... | ... |
@@ -1,18 +1,47 @@ |
1 |
-( Screen ) |
|
1 |
+( draw routines ) |
|
2 | 2 |
|
3 |
-;center { x 2 y 2 } |
|
4 |
-;timer { byte 1 } |
|
3 |
+%RTN { JMP2r } |
|
4 |
+%++ { #0001 ADD2 } |
|
5 |
+%2/ { #0001 SFT2 } |
|
6 |
+%8+ { #0008 ADD2 } |
|
7 |
+%STEP8 { #0033 SFT2 } |
|
8 |
+%S2B { SWP POP } |
|
5 | 9 |
|
6 |
-( devices ) |
|
10 |
+;center { x 2 y 2 } |
|
11 |
+;color { byte 1 } |
|
12 |
+;pointer { x 2 y 2 sprite 2 } |
|
13 |
+;rect { x1 2 y1 2 x2 2 y2 2 } |
|
14 |
+;window { x1 2 y1 2 x2 2 y2 2 w 2 h 2 } |
|
15 |
+;label { x 2 y 2 addr 2 } |
|
16 |
+;slider { x1 2 y 2 x2 2 pos 2 } |
|
17 |
+;addr { short 2 } |
|
18 |
+;selection { byte 1 } |
|
19 |
+;theme { |
|
20 |
+ r1 1 r2 1 r3 1 r4 1 |
|
21 |
+ g1 1 g2 1 g3 1 g4 1 |
|
22 |
+ b1 1 b2 1 b3 1 b4 1 |
|
23 |
+} |
|
7 | 24 |
|
8 | 25 |
|0110 ;Screen { width 2 height 2 pad 4 x 2 y 2 color 1 } |
9 | 26 |
|0120 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 } |
27 |
+|0150 ;Mouse { x 2 y 2 state 1 chord 1 } |
|
10 | 28 |
|01F0 .RESET .FRAME .ERROR ( vectors ) |
11 |
-|01F8 [ f0ac f0bb f053 ] ( palette ) |
|
29 |
+|01F8 @Red [ 127f ] @Green [ 34e7 ] @Blue [ 56c4 ] ( palette ) |
|
30 |
+ |
|
31 |
+|0200 @RESET |
|
32 |
+ |
|
33 |
+ #00a0 =window.w |
|
34 |
+ #0050 =window.h |
|
12 | 35 |
|
13 |
-( program ) |
|
36 |
+ ( center window ) |
|
14 | 37 |
|
15 |
-|0200 @RESET |
|
38 |
+ ~Screen.width #0002 DIV2 ~window.w #0002 DIV2 SUB2 =window.x1 |
|
39 |
+ ~Screen.height #0002 DIV2 ~window.h #0002 DIV2 SUB2 =window.y1 |
|
40 |
+ |
|
41 |
+ #01 =theme.r1 #02 =theme.g1 #03 =theme.b1 |
|
42 |
+ #04 =theme.r2 #06 =theme.g2 #07 =theme.b2 |
|
43 |
+ #0a =theme.r3 #09 =theme.g3 #08 =theme.b3 |
|
44 |
+ #0c =theme.r4 #0b =theme.g4 #0d =theme.b4 |
|
16 | 45 |
|
17 | 46 |
( find screen center ) |
18 | 47 |
~Screen.width #0002 DIV2 =center.x |
... | ... |
@@ -37,7 +66,7 @@ |
37 | 66 |
POP2 POP2 |
38 | 67 |
|
39 | 68 |
( draw blending modes ) |
40 |
- #0020 =Sprite.x #0020 =Sprite.y ,icon =Sprite.addr |
|
69 |
+ #0020 =Sprite.x #0020 =Sprite.y ,icon_icn =Sprite.addr |
|
41 | 70 |
#00 #10 |
42 | 71 |
$draw-blends NOP |
43 | 72 |
( move ) OVR #00 SWP #0008 MUL2 #0020 ADD2 =Sprite.x |
... | ... |
@@ -46,27 +75,277 @@ |
46 | 75 |
DUP2 LTH ^$draw-blends SWP JMP? |
47 | 76 |
POP POP |
48 | 77 |
|
78 |
+ ,update-theme JSR2 |
|
79 |
+ ,draw-window JSR2 |
|
80 |
+ |
|
49 | 81 |
BRK |
50 | 82 |
|
51 |
-@FRAME |
|
83 |
+@FRAME |
|
52 | 84 |
|
53 |
- ( update colors every 40 frames ) |
|
54 |
- ~timer #40 NEQ ,skip1 ROT JMP2? |
|
55 |
- #0fac #01fa STR2 #f0bb #01fc STR2 #f053 #01f8 STR2 |
|
56 |
- @skip1 |
|
57 |
- ~timer #80 NEQ ,skip2 ROT JMP2? |
|
58 |
- #00fc #01fc STR2 #f0bb #01f8 STR2 #f053 #01fa STR2 |
|
59 |
- @skip2 |
|
60 |
- ~timer #c0 NEQ ,skip3 ROT JMP2? |
|
61 |
- #000f #01f8 STR2 #0f0f #01fa STR2 #0100 #01fc STR2 |
|
62 |
- @skip3 |
|
63 |
- ~timer #00 NEQ ,skip4 ROT JMP2? |
