... | ... |
@@ -12,6 +12,11 @@ To build the Uxn emulator, you must have [SDL2](https://wiki.libsdl.org/). |
12 | 12 |
--cli # Run rom without graphics |
13 | 13 |
``` |
14 | 14 |
|
15 |
+## Emulator Controls |
|
16 |
+ |
|
17 |
+- `ctrl+h` toggle debugger |
|
18 |
+- `alt+h` toggle zoom |
|
19 |
+ |
|
15 | 20 |
## Uxambly |
16 | 21 |
|
17 | 22 |
Read more in the [Uxambly Guide](https://wiki.xxiivv.com/site/uxambly.html). |
... | ... |
@@ -22,9 +22,9 @@ BRK |
22 | 22 |
@print-label ( text ) |
23 | 23 |
|
24 | 24 |
$loop NOP |
25 |
- ( send ) DUP2 LDR =Console.char |
|
25 |
+ ( send ) DUP2 PEK2 =Console.char |
|
26 | 26 |
( incr ) #0001 ADD2 |
27 |
- ( loop ) DUP2 LDR #00 NEQ ^$loop MUL JMP |
|
27 |
+ ( loop ) DUP2 PEK2 #00 NEQ ^$loop MUL JMP |
|
28 | 28 |
POP2 |
29 | 29 |
|
30 | 30 |
RTN |
... | ... |
@@ -24,9 +24,9 @@ BRK |
24 | 24 |
@print-label ( text ) |
25 | 25 |
|
26 | 26 |
$loop NOP |
27 |
- ( send ) DUP2 LDR =Console.char |
|
27 |
+ ( send ) DUP2 PEK2 =Console.char |
|
28 | 28 |
( incr ) #0001 ADD2 |
29 |
- ( loop ) DUP2 LDR #00 NEQ ^$loop MUL JMP |
|
29 |
+ ( loop ) DUP2 PEK2 #00 NEQ ^$loop MUL JMP |
|
30 | 30 |
POP2 |
31 | 31 |
|
32 | 32 |
RTN |
... | ... |
@@ -1,71 +1,42 @@ |
1 |
-( Mouse ) |
|
1 |
+( draw routines ) |
|
2 | 2 |
|
3 | 3 |
%RTN { JMP2r } |
4 |
+%++ { #0001 ADD2 } |
|
5 |
+%-- { #0001 SUB2 } |
|
6 |
+%8+ { #0008 ADD2 } |
|
7 |
+%ABS2 { DUP2 #000f SFT2 #ffff SWP2 SWP POP MUL2? } |
|
4 | 8 |
|
5 |
-;label { x 2 y 2 color 1 addr 2 } |
|
6 |
-;cat { x 2 y 2 } |
|
7 |
-;pointer { x 2 y 2 } |
|
8 | 9 |
;color { byte 1 } |
9 |
-;timer { byte 1 } |
|
10 |
- |
|
11 |
-( devices ) |
|
10 |
+;pointer { x 2 y 2 } |
|
11 |
+;circle { xc 2 yc 2 x 2 y 2 r 2 d 2 } |
|
12 | 12 |
|
13 |
-|0110 ;Screen { width 2 height 2 pad 4 y 2 x 2 color 1 } |
|
13 |
+|0110 ;Screen { width 2 height 2 pad 4 x 2 y 2 color 1 } |
|
14 | 14 |
|0120 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 } |
15 | 15 |
|0150 ;Mouse { x 2 y 2 state 1 chord 1 } |
16 | 16 |
|01F0 .RESET .FRAME .ERROR ( vectors ) |
17 |
-|01F8 [ 0f85 0fd5 0fb5 ] ( palette ) |
|
18 |
- |
|
19 |
-( program ) |
|
20 |
- |
|
21 |
-|0200 @RESET |
|
22 |
- |
|
23 |
- ( position cat ) |
|
24 |
- ~Screen.width #0002 DIV2 =cat.x |
|
25 |
- ~Screen.height #0038 SUB2 =cat.y |
|
26 |
- #01 =color |
|
27 |
- ( draw polycat ) |
|
28 |
- ,draw-polycat JSR2 |
|
17 |
+|01F8 [ 13fd 1ef3 1bf2 ] ( palette ) |
|
29 | 18 |
|
19 |
+|0200 @RESET |
|
20 |
+ |
|
30 | 21 |
BRK |
31 | 22 |
|
32 | 23 |
@FRAME |
33 |
- |
|
24 |
+ |
|
25 |
+ ( clear ) |
|
26 |
+ ~circle.xc ~circle.yc ~circle.r #00 ,draw-circle JSR2 |
|
27 |
+ |
|
34 | 28 |
,draw-cursor JSR2 |
35 | 29 |
|
36 |
- ( reset timer -> move cat tail ) |
|
37 |
- ,no-click ~Mouse.state #00 EQU JMP2? |
|
38 |
- #50 =timer |
|
39 |
- @no-click |
|
40 |
- ( detect click ) |
|
41 |
- ,no-click12 ~Mouse.state #11 NEQ JMP2? |
|
42 |
- #0058 #0040 #01 ,mouse12_text ,draw-label JSR2 |
|
43 |
- #10 ,cursor_icn ~pointer.x ~pointer.y ,draw-sprite JSR2 |
|
44 |
- ~color ,mouse12_icn #0048 #0040 ,draw-sprite JSR2 |
|
45 |
- ,end-click JMP2 |
|
46 |
- @no-click12 |
|
47 |
- ,no-click1 ~Mouse.state #01 NEQ JMP2? |
|
48 |
- #0058 #0040 #01 ,mouse1_text ,draw-label JSR2 |
|
49 |
- #12 ,cursor_icn ~pointer.x ~pointer.y ,draw-sprite JSR2 |
|
50 |
- ~color ,mouse1_icn #0048 #0040 ,draw-sprite JSR2 |
|
51 |
- ,end-click JMP2 |
|
52 |
- @no-click1 |
|
53 |
- ,no-click2 ~Mouse.state #10 NEQ JMP2? |
|
54 |
- #0058 #0040 #01 ,mouse2_text ,draw-label JSR2 |
|
55 |
- #13 ,cursor_icn ~pointer.x ~pointer.y ,draw-sprite JSR2 |
|
56 |
- ~color ,mouse2_icn #0048 #0040 ,draw-sprite JSR2 |
|
57 |
- ,end-click JMP2 |
|
58 |
- @no-click2 |
|
59 |
- ( default ) |
|
60 |
- #0058 #0040 #01 ,mouse0_text ,draw-label JSR2 |
|
61 |
- ~color ,mouse0_icn #0048 #0040 ,draw-sprite JSR2 |
|
62 |
- @end-click |
|
63 |
- ( animate ) |
|
64 |
- ,animate-polycat JSR2 |
|
65 |
- ( update last pos ) |
|
66 |
- ~timer #01 ADD =timer |
|
30 |
+ ,$no-touch ~Mouse.state #00 EQU JMP2? |
|
31 |
+ ~Mouse.x =circle.xc |
|
32 |
+ ~Mouse.y =circle.yc |
|
33 |
+ #0000 =circle.r |
|
34 |
+ $no-touch |
|
67 | 35 |
|
68 |
-BRK |
|
36 |
+ ( draw ) |
|
37 |
+ ~circle.xc ~circle.yc ~circle.r #0001 ADD2 #03 ,draw-circle JSR2 |
|
38 |
+ |
|
39 |
+BRK |
|
69 | 40 |
|
70 | 41 |
@draw-cursor |
71 | 42 |
|
... | ... |
@@ -86,148 +57,37 @@ BRK |
86 | 57 |
|
87 | 58 |
RTN |
88 | 59 |
|
89 |
-@draw-polycat |
|
90 |
- |
|
91 |
- ( ears ) |
|
92 |
- ,polycat ~cat.x ~cat.y ,draw-sprite-chr JSR2 |
|
93 |
- ,polycat #0010 ADD2 ~cat.x #0008 ADD2 ~cat.y ,draw-sprite-chr JSR2 |
|
94 |
- ( eye ) |
|
95 |
- ,polycat #0020 ADD2 ~cat.x ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 |
|
96 |
- ,polycat #0030 ADD2 ~cat.x #0008 ADD2 ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 |
|
97 |
- ( body ) |
|
98 |
- ,polycat #00a0 ADD2 ~cat.x ~cat.y #0010 ADD2 ,draw-sprite-chr JSR2 |
|
99 |
- ,polycat #00b0 ADD2 ~cat.x #0008 ADD2 ~cat.y #0010 ADD2 ,draw-sprite-chr JSR2 |
|
60 |
+@draw-circle ( xc yc r color ) |
|
100 | 61 |
|
101 |
-RTN |
|
102 |
- |
|
103 |
-@animate-polycat |
|
104 |
- |
|
105 |
- ( tail ) |
|
106 |
- ~timer #50 NEQ ,animate-polycat-tail-next0 ROT JMP2? |
|
107 |
- ,polycat #00c0 ADD2 ~cat.x #0008 ADD2 ~cat.y #0010 ADD2 ,draw-sprite-chr JSR2 |
|
108 |
- @animate-polycat-tail-next0 |
|
109 |
- ~timer #58 NEQ ,animate-polycat-tail-next1 ROT JMP2? |
|
110 |
