... | ... |
@@ -41,26 +41,31 @@ ppu_set_size(Ppu *p, Uint16 width, Uint16 height) |
41 | 41 |
Uint8 |
42 | 42 |
ppu_read(Ppu *p, Uint16 x, Uint16 y) |
43 | 43 |
{ |
44 |
- Uint32 row = (x + y * p->width) / 0x2; |
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- Uint8 shift = !(x & 0x1) << 2; |
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- Uint8 pix = p->pixels[row] >> shift; |
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- if(pix & 0x0c) |
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- pix = pix >> 2; |
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- return pix & 0x3; |
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+ if(x < p->width && y < p->height) { |
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+ Uint32 row = (x + y * p->width) / 0x2; |
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+ Uint8 shift = !(x & 0x1) << 2; |
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+ Uint8 pix = p->pixels[row] >> shift; |
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+ if(pix & 0x0c) |
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+ pix = pix >> 2; |
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+ return pix & 0x3; |
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+ } |
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+ return 0x0; |
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50 | 53 |
} |
51 | 54 |
|
52 | 55 |
void |
53 | 56 |
ppu_write(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 color) |
54 | 57 |
{ |
55 |
- Uint32 row = (x + y * p->width) / 0x2; |
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- Uint8 shift = (!(x & 0x1) << 2) + (layer << 1); |
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- Uint8 pix = p->pixels[row]; |
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- Uint8 mask = ~(0x3 << shift); |
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- Uint8 pixnew = (pix & mask) + (color << shift); |
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- if(x < p->width && y < p->height) |
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- p->pixels[row] = pixnew; |
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- if(pix != pixnew) |
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- p->reqdraw = 1; |
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+ if(x < p->width && y < p->height) { |
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+ Uint32 row = (x + y * p->width) / 0x2; |
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+ Uint8 shift = (!(x & 0x1) << 2) + (layer << 1); |
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+ Uint8 pix = p->pixels[row]; |
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+ Uint8 mask = ~(0x3 << shift); |
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+ Uint8 pixnew = (pix & mask) + (color << shift); |
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+ if(x < p->width && y < p->height) |
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+ p->pixels[row] = pixnew; |
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+ if(pix != pixnew) |
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+ p->reqdraw = 1; |
|
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+ } |
|
64 | 69 |
} |
65 | 70 |
|
66 | 71 |
void |