|
64 |
- #f0ac #01f8 STR2 #f0bb #01fa STR2 #f053 #01fc STR2 |
|
65 |
- @skip4 |
|
66 |
- ~timer #01 ADD =timer |
|
85 |
+ ,$no-touch ~Mouse.state #00 EQU JMP2? |
|
67 | 86 |
|
68 |
-BRK |
|
87 |
+ ~Mouse.y ~window.y1 SUB2 STEP8 |
|
88 |
+ |
|
89 |
+ DUP2 #0010 NEQ2 ,$no-touch-red ROT JMP2? |
|
90 |
+ ,$no-touch-red ~Mouse.x ~window.x1 #0050 ADD2 LTH2 JMP2? |
|
91 |
+ ,$no-touch-red ~Mouse.x ~window.x1 #008c ADD2 GTH2 JMP2? |
|
92 |
+ ( get new value ) ~Mouse.x ~window.x1 SUB2 #0050 SUB2 #0004 DIV2 S2B ,theme.r1 #00 ~selection ADD2 POK2 |
|
93 |
+ $no-touch-red |
|
94 |
+ DUP2 #0020 NEQ2 ,$no-touch-green ROT JMP2? |
|
95 |
+ ,$no-touch-green ~Mouse.x ~window.x1 #0050 ADD2 LTH2 JMP2? |
|
96 |
+ ,$no-touch-green ~Mouse.x ~window.x1 #008c ADD2 GTH2 JMP2? |
|
97 |
+ ( get new value ) ~Mouse.x ~window.x1 SUB2 #0050 SUB2 #0004 DIV2 S2B ,theme.g1 #00 ~selection ADD2 POK2 |
|
98 |
+ $no-touch-green |
|
99 |
+ DUP2 #0030 NEQ2 ,$no-touch-blue ROT JMP2? |
|
100 |
+ ,$no-touch-blue ~Mouse.x ~window.x1 #0050 ADD2 LTH2 JMP2? |
|
101 |
+ ,$no-touch-blue ~Mouse.x ~window.x1 #008c ADD2 GTH2 JMP2? |
|
102 |
+ ( get new value ) ~Mouse.x ~window.x1 SUB2 #0050 SUB2 #0004 DIV2 S2B ,theme.b1 #00 ~selection ADD2 POK2 |
|
103 |
+ $no-touch-blue |
|
104 |
+ DUP2 #0040 NEQ2 ,$no-touch-radio ROT JMP2? |
|
105 |
+ ,$no-touch-radio ~Mouse.x ~window.x1 #0050 ADD2 LTH2 JMP2? |
|
106 |
+ ,$no-touch-radio ~Mouse.x ~window.x1 #008c ADD2 GTH2 JMP2? |
|
107 |
+ ~Mouse.x ~window.x1 SUB2 #0050 SUB2 STEP8 2/ #0008 DIV2 S2B =selection |
|
108 |
+ $no-touch-radio |
|
109 |
+ |
|
110 |
+ POP2 |
|
111 |
+ |
|
112 |
+ ,update-theme JSR2 |
|
113 |
+ ,draw-window JSR2 |
|
114 |
+ |
|
115 |
+ $no-touch |
|
116 |
+ |
|
117 |
+ ,draw-cursor JSR2 |
|
118 |
+ |
|
119 |
+BRK |
|
120 |
+ |
|
121 |
+@update-theme |
|
122 |
+ |
|
123 |
+ #01F8 PEK2 #0f AND ~theme.r1 #40 SFT ADD #01F8 POK2 |
|
124 |
+ #01Fa PEK2 #0f AND ~theme.g1 #40 SFT ADD #01Fa POK2 |
|
125 |
+ #01Fc PEK2 #0f AND ~theme.b1 #40 SFT ADD #01Fc POK2 |
|
126 |
+ #01F8 PEK2 #f0 AND ~theme.r2 ADD #01F8 POK2 |
|
127 |
+ #01Fa PEK2 #f0 AND ~theme.g2 ADD #01Fa POK2 |
|
128 |
+ #01Fc PEK2 #f0 AND ~theme.b2 ADD #01Fc POK2 |
|
129 |
+ #01F9 PEK2 #0f AND ~theme.r3 #40 SFT ADD #01F9 POK2 |
|
130 |
+ #01Fb PEK2 #0f AND ~theme.g3 #40 SFT ADD #01Fb POK2 |
|
131 |
+ #01Fd PEK2 #0f AND ~theme.b3 #40 SFT ADD #01Fd POK2 |
|
132 |
+ #01F9 PEK2 #f0 AND ~theme.r4 ADD #01F9 POK2 |
|
133 |
+ #01Fb PEK2 #f0 AND ~theme.g4 ADD #01Fb POK2 |
|
134 |
+ #01Fd PEK2 #f0 AND ~theme.b4 ADD #01Fd POK2 |
|
135 |
+ |
|
136 |
+RTN |
|
137 |
+ |
|
138 |
+@draw-window |
|
139 |
+ |
|
140 |
+ ~window.x1 ~window.w ADD2 =window.x2 |
|
141 |
+ ~window.y1 ~window.h ADD2 =window.y2 |
|
142 |
+ ~window.x1 ~window.y1 ~window.x2 ~window.y2 #02 ,fill-rect JSR2 |
|
143 |
+ ~window.x1 ~window.y1 ~window.x2 ~window.y2 #01 ,line-rect JSR2 |
|
144 |