- ,polycat #00d0 ADD2 ~cat.x #0008 ADD2 ~cat.y #0010 ADD2 ,draw-sprite-chr JSR2 |
|
111 |
- @animate-polycat-tail-next1 |
|
112 |
- ~timer #60 NEQ ,animate-polycat-tail-next2 ROT JMP2? |
|
113 |
- ,polycat #00b0 ADD2 ~cat.x #0008 ADD2 ~cat.y #0010 ADD2 ,draw-sprite-chr JSR2 |
|
114 |
- @animate-polycat-tail-next2 |
|
115 |
- ( look-at ) |
|
116 |
- ~pointer.x ~cat.x #0008 ADD2 GTH2 ,animate-polycat-right ROT JMP2? |
|
117 |
- ~pointer.y ~cat.y #0008 ADD2 GTH2 ,animate-polycat-left-down ROT JMP2? |
|
118 |
- ,polycat #0040 ADD2 ~cat.x ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 |
|
119 |
- ,polycat #0050 ADD2 ~cat.x #0008 ADD2 ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 |
|
120 |
- RTN |
|
121 |
- @animate-polycat-left-down |
|
122 |
- ,polycat #0020 ADD2 ~cat.x ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 |
|
123 |
- ,polycat #0030 ADD2 ~cat.x #0008 ADD2 ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 |
|
124 |
- RTN |
|
125 |
- @animate-polycat-right |
|
126 |
- ~pointer.y ~cat.y #0008 ADD2 GTH2 ,animate-polycat-right-down ROT JMP2? |
|
127 |
- ,polycat #0060 ADD2 ~cat.x ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 |
|
128 |
- ,polycat #0070 ADD2 ~cat.x #0008 ADD2 ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 |
|
129 |
- RTN |
|
130 |
- @animate-polycat-right-down |
|
131 |
- ,polycat #0080 ADD2 ~cat.x ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 |
|
132 |
- ,polycat #0090 ADD2 ~cat.x #0008 ADD2 ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 |
|
133 |
- RTN |
|
134 |
- |
|
135 |
-RTN |
|
136 |
- |
|
137 |
-@draw-label ( x y color addr ) |
|
138 |
- |
|
139 |
- ( load ) =label.addr =label.color =Sprite.y =Sprite.x |
|
140 |
- ~label.addr |
|
62 |
+ ( load ) =color =circle.r =circle.yc =circle.xc |
|
63 |
+ #0000 =circle.x ~circle.r =circle.y |
|
64 |
+ ~circle.r #0002 MUL2 #0003 SUB2 =circle.d |
|
65 |
+ ( draw ) ,$seg JSR2 |
|
141 | 66 |
$loop |
142 |
- ( draw ) DUP2 LDR #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~label.color =Sprite.color |
|
143 |
- ( incr ) #0001 ADD2 |
|
144 |
- ( incr ) ~Sprite.x #0008 ADD2 =Sprite.x |
|
145 |
- DUP2 #0001 ADD2 LDR #00 NEQ ,$loop ROT JMP2? |
|
146 |
- POP2 |
|
147 |
- |
|
148 |
-RTN |
|
149 |
- |
|
150 |
-@draw-sprite |
|
151 |
- |
|
152 |
- =Sprite.y |
|
153 |
- =Sprite.x |
|
154 |
- =Sprite.addr |
|
155 |
- =Sprite.color |
|
67 |
+ ( incr ) ~circle.x ++ =circle.x |
|
68 |
+ ,$else ~circle.d #0000 #0001 ADD2 LTS2 JMP2? |
|
69 |
+ ( decr ) ~circle.y -- =circle.y |
|
70 |
+ ~circle.x ~circle.y SUB2 #0004 MUL2 ~circle.d ADD2 #000a ADD2 =circle.d |
|
71 |
+ ,$end JMP2 |
|
72 |
+ $else |
|
73 |
+ ~circle.x #0004 MUL2 ~circle.d ADD2 #0006 ADD2 =circle.d |
|
74 |
+ $end |
|
75 |
+ ( draw ) ,$seg JSR2 |
|
76 |
+ ,$loop ~circle.y ~circle.x #0001 SUB2 GTS2 JMP2? |
|
77 |
+ RTN |
|
78 |
+ $seg |
|
79 |
+ ~circle.xc ~circle.x ADD2 =Screen.x ~circle.yc ~circle.y ADD2 =Screen.y ~color =Screen.color |
|
80 |
+ ~circle.xc ~circle.x SUB2 =Screen.x ~circle.yc ~circle.y ADD2 =Screen.y ~color =Screen.color |
|
81 |
+ ~circle.xc ~circle.x ADD2 =Screen.x ~circle.yc ~circle.y SUB2 =Screen.y ~color =Screen.color |
|
82 |
+ ~circle.xc ~circle.x SUB2 =Screen.x ~circle.yc ~circle.y SUB2 =Screen.y ~color =Screen.color |
|
83 |
+ ~circle.xc ~circle.y ADD2 =Screen.x ~circle.yc ~circle.x ADD2 =Screen.y ~color =Screen.color |
|
84 |
+ ~circle.xc ~circle.y SUB2 =Screen.x ~circle.yc ~circle.x ADD2 =Screen.y ~color =Screen.color |
|
85 |
+ ~circle.xc ~circle.y ADD2 =Screen.x ~circle.yc ~circle.x SUB2 =Screen.y ~color =Screen.color |
|
86 |
+ ~circle.xc ~circle.y SUB2 =Screen.x ~circle.yc ~circle.x SUB2 =Screen.y ~color =Screen.color |
|
156 | 87 |
|
157 | 88 |
RTN |
158 | 89 |
|
159 |
-@draw-sprite-chr |
|
160 |
- |
|
161 |
- =Sprite.y |
|
162 |
- =Sprite.x |
|
163 |
- =Sprite.addr |
|
164 |
- #20 =Sprite.color |
|
165 |
- |
|
166 |
-RTN |
|
90 |
+@ERROR BRK |
|
167 | 91 |
|
168 | 92 |
@clear_icn [ 0000 0000 0000 0000 ] |
169 |
-@cursor_icn [ 80c0 e0f0 f8e0 1000 ] |
|
170 |
-@mouse0_icn [ 7c82 92ee 8282 4438 ] |
|
171 |
-@mouse1_icn [ 7cf2 f2ee 8282 4438 ] |
|
172 |
-@mouse2_icn [ 7c9e 9eee 8282 4438 ] |
|
173 |
-@mouse12_icn [ 7cfe feee 8282 4438 ] |
|
174 |
- |
|
175 |
-@polycat [ |
|
176 |
- 081c 3e3e 7f7f ffff 081c 3e3e 7f7f fffc |
|
177 |
- 081c 3c3e 7e7e ffff 081c 3c3e 7e7e ff1f |
|
178 |
- ffff ffff ff7f 3f0f f0e7 cfef f77c 3f0f |
|
179 |
- ffff ffff fffe fcf0 0783 c1c3 871e fcf0 |
|
180 |
- ffff ffff ff7f 3f0f f7ef cfe7 f07c 3f0f |
|
181 |
- ffff ffff fffe fcf0 87c3 c183 071e fcf0 |
|
182 |
- ffff ffff ff7f 3f0f f0e1 c1e0 f07c 3f0f |
|
183 |
- ffff ffff fffe fcf0 f7fb f9f3 071e fcf0 |
|
184 |
- ffff ffff ff7f 3f0f f0e0 c1e1 f07c 3f0f |
|
185 |
- ffff ffff fffe fcf0 07f3 f9fb f71e fcf0 |
|
186 |
- 0307 0707 0302 0200 0307 0707 0300 0000 |
|
187 |
- c0f0 f0e0 e080 8000 c0f2 f9f9 fef8 b000 |
|
188 |
- c0f0 f0e0 e080 8000 c0f2 faf9 fef8 b000 |
|
189 |
- c0f0 f0e0 e080 8000 c0f1 faf9 fef8 b000 |
|
190 |
-] |
|
191 |
- |
|
192 |
-@font ( spectrum-zx font ) |
|
193 |
-[ |
|
194 |
- 0000 0000 0000 0000 0000 2400 7e3c 0000 0000 2400 3c42 0000 0000 6c7c 7c38 1000 |
|
195 |
- 0010 387c 7c38 1000 0038 387c 6c10 3800 0010 387c 7c10 3800 0000 0018 1800 0000 |
|
196 |
- 007e 4242 4242 7e00 0000 1824 2418 0000 0018 2442 4224 1800 001e 063a 4a48 3000 |
|
197 |
- 0038 446c 107c 1000 000c 0808 0838 3800 003e 2222 2266 6600 0000 0822 0022 0800 |
