Browse code

Implemented adsr knobs

neauoire authored on 03/04/2021 18:24:23
Showing 1 changed files
... ...
@@ -17,6 +17,7 @@
17 17
 ;knob { x 2 y 2 value 1 }
18 18
 ;head { pos 1 }
19 19
 ;track { active 1 ch1 20 ch2 20 ch3 20 ch4 20 }
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+;pt { x 1 y 1 }
20 21
 
21 22
 ( devices )
22 23
 
... ...
@@ -54,7 +55,6 @@
54 55
 	#048c =Audio.ch1adsr
55 56
 	#159d =Audio.ch2adsr
56 57
 	#26ae =Audio.ch3adsr
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-	#37bf =Audio.ch4adsr
58 58
 
59 59
 	,draw-timeline JSR2
60 60
 	,draw-controls JSR2
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@@ -72,33 +72,15 @@ BRK
72 72
 	$skip
73 73
 
74 74
 	~Mouse.state #00 EQU ,$click-end JNZ2
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-
76 75
 		~Mouse.x ~trkframe.x1 GTH2 ~Mouse.x ~trkframe.x2 LTH2 #0101 EQU2
77 76
 		~Mouse.y ~trkframe.y1 GTH2 ~Mouse.y ~trkframe.y2 LTH2 #0101 EQU2
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-		#0101 NEQ2 ,$no-track-click JNZ2
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-			,clear-notes JSR2
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-			( get note )
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-			#0e ~Mouse.y ~trkframe.y1 SUB2 SWP POP #08 DIV SUB
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-			~Mouse.state #10 NEQ ^$no-erase JNZ
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-				POP #00
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-			$no-erase
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-			( get track )
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-			,get-track JSR2 #00 ~Mouse.x ~trkframe.x1 SUB2 SWP POP #08 DIV ADD2
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-			POK2
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-			( release ) #00 =Mouse.state
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-			,draw-notes JSR2
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-		$no-track-click
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-
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+		#0101 EQU2 ,touch-trk JNZ2
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 		~Mouse.x ~chnframe.x1 GTH2 ~Mouse.x ~chnframe.x2 LTH2 #0101 EQU2
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 		~Mouse.y ~chnframe.y1 #0008 ADD2 GTH2 ~Mouse.y ~chnframe.y2 #0008 SUB2 LTH2 #0101 EQU2
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-		#0101 NEQ2 ,$no-channel-click JNZ2
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-			,clear-notes JSR2
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-			~Mouse.y ~chnframe.y1 SUB2 SWP POP #08 DIV #01 SUB =track.active
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-			( release ) #00 =Mouse.state
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-			,draw-channels JSR2
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-			,draw-notes JSR2
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-		$no-channel-click
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-
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+		#0101 EQU2 ,touch-chn JNZ2
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+		~Mouse.x ~ctlframe.x1 GTH2 ~Mouse.x ~ctlframe.x2 LTH2 #0101 EQU2
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+		~Mouse.y ~ctlframe.y1 #0008 ADD2 GTH2 ~Mouse.y ~ctlframe.y2 #0008 SUB2 LTH2 #0101 EQU2
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+		#0101 EQU2 ,touch-ctl JNZ2	
102 84
 	$click-end
103 85
 
104 86
 BRK
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@@ -107,6 +89,66 @@ BRK
107 89
 