+ ~window.x1 #0002 SUB2 ~window.y1 #0002 SUB2 ~window.x2 #0002 ADD2 ~window.y2 #0002 ADD2 #01 ,line-rect JSR2 |
|
145 |
+ |
|
146 |
+ ~window.x1 #0008 ADD2 ~window.y1 #0010 ADD2 #05 ,red_txt ,draw-label JSR2 |
|
147 |
+ ~window.x1 #0008 ADD2 ~window.y1 #0020 ADD2 #05 ,green_txt ,draw-label JSR2 |
|
148 |
+ ~window.x1 #0008 ADD2 ~window.y1 #0030 ADD2 #05 ,blue_txt ,draw-label JSR2 |
|
149 |
+ |
|
150 |
+ ~window.x1 #0050 ADD2 ~window.y1 #0010 ADD2 ~window.x1 #0080 ADD2 #00 ,theme.r1 ~selection ADD PEK2 #0004 MUL2 #01 ,draw-slider JSR2 |
|
151 |
+ ~window.x1 #0050 ADD2 ~window.y1 #0020 ADD2 ~window.x1 #0080 ADD2 #00 ,theme.g1 ~selection ADD PEK2 #0004 MUL2 #01 ,draw-slider JSR2 |
|
152 |
+ ~window.x1 #0050 ADD2 ~window.y1 #0030 ADD2 ~window.x1 #0080 ADD2 #00 ,theme.b1 ~selection ADD PEK2 #0004 MUL2 #01 ,draw-slider JSR2 |
|
153 |
+ |
|
154 |
+ ~window.x1 #0008 ADD2 =Sprite.x ~window.y1 =Sprite.y ,Red ,draw-short JSR2 |
|
155 |
+ ~window.x1 #0030 ADD2 =Sprite.x ~window.y1 =Sprite.y ,Green ,draw-short JSR2 |
|
156 |
+ ~window.x1 #0058 ADD2 =Sprite.x ~window.y1 =Sprite.y ,Blue ,draw-short JSR2 |
|
157 |
+ |
|
158 |
+ ~window.x1 #0050 ADD2 =Sprite.x |
|
159 |
+ ~window.y1 #0040 ADD2 =Sprite.y |
|
160 |
+ ,radio_icns #00 ~selection #00 EQU #0008 MUL2 ADD2 =Sprite.addr |
|
161 |
+ #05 =Sprite.color |
|
162 |
+ |
|
163 |
+ ~window.x1 #0060 ADD2 =Sprite.x |
|
164 |
+ ~window.y1 #0040 ADD2 =Sprite.y |
|
165 |
+ ,radio_icns #00 ~selection #01 EQU #0008 MUL2 ADD2 =Sprite.addr |
|
166 |
+ #05 =Sprite.color |
|
167 |
+ |
|
168 |
+ ~window.x1 #0070 ADD2 =Sprite.x |
|
169 |
+ ~window.y1 #0040 ADD2 =Sprite.y |
|
170 |
+ ,radio_icns #00 ~selection #02 EQU #0008 MUL2 ADD2 =Sprite.addr |
|
171 |
+ #05 =Sprite.color |
|
172 |
+ |
|
173 |
+ ~window.x1 #0080 ADD2 =Sprite.x |
|
174 |
+ ~window.y1 #0040 ADD2 =Sprite.y |
|
175 |
+ ,radio_icns #00 ~selection #03 EQU #0008 MUL2 ADD2 =Sprite.addr |
|
176 |
+ #05 =Sprite.color |
|
177 |
+ |
|
178 |
+RTN |
|
179 |
+ |
|
180 |
+@draw-cursor |
|
181 |
+ |
|
182 |
+ ( clear last cursor ) |
|
183 |
+ ,clear_icn =Sprite.addr |
|
184 |
+ ~pointer.x =Sprite.x |
|
185 |
+ ~pointer.y =Sprite.y |
|
186 |
+ #10 =Sprite.color |
|
187 |
+ |
|
188 |
+ ( record pointer positions ) |
|
189 |
+ ~Mouse.x =pointer.x ~Mouse.y =pointer.y |
|
190 |
+ |
|
191 |
+ ( draw new cursor ) |
|
192 |
+ ,pointer_icn =Sprite.addr |
|
193 |
+ ~pointer.x =Sprite.x |
|
194 |
+ ~pointer.y =Sprite.y |
|
195 |
+ #13 =Sprite.color |
|
196 |
+ |
|
197 |
+RTN |
|
198 |
+ |
|
199 |
+@draw-short ( short ) |
|
200 |
+ |
|
201 |
+ =addr |
|
202 |
+ ,font_hex #00 ~addr LDR #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr |
|
203 |
+ ( draw ) #04 =Sprite.color |
|
204 |
+ ~Sprite.x 8+ =Sprite.x |
|
205 |
+ ,font_hex #00 ~addr LDR #0f AND #08 MUL ADD2 =Sprite.addr |
|
206 |
+ ( draw ) #04 =Sprite.color |
|
207 |
+ ~Sprite.x 8+ =Sprite.x |
|
208 |