|
198 |
- 0000 1018 1c18 1000 0000 0818 3818 0800 0008 1c00 001c 0800 0028 2828 2800 2800 |
|
199 |
- 003e 4a4a 3a0a 0a00 000c 3046 620c 3000 0000 0000 0000 ffff 0010 3800 3810 0038 |
|
200 |
- 0008 1c2a 0808 0800 0008 0808 2a1c 0800 0000 0804 7e04 0800 0000 1020 7e20 1000 |
|
201 |
- 0000 4040 7e00 0000 0000 0024 6624 0000 0000 1038 7c00 0000 0000 007c 3810 0000 |
|
202 |
- 0000 0000 0000 0000 0008 0808 0800 0800 0014 1400 0000 0000 0024 7e24 247e 2400 |
|
203 |
- 0008 1e28 1c0a 3c08 0042 0408 1020 4200 0030 4832 4c44 3a00 0008 1000 0000 0000 |
|
204 |
- 0004 0808 0808 0400 0010 0808 0808 1000 0000 1408 3e08 1400 0000 0808 3e08 0800 |
|
205 |
- 0000 0000 0008 0810 0000 0000 3c00 0000 0000 0000 0000 0800 0000 0204 0810 2000 |
|
206 |
- 003c 464a 5262 3c00 0018 2808 0808 3e00 003c 4202 3c40 7e00 003c 421c 0242 3c00 |
|
207 |
- 0008 1828 487e 0800 007e 407c 0242 3c00 003c 407c 4242 3c00 007e 0204 0810 1000 |
|
208 |
- 003c 423c 4242 3c00 003c 4242 3e02 3c00 0000 0008 0000 0800 0000 0800 0008 0810 |
|
209 |
- 0000 0810 2010 0800 0000 003e 003e 0000 0000 1008 0408 1000 003c 4202 0c00 0800 |
|
210 |
- 003c 425a 5442 3c00 0018 2442 7e42 4200 007c 427c 4242 7c00 003c 4240 4042 3c00 |
|
211 |
- 0078 4442 4244 7800 007e 407c 4040 7e00 003e 4040 7c40 4000 003c 4240 4e42 3c00 |
|
212 |
- 0042 427e 4242 4200 003e 0808 0808 3e00 0002 0202 4242 3c00 0044 4870 4844 4200 |
|
213 |
- 0040 4040 4040 7e00 0042 665a 4242 4200 0042 6252 4a46 4200 003c 4242 4242 3c00 |
|
214 |
- 007c 4242 7c40 4000 003c 4242 524a 3c00 007c 4242 7c44 4200 003c 403c 0242 3c00 |
|
215 |
- 00fe 1010 1010 1000 0042 4242 4242 3c00 0042 4242 4224 1800 0042 4242 5a66 4200 |
|
216 |
- 0042 2418 1824 4200 0082 4428 1010 1000 007e 0408 1020 7e00 000c 0808 0808 0c00 |
|
217 |
- 0040 2010 0804 0200 0018 0808 0808 1800 0008 1422 0000 0000 0000 0000 0000 7e00 |
|
218 |
- 0008 0400 0000 0000 0000 1c02 1e22 1e00 0020 203c 2222 3c00 0000 1e20 2020 1e00 |
|
219 |
- 0002 021e 2222 1e00 0000 1c22 3c20 1e00 000c 101c 1010 1000 0000 1c22 221e 021c |
|
220 |
- 0020 202c 3222 2200 0008 0018 0808 0400 0008 0008 0808 4830 0020 2428 3028 2400 |
|
221 |
- 0010 1010 1010 0c00 0000 6854 5454 5400 0000 5864 4444 4400 0000 3844 4444 3800 |
|
222 |
- 0000 7844 4478 4040 0000 3c44 443c 0406 0000 2c30 2020 2000 0000 3840 3804 7800 |
|
223 |
- 0010 103c 1010 0c00 0000 4444 4444 3800 0000 4444 2828 1000 0000 4454 5454 2800 |
|
224 |
- 0000 4428 1028 4400 0000 4444 443c 0438 0000 7c08 1020 7c00 000c 0810 1008 0c00 |
|
225 |
- 0008 0808 0808 0800 0030 1008 0810 3000 0000 0032 4c00 0000 3c42 99a1 a199 423c |
|
226 |
-] |
|
227 |
- |
|
228 |
-@mouse0_text [ no 20 click 00 ] |
|
229 |
-@mouse1_text [ mouse 1_ 00 ] |
|
230 |
-@mouse2_text [ mouse _2 00 ] |
|
231 |
-@mouse12_text [ mouse 12 00 ] |
|
232 |
- |
|
233 |
-@ERROR BRK |
|
234 | 93 |
\ No newline at end of file |
94 |
+@cursor_icn [ 80c0 e0f0 f8e0 1000 ] |
|
235 | 95 |
\ No newline at end of file |
... | ... |
@@ -199,16 +199,16 @@ RTN |
199 | 199 |
@draw-short ( short ) |
200 | 200 |
|
201 | 201 |
=addr |
202 |
- ,font_hex #00 ~addr LDR #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr |
|
202 |
+ ,font_hex #00 ~addr PEK2 #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr |
|
203 | 203 |
( draw ) #04 =Sprite.color |
204 | 204 |
~Sprite.x 8+ =Sprite.x |
205 |
- ,font_hex #00 ~addr LDR #0f AND #08 MUL ADD2 =Sprite.addr |
|
205 |
+ ,font_hex #00 ~addr PEK2 #0f AND #08 MUL ADD2 =Sprite.addr |
|
206 | 206 |
( draw ) #04 =Sprite.color |
207 | 207 |
~Sprite.x 8+ =Sprite.x |
208 |
- ,font_hex #00 ~addr ++ LDR #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr |
|
208 |
+ ,font_hex #00 ~addr ++ PEK2 #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr |
|
209 | 209 |
( draw ) #04 =Sprite.color |
210 | 210 |
~Sprite.x 8+ =Sprite.x |
211 |
- ,font_hex #00 ~addr ++ LDR #0f AND #08 MUL ADD2 =Sprite.addr |
|
211 |
+ ,font_hex #00 ~addr ++ PEK2 #0f AND #08 MUL ADD2 =Sprite.addr |
|
212 | 212 |
( draw ) #04 =Sprite.color |
213 | 213 |
|
214 | 214 |
RTN |
... | ... |
@@ -275,10 +275,10 @@ RTN |
275 | 275 |
|
276 | 276 |
( load ) =label.addr =color =Sprite.y =Sprite.x ~label.addr |
277 | 277 |
$loop |
278 |
- ( draw ) DUP2 LDR #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~color =Sprite.color |
|
278 |
+ ( draw ) DUP2 PEK2 #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~color =Sprite.color |
|
279 | 279 |
( incr ) ++ |
280 | 280 |
( incr ) ~Sprite.x 8+ =Sprite.x |
281 |
- DUP2 LDR #00 NEQ ,$loop ROT JMP2? |
|
281 |
+ DUP2 PEK2 #00 NEQ ,$loop ROT JMP2? |
|
282 | 282 |
POP2 |
283 | 283 |
|
284 | 284 |
RTN |
... | ... |
@@ -52,10 +52,10 @@ BRK |
52 | 52 |
|
53 | 53 |
,no-click ~Mouse.state #00 EQU JMP2? |
54 | 54 |
|
55 |
- ( load ) ~editor.addr ~Mouse.y ~editor.y1 SUB2 #0008 DIV2 ADD2 LDR |
|
55 |
+ ( load ) ~editor.addr ~Mouse.y ~editor.y1 SUB2 #0008 DIV2 ADD2 PEK2 |
|
56 | 56 |
( mask ) #01 #07 ~Mouse.x ~editor.x1 SUB2 #0008 DIV2 SWP POP SUB #40 SFT SFT |
57 | 57 |
ORA |
58 |
- ( save ) ~editor.addr ~Mouse.y ~editor.y1 SUB2 #0008 DIV2 ADD2 STR |
|
58 |
+ ( save ) ~editor.addr ~Mouse.y ~editor.y1 SUB2 #0008 DIV2 ADD2 POK2 |
|
59 | 59 |
|
60 | 60 |
,draw-window JSR2 |
61 | 61 |
,draw-editor JSR2 |
... | ... |
@@ -88,7 +88,7 @@ RTN |
88 | 88 |
$hor |
89 | 89 |
( get bit ) |
90 | 90 |
,cell0_icn #00 |
91 |
- ~editor.addr #00 ~pixel.y ADD2 LDR #07 ~pixel.x SUB SFT #01 AND ( get bit ) |
|
91 |
