-txt PRINT #ab .Console/byte DEO BR |
|
| 23 |
+ ;short-txt PRINT #cdef .Console/short DEO2 BR |
|
| 24 |
+ ;string-txt PRINT ;hello-word .Console/string DEO2 BR |
|
| 25 | 25 |
|
| 26 | 26 |
;hello-word ;print JSR2 |
| 27 | 27 |
#ffff ;print-hexadecimal JSR2 |
| 28 | 28 |
new file mode 100644 |
| ... | ... |
@@ -0,0 +1,112 @@ |
| 1 |
+( dev/screen ) |
|
| 2 |
+ |
|
| 3 |
+%RTN { JMP2r }
|
|
| 4 |
+ |
|
| 5 |
+( devices ) |
|
| 6 |
+ |
|
| 7 |
+|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ] |
|
| 8 |
+|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ] |
|
| 9 |
+ |
|
| 10 |
+( variables ) |
|
| 11 |
+ |
|
| 12 |
+|0000 |
|
| 13 |
+ |
|
| 14 |
+@center [ &x $2 &y $2 ] |
|
| 15 |
+ |
|
| 16 |
+( init ) |
|
| 17 |
+ |
|
| 18 |
+|0100 ( -> ) |
|
| 19 |
+ |
|
| 20 |
+ ( theme ) |
|
| 21 |
+ #530f .System/r DEO2 |
|
| 22 |
+ #f20f .System/g DEO2 |
|
| 23 |
+ #ad0f .System/b DEO2 |
|
| 24 |
+ |
|
| 25 |
+ ( find screen center ) |
|
| 26 |
+ .Screen/width DEI2 #0002 DIV2 .center/x POK2 |
|
| 27 |
+ .Screen/height DEI2 #0002 DIV2 .center/y POK2 |
|
| 28 |
+ |
|
| 29 |
+ ( draw ) |
|
| 30 |
+ ;draw-background JSR2 |
|
| 31 |
+ ;draw-sprites JSR2 |
|
| 32 |
+ |
|
| 33 |
+BRK |
|
| 34 |
+ |
|
| 35 |
+@draw-background ( -- ) |
|
| 36 |
+ |
|
| 37 |
+ ( draw hor line ) |
|
| 38 |
+ #0000 .Screen/x DEO2 .center/y PEK2 .Screen/y DEO2 |
|
| 39 |
+ #0000 .Screen/width DEI2 ( from/to ) |
|
| 40 |
+ &draw-hor |
|
| 41 |
+ ( draw ) #01 .Screen/color DEO |
|
| 42 |
+ ( incr ) SWP2 #0002 ADD2 DUP2 .Screen/x DEO2 SWP2 |
|
| 43 |
+ OVR2 OVR2 LTH2 ,&draw-hor JNZ |
|
| 44 |
+ POP2 POP2 |
|
| 45 |
+ |
|
| 46 |
+ ( draw ver line ) |
|
| 47 |
+ .center/x PEK2 .Screen/x DEO2 #0000 .Screen/y DEO2 |
|
| 48 |
+ #0000 .Screen/height DEI2 ( from/to ) |
|
| 49 |
+ &draw-ver |
|
| 50 |
+ ( draw ) #02 .Screen/color DEO |
|
| 51 |
+ ( incr ) SWP2 #0002 ADD2 DUP2 .Screen/y DEO2 SWP2 |
|
| 52 |
+ OVR2 OVR2 LTH2 ,&draw-ver JNZ |
|
| 53 |
+ POP2 POP2 |
|
| 54 |
+ |
|
| 55 |
+RTN |
|
| 56 |
+ |
|
| 57 |
+@draw-sprites ( -- ) |
|
| 58 |
+ |
|
| 59 |
+ ( draw blending modes ) |
|
| 60 |
+ ;preview_icn .Screen/addr DEO2 |
|
| 61 |
+ #0010 .Screen/y DEO2 |
|
| 62 |
+ #00 #08 |
|
| 63 |
+ &draw-pixel1 |
|
| 64 |
+ ( move ) OVR #00 SWP #0008 MUL2 #0010 ADD2 .Screen/x DEO2 |