+ ,font_hex #00 ~addr ++ LDR #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr |
|
209 |
+ ( draw ) #04 =Sprite.color |
|
210 |
+ ~Sprite.x 8+ =Sprite.x |
|
211 |
+ ,font_hex #00 ~addr ++ LDR #0f AND #08 MUL ADD2 =Sprite.addr |
|
212 |
+ ( draw ) #04 =Sprite.color |
|
213 |
+ |
|
214 |
+RTN |
|
215 |
+ |
|
216 |
+@draw-slider ( x1 y x2 pos color ) |
|
217 |
+ |
|
218 |
+ ( load ) =color =slider.pos =slider.x2 =slider.y =slider.x1 |
|
219 |
+ |
|
220 |
+ ~slider.x1 =Sprite.x |
|
221 |
+ ~slider.y =Sprite.y |
|
222 |
+ ,halftone_icn =Sprite.addr |
|
223 |
+ |
|
224 |
+ ,slidera_icn =Sprite.addr |
|
225 |
+ ( draw ) #05 =Sprite.color |
|
226 |
+ ,sliderb_icn =Sprite.addr |
|
227 |
+ |
|
228 |
+ $loop |
|
229 |
+ ( incr ) ~Sprite.x 8+ =Sprite.x |
|
230 |
+ ( draw ) #05 =Sprite.color |
|
231 |
+ ,$loop ~Sprite.x ~slider.x2 #0008 ADD2 LTH2 JMP2? |
|
232 |
+ |
|
233 |
+ ( incr ) ~Sprite.x #0004 ADD2 =Sprite.x |
|
234 |
+ ,sliderc_icn =Sprite.addr |
|
235 |
+ ( draw ) #05 =Sprite.color |
|
236 |
+ |
|
237 |
+ ~slider.x1 ~slider.pos ADD2 =Sprite.x |
|
238 |
+ ,sliderd_icn =Sprite.addr |
|
239 |
+ ( draw ) #0a =Sprite.color |
|
240 |
+ |
|
241 |
+RTN |
|
242 |
+ |
|
243 |
+@fill-rect ( x1 y1 x2 y2 color ) |
|
244 |
+ |
|
245 |
+ ( load ) =color =rect.y2 =rect.x2 DUP2 =Screen.y =rect.y1 DUP2 =Screen.x =rect.x1 |
|
246 |
+ $ver |
|
247 |
+ ~rect.x1 =Screen.x |
|
248 |
+ $hor |
|
249 |
+ ( draw ) ~color =Screen.color |
|
250 |
+ ( incr ) ~Screen.x ++ =Screen.x |
|
251 |
+ ,$hor ~Screen.x ~rect.x2 LTH2 JMP2? |
|
252 |
+ ( incr ) ~Screen.y ++ =Screen.y |
|
253 |
+ ,$ver ~Screen.y ~rect.y2 LTH2 JMP2? |
|
254 |
+ |
|
255 |
+RTN |
|
256 |
+ |
|
257 |
+@line-rect ( x1 y1 x2 y2 color ) |
|
258 |
+ |
|
259 |
+ ( load ) =color =rect.y2 =rect.x2 DUP2 =Screen.y =rect.y1 DUP2 =Screen.x =rect.x1 |
|
260 |
+ $hor |
|
261 |
+ ( incr ) ~Screen.x ++ =Screen.x |
|
262 |
+ ( draw ) ~rect.y1 =Screen.y ~color =Screen.color |
|
263 |
+ ( draw ) ~rect.y2 =Screen.y ~color =Screen.color |
|
264 |
+ ,$hor ~Screen.x ~rect.x2 LTH2 JMP2? |
|
265 |
+ ~rect.y1 =Screen.y |
|
266 |
+ $ver |
|
267 |
+ ( draw ) ~rect.x1 =Screen.x ~color =Screen.color |
|
268 |
+ ( draw ) ~rect.x2 =Screen.x ~color =Screen.color |
|
269 |
+ ( incr ) ~Screen.y ++ =Screen.y |
|
270 |
+ ,$ver ~Screen.y ~rect.y2 ++ LTH2 JMP2? |
|
271 |
+ |
|
272 |
+RTN |
|
273 |
+ |
|
274 |
+@draw-label ( x y color addr ) |
|
275 |
+ |
|
276 |
+ ( load ) =label.addr =color =Sprite.y =Sprite.x ~label.addr |
|
277 |
+ $loop |
|
278 |
+ ( draw ) DUP2 LDR #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~color =Sprite.color |
|
279 |
+ ( incr ) ++ |
|
280 |
+ ( incr ) ~Sprite.x 8+ =Sprite.x |
|
281 |
+ DUP2 LDR #00 NEQ ,$loop ROT JMP2? |
|
282 |
+ POP2 |
|
283 |
+ |
|
284 |
+RTN |
|
285 |
+ |
|
286 |
+@clear_icn [ 0000 0000 0000 0000 ] |
|
287 |
+@pointer_icn [ 80c0 e0f0 f8e0 1000 ] |
|
288 |