+ ~editor.addr #00 ~pixel.y ADD2 PEK2 #07 ~pixel.x SUB SFT #01 AND ( get bit ) |
|
92 | 92 |
#0008 MUL2 ADD2 =Sprite.addr ( add *8 ) |
93 | 93 |
( draw ) #08 =Sprite.color |
94 | 94 |
( incr ) ~Sprite.x #0008 ADD2 =Sprite.x |
... | ... |
@@ -109,10 +109,10 @@ RTN |
109 | 109 |
( load ) =label.addr =label.color =Sprite.y =Sprite.x |
110 | 110 |
~label.addr |
111 | 111 |
$loop NOP |
112 |
- ( draw ) DUP2 LDR #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~label.color =Sprite.color |
|
112 |
+ ( draw ) DUP2 PEK2 #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~label.color =Sprite.color |
|
113 | 113 |
( incr ) #0001 ADD2 |
114 | 114 |
( incr ) ~Sprite.x #0007 ADD2 =Sprite.x |
115 |
- DUP2 LDR #00 NEQ ^$loop MUL JMP |
|
115 |
+ DUP2 PEK2 #00 NEQ ^$loop MUL JMP |
|
116 | 116 |
POP2 |
117 | 117 |
|
118 | 118 |
RTN |
... | ... |
@@ -38,10 +38,10 @@ BRK |
38 | 38 |
( load ) =label.addr =label.color =Sprite.y =Sprite.x |
39 | 39 |
~label.addr |
40 | 40 |
$loop |
41 |
- ( draw ) DUP2 LDR #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~label.color =Sprite.color |
|
41 |
+ ( draw ) DUP2 PEK2 #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~label.color =Sprite.color |
|
42 | 42 |
( incr ) #0001 ADD2 |
43 | 43 |
( incr ) ~Sprite.x #0008 ADD2 =Sprite.x |
44 |
- DUP2 LDR #00 NEQ ,$loop ROT JMP2? |
|
44 |
+ DUP2 PEK2 #00 NEQ ,$loop ROT JMP2? |
|
45 | 45 |
POP2 |
46 | 46 |
|
47 | 47 |
RTN |
... | ... |
@@ -52,10 +52,10 @@ RTN |
52 | 52 |
( align ) ~label.addr ,get-text-length JSR2 #0008 MUL2 #0002 DIV2 SUB2 =Sprite.x |
53 | 53 |
~label.addr |
54 | 54 |
$loop |
55 |
- ( draw ) DUP2 LDR #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~label.color =Sprite.color |
|
55 |
+ ( draw ) DUP2 PEK2 #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~label.color =Sprite.color |
|
56 | 56 |
( incr ) #0001 ADD2 |
57 | 57 |
( incr ) ~Sprite.x #0008 ADD2 =Sprite.x |
58 |
- DUP2 LDR #00 NEQ ,$loop ROT JMP2? |
|
58 |
+ DUP2 PEK2 #00 NEQ ,$loop ROT JMP2? |
|
59 | 59 |
POP2 |
60 | 60 |
|
61 | 61 |
RTN |
... | ... |
@@ -66,10 +66,10 @@ RTN |
66 | 66 |
( align ) ~label.addr ,get-text-length JSR2 #0008 MUL2 SUB2 #0008 SUB2 =Sprite.x |
67 | 67 |
~label.addr |
68 | 68 |
$loop |
69 |
- ( draw ) DUP2 LDR #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~label.color =Sprite.color |
|
69 |
+ ( draw ) DUP2 PEK2 #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~label.color =Sprite.color |
|
70 | 70 |
( incr ) #0001 ADD2 |
71 | 71 |
( incr ) ~Sprite.x #0008 ADD2 =Sprite.x |
72 |
- DUP2 LDR #00 NEQ ,$loop ROT JMP2? |
|
72 |
+ DUP2 PEK2 #00 NEQ ,$loop ROT JMP2? |
|
73 | 73 |
POP2 |
74 | 74 |
|
75 | 75 |
RTN |
... | ... |
@@ -79,7 +79,7 @@ RTN |
79 | 79 |
#0000 ( counter ) |
80 | 80 |
$loop |
81 | 81 |
( incr ) #0001 ADD2 OVR2 OVR2 ADD2 |
82 |
- LDR #00 NEQ ,$loop ROT JMP2? |
|
82 |
+ PEK2 #00 NEQ ,$loop ROT JMP2? |
|
83 | 83 |
SWP2 POP2 |
84 | 84 |
|
85 | 85 |
RTN |
86 | 86 |
deleted file mode 100644 |
... | ... |
@@ -1,93 +0,0 @@ |
1 |
-( draw routines ) |
|
2 |
- |
|
3 |
-%RTN { JMP2r } |
|
4 |
-%++ { #0001 ADD2 } |
|
5 |
-%-- { #0001 SUB2 } |
|
6 |
-%8+ { #0008 ADD2 } |
|
7 |
-%ABS2 { DUP2 #000f SFT2 #ffff SWP2 SWP POP MUL2? } |
|
8 |
- |
|
9 |
-;color { byte 1 } |
|
10 |
-;pointer { x 2 y 2 } |
|
11 |
-;circle { xc 2 yc 2 x 2 y 2 r 2 d 2 } |
|
12 |
- |
|
13 |
-|0110 ;Screen { width 2 height 2 pad 4 x 2 y 2 color 1 } |
|
14 |
-|0120 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 } |
|
15 |
-|0150 ;Mouse { x 2 y 2 state 1 chord 1 } |
|
16 |
-|01F0 .RESET .FRAME .ERROR ( vectors ) |
|
17 |
-|01F8 [ 13fd 1ef3 1bf2 ] ( palette ) |
|
18 |
- |
|
19 |
-|0200 @RESET |
|
20 |
- |
|
21 |
-BRK |
|
22 |
- |
|
23 |
-@FRAME |
|
24 |
- |
|
25 |
- ( clear ) |
|
26 |
- ~circle.xc ~circle.yc ~circle.r #00 ,draw-circle JSR2 |
|
27 |
- |
|
28 |
- ,draw-cursor JSR2 |
|
29 |
- |
|
30 |
- ,$no-touch ~Mouse.state #00 EQU JMP2? |
|
31 |
- ~Mouse.x =circle.xc |
|
32 |
- ~Mouse.y =circle.yc |
|
33 |
- #0000 =circle.r |
|
34 |
- $no-touch |
|
35 |
- |
|
36 |
- ( draw ) |
|
37 |
- ~circle.xc ~circle.yc ~circle.r #0001 ADD2 #03 ,draw-circle JSR2 |
|
38 |
- |
|
39 |
-BRK |
|
40 |
- |
|
41 |
-@draw-cursor |
|
42 |
- |
|
43 |
- ( clear last cursor ) |
|
44 |
- ,clear_icn =Sprite.addr |
|
45 |
- ~pointer.x =Sprite.x |
|
46 |
- ~pointer.y =Sprite.y |
|
47 |
- #10 =Sprite.color |
|
48 |
- |
|
49 |
- ( record pointer positions ) |
|
50 |
- ~Mouse.x =pointer.x ~Mouse.y =pointer.y |
|
51 |
- |
|
52 |
- ( draw new cursor ) |
|
53 |
- ,cursor_icn =Sprite.addr |
|
54 |
- ~pointer.x =Sprite.x |
|
55 |
- ~pointer.y =Sprite.y |
|
56 |
- #11 =Sprite.color |
|
57 |
- |
|
58 |
-RTN |
|
59 |
- |
|
60 |
-@draw-circle ( xc yc r color ) |
|
61 |
- |
|
62 |
- ( load ) =color =circle.r =circle.yc =circle.xc |
|
63 |
- #0000 =circle.x ~circle.r =circle.y |
|
64 |
- ~circle.r #0002 MUL2 #0003 SUB2 =circle.d |
|
65 |
- ( draw ) ,$seg JSR2 |
|
66 |
- $loop |
|
67 |
- ( incr ) ~circle.x ++ =circle.x |
|
68 |
- ,$else ~circle.d #0000 #0001 ADD2 LTS2 JMP2? |
|
69 |
- ( decr ) ~circle.y -- =circle.y |
|
70 |
- ~circle.x ~circle.y SUB2 #0004 MUL2 ~circle.d ADD2 #000a ADD2 =circle.d |
|
71 |
- ,$end JMP2 |
|
72 |
- $else |
|
73 |
- ~circle.x #0004 MUL2 ~circle.d ADD2 #0006 ADD2 =circle.d |
|
74 |
- $end |
|
75 |
- ( draw ) ,$seg JSR2 |
|
76 |
- ,$loop ~circle.y ~circle.x #0001 SUB2 GTS2 JMP2? |
|
77 |
- RTN |
|
78 |
- $seg |
|
79 |