108 90
 BRK
109 91
 
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+@touch-trk ( -- )
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+	
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+	,clear-notes JSR2
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+	( get note )
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+	#0e ~Mouse.y ~trkframe.y1 SUB2 SWP POP #08 DIV SUB
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+	~Mouse.state #10 NEQ ^$no-erase JNZ
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+		POP #00
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+	$no-erase
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+	( get track )
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+	,get-track JSR2 #00 ~Mouse.x ~trkframe.x1 SUB2 SWP POP #08 DIV ADD2
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+	POK2
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+	( release ) #00 =Mouse.state
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+	,draw-notes JSR2
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+
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+BRK
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+
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+@touch-chn ( -- )
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+	
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+	,clear-notes JSR2
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+	~Mouse.y ~chnframe.y1 SUB2 SWP POP #08 DIV #01 SUB =track.active
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+	( release ) #00 =Mouse.state
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+	,draw-channels JSR2
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+	,draw-notes JSR2
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+	,draw-controls JSR2
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+
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+BRK
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+
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+@touch-ctl ( -- )
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+	
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+	~Mouse.x ~ctlframe.x1 SUB2 #0008 SUB2 #0008 DIV2 SWP POP #02 DIV =pt.x
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+	~Mouse.y ~ctlframe.y1 SUB2 #0008 SUB2 #0008 DIV2 SWP POP #02 DIV =pt.y
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+
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+	~pt.x #00 NEQ ^$no-a JNZ
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+		,Audio #00 ~track.active #02 MUL ADD2 PEK2
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+		#10 ADD ,Audio #00 ~track.active #02 MUL ADD2 POK2
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+	$no-a
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+
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+	~pt.x #01 NEQ ^$no-d JNZ
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+		,Audio #00 ~track.active #02 MUL ADD2 PEK2
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+		DUP #f0 AND STH #01 ADD #0f AND STHr ADD
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+		,Audio #00 ~track.active #02 MUL ADD2 POK2
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+	$no-d
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+
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+	~pt.x #02 NEQ ^$no-s JNZ
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+		,Audio #00 ~track.active #02 MUL ADD2 #0001 ADD2 PEK2
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+		#10 ADD ,Audio #00 ~track.active #02 MUL ADD2 #0001 ADD2 POK2
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+	$no-s
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+
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+	~pt.x #03 NEQ ^$no-r JNZ
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+		,Audio #00 ~track.active #02 MUL ADD2 #0001 ADD2 PEK2
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+		DUP #f0 AND STH #01 ADD #0f AND STHr ADD
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+		,Audio #00 ~track.active #02 MUL ADD2 #0001 ADD2 POK2
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+	$no-r
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+
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+	( release ) #00 =Mouse.state
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+
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+	,draw-controls JSR2
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+
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+BRK
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+
110 152
 @get-track ( -- track-addr )
111 153
 
112 154
 	,track.ch1 #00 ~track.active #0020 MUL2 ADD2
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@@ -189,7 +231,7 @@ RTN
189 231
 		( load ) OVR #00 SWP ,get-track JSR2 ADD2 PEK2
190 232
 		DUP STH #00 SWP #0e SWP SUB #0008 MUL2 ~trkframe.y1 ADD2 =Sprite.y
191 233
 		OVR #00 SWP #0008 MUL2 ~trkframe.x1 ADD2 =Sprite.x
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-		,note2_icn =Sprite.addr
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+		,note_icn =Sprite.addr
193 235
 		STHr #00 EQU ^$skip JNZ
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 			#05 =Sprite.color
195 237
 		$skip
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@@ -211,7 +253,7 @@ RTN
211 253
 	$loop 
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 		OVR2 SWP POP #02 DIV #0f AND #00 NEQ ^$skip JNZ
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 			OVR2 ~trkframe.x1 ADD2 =Sprite.x
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-			#01 =Sprite.color
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+			#02 =Sprite.color
215 257
 			~Sprite.addr 8+ =Sprite.addr
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 			OVR2 ~trkframe.x1 ADD2 ~trkframe.y1 #0001 ADD2 ~trkframe.y2 #01 ,line-vertical-dotted JSR2
217 259
 		$skip
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@@ -254,17 +296,17 @@ RTN
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 	~trkframe.x1 #0028 SUB2 =Sprite.x
255 297
 	~trkframe.y1 =Sprite.y
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 	,font_hex #0060 ADD2 =Sprite.addr
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-	#01 =Sprite.color 
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+	#03 =Sprite.color 
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 	~trkframe.x1 #0030 SUB2 =Sprite.x
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 	,font_hex #0020 ADD2 =Sprite.addr
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-	#01 =Sprite.color 
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+	#03 =Sprite.color 
261 303
 	~trkframe.x1 #0028 SUB2 =Sprite.x
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 	~trkframe.y1 #0038 ADD2 =Sprite.y
263 305
 	,font_hex #0060 ADD2 =Sprite.addr
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-	#01 =Sprite.color 
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+	#03 =Sprite.color 
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 	~trkframe.x1 #0030 SUB2 =Sprite.x
266 308
 	,font_hex #0018 ADD2 =Sprite.addr
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-	#01 =Sprite.color 
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+	#03 =Sprite.color 
268 310
 