+@halftone_icn [ aa55 aa55 aa55 aa55 ] |
|
289 |
+@slidera_icn [ 3f7f ffff ffff 7f3f ] |
|
290 |
+@sliderb_icn [ ffff ffff ffff ffff ] |
|
291 |
+@sliderc_icn [ fcfe ffff ffff fefc ] |
|
292 |
+@sliderd_icn [ 003c 7e7e 7e7e 3c00 ] |
|
293 |
+@icon_icn [ 3c7e e7c3 c3e7 7e3c ] |
|
294 |
+@radio_icns |
|
295 |
+ [ 3c42 8181 8181 423c ] |
|
296 |
+ [ 3c42 99bd bd99 423c ] |
|
297 |
+ |
|
298 |
+@red_txt [ Red 00 ] |
|
299 |
+@green_txt [ Green 00 ] |
|
300 |
+@blue_txt [ Blue 00 ] |
|
301 |
+ |
|
302 |
+ |
|
303 |
+@font_hex ( 0-F TODO: should pull from @font instead.. ) |
|
304 |
+[ |
|
305 |
+ 003c 464a 5262 3c00 0018 0808 0808 1c00 |
|
306 |
+ 003c 4202 3c40 7e00 003c 421c 0242 3c00 |
|
307 |
+ 000c 1424 447e 0400 007e 407c 0242 3c00 |
|
308 |
+ 003c 407c 4242 3c00 007e 0204 0810 1000 |
|
309 |
+ 003c 423c 4242 3c00 003c 4242 3e02 3c00 |
|
310 |
+ 003c 4242 7e42 4200 007c 427c 4242 7c00 |
|
311 |
+ 003c 4240 4042 3c00 007c 4242 4242 7c00 |
|
312 |
+ 007e 4078 4040 7e00 007e 4078 4040 4000 |
|
313 |
+] |
|
69 | 314 |
|
70 |
-@icon [ 3c7e e7c3 c3e7 7e3c ] |
|
315 |
+@font ( spectrum-zx font ) |
|
316 |
+[ |
|
317 |
+ 0000 0000 0000 0000 0000 2400 7e3c 0000 0000 2400 3c42 0000 0000 6c7c 7c38 1000 |
|
318 |
+ 0010 387c 7c38 1000 0038 387c 6c10 3800 0010 387c 7c10 3800 0000 0018 1800 0000 |
|
319 |
+ 007e 4242 4242 7e00 0000 1824 2418 0000 0018 2442 4224 1800 001e 063a 4a48 3000 |
|
320 |
+ 0038 446c 107c 1000 000c 0808 0838 3800 003e 2222 2266 6600 0000 0822 0022 0800 |
|
321 |
+ 0000 1018 1c18 1000 0000 0818 3818 0800 0008 1c00 001c 0800 0028 2828 2800 2800 |
|
322 |
+ 003e 4a4a 3a0a 0a00 000c 3046 620c 3000 0000 0000 0000 ffff 0010 3800 3810 0038 |
|
323 |
+ 0008 1c2a 0808 0800 0008 0808 2a1c 0800 0000 0804 7e04 0800 0000 1020 7e20 1000 |
|
324 |
+ 0000 4040 7e00 0000 0000 0024 6624 0000 0000 1038 7c00 0000 0000 007c 3810 0000 |
|
325 |
+ 0000 0000 0000 0000 0008 0808 0800 0800 0014 1400 0000 0000 0024 7e24 247e 2400 |
|
326 |
+ 0008 1e28 1c0a 3c08 0042 0408 1020 4200 0030 4832 4c44 3a00 0008 1000 0000 0000 |
|
327 |
+ 0004 0808 0808 0400 0010 0808 0808 1000 0000 1408 3e08 1400 0000 0808 3e08 0800 |
|
328 |
+ 0000 0000 0008 0810 0000 0000 3c00 0000 0000 0000 0000 0800 0000 0204 0810 2000 |
|
329 |
+ 003c 464a 5262 3c00 0018 2808 0808 3e00 003c 4202 3c40 7e00 003c 421c 0242 3c00 |
|
330 |
+ 0008 1828 487e 0800 007e 407c 0242 3c00 003c 407c 4242 3c00 007e 0204 0810 1000 |
|
331 |
+ 003c 423c 4242 3c00 003c 4242 3e02 3c00 0000 0008 0000 0800 0000 0800 0008 0810 |
|
332 |
+ 0000 0810 2010 0800 0000 003e 003e 0000 0000 1008 0408 1000 003c 4202 0c00 0800 |
|
333 |
+ 003c 425a 5442 3c00 0018 2442 7e42 4200 007c 427c 4242 7c00 003c 4240 4042 3c00 |
|
334 |
+ 0078 4442 4244 7800 007e 407c 4040 7e00 003e 4040 7c40 4000 003c 4240 4e42 3c00 |
|
335 |
+ 0042 427e 4242 4200 003e 0808 0808 3e00 0002 0202 4242 3c00 0044 4870 4844 4200 |
|
336 |