- ~circle.xc ~circle.x ADD2 =Screen.x ~circle.yc ~circle.y ADD2 =Screen.y ~color =Screen.color |
|
80 |
- ~circle.xc ~circle.x SUB2 =Screen.x ~circle.yc ~circle.y ADD2 =Screen.y ~color =Screen.color |
|
81 |
- ~circle.xc ~circle.x ADD2 =Screen.x ~circle.yc ~circle.y SUB2 =Screen.y ~color =Screen.color |
|
82 |
- ~circle.xc ~circle.x SUB2 =Screen.x ~circle.yc ~circle.y SUB2 =Screen.y ~color =Screen.color |
|
83 |
- ~circle.xc ~circle.y ADD2 =Screen.x ~circle.yc ~circle.x ADD2 =Screen.y ~color =Screen.color |
|
84 |
- ~circle.xc ~circle.y SUB2 =Screen.x ~circle.yc ~circle.x ADD2 =Screen.y ~color =Screen.color |
|
85 |
- ~circle.xc ~circle.y ADD2 =Screen.x ~circle.yc ~circle.x SUB2 =Screen.y ~color =Screen.color |
|
86 |
- ~circle.xc ~circle.y SUB2 =Screen.x ~circle.yc ~circle.x SUB2 =Screen.y ~color =Screen.color |
|
87 |
- |
|
88 |
-RTN |
|
89 |
- |
|
90 |
-@ERROR BRK |
|
91 |
- |
|
92 |
-@clear_icn [ 0000 0000 0000 0000 ] |
|
93 |
-@cursor_icn [ 80c0 e0f0 f8e0 1000 ] |
|
94 | 0 |
\ No newline at end of file |
... | ... |
@@ -150,7 +150,7 @@ BRK |
150 | 150 |
|
151 | 151 |
( insert ) |
152 | 152 |
~selection.to ~selection.from SUB2 ,shift-right JSR2 |
153 |
- ~Keys ~selection.from STR |
|
153 |
+ ~Keys ~selection.from POK2 |
|
154 | 154 |
~selection.from ++ =selection.from |
155 | 155 |
|
156 | 156 |
$keys-end |
... | ... |
@@ -254,7 +254,7 @@ RTN |
254 | 254 |
,document.body =document.eof |
255 | 255 |
$loop NOP |
256 | 256 |
( incr ) ~document.eof ++ =document.eof |
257 |
- ~document.eof LDR #00 NEQ ^$loop MUL JMP |
|
257 |
+ ~document.eof PEK2 #00 NEQ ^$loop MUL JMP |
|
258 | 258 |
|
259 | 259 |
RTN |
260 | 260 |
|
... | ... |
@@ -279,7 +279,7 @@ RTN |
279 | 279 |
=i |
280 | 280 |
~selection.from -- =j ( start -> end ) |
281 | 281 |
$loop NOP |
282 |
- ( move ) ~j ~i ADD2 LDR ~j STR |
|
282 |
+ ( move ) ~j ~i ADD2 PEK2 ~j POK2 |
|
283 | 283 |
( incr ) ~j ++ =j |
284 | 284 |
~j ~document.eof LTH2 ^$loop MUL JMP |
285 | 285 |
~document.eof ~i SUB2 =document.eof |
... | ... |
@@ -291,7 +291,7 @@ RTN |
291 | 291 |
=i |
292 | 292 |
~document.eof =j ( end -> start ) |
293 | 293 |
$loop NOP |
294 |
- ( move ) ~j ~i SUB2 LDR ~j STR |
|
294 |
+ ( move ) ~j ~i SUB2 PEK2 ~j POK2 |
|
295 | 295 |
( decr ) ~j -- =j |
296 | 296 |
~j ~selection.from GTH2 ^$loop MUL JMP |
297 | 297 |
~document.eof ~i ADD2 =document.eof |
... | ... |
@@ -319,10 +319,10 @@ RTN |
319 | 319 |
@goto-linestart |
320 | 320 |
|
321 | 321 |
$loop NOP |
322 |
- ~selection.from -- LDR #0a EQU RTN? |
|
323 |
- ~selection.from -- LDR #0d EQU RTN? |
|
322 |
+ ~selection.from -- PEK2 #0a EQU RTN? |
|
323 |
+ ~selection.from -- PEK2 #0d EQU RTN? |
|
324 | 324 |
( decr ) ~selection.from DUP2 =selection.to -- =selection.from |
325 |
- ~selection.from LDR #00 NEQ ^$loop MUL JMP |
|
325 |
+ ~selection.from PEK2 #00 NEQ ^$loop MUL JMP |
|
326 | 326 |
( clamp at document body ) |
327 | 327 |
~selection.from ,document.body GTH2 RTN? |
328 | 328 |
,document.body DUP2 =selection.from ++ =selection.to |
... | ... |
@@ -332,10 +332,10 @@ RTN |
332 | 332 |
@goto-lineend |
333 | 333 |
|
334 | 334 |
$loop NOP |
335 |
- ~selection.from LDR #0a EQU RTN? |
|
336 |
- ~selection.from LDR #0d EQU RTN? |
|
335 |
+ ~selection.from PEK2 #0a EQU RTN? |
|
336 |
+ ~selection.from PEK2 #0d EQU RTN? |
|
337 | 337 |
( incr ) ~selection.from ++ DUP2 ++ =selection.to =selection.from |
338 |
- ~selection.from LDR #00 NEQ ^$loop MUL JMP |
|
338 |
+ ~selection.from PEK2 #00 NEQ ^$loop MUL JMP |
|
339 | 339 |
( clamp at document body ) |
340 | 340 |
~selection.from ,document.eof LTH2 RTN? |
341 | 341 |
,document.eof -- DUP2 =selection.from ++ =selection.to |
... | ... |
@@ -347,9 +347,9 @@ RTN |
347 | 347 |
~selection.to =j |
348 | 348 |
$loop NOP |
349 | 349 |
( decr ) ~j -- =j |
350 |
- ,$end ~j LDR #20 EQU JMP2? |
|
351 |
- ,$end ~j LDR #0a EQU JMP2? |
|
352 |
- ,$end ~j LDR #0d EQU JMP2? |
|
350 |
+ ,$end ~j PEK2 #20 EQU JMP2? |
|
351 |
+ ,$end ~j PEK2 #0a EQU JMP2? |
|
352 |
+ ,$end ~j PEK2 #0d EQU JMP2? |
|
353 | 353 |
~j ,document.body GTH2 ^$loop MUL JMP |
354 | 354 |
$end |
355 | 355 |
( return ) ~j -- |
... | ... |
@@ -361,9 +361,9 @@ RTN |
361 | 361 |
~selection.to =j |
362 | 362 |
$loop NOP |
363 | 363 |
( incr ) ~j ++ =j |
364 |
- ,$end ~j LDR #20 EQU JMP2? |
|
365 |
- ,$end ~j LDR #0a EQU JMP2? |
|
366 |
- ,$end ~j LDR #0d EQU JMP2? |
|
364 |
+ ,$end ~j PEK2 #20 EQU JMP2? |
|
365 |
+ ,$end ~j PEK2 #0a EQU JMP2? |
|
366 |
+ ,$end ~j PEK2 #0d EQU JMP2? |
|
367 | 367 |
~j ,document.body GTH2 ^$loop MUL JMP |
368 | 368 |
$end |
369 | 369 |
( return ) ~j ++ |
... | ... |
@@ -375,8 +375,8 @@ RTN |
375 | 375 |
#0000 =j |
376 | 376 |
$loop NOP |
377 | 377 |
( incr ) ~j ++ =j |
378 |
- ,$end ~selection.from ~j SUB2 LDR #0a EQU JMP2? |
|
379 |
- ,$end ~selection.from ~j SUB2 LDR #0d EQU JMP2? |
|
378 |
+ ,$end ~selection.from ~j SUB2 PEK2 #0a EQU JMP2? |
|
379 |
+ ,$end ~selection.from ~j SUB2 PEK2 #0d EQU JMP2? |
|
380 | 380 |
~selection.from ~j SUB2 ,document.body GTH2 ^$loop MUL JMP |
381 | 381 |
$end |
382 | 382 |
( return ) ~j |
... | ... |
@@ -388,11 +388,11 @@ RTN |
388 | 388 |
,document.body =j #0000 =pt.y |
389 | 389 |
$loop NOP |
390 | 390 |
,$end ~pt.y ~position.y -- GTH2 JMP2? |
391 |
- ,$no-space ~j LDR #0a NEQ ~j LDR #0d NEQ #0101 EQU2 JMP2? |
|
391 |
+ ,$no-space ~j PEK2 #0a NEQ ~j PEK2 #0d NEQ #0101 EQU2 JMP2? |
|
392 | 392 |
( incr ) ~pt.y ++ =pt.y |
393 | 393 |
$no-space |
394 | 394 |