269 311
 RTN
270 312
 
... ...
@@ -282,24 +324,13 @@ RTN
282 324
 	=knob.x
283 325
 
284 326
 	~knob.x =Sprite.x
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-	~knob.y =Sprite.y
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-	,knob_icns =Sprite.addr
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-	#01 =Sprite.color 
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+	~knob.y =Sprite.y ,knob_icns =Sprite.addr #01 =Sprite.color 
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+	~knob.x 8+ =Sprite.x ,knob_icns 8+ =Sprite.addr #01 =Sprite.color 
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+	~knob.y 8+ =Sprite.y ,knob_icns #0018 ADD2 =Sprite.addr #01 =Sprite.color 
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+	~knob.x =Sprite.x ,knob_icns #0010 ADD2 =Sprite.addr #01 =Sprite.color 
288 331
 
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-	~knob.x 8+ =Sprite.x
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-	,knob_icns 8+ =Sprite.addr
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-	#01 =Sprite.color 
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-
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-	~knob.y 8+ =Sprite.y
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-	,knob_icns #0018 ADD2 =Sprite.addr
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-	#01 =Sprite.color 
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-
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-	~knob.x =Sprite.x
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-	,knob_icns #0010 ADD2 =Sprite.addr
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-	#01 =Sprite.color 
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-
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-	~knob.x #0004 ADD2 =Sprite.x
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-	~knob.y #0001 ADD2 =Sprite.y
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+	~knob.x #00 #00 ~knob.value ,knob_offsetx ADD2 PEK2 ADD2 =Sprite.x
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+	~knob.y #00 #00 ~knob.value ,knob_offsety ADD2 PEK2 ADD2 =Sprite.y
303 334
 	,knob_icns #0020 ADD2 =Sprite.addr
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 	#05 =Sprite.color 
305 336
 
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@@ -314,14 +345,24 @@ RTN
314 345
 	
315 346
 	~ctlframe.x1 ~ctlframe.y1 ~ctlframe.x2 ~ctlframe.y2 #01 ,line-rect JSR2
316 347
 
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-	~ctlframe.x1 #0008 ADD2 ~ctlframe.y1 #0008 ADD2 #01 ,env_txt ,draw-label JSR2
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+	~ctlframe.x1 #0008 ADD2 ~ctlframe.y1 #0008 ADD2 #02 ,env_txt ,draw-label JSR2
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+
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+	~ctlframe.x1 #0008 ADD2 ~ctlframe.y1 #0010 ADD2 
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+		,Audio #00 ~track.active #02 MUL ADD2 PEK2 #04 SFT
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+	,draw-knob JSR2
318 353
 
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-	~ctlframe.x1 #0008 ADD2 ~ctlframe.y1 #0010 ADD2 #00 ,draw-knob JSR2
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-	~ctlframe.x1 #0018 ADD2 ~ctlframe.y1 #0010 ADD2 #02 ,draw-knob JSR2
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-	~ctlframe.x1 #0028 ADD2 ~ctlframe.y1 #0010 ADD2 #0a ,draw-knob JSR2
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-	~ctlframe.x1 #0038 ADD2 ~ctlframe.y1 #0010 ADD2 #0c ,draw-knob JSR2
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+	~ctlframe.x1 #0018 ADD2 ~ctlframe.y1 #0010 ADD2
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+		,Audio #00 ~track.active #02 MUL ADD2 PEK2 #0f AND
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+	,draw-knob JSR2
323 357
 