+ 0040 4040 4040 7e00 0042 665a 4242 4200 0042 6252 4a46 4200 003c 4242 4242 3c00 |
|
337 |
+ 007c 4242 7c40 4000 003c 4242 524a 3c00 007c 4242 7c44 4200 003c 403c 0242 3c00 |
|
338 |
+ 00fe 1010 1010 1000 0042 4242 4242 3c00 0042 4242 4224 1800 0042 4242 5a66 4200 |
|
339 |
+ 0042 2418 1824 4200 0082 4428 1010 1000 007e 0408 1020 7e00 000c 0808 0808 0c00 |
|
340 |
+ 0040 2010 0804 0200 0018 0808 0808 1800 0008 1422 0000 0000 0000 0000 0000 7e00 |
|
341 |
+ 0008 0400 0000 0000 0000 1c02 1e22 1e00 0020 203c 2222 3c00 0000 1e20 2020 1e00 |
|
342 |
+ 0002 021e 2222 1e00 0000 1c22 3c20 1e00 000c 101c 1010 1000 0000 1c22 221e 021c |
|
343 |
+ 0020 202c 3222 2200 0008 0018 0808 0400 0008 0008 0808 4830 0020 2428 3028 2400 |
|
344 |
+ 0010 1010 1010 0c00 0000 6854 5454 5400 0000 5864 4444 4400 0000 3844 4444 3800 |
|
345 |
+ 0000 7844 4478 4040 0000 3c44 443c 0406 0000 2c30 2020 2000 0000 3840 3804 7800 |
|
346 |
+ 0010 103c 1010 0c00 0000 4444 4444 3800 0000 4444 2828 1000 0000 4454 5454 2800 |
|
347 |
+ 0000 4428 1028 4400 0000 4444 443c 0438 0000 7c08 1020 7c00 000c 0810 1008 0c00 |
|
348 |
+ 0008 0808 0808 0800 0030 1008 0810 3000 0000 0032 4c00 0000 3c42 99a1 a199 423c |
|
349 |
+] |
|
71 | 350 |
|
72 | 351 |
@ERROR BRK |
73 | 352 |
deleted file mode 100644 |
... | ... |
@@ -1,162 +0,0 @@ |
1 |
-( draw routines ) |
|
2 |
- |
|
3 |
-%RTN { JMP2r } |
|
4 |
-%++ { #0001 ADD2 } |
|
5 |
-%8+ { #0008 ADD2 } |
|
6 |
- |
|
7 |
-;color { byte 1 } |
|
8 |
-;pointer { x 2 y 2 sprite 2 } |
|
9 |
-;rect { x1 2 y1 2 x2 2 y2 2 } |
|
10 |
-;r1 { x1 2 y1 2 x2 2 y2 2 } |
|
11 |
-;r2 { x1 2 y1 2 x2 2 y2 2 } |
|
12 |
-;r3 { x1 2 y1 2 x2 2 y2 2 } |
|
13 |
-;window { x1 2 y1 2 x2 2 y2 2 w 2 h 2 } |
|
14 |
-;label { x 2 y 2 addr 2 } |
|
15 |
- |
|
16 |
-|0110 ;Screen { width 2 height 2 pad 4 x 2 y 2 color 1 } |
|
17 |
-|0120 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 } |
|
18 |
-|0150 ;Mouse { x 2 y 2 state 1 chord 1 } |
|
19 |
- |
|
20 |
-|01F0 .RESET .FRAME .ERROR ( vectors ) |
|
21 |
-|01F8 [ f07c f0e2 f0c2 ] ( palette ) |
|
22 |
- |
|
23 |
-|0200 @RESET |
|
24 |
- |
|
25 |
- #0080 =window.w |
|
26 |
- #0050 =window.h |
|
27 |
- |
|
28 |
- ( center window ) |
|
29 |
- |
|
30 |
- ~Screen.width #0002 DIV2 ~window.w #0002 DIV2 SUB2 =window.x1 |
|
31 |
- ~Screen.height #0002 DIV2 ~window.h #0002 DIV2 SUB2 =window.y1 |
|
32 |
- |
|
33 |
- ,draw-window JSR2 |
|
34 |
- |
|
35 |
-BRK |
|
36 |
- |
|
37 |
-@FRAME |
|
38 |
- |
|
39 |
- ,draw-cursor JSR2 |
|
40 |
- |
|
41 |
-BRK |
|
42 |
- |
|
43 |
-@draw-window |
|
44 |
- |
|
45 |
- ~window.x1 ~window.w ADD2 =window.x2 |
|
46 |
- ~window.y1 ~window.h ADD2 =window.y2 |
|
47 |
- ~window.x1 ~window.y1 ~window.x2 ~window.y2 #02 ,fill-rect JSR2 |
|
48 |
- ~window.x1 ~window.y1 ~window.x2 ~window.y2 #01 ,line-rect JSR2 |
|
49 |
- ~window.x1 #0002 SUB2 ~window.y1 #0002 SUB2 ~window.x2 #0002 ADD2 ~window.y2 #0002 ADD2 #01 ,line-rect JSR2 |