( incr ) ~j ++ =j |
395 |
- ~j LDR #00 NEQ ^$loop MUL JMP |
|
395 |
+ ~j PEK2 #00 NEQ ^$loop MUL JMP |
|
396 | 396 |
$end |
397 | 397 |
( return ) ~j |
398 | 398 |
|
... | ... |
@@ -403,8 +403,8 @@ RTN |
403 | 403 |
,find-line JSR2 ( find line ) |
404 | 404 |
#0000 =pt.x |
405 | 405 |
$loop NOP |
406 |
- ,$end ~j ~pt.x ADD2 LDR #0a EQU JMP2? |
|
407 |
- ,$end ~j ~pt.x ADD2 LDR #0d EQU JMP2? |
|
406 |
+ ,$end ~j ~pt.x ADD2 PEK2 #0a EQU JMP2? |
|
407 |
+ ,$end ~j ~pt.x ADD2 PEK2 #0d EQU JMP2? |
|
408 | 408 |
( incr ) ~pt.x ++ =pt.x |
409 | 409 |
~pt.x ~position.x -- LTH2 ^$loop MUL JMP |
410 | 410 |
$end |
... | ... |
@@ -426,7 +426,7 @@ RTN |
426 | 426 |
~selection.to ~selection.from SUB2 =j ( end ) |
427 | 427 |
~j =clip.len |
428 | 428 |
$loop NOP |
429 |
- ~selection.from ~i ADD2 LDR ,clip.body ~i ADD2 STR |
|
429 |
+ ~selection.from ~i ADD2 PEK2 ,clip.body ~i ADD2 POK2 |
|
430 | 430 |
( incr ) ~i ++ =i |
431 | 431 |
~i ~j LTH2 ^$loop MUL JMP |
432 | 432 |
|
... | ... |
@@ -438,7 +438,7 @@ RTN |
438 | 438 |
#0000 =i ( start ) |
439 | 439 |
~clip.len =j ( end ) |
440 | 440 |
$loop NOP |
441 |
- ,clip.body ~i ADD2 LDR ~selection.from ~i ADD2 STR |
|
441 |
+ ,clip.body ~i ADD2 PEK2 ~selection.from ~i ADD2 POK2 |
|
442 | 442 |
( incr ) ~i ++ =i |
443 | 443 |
~i ~j LTH2 ^$loop MUL JMP |
444 | 444 |
|
... | ... |
@@ -448,7 +448,7 @@ RTN |
448 | 448 |
|
449 | 449 |
,document.body =selection.from #0000 =pt.x #0000 =pt.y |
450 | 450 |
$loop |
451 |
- ,$no-space ~selection.from LDR #0a NEQ ~selection.from LDR #0d NEQ #0101 EQU2 JMP2? |
|
451 |
+ ,$no-space ~selection.from PEK2 #0a NEQ ~selection.from PEK2 #0d NEQ #0101 EQU2 JMP2? |
|
452 | 452 |
( incr ) ~pt.y ++ =pt.y |
453 | 453 |
#0000 =pt.x |
454 | 454 |
$no-space |
... | ... |
@@ -458,7 +458,7 @@ RTN |
458 | 458 |
$no-reached |
459 | 459 |
( incr ) ~pt.x ++ =pt.x |
460 | 460 |
( incr ) ~selection.from ++ =selection.from |
461 |
- ,$loop ~selection.from LDR #00 NEQ JMP2? |
|
461 |
+ ,$loop ~selection.from PEK2 #00 NEQ JMP2? |
|
462 | 462 |
|
463 | 463 |
RTN |
464 | 464 |
|
... | ... |
@@ -484,16 +484,16 @@ RTN |
484 | 484 |
@draw-short ( short ) |
485 | 485 |
|
486 | 486 |
=addr |
487 |
- ,font_hex #00 ,addr LDR #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr |
|
487 |
+ ,font_hex #00 ,addr PEK2 #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr |
|
488 | 488 |
( draw ) #0e =Sprite.color |
489 | 489 |
~Sprite.x 8+ =Sprite.x |
490 |
- ,font_hex #00 ,addr LDR #0f AND #08 MUL ADD2 =Sprite.addr |
|
490 |
+ ,font_hex #00 ,addr PEK2 #0f AND #08 MUL ADD2 =Sprite.addr |
|
491 | 491 |
( draw ) #0e =Sprite.color |
492 | 492 |
~Sprite.x 8+ =Sprite.x |
493 |
- ,font_hex #00 ,addr ++ LDR #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr |
|
493 |
+ ,font_hex #00 ,addr ++ PEK2 #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr |
|
494 | 494 |
( draw ) #0e =Sprite.color |
495 | 495 |
~Sprite.x 8+ =Sprite.x |
496 |
- ,font_hex #00 ,addr ++ LDR #0f AND #08 MUL ADD2 =Sprite.addr |
|
496 |
+ ,font_hex #00 ,addr ++ PEK2 #0f AND #08 MUL ADD2 =Sprite.addr |
|
497 | 497 |
( draw ) #0e =Sprite.color |
498 | 498 |
|
499 | 499 |
RTN |
... | ... |
@@ -531,11 +531,11 @@ RTN |
531 | 531 |
#0000 =j ( j is linebreaks ) |
532 | 532 |
$find-offset NOP |
533 | 533 |
,$find-offset-end ~scroll.y ~j EQU2 JMP2? |
534 |
- ,$no-break ~textarea.addr LDR #0a NEQ ~textarea.addr LDR #0d NEQ #0101 EQU2 JMP2? |
|
534 |
+ ,$no-break ~textarea.addr PEK2 #0a NEQ ~textarea.addr PEK2 #0d NEQ #0101 EQU2 JMP2? |
|
535 | 535 |
( incr ) ~j ++ =j |
536 | 536 |
$no-break |
537 | 537 |
( incr ) ~textarea.addr ++ =textarea.addr |
538 |
- ~textarea.addr LDR #00 NEQ ^$find-offset MUL JMP |
|
538 |
+ ~textarea.addr PEK2 #00 NEQ ^$find-offset MUL JMP |
|
539 | 539 |
$find-offset-end |
540 | 540 |
|
541 | 541 |
#0018 =Sprite.x #0000 =Sprite.y |
... | ... |
@@ -546,14 +546,14 @@ RTN |
546 | 546 |
,$end ~Sprite.y ~Screen.height #0010 SUB2 GTH2 JMP2? |
547 | 547 |
|
548 | 548 |
( get character ) |
549 |
- ,font #00 ~i LDR #20 SUB 8* ADD2 =Sprite.addr |
|
549 |
+ ,font #00 ~i PEK2 #20 SUB 8* ADD2 =Sprite.addr |
|
550 | 550 |
|
551 | 551 |
( draw ) #01 |
552 | 552 |
~i ~selection.from -- GTH2 |
553 | 553 |
~i ~selection.to LTH2 #0101 EQU2 |
554 | 554 |
#05 MUL ADD ~i ~selection.from EQU2 ADD =Sprite.color |
555 | 555 |
|
556 |
- ,$no-linebreak ~i LDR #0a NEQ ~i LDR #0d NEQ #0101 EQU2 JMP2? |
|
556 |
+ ,$no-linebreak ~i PEK2 #0a NEQ ~i PEK2 #0d NEQ #0101 EQU2 JMP2? |
|
557 | 557 |
( draw linebreak ) |
558 | 558 |
,linebreak_icn =Sprite.addr |
559 | 559 |
( draw ) #02 |
... | ... |
@@ -585,7 +585,7 @@ RTN |
585 | 585 |
( incr ) ~i ++ =i |
586 | 586 |
( incr ) ~Sprite.x #0007 ADD2 =Sprite.x |
587 | 587 |
|
588 |
- ,$loop ~i LDR #00 NEQ JMP2? |
|
588 |
+ ,$loop ~i PEK2 #00 NEQ JMP2? |
|
589 | 589 |
|
590 | 590 |
$end |
591 | 591 |
|
... | ... |
@@ -623,10 +623,10 @@ RTN |
623 | 623 |
( load ) =label.addr =label.color =Sprite.y =Sprite.x |
624 | 624 |
~label.addr |
625 | 625 |
$loop NOP |
626 |
- ( draw ) DUP2 LDR #00 SWP #20 SUB 8* ,font ADD2 =Sprite.addr ~label.color =Sprite.color |
|
626 |
+ ( draw ) DUP2 PEK2 #00 SWP #20 SUB 8* ,font ADD2 =Sprite.addr ~label.color =Sprite.color |
|
627 | 627 |
( incr ) ++ |
628 | 628 |
( incr ) ~Sprite.x 8+ =Sprite.x |
629 |
- DUP2 LDR #00 NEQ ^$loop MUL JMP |
|
629 |
+ DUP2 PEK2 #00 NEQ ^$loop MUL JMP |
|
630 | 630 |
POP2 |
631 | 631 |
( selection ) |
632 | 632 |