|
| 65 |
+ ( draw ) OVR .Screen/color DEO |
|
| 66 |
+ ( incr ) SWP #01 ADD SWP |
|
| 67 |
+ DUP2 LTH ,&draw-pixel1 JNZ |
|
| 68 |
+ POP POP |
|
| 69 |
+ #0018 .Screen/y DEO2 |
|
| 70 |
+ #00 #08 |
|
| 71 |
+ &draw-pixel2 |
|
| 72 |
+ ( move ) OVR #00 SWP #0008 MUL2 #0010 ADD2 .Screen/x DEO2 |
|
| 73 |
+ ( draw ) OVR #08 ADD .Screen/color DEO |
|
| 74 |
+ ( incr ) SWP #01 ADD SWP |
|
| 75 |
+ DUP2 LTH ,&draw-pixel2 JNZ |
|
| 76 |
+ POP POP |
|
| 77 |
+ #0020 .Screen/y DEO2 |
|
| 78 |
+ #00 #08 |
|
| 79 |
+ &draw-icn1 |
|
| 80 |
+ ( move ) OVR #00 SWP #0008 MUL2 #0010 ADD2 .Screen/x DEO2 |
|
| 81 |
+ ( draw ) OVR #20 ADD .Screen/color DEO |
|
| 82 |
+ ( incr ) SWP #01 ADD SWP |
|
| 83 |
+ DUP2 LTH ,&draw-icn1 JNZ |
|
| 84 |
+ POP POP |
|
| 85 |
+ #0028 .Screen/y DEO2 |
|
| 86 |
+ #00 #08 |
|
| 87 |
+ &draw-icn2 |
|
| 88 |
+ ( move ) OVR #00 SWP #0008 MUL2 #0010 ADD2 .Screen/x DEO2 |
|
| 89 |
+ ( draw ) OVR #28 ADD .Screen/color DEO |
|
| 90 |
+ ( incr ) SWP #01 ADD SWP |
|
| 91 |
+ DUP2 LTH ,&draw-icn2 JNZ |
|
| 92 |
+ POP POP |
|
| 93 |
+ #0030 .Screen/y DEO2 |
|
| 94 |
+ #00 #08 |
|
| 95 |
+ &draw-chr1 |
|
| 96 |
+ ( move ) OVR #00 SWP #0008 MUL2 #0010 ADD2 .Screen/x DEO2 |
|
| 97 |
+ ( draw ) OVR #40 ADD .Screen/color DEO |
|
| 98 |
+ ( incr ) SWP #01 ADD SWP |
|
| 99 |
+ DUP2 LTH ,&draw-chr1 JNZ |
|
| 100 |
+ POP POP |
|
| 101 |
+ #0038 .Screen/y DEO2 |
|
| 102 |
+ #00 #08 |
|
| 103 |
+ &draw-chr2 |
|
| 104 |
+ ( move ) OVR #00 SWP #0008 MUL2 #0010 ADD2 .Screen/x DEO2 |
|
| 105 |
+ ( draw ) OVR #48 ADD .Screen/color DEO |
|
| 106 |
+ ( incr ) SWP #01 ADD SWP |
|
| 107 |
+ DUP2 LTH ,&draw-chr2 JNZ |
|
| 108 |
+ POP POP |
|
| 109 |
+ |
|
| 110 |
+RTN |
|
| 111 |
+ |
|
| 112 |
+@preview_icn [ 183c 66db db66 3c18 0000 183c 3c18 0000 ] |
|
| 0 | 113 |
\ No newline at end of file |
| ... | ... |
@@ -38,23 +38,23 @@ printstack(Stack *s) |
| 38 | 38 |
#pragma mark - Devices |
| 39 | 39 |
|
| 40 | 40 |
void |
| 41 |
-console_talk(Device *d, Uint8 b0, Uint8 b1, Uint8 rw) |
|
| 41 |
+console_talk(Device *d, Uint8 b0, Uint8 w) |
|
| 42 | 42 |
{
|
| 43 |
+ if(!w) return; |
|
| 43 | 44 |
switch(b0) {
|
| 44 |
- case 0x08: printf("%c", b1); break;
|
|
| 45 |
- case 0x09: printf("0x%02x\n", b1); break;
|
|
| 46 |