|
50 |
- ~window.x1 ~window.y1 #04 ,window_txt ,draw-label JSR2 |
|
51 |
- ~window.x1 #0008 ADD2 ~window.y1 #0010 ADD2 #05 ,red_txt ,draw-label JSR2 |
|
52 |
- ~window.x1 #0008 ADD2 ~window.y1 #0020 ADD2 #05 ,green_txt ,draw-label JSR2 |
|
53 |
- ~window.x1 #0008 ADD2 ~window.y1 #0030 ADD2 #05 ,blue_txt ,draw-label JSR2 |
|
54 |
- |
|
55 |
-RTN |
|
56 |
- |
|
57 |
-@draw-cursor |
|
58 |
- |
|
59 |
- ( clear last cursor ) |
|
60 |
- ,clear_icn =Sprite.addr |
|
61 |
- ~pointer.x =Sprite.x |
|
62 |
- ~pointer.y =Sprite.y |
|
63 |
- #10 =Sprite.color |
|
64 |
- |
|
65 |
- ( record pointer positions ) |
|
66 |
- ~Mouse.x =pointer.x ~Mouse.y =pointer.y |
|
67 |
- |
|
68 |
- ( draw new cursor ) |
|
69 |
- ,pointer_icn =Sprite.addr |
|
70 |
- ~pointer.x =Sprite.x |
|
71 |
- ~pointer.y =Sprite.y |
|
72 |
- #11 =Sprite.color |
|
73 |
- |
|
74 |
-RTN |
|
75 |
- |
|
76 |
-@fill-rect ( x1 y1 x2 y2 color ) |
|
77 |
- |
|
78 |
- ( load ) =color =rect.y2 =rect.x2 DUP2 =Screen.y =rect.y1 DUP2 =Screen.x =rect.x1 |
|
79 |
- $ver |
|
80 |
- ~rect.x1 =Screen.x |
|
81 |
- $hor |
|
82 |
- ( draw ) ~color =Screen.color |
|
83 |
- ( incr ) ~Screen.x ++ =Screen.x |
|
84 |
- ,$hor ~Screen.x ~rect.x2 LTH2 JMP2? |
|
85 |
- ( incr ) ~Screen.y ++ =Screen.y |
|
86 |
- ,$ver ~Screen.y ~rect.y2 LTH2 JMP2? |
|
87 |
- |
|
88 |
-RTN |
|
89 |
- |
|
90 |
-@line-rect ( x1 y1 x2 y2 color ) |
|
91 |
- |
|
92 |
- ( load ) =color =rect.y2 =rect.x2 DUP2 =Screen.y =rect.y1 DUP2 =Screen.x =rect.x1 |
|
93 |
- $hor |
|
94 |
- ( incr ) ~Screen.x ++ =Screen.x |
|
95 |
- ( draw ) ~rect.y1 =Screen.y ~color =Screen.color |
|
96 |
- ( draw ) ~rect.y2 =Screen.y ~color =Screen.color |
|
97 |
- ,$hor ~Screen.x ~rect.x2 LTH2 JMP2? |
|
98 |
- ~rect.y1 =Screen.y |
|
99 |
- $ver |
|
100 |
- ( draw ) ~rect.x1 =Screen.x ~color =Screen.color |
|
101 |
- ( draw ) ~rect.x2 =Screen.x ~color =Screen.color |
|
102 |
- ( incr ) ~Screen.y ++ =Screen.y |
|
103 |
- ,$ver ~Screen.y ~rect.y2 ++ LTH2 JMP2? |
|
104 |
- |
|
105 |
-RTN |
|
106 |
- |
|
107 |
-@draw-label ( x y color addr ) |
|
108 |
- |
|
109 |
- ( load ) =label.addr =color =Sprite.y =Sprite.x ~label.addr |
|
110 |
- $loop |
|
111 |
- ( draw ) DUP2 LDR #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~color =Sprite.color |
|
112 |
- ( incr ) ++ |
|
113 |
- ( incr ) ~Sprite.x 8+ =Sprite.x |
|
114 |
- DUP2 LDR #00 NEQ ,$loop ROT JMP2? |
|
115 |
- POP2 |
|
116 |
- |
|
117 |
-RTN |
|
118 |
- |
|
119 |
-@clear_icn [ 0000 0000 0000 0000 ] |
|
120 |
-@pointer_icn [ 80c0 e0f0 f8e0 1000 ] |
|
121 |
-@window_txt [ theme 20 editor 00 ] |
|
122 |
-@red_txt [ red 00 ] |
|
123 |
-@green_txt [ green 00 ] |
|
124 |
-@blue_txt [ blue 00 ] |
|
125 |
- |
|
126 |
-@font ( spectrum-zx font ) |
|
127 |
-[ |
|
128 |
- 0000 0000 0000 0000 0000 2400 7e3c 0000 0000 2400 3c42 0000 0000 6c7c 7c38 1000 |
|
129 |