~selection.from ,document.body SUB2 ,draw-short JSR2 |
... | ... |
@@ -130,11 +130,11 @@ BRK |
130 | 130 |
,not-copy-mode ~bankview.mode #01 NEQ JMP2? |
131 | 131 |
#00 =i |
132 | 132 |
@copy-loop NOP |
133 |
- ( load ) ~tileview.addr ~i ADD LDR |
|
133 |
+ ( load ) ~tileview.addr ~i ADD PEK2 |
|
134 | 134 |
( get touch addr ) |
135 | 135 |
~Mouse.x ~bankview.x SUB2 STEP8 |
136 | 136 |
~Mouse.y ~bankview.y SUB2 STEP8 #0010 MUL2 ADD2 |
137 |
- ~bankview.addr ADD2 #00 ~i ADD2 STR |
|
137 |
+ ~bankview.addr ADD2 #00 ~i ADD2 POK2 |
|
138 | 138 |
( incr ) ~i #01 ADD =i |
139 | 139 |
~i #08 LTH ^copy-loop MUL JMP |
140 | 140 |
,redraw JSR2 ,click-end JMP2 |
... | ... |
@@ -147,7 +147,7 @@ BRK |
147 | 147 |
( get touch addr ) |
148 | 148 |
~Mouse.x ~bankview.x SUB2 STEP8 |
149 | 149 |
~Mouse.y ~bankview.y SUB2 STEP8 #0010 MUL2 ADD2 |
150 |
- ~bankview.addr ADD2 #00 ~i ADD2 STR |
|
150 |
+ ~bankview.addr ADD2 #00 ~i ADD2 POK2 |
|
151 | 151 |
( incr ) ~i #01 ADD =i |
152 | 152 |
~i #08 LTH ^erase-loop MUL JMP |
153 | 153 |
,redraw JSR2 ,click-end JMP2 |
... | ... |
@@ -173,16 +173,16 @@ BRK |
173 | 173 |
~Mouse.x ~tileview.x SUB2 ~Mouse.x ~tileview.x SUB2 #0040 DIV2 #0040 MUL2 SUB2 =pos.x |
174 | 174 |
~Mouse.y ~tileview.y SUB2 ~Mouse.y ~tileview.y SUB2 #0040 DIV2 #0040 MUL2 SUB2 =pos.y |
175 | 175 |
,no-erase-mode ~Mouse.state #10 NEQ JMP2? |
176 |
- ( load ) ~addr ~pos.y 8/ ADD2 LDR |
|
176 |
+ ( load ) ~addr ~pos.y 8/ ADD2 PEK2 |
|
177 | 177 |
( mask ) #01 #07 ~pos.x 8/ SWP POP SUB SFL |
178 | 178 |
#ff EOR AND |
179 |
- ( save ) ~addr ~pos.y 8/ ADD2 STR |
|
179 |
+ ( save ) ~addr ~pos.y 8/ ADD2 POK2 |
|
180 | 180 |
,redraw JSR2 ,click-end JMP2 |
181 | 181 |
@no-erase-mode |
182 |
- ( load ) ~addr ~pos.y 8/ ADD2 LDR |
|
182 |
+ ( load ) ~addr ~pos.y 8/ ADD2 PEK2 |
|
183 | 183 |
( mask ) #01 #07 ~pos.x 8/ SWP POP SUB SFL |
184 | 184 |
ORA |
185 |
- ( save ) ~addr ~pos.y 8/ ADD2 STR |
|
185 |
+ ( save ) ~addr ~pos.y 8/ ADD2 POK2 |
|
186 | 186 |
,redraw JSR2 ,click-end JMP2 |
187 | 187 |
|
188 | 188 |
@no-tile-click |
... | ... |
@@ -219,29 +219,29 @@ RTN |
219 | 219 |
|
220 | 220 |
@op_shiftup |
221 | 221 |
|
222 |
- ~tileview.addr LDR |
|
223 |
- ~tileview.addr #0001 ADD2 LDR ~tileview.addr STR |
|
224 |
- ~tileview.addr #0002 ADD2 LDR ~tileview.addr #0001 ADD2 STR |
|
225 |
- ~tileview.addr #0003 ADD2 LDR ~tileview.addr #0002 ADD2 STR |
|
226 |
- ~tileview.addr #0004 ADD2 LDR ~tileview.addr #0003 ADD2 STR |
|
227 |
- ~tileview.addr #0005 ADD2 LDR ~tileview.addr #0004 ADD2 STR |
|
228 |
- ~tileview.addr #0006 ADD2 LDR ~tileview.addr #0005 ADD2 STR |
|
229 |
- ~tileview.addr #0007 ADD2 LDR ~tileview.addr #0006 ADD2 STR |
|
230 |
- ~tileview.addr #0007 ADD2 STR |
|
222 |
+ ~tileview.addr PEK2 |
|
223 |
+ ~tileview.addr #0001 ADD2 PEK2 ~tileview.addr POK2 |
|
224 |
+ ~tileview.addr #0002 ADD2 PEK2 ~tileview.addr #0001 ADD2 POK2 |
|
225 |
+ ~tileview.addr #0003 ADD2 PEK2 ~tileview.addr #0002 ADD2 POK2 |
|
226 |
+ ~tileview.addr #0004 ADD2 PEK2 ~tileview.addr #0003 ADD2 POK2 |
|
227 |
+ ~tileview.addr #0005 ADD2 PEK2 ~tileview.addr #0004 ADD2 POK2 |
|
228 |
+ ~tileview.addr #0006 ADD2 PEK2 ~tileview.addr #0005 ADD2 POK2 |
|
229 |
+ ~tileview.addr #0007 ADD2 PEK2 ~tileview.addr #0006 ADD2 POK2 |
|
230 |
+ ~tileview.addr #0007 ADD2 POK2 |
|
231 | 231 |
|
232 | 232 |
RTN |
233 | 233 |
|
234 | 234 |
@op_shiftdown |
235 | 235 |
|
236 |
- ~tileview.addr #0007 ADD2 LDR |
|
237 |
- ~tileview.addr #0006 ADD2 LDR ~tileview.addr #0007 ADD2 STR |
|
238 |
- ~tileview.addr #0005 ADD2 LDR ~tileview.addr #0006 ADD2 STR |
|
239 |
- ~tileview.addr #0004 ADD2 LDR ~tileview.addr #0005 ADD2 STR |
|
240 |
- ~tileview.addr #0003 ADD2 LDR ~tileview.addr #0004 ADD2 STR |
|
241 |
- ~tileview.addr #0002 ADD2 LDR ~tileview.addr #0003 ADD2 STR |
|
242 |
- ~tileview.addr #0001 ADD2 LDR ~tileview.addr #0002 ADD2 STR |
|
243 |
- ~tileview.addr LDR ~tileview.addr #0001 ADD2 STR |
|
244 |
- ~tileview.addr STR |
|
236 |
+ ~tileview.addr #0007 ADD2 PEK2 |
|
237 |
+ ~tileview.addr #0006 ADD2 PEK2 ~tileview.addr #0007 ADD2 POK2 |
|
238 |
+ ~tileview.addr #0005 ADD2 PEK2 ~tileview.addr #0006 ADD2 POK2 |
|
239 |
+ ~tileview.addr #0004 ADD2 PEK2 ~tileview.addr #0005 ADD2 POK2 |
|
240 |
+ ~tileview.addr #0003 ADD2 PEK2 ~tileview.addr #0004 ADD2 POK2 |
|
241 |
+ ~tileview.addr #0002 ADD2 PEK2 ~tileview.addr #0003 ADD2 POK2 |
|
242 |
+ ~tileview.addr #0001 ADD2 PEK2 ~tileview.addr #0002 ADD2 POK2 |
|
243 |
+ ~tileview.addr PEK2 ~tileview.addr #0001 ADD2 POK2 |
|
244 |
+ ~tileview.addr POK2 |
|
245 | 245 |
|
246 | 246 |
RTN |
247 | 247 |
|
... | ... |
@@ -307,11 +307,10 @@ RTN |
307 | 307 |
#00 =pt.x |
308 | 308 |
~bankview.x =Sprite.x |
309 | 309 |
$hor |
310 |
- ( draw ) #01 =Sprite.color |
|
311 |
- ,$no-highlight ~Sprite.addr ~tileview.addr LTH2 JMP2? |
|
312 |
- ,$no-highlight ~Sprite.addr ~tileview.addr #0018 ADD2 GTH2 JMP2? |
|
313 |
- ( draw ) #0c =Sprite.color |
|
314 |
- $no-highlight |
|
310 |
+ ( draw ) #01 |
|
311 |
+ ~Sprite.addr ~tileview.addr LTH2 |
|
312 |
+ ~Sprite.addr ~tileview.addr #0018 ADD2 GTH2 |
|
313 |
+ #0000 EQU2 #06 MUL ADD =Sprite.color |
|
315 | 314 |
( incr ) ~Sprite.x 8+ =Sprite.x |
316 | 315 |
( incr ) ~Sprite.addr 8+ =Sprite.addr |
317 | 316 |
( incr ) ~pt.x #01 ADD =pt.x |
... | ... |
@@ -383,10 +382,10 @@ RTN |
383 | 382 |
#00 =i |
384 | 383 |
$bytes |
385 | 384 |
~tileview.x #0088 ADD2 =Sprite.x |
386 |