- case 0x0b: printf("0x%04x\n", (d->dat[0x0a] << 8) + b1); break;
|
|
| 45 |
+ case 0x8: printf("%c", d->dat[0x8]); break;
|
|
| 46 |
+ case 0x9: printf("0x%02x", d->dat[0x9]); break;
|
|
| 47 |
+ case 0xb: printf("0x%04x", mempeek16(d->dat, 0xa)); break;
|
|
| 48 |
+ case 0xd: printf("%s", &d->mem[mempeek16(d->dat, 0xc)]); break;
|
|
| 47 | 49 |
} |
| 48 | 50 |
fflush(stdout); |
| 49 |
- (void)d; |
|
| 50 |
- (void)b0; |
|
| 51 | 51 |
} |
| 52 | 52 |
|
| 53 | 53 |
void |
| 54 |
-file_talk(Device *d, Uint8 b0, Uint8 b1, Uint8 rw) |
|
| 54 |
+file_talk(Device *d, Uint8 b0, Uint8 w) |
|
| 55 | 55 |
{
|
| 56 | 56 |
Uint8 read = b0 == 0xd; |
| 57 |
- if(read || b0 == 0xf) {
|
|
| 57 |
+ if(w && (read || b0 == 0xf)) {
|
|
| 58 | 58 |
char *name = (char *)&d->mem[mempeek16(d->dat, 0x8)]; |
| 59 | 59 |
Uint16 result = 0, length = mempeek16(d->dat, 0xa); |
| 60 | 60 |
Uint16 offset = mempeek16(d->dat, 0x4); |
| ... | ... |
@@ -67,15 +67,14 @@ file_talk(Device *d, Uint8 b0, Uint8 b1, Uint8 rw) |
| 67 | 67 |
} |
| 68 | 68 |
mempoke16(d->dat, 0x2, result); |
| 69 | 69 |
} |
| 70 |
- (void)b1; |
|
| 71 | 70 |
} |
| 72 | 71 |
|
| 73 | 72 |
void |
| 74 |
-nil_talk(Device *d, Uint8 b0, Uint8 b1, Uint8 rw) |
|
| 73 |
+nil_talk(Device *d, Uint8 b0, Uint8 w) |
|
| 75 | 74 |
{
|
| 76 | 75 |
(void)d; |
| 77 | 76 |
(void)b0; |
| 78 |
- (void)b1; |
|
| 77 |
+ (void)w; |
|
| 79 | 78 |
} |
| 80 | 79 |
|
| 81 | 80 |
#pragma mark - Generics |
| ... | ... |
@@ -182,17 +182,18 @@ doctrl(Uxn *u, SDL_Event *event, int z) |
| 182 | 182 |
#pragma mark - Devices |
| 183 | 183 |
|
| 184 | 184 |
void |
| 185 |
-system_talk(Device *d, Uint8 b0, Uint8 b1, Uint8 rw) |
|
| 185 |
+system_talk(Device *d, Uint8 b0, Uint8 w) |
|
| 186 | 186 |
{
|
| 187 |
+ if(!w) return; |
|
| 187 | 188 |
putcolors(&ppu, &d->dat[0x8]); |
| 188 | 189 |
reqdraw = 1; |
| 189 | 190 |
(void)b0; |
| 190 |
- (void)b1; |
|
| 191 | 191 |
} |
| 192 | 192 |
|
| 193 | 193 |
void |
| 194 |
-console_talk(Device *d, Uint8 b0, Uint8 b1, Uint8 rw) |
|
| 194 |
+console_talk(Device *d, Uint8 b0, Uint8 w) |
|
| 195 | 195 |
{
|
| 196 |
+ if(!w) return; |
|
| 196 | 197 |
switch(b0) {
|
| 197 | 198 |
case 0x8: printf("%c", d->dat[0x8]); break;
|
| 198 | 199 |
case 0x9: printf("0x%02x", d->dat[0x9]); break;
|
| ... | ... |