- 0010 387c 7c38 1000 0038 387c 6c10 3800 0010 387c 7c10 3800 0000 0018 1800 0000 |
|
130 |
- 007e 4242 4242 7e00 0000 1824 2418 0000 0018 2442 4224 1800 001e 063a 4a48 3000 |
|
131 |
- 0038 446c 107c 1000 000c 0808 0838 3800 003e 2222 2266 6600 0000 0822 0022 0800 |
|
132 |
- 0000 1018 1c18 1000 0000 0818 3818 0800 0008 1c00 001c 0800 0028 2828 2800 2800 |
|
133 |
- 003e 4a4a 3a0a 0a00 000c 3046 620c 3000 0000 0000 0000 ffff 0010 3800 3810 0038 |
|
134 |
- 0008 1c2a 0808 0800 0008 0808 2a1c 0800 0000 0804 7e04 0800 0000 1020 7e20 1000 |
|
135 |
- 0000 4040 7e00 0000 0000 0024 6624 0000 0000 1038 7c00 0000 0000 007c 3810 0000 |
|
136 |
- 0000 0000 0000 0000 0008 0808 0800 0800 0014 1400 0000 0000 0024 7e24 247e 2400 |
|
137 |
- 0008 1e28 1c0a 3c08 0042 0408 1020 4200 0030 4832 4c44 3a00 0008 1000 0000 0000 |
|
138 |
- 0004 0808 0808 0400 0010 0808 0808 1000 0000 1408 3e08 1400 0000 0808 3e08 0800 |
|
139 |
- 0000 0000 0008 0810 0000 0000 3c00 0000 0000 0000 0000 0800 0000 0204 0810 2000 |
|
140 |
- 003c 464a 5262 3c00 0018 2808 0808 3e00 003c 4202 3c40 7e00 003c 421c 0242 3c00 |
|
141 |
- 0008 1828 487e 0800 007e 407c 0242 3c00 003c 407c 4242 3c00 007e 0204 0810 1000 |
|
142 |
- 003c 423c 4242 3c00 003c 4242 3e02 3c00 0000 0008 0000 0800 0000 0800 0008 0810 |
|
143 |
- 0000 0810 2010 0800 0000 003e 003e 0000 0000 1008 0408 1000 003c 4202 0c00 0800 |
|
144 |
- 003c 425a 5442 3c00 0018 2442 7e42 4200 007c 427c 4242 7c00 003c 4240 4042 3c00 |
|
145 |
- 0078 4442 4244 7800 007e 407c 4040 7e00 003e 4040 7c40 4000 003c 4240 4e42 3c00 |
|
146 |
- 0042 427e 4242 4200 003e 0808 0808 3e00 0002 0202 4242 3c00 0044 4870 4844 4200 |
|
147 |
- 0040 4040 4040 7e00 0042 665a 4242 4200 0042 6252 4a46 4200 003c 4242 4242 3c00 |
|
148 |
- 007c 4242 7c40 4000 003c 4242 524a 3c00 007c 4242 7c44 4200 003c 403c 0242 3c00 |
|
149 |
- 00fe 1010 1010 1000 0042 4242 4242 3c00 0042 4242 4224 1800 0042 4242 5a66 4200 |
|
150 |
- 0042 2418 1824 4200 0082 4428 1010 1000 007e 0408 1020 7e00 000c 0808 0808 0c00 |
|
151 |
- 0040 2010 0804 0200 0018 0808 0808 1800 0008 1422 0000 0000 0000 0000 0000 7e00 |
|
152 |
- 0008 0400 0000 0000 0000 1c02 1e22 1e00 0020 203c 2222 3c00 0000 1e20 2020 1e00 |
|
153 |
- 0002 021e 2222 1e00 0000 1c22 3c20 1e00 000c 101c 1010 1000 0000 1c22 221e 021c |
|
154 |
- 0020 202c 3222 2200 0008 0018 0808 0400 0008 0008 0808 4830 0020 2428 3028 2400 |
|
155 |
- 0010 1010 1010 0c00 0000 6854 5454 5400 0000 5864 4444 4400 0000 3844 4444 3800 |
|
156 |
- 0000 7844 4478 4040 0000 3c44 443c 0406 0000 2c30 2020 2000 0000 3840 3804 7800 |
|
157 |
- 0010 103c 1010 0c00 0000 4444 4444 3800 0000 4444 2828 1000 0000 4454 5454 2800 |
|
158 |
- 0000 4428 1028 4400 0000 4444 443c 0438 0000 7c08 1020 7c00 000c 0810 1008 0c00 |
|
159 |
- 0008 0808 0808 0800 0030 1008 0810 3000 0000 0032 4c00 0000 3c42 99a1 a199 423c |
|
160 |
-] |
|
161 |
- |
|
162 |
-@ERROR BRK |