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-	~ctlframe.x1 #0050 ADD2 ~ctlframe.y1 #0008 ADD2 #01 ,vol_txt ,draw-label JSR2
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+	~ctlframe.x1 #0028 ADD2 ~ctlframe.y1 #0010 ADD2
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+		,Audio #00 ~track.active #02 MUL ADD2 #0001 ADD2 PEK2 #04 SFT
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+	,draw-knob JSR2
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+	~ctlframe.x1 #0038 ADD2 ~ctlframe.y1 #0010 ADD2 
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+		,Audio #00 ~track.active #02 MUL ADD2 #0001 ADD2 PEK2 #0f AND
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+	,draw-knob JSR2
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+
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+	~ctlframe.x1 #0050 ADD2 ~ctlframe.y1 #0008 ADD2 #02 ,vol_txt ,draw-label JSR2
325 366
 
326 367
 	~ctlframe.x1 #0050 ADD2 ~ctlframe.y1 #0010 ADD2 #00 ,draw-knob JSR2
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 	~ctlframe.x1 #0060 ADD2 ~ctlframe.y1 #0010 ADD2 #0f ,draw-knob JSR2
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@@ -331,8 +372,6 @@ RTN
331 372
 @draw-channels
332 373
 	
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 	~chnframe.x1 ~chnframe.y1 ~chnframe.x2 ~chnframe.y2 #01 ,line-rect JSR2
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-
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-	~track.active =Console.byte
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 	~chnframe.x1 #0008 ADD2 ~chnframe.y1 #0008 ADD2 #01 ~track.active #00 EQU #07 MUL ADD ,ch1_txt ,draw-label JSR2
337 376
 	~chnframe.x1 #0008 ADD2 ~chnframe.y1 #0010 ADD2 #01 ~track.active #01 EQU #07 MUL ADD ,ch2_txt ,draw-label JSR2
338 377
 	~chnframe.x1 #0008 ADD2 ~chnframe.y1 #0018 ADD2 #01 ~track.active #02 EQU #07 MUL ADD ,ch3_txt ,draw-label JSR2
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@@ -416,14 +455,13 @@ RTN
416 455
 @clear_icn   [ 0000 0000 0000 0000 ]
417 456
 @cursor_icn  [ 80c0 e0f0 f8e0 1000 ]
418 457
 
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-@note1_icn [ 0000 1c22 2222 1c00 ]
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-@note2_icn [ 0000 1c3e 3e3e 1c00 ]
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+@note_icn [ 0000 1c3e 3e3e 1c00 ]
421 459
 @head_icn [ 0018 1818 7e3c 1800 ]
422 460
 
423 461
 @ch1_txt [ CHN0 00 ]
424 462
 @ch2_txt [ CHN1 00 ]
425 463
 @ch3_txt [ CHN2 00 ]
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-@ch4_txt [ CHN3 00 ]
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+@ch4_txt [ ---- 00 ]
427 465
 @env_txt [ Envelope 00 ]
428 466
 @vol_txt [ Volume 00 ]
429 467
 
... ...
@@ -467,6 +505,16 @@ RTN
467 505
 	ff01 0101 0102 fc00 
468 506
 ]
469 507
 
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+@knob_offsetx
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+[
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+	04 05 06 07 08 07 06 05 04 04 03 02 01 00 01 02 03 
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+]
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+
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+@knob_offsety
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+[
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+	00 01 02 03 04 05 06 07 08 07 06 05 04 04 03 02 01 
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+]
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+
470 518
 @font_hex ( 0-F ) 
471 519
 [
472 520
 	007c 8282 8282 827c 0030 1010 1010 1010