@@ -203,27 +204,27 @@ console_talk(Device *d, Uint8 b0, Uint8 b1, Uint8 rw) |
| 203 | 204 |
} |
| 204 | 205 |
|
| 205 | 206 |
void |
| 206 |
-screen_talk(Device *d, Uint8 b0, Uint8 b1, Uint8 rw) |
|
| 207 |
+screen_talk(Device *d, Uint8 b0, Uint8 w) |
|
| 207 | 208 |
{
|
| 208 |
- if(b0 == 0xe) {
|
|
| 209 |
+ if(w && b0 == 0xe) {
|
|
| 209 | 210 |
Uint16 x = mempeek16(d->dat, 0x8); |
| 210 | 211 |
Uint16 y = mempeek16(d->dat, 0xa); |
| 211 | 212 |
Uint8 *addr = &d->mem[mempeek16(d->dat, 0xc)]; |
| 212 |
- Uint8 *layer = b1 >> 4 & 0x1 ? ppu.fg : ppu.bg; |
|
| 213 |
- switch(b1 >> 5) {
|
|
| 214 |
- case 0: putpixel(&ppu, layer, x, y, b1 & 0x3); break; |
|
| 215 |
- case 1: puticn(&ppu, layer, x, y, addr, b1 & 0xf); break; |
|
| 216 |
- case 2: putchr(&ppu, layer, x, y, addr, b1 & 0xf); break; |
|
| 213 |
+ Uint8 *layer = d->dat[0xe] >> 4 & 0x1 ? ppu.fg : ppu.bg; |
|
| 214 |
+ switch(d->dat[0xe] >> 5) {
|
|
| 215 |
+ case 0: putpixel(&ppu, layer, x, y, d->dat[0xe] & 0x3); break; |
|
| 216 |
+ case 1: puticn(&ppu, layer, x, y, addr, d->dat[0xe] & 0xf); break; |
|
| 217 |
+ case 2: putchr(&ppu, layer, x, y, addr, d->dat[0xe] & 0xf); break; |
|
| 217 | 218 |
} |
| 218 | 219 |
reqdraw = 1; |
| 219 | 220 |
} |
| 220 | 221 |
} |
| 221 | 222 |
|
| 222 | 223 |
void |
| 223 |
-file_talk(Device *d, Uint8 b0, Uint8 b1, Uint8 rw) |
|
| 224 |
+file_talk(Device *d, Uint8 b0, Uint8 w) |
|
| 224 | 225 |
{
|
| 225 | 226 |
Uint8 read = b0 == 0xd; |
| 226 |
- if(read || b0 == 0xf) {
|
|
| 227 |
+ if(w && (read || b0 == 0xf)) {
|
|
| 227 | 228 |
char *name = (char *)&d->mem[mempeek16(d->dat, 0x8)]; |
| 228 | 229 |
Uint16 result = 0, length = mempeek16(d->dat, 0xa); |
| 229 | 230 |
Uint16 offset = mempeek16(d->dat, 0x4); |
| ... | ... |
@@ -236,17 +237,16 @@ file_talk(Device *d, Uint8 b0, Uint8 b1, Uint8 rw) |
| 236 | 237 |
} |
| 237 | 238 |
mempoke16(d->dat, 0x2, result); |
| 238 | 239 |
} |
| 239 |
- (void)b1; |
|
| 240 | 240 |
} |
| 241 | 241 |
|
| 242 | 242 |
static void |
| 243 |
-audio_talk(Device *d, Uint8 b0, Uint8 b1, Uint8 rw) |
|
| 243 |
+audio_talk(Device *d, Uint8 b0, Uint8 w) |
|
| 244 | 244 |
{
|
| 245 |
- if(b0 == 0xa) {
|
|
| 246 |
- if(b1 >= apu.n_notes) apu.notes = SDL_realloc(apu.notes, (b1 + 1) * sizeof(Note)); |
|
| 247 |
- while(b1 >= apu.n_notes) SDL_zero(apu.notes[apu.n_notes++]); |