- ,font_hex #00 ~tileview.addr #00 ~i ADD2 LDR #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr |
|
385 |
+ ,font_hex #00 ~tileview.addr #00 ~i ADD2 PEK2 #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr |
|
387 | 386 |
( draw ) #02 =Sprite.color |
388 | 387 |
~Sprite.x 8+ =Sprite.x |
389 |
- ,font_hex #00 ~tileview.addr #00 ~i ADD2 LDR #0f AND #08 MUL ADD2 =Sprite.addr |
|
388 |
+ ,font_hex #00 ~tileview.addr #00 ~i ADD2 PEK2 #0f AND #08 MUL ADD2 =Sprite.addr |
|
390 | 389 |
( draw ) #02 =Sprite.color |
391 | 390 |
( incr ) ~i #01 ADD =i |
392 | 391 |
( incr ) ~Sprite.y 8+ =Sprite.y |
... | ... |
@@ -428,7 +427,7 @@ RTN |
428 | 427 |
$hor |
429 | 428 |
( get bit ) |
430 | 429 |
,blank_icn #00 |
431 |
- ~tileview.addr #00 ~pt.y ADD2 LDR #07 ~pt.x SUB SFT #01 AND ( get bit ) |
|
430 |
+ ~tileview.addr #00 ~pt.y ADD2 PEK2 #07 ~pt.x SUB SFT #01 AND ( get bit ) |
|
432 | 431 |
8* ADD2 =Sprite.addr ( add *8 ) |
433 | 432 |
( draw ) #01 =Sprite.color |
434 | 433 |
( incr ) ~Sprite.x 8+ =Sprite.x |
... | ... |
@@ -469,16 +468,16 @@ RTN |
469 | 468 |
@draw-short ( short ) |
470 | 469 |
|
471 | 470 |
=addr |
472 |
- ,font_hex #00 ,addr LDR #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr |
|
471 |
+ ,font_hex #00 ,addr PEK2 #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr |
|
473 | 472 |
( draw ) #02 =Sprite.color |
474 | 473 |
~Sprite.x 8+ =Sprite.x |
475 |
- ,font_hex #00 ,addr LDR #0f AND #08 MUL ADD2 =Sprite.addr |
|
474 |
+ ,font_hex #00 ,addr PEK2 #0f AND #08 MUL ADD2 =Sprite.addr |
|
476 | 475 |
( draw ) #02 =Sprite.color |
477 | 476 |
~Sprite.x 8+ =Sprite.x |
478 |
- ,font_hex #00 ,addr ++ LDR #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr |
|
477 |
+ ,font_hex #00 ,addr ++ PEK2 #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr |
|
479 | 478 |
( draw ) #02 =Sprite.color |
480 | 479 |
~Sprite.x 8+ =Sprite.x |
481 |
- ,font_hex #00 ,addr ++ LDR #0f AND #08 MUL ADD2 =Sprite.addr |
|
480 |
+ ,font_hex #00 ,addr ++ PEK2 #0f AND #08 MUL ADD2 =Sprite.addr |
|
482 | 481 |
( draw ) #02 =Sprite.color |
483 | 482 |
|
484 | 483 |
RTN |
... | ... |
@@ -527,4 +526,4 @@ RTN |
527 | 526 |
|
528 | 527 |
@ERROR BRK |
529 | 528 |
|
530 |
-@bank [ ] |
|
529 |
+|2000 @bank [ ] |
... | ... |
@@ -228,7 +228,7 @@ BRK |
228 | 228 |
( from ) ,data |
229 | 229 |
( to ) ~canvas.w ~canvas.h MUL2 #0008 MUL2 ,data ADD2 |
230 | 230 |
$loop NOP |
231 |
- OVR2 #00 ROT ROT STR |
|
231 |
+ OVR2 #00 ROT ROT POK2 |
|
232 | 232 |
( incr ) SWP2 #0001 ADD2 SWP2 |
233 | 233 |
OVR2 OVR2 LTH2 ^$loop SWP JMP? |
234 | 234 |
POP2 POP2 |
... | ... |
@@ -278,7 +278,7 @@ RTN |
278 | 278 |
#00 =px.x |
279 | 279 |
$hor |
280 | 280 |
( addr ) ,size_icn #00 ~cursor.size 8* ADD2 |
281 |
- ( byte ) #00 ~px.y ADD2 LDR #07 ~px.x SUB SFT #01 AND |
|
281 |
+ ( byte ) #00 ~px.y ADD2 PEK2 #07 ~px.x SUB SFT #01 AND |
|
282 | 282 |
#00 EQU ,$no-pixel ROT JMP2? |
283 | 283 |
,$no-pixel ,patternize JSR2 #00 EQU JMP2? |
284 | 284 |
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ~cursor.oper JSR2 |
... | ... |
@@ -348,7 +348,7 @@ RTN |
348 | 348 |
SWP POP #07 AND =px.x |
349 | 349 |
( get tile ) ~pt1.x 8/ ~pt1.y 8/ ~canvas.w MUL2 ADD2 8* |
350 | 350 |
( add addr ) ,data ADD2 |
351 |
- #00 ~px.y ADD2 LDR #07 ~px.x SUB SFT #01 AND |
|
351 |
+ #00 ~px.y ADD2 PEK2 #07 ~px.x SUB SFT #01 AND |
|
352 | 352 |
|
353 | 353 |
RTN |
354 | 354 |
|
... | ... |
@@ -356,9 +356,9 @@ RTN |
356 | 356 |
|
357 | 357 |
=pt1.y =pt1.x |
358 | 358 |
( get tile addr ) ,data ~pt1.x 8/ ~pt1.y 8/ ~canvas.w MUL2 ADD2 8* ~pt1.y MOD8 ADD2 ADD2 |
359 |
- ( load ) DUP2 LDR |
|
359 |
+ ( load ) DUP2 PEK2 |
|
360 | 360 |
( mask ) #01 #07 ~pt1.x MOD8 SWP POP SUB SFL ORA |
361 |
- ( save ) ROT ROT STR |
|
361 |
+ ( save ) ROT ROT POK2 |
|
362 | 362 |
|
363 | 363 |
RTN |
364 | 364 |
|
... | ... |
@@ -366,9 +366,9 @@ RTN |
366 | 366 |
|
367 | 367 |
=pt1.y =pt1.x |
368 | 368 |
( get tile addr ) ,data ~pt1.x 8/ ~pt1.y 8/ ~canvas.w MUL2 ADD2 8* ~pt1.y MOD8 ADD2 ADD2 |
369 |
- ( load ) DUP2 LDR |
|
369 |
+ ( load ) DUP2 PEK2 |
|
370 | 370 |
( mask ) #01 #07 ~pt1.x MOD8 SWP POP SUB SFL #ff EOR AND |
371 |
- ( save ) ROT ROT STR |
|
371 |
+ ( save ) ROT ROT POK2 |
|
372 | 372 |
|
373 | 373 |
RTN |
374 | 374 |
|
... | ... |
@@ -197,6 +197,21 @@ redraw(Uint32 *dst, Uxn *u) |
197 | 197 |
screen.reqdraw = 0; |
198 | 198 |
} |
199 | 199 |
|
200 |
+void |
|
201 |
+toggledebug(Uxn *u) |
|
202 |
+{ |
|
203 |
+ GUIDES = !GUIDES; |
|
204 |
+ redraw(pixels, u); |
|
205 |
+} |
|
206 |
+ |
|
207 |
+void |
|
208 |
+togglezoom(Uxn *u) |
|
209 |
+{ |
|
210 |
+ ZOOM = ZOOM == 3 ? 1 : ZOOM + 1; |
|
211 |
+ SDL_SetWindowSize(gWindow, WIDTH * ZOOM, HEIGHT * ZOOM); |
|
212 |
+ redraw(pixels, u); |
|
213 |
+} |
|
214 |
+ |
|
200 | 215 |
void |
201 | 216 |
quit(void) |
202 | 217 |
{ |
... | ... |
@@ -287,9 +302,11 @@ doctrl(Uxn *u, SDL_Event *event, int z) |
287 | 302 |
{ |
288 | 303 |
Uint8 flag = 0x00; |
289 | 304 |
Uint16 addr = devctrl->addr; |
290 |
- if(z && event->key.keysym.sym == SDLK_h && SDL_GetModState() & KMOD_LCTRL) { |
|
291 |
- GUIDES = !GUIDES; |
|
292 |
- redraw(pixels, u); |
|
305 |
+ if(z && event->key.keysym.sym == SDLK_h) { |
|
306 |
+ if(SDL_GetModState() & KMOD_LCTRL) |
|
307 |
+ toggledebug(u); |
|
308 |
+ if(SDL_GetModState() & KMOD_LALT) |
|
309 |
+ togglezoom(u); |
|
293 | 310 |
} |
294 | 311 |
switch(event->key.keysym.sym) { |
295 | 312 |
case SDLK_LCTRL: flag = 0x01; break; |