Browse code

Noodle drawing from brush size

neauoire authored on 18/03/2021 17:54:54
Showing 2 changed files
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@@ -20,5 +20,5 @@ cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werr
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 # cc uxn.c emulator.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -L/usr/local/lib -lSDL2 -o bin/emulator
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 # run
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-./bin/assembler projects/software/nasu.usm bin/boot.rom
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+./bin/assembler projects/software/noodle.usm bin/boot.rom
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 ./bin/emulator bin/boot.rom
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@@ -2,8 +2,8 @@
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 	app/noodle : illustration program
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 	TODO
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-		- Only redraw when mouse has changed
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-		- Only redraw target tile
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+		- Only draw-canvas when mouse has changed
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+		- Only draw-canvas target tile
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 )
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 %RTN   { JMP2r }
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@@ -18,12 +18,14 @@
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 ;cursor { x 2 y 2 }
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 ;rect { x1 2 y1 2 x2 2 y2 2 }
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 ;color { byte 1 }
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-;pt { x 2 y 2 }
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+;pos { x 2 y 2 }
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+;pix { x 2 y 2 }
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+;px { x 1 y 1 }
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 ;label { x 2 y 2 color 1 addr 2 } ( remove )
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 |0100 @RESET 
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-	#0008 =toolbar.x #0068 =toolbar.y
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+	#0038 =toolbar.x #0098 =toolbar.y
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 	#0010 =canvas.x1 #0020 =canvas.y1 
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 	#0026 =canvas.w #0010 =canvas.h ,fit JSR2
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@@ -44,6 +46,8 @@ BRK
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 		~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint JSR2
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+		,draw-canvas JSR2
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+
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 		$no-paint
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 	$no-touch
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@@ -52,19 +56,40 @@ BRK
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 @paint ( x y )
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-	=pt.y =pt.x
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+	#0004 SUB2 =pos.y #0004 SUB2 =pos.x
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+
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+	#00 =px.x #00 =px.y 
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+	$ver
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+		#00 =px.x
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+		$hor
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+			( get bit )
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+			,size1_icn #00 ~px.y ADD2 LDR #07 ~px.x SUB SHR #01 AND ( get bit )
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+			
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+			#00 EQU ,$no-pixel ROT JMP2?
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+				~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 ,add-pixel JSR2
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+			$no-pixel
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+
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+			( incr ) ~px.x #01 ADD =px.x
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+			,$hor ~px.x #08 LTH JMP2?
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+		( incr ) ~px.y #01 ADD =px.y
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+		,$ver ~px.y #08 LTH JMP2?
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+
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+RTN
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+
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+
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+@add-pixel ( x y )
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-	( get tile addr ) ,data ~pt.x 8/ ~pt.y 8/ ~canvas.w MUL2 ADD2 8* ~pt.y MOD8 ADD2 ADD2 
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+	=pix.y =pix.x
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+
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+	( get tile addr ) ,data ~pix.x 8/ ~pix.y 8/ ~canvas.w MUL2 ADD2 8* ~pix.y MOD8 ADD2 ADD2 
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 	( load ) DUP2 LDR
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-	( mask ) #01 #07 ~pt.x MOD8 SWP POP SUB SHL XOR
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+	( mask ) #01 #07 ~pix.x MOD8 SWP POP SUB SHL XOR
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 	( save ) ROT ROT STR
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-	,redraw JSR2
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-
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 RTN
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-@redraw
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+@draw-canvas
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 	~canvas.y1 =Sprite.y
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 	,data =Sprite.addr
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@@ -143,7 +168,7 @@ RTN
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 	~canvas.w 8* ~canvas.x1 ADD2 =canvas.x2 
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 	~canvas.h 8* ~canvas.y1 ADD2 =canvas.y2 
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 	~canvas.x1 -- ~canvas.y1 -- ~canvas.x2 ~canvas.y2 #01 ,line-rect JSR2
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-	,redraw JSR2
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+	,draw-canvas JSR2
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 RTN
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@@ -200,7 +225,7 @@ RTN
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 @mode_zoomin    [ 3245 8284 4834 0200 ]
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 @blank_icn    [ 0000 0000 0000 0000 ]
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-@filepath      [ projects/drawings/hello.chr 00 ]
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+@filepath      [ projects/drawings/wtf.chr 00 ]
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 @font ( specter8-frag font ) 
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