|
| 248 |
- apu_play_note(&apu.notes[b1], mempeek16(d->dat, 0x0), mempeek16(d->dat, 0x2), d->dat[0x8], d->dat[0x9] & 0x7f, d->dat[0x9] > 0x7f); |
|
| 249 |
- } else if(b0 == 0xe && apu.queue != NULL) {
|
|
| 245 |
+ if(w && b0 == 0xa) {
|
|
| 246 |
+ if(d->dat[0xa] >= apu.n_notes) apu.notes = SDL_realloc(apu.notes, (d->dat[0xa] + 1) * sizeof(Note)); |
|
| 247 |
+ while(d->dat[0xa] >= apu.n_notes) SDL_zero(apu.notes[apu.n_notes++]); |
|
| 248 |
+ apu_play_note(&apu.notes[d->dat[0xa]], mempeek16(d->dat, 0x0), mempeek16(d->dat, 0x2), d->dat[0x8], d->dat[0x9] & 0x7f, d->dat[0x9] > 0x7f); |
|
| 249 |
+ } else if(w && b0 == 0xe && apu.queue != NULL) {
|
|
| 250 | 250 |
if(apu.queue->n == apu.queue->sz) {
|
| 251 | 251 |
apu.queue->sz = apu.queue->sz < 4 ? 4 : apu.queue->sz * 2; |
| 252 | 252 |
apu.queue->dat = SDL_realloc(apu.queue->dat, apu.queue->sz * sizeof(*apu.queue->dat)); |
| ... | ... |
@@ -256,12 +256,12 @@ audio_talk(Device *d, Uint8 b0, Uint8 b1, Uint8 rw) |
| 256 | 256 |
else |
| 257 | 257 |
apu.queue->dat[apu.queue->n++] = mempeek16(d->dat, 0xb) + 0x8000; |
| 258 | 258 |
apu.queue->dat[apu.queue->n++] = mempeek16(d->dat, 0xd); |
| 259 |
- } else if(b0 == 0xf && apu.queue != NULL) |
|
| 259 |
+ } else if(w && b0 == 0xf && apu.queue != NULL) |
|
| 260 | 260 |
apu.queue->finishes = 1; |
| 261 | 261 |
} |
| 262 | 262 |
|
| 263 | 263 |
void |
| 264 |
-datetime_talk(Device *d, Uint8 b0, Uint8 b1, Uint8 rw) |
|
| 264 |
+datetime_talk(Device *d, Uint8 b0, Uint8 w) |
|
| 265 | 265 |
{
|
| 266 | 266 |
time_t seconds = time(NULL); |
| 267 | 267 |
struct tm *t = localtime(&seconds); |
| ... | ... |
@@ -276,15 +276,15 @@ datetime_talk(Device *d, Uint8 b0, Uint8 b1, Uint8 rw) |
| 276 | 276 |
mempoke16(d->dat, 0x08, t->tm_yday); |
| 277 | 277 |
d->dat[0xa] = t->tm_isdst; |
| 278 | 278 |
(void)b0; |
| 279 |
- (void)b1; |
|
| 279 |
+ (void)w; |
|
| 280 | 280 |
} |
| 281 | 281 |
|
| 282 | 282 |
void |
| 283 |
-nil_talk(Device *d, Uint8 b0, Uint8 b1, Uint8 rw) |
|
| 283 |
+nil_talk(Device *d, Uint8 b0, Uint8 w) |
|
| 284 | 284 |
{
|
| 285 | 285 |
(void)d; |
| 286 | 286 |
(void)b0; |
| 287 |
- (void)b1; |
|
| 287 |
+ (void)w; |
|
| 288 | 288 |
} |
| 289 | 289 |
|
| 290 | 290 |
#pragma mark - Generics |
| ... | ... |
@@ -21,8 +21,8 @@ Uint8 pop8(Stack *s) { if (s->ptr == 0) { s->error = 1; return 0; } return s->d
|
| 21 | 21 |
Uint8 peek8(Stack *s, Uint8 a) { if (s->ptr < a + 1) s->error = 1; return s->dat[s->ptr - a - 1]; }
|
| 22 | 22 |
void mempoke8(Uint8 *m, Uint16 a, Uint8 b) { m[a] = b; }
|
| 23 | 23 |
Uint8 mempeek8(Uint8 *m, Uint16 a) { return m[a]; }
|
| 24 |
-void devpoke8(Device *d, Uint8 a, Uint8 b) { d->dat[a & 0xf] = b; d->talk(d, a & 0x0f, b, 1); }
|
|
| 25 |
-Uint8 devpeek8(Device *d, Uint8 a) { return d->dat[a & 0xf]; d->talk(d, a & 0x0f, 0, 0); }
|
|
| 24 |
+void devpoke8(Device *d, Uint8 a, Uint8 b) { d->dat[a & 0xf] = b; d->talk(d, a & 0x0f, 1); }
|
|
| 25 |
+Uint8 devpeek8(Device *d, Uint8 a) { return d->dat[a & 0xf]; d->talk(d, a & 0x0f, 0); }
|
|
| 26 | 26 |
void push16(Stack *s, Uint16 a) { push8(s, a >> 8); push8(s, a); }
|
| 27 | 27 |
Uint16 pop16(Stack *s) { return pop8(s) + (pop8(s) << 8); }
|
| 28 | 28 |
Uint16 peek16(Stack *s, Uint8 a) { return peek8(s, a * 2) + (peek8(s, a * 2 + 1) << 8); }
|
| ... | ... |
@@ -179,7 +179,7 @@ loaduxn(Uxn *u, char *filepath) |
| 179 | 179 |
} |
| 180 | 180 |
|
| 181 | 181 |
Device * |
| 182 |
-portuxn(Uxn *u, Uint8 id, char *name, void (*talkfn)(Device *d, Uint8 b0, Uint8 b1, Uint8 rw)) |
|
| 182 |
+portuxn(Uxn *u, Uint8 id, char *name, void (*talkfn)(Device *d, Uint8 b0, Uint8 w)) |
|
| 183 | 183 |
{
|
| 184 | 184 |
Device *d = &u->dev[id]; |
| 185 | 185 |
d->addr = id * 0x10; |
| ... | ... |
@@ -32,7 +32,7 @@ struct Uxn; |
| 32 | 32 |
|
| 33 | 33 |
typedef struct Device {
|
| 34 | 34 |
Uint8 addr, dat[16], *mem; |
| 35 |
- void (*talk)(struct Device *d, Uint8, Uint8, Uint8); |
|
| 35 |
+ void (*talk)(struct Device *d, Uint8, Uint8); |
|
| 36 | 36 |
} Device; |
| 37 | 37 |
|
| 38 | 38 |
typedef struct Uxn {
|
| ... | ... |
@@ -47,4 +47,4 @@ int evaluxn(Uxn *u, Uint16 vec); |
| 47 | 47 |
void mempoke16(Uint8 *m, Uint16 a, Uint16 b); |
| 48 | 48 |
Uint16 mempeek16(Uint8 *m, Uint16 a); |
| 49 | 49 |
|
| 50 |
-Device *portuxn(Uxn *u, Uint8 id, char *name, void (*talkfn)(Device *, Uint8, Uint8, Uint8)); |
|
| 51 | 50 |
\ No newline at end of file |
| 51 |
+Device *portuxn(Uxn *u, Uint8 id, char *name, void (*talkfn)(Device *, Uint8, Uint8)); |
|
| 52 | 52 |
\ No newline at end of file |