Browse code

Minor cleanup

neauoire authored on 08/04/2021 23:30:44
Showing 3 changed files
... ...
@@ -1,14 +1,15 @@
1 1
 #!/bin/bash
2 2
 
3 3
 echo "Formatting.."
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-clang-format -i src/assembler.c
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 clang-format -i src/uxn.h
6 5
 clang-format -i src/uxn.c
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-clang-format -i src/emulator.c
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-clang-format -i src/debugger.c
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+clang-format -i src/ppu.h
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 clang-format -i src/ppu.c
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-clang-format -i src/apu.c
11 8
 clang-format -i src/apu.h
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+clang-format -i src/apu.c
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+clang-format -i src/assembler.c
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+clang-format -i src/emulator.c
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+clang-format -i src/debugger.c
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 echo "Cleaning.."
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 rm -f ./bin/assembler
... ...
@@ -31,7 +32,7 @@ else
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 fi
32 33
 
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 echo "Assembling.."
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-./bin/assembler projects/software/noodle.usm bin/boot.rom
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+./bin/assembler projects/software/nasu.usm bin/boot.rom
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36 37
 echo "Running.."
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 if [ "${2}" = '--cli' ]; 
... ...
@@ -83,6 +83,7 @@ quit(void)
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 	free(ppu.output);
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 	free(ppu.fg);
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 	free(ppu.bg);
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+	SDL_UnlockAudioDevice(audio_id);
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 	SDL_DestroyTexture(gTexture);
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 	gTexture = NULL;
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 	SDL_DestroyRenderer(gRenderer);
... ...
@@ -136,21 +137,18 @@ domouse(Uxn *u, SDL_Event *event)
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 	mempoke16(u, addr + 0, x);
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 	mempoke16(u, addr + 2, y);
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 	u->ram.dat[addr + 5] = 0x00;
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-	switch(event->button.button) {
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-	case SDL_BUTTON_LEFT: flag = 0x01; break;
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-	case SDL_BUTTON_RIGHT: flag = 0x10; break;
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-	}
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+	flag = event->button.button == SDL_BUTTON_LEFT ? 0x01 : 0x10;
143 141
 	switch(event->type) {
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-	case SDL_MOUSEBUTTONUP:
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-		setflag(&u->ram.dat[addr + 4], flag, 0);
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-		break;
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 	case SDL_MOUSEBUTTONDOWN:
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-		setflag(&u->ram.dat[addr + 4], flag, 1);
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+		u->ram.dat[addr + 4] |= flag;
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 		if(flag == 0x10 && (u->ram.dat[addr + 4] & 0x01))
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 			u->ram.dat[addr + 5] = 0x01;
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 		if(flag == 0x01 && (u->ram.dat[addr + 4] & 0x10))
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 			u->ram.dat[addr + 5] = 0x10;
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 		break;
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+	case SDL_MOUSEBUTTONUP:
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+		u->ram.dat[addr + 4] &= (~flag);
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+		break;
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 	}
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 }
156 154
 
... ...
@@ -183,14 +181,8 @@ doctrl(Uxn *u, SDL_Event *event, int z)
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 	switch(event->key.keysym.sym) {
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 	case SDLK_LCTRL: flag = 0x01; break;
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 	case SDLK_LALT: flag = 0x02; break;
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-	case SDLK_BACKSPACE:
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-		flag = 0x04;
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-		if(z) u->ram.dat[devkey->addr + 2] = 0x08;
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-		break;
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-	case SDLK_RETURN:
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-		flag = 0x08;
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-		if(z) u->ram.dat[devkey->addr + 2] = 0x0d;
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-		break;
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+	case SDLK_BACKSPACE: flag = 0x04; break;
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+	case SDLK_RETURN: flag = 0x08; break;
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 	case SDLK_UP: flag = 0x10; break;
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 	case SDLK_DOWN: flag = 0x20; break;
196 188
 	case SDLK_LEFT: flag = 0x40; break;
... ...
@@ -293,9 +285,8 @@ audio_poke(Uxn *u, Uint16 ptr, Uint8 b0, Uint8 b1)
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 		}
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 		apu.queue->dat[apu.queue->n++] = (m[0xb] << 8) + m[0xc];
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 		apu.queue->dat[apu.queue->n++] = (m[0xd] << 8) + b1;
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-	} else if(b0 == 0xf && apu.queue != NULL) {
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+	} else if(b0 == 0xf && apu.queue != NULL)
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 		apu.queue->finishes = 1;
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-	}
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 	return b1;
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 }
301 292
 
... ...
@@ -362,20 +353,19 @@ start(Uxn *u)
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 		while(SDL_PollEvent(&event) != 0) {
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 			switch(event.type) {
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 			case SDL_QUIT:
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-				SDL_UnlockAudioDevice(audio_id);
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 				quit();
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 				break;
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+			case SDL_KEYDOWN:
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+			case SDL_KEYUP:
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+				doctrl(u, &event, event.type == SDL_KEYDOWN);
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+				evaluxn(u, devctrl->vector);
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+				break;
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 			case SDL_MOUSEBUTTONUP:
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 			case SDL_MOUSEBUTTONDOWN:
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 			case SDL_MOUSEMOTION:
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 				domouse(u, &event);
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 				evaluxn(u, devmouse->vector);
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 				break;
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-			case SDL_KEYDOWN:
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-			case SDL_KEYUP:
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-				doctrl(u, &event, event.type == SDL_KEYDOWN);
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-				evaluxn(u, devctrl->vector);
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-				break;
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 			case SDL_TEXTINPUT:
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 				dotext(u, &event);
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 				evaluxn(u, devkey->vector);
... ...
@@ -143,7 +143,6 @@ initppu(Ppu *p, Uint8 hor, Uint8 ver, Uint8 pad)
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 	p->pad = pad;
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 	p->width = (8 * p->hor + p->pad * 2);
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 	p->height = (8 * p->ver + p->pad * 2);
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-
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 	if(!(p->output = malloc(p->width * p->height * sizeof(Uint32))))
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 		return 0;
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 	if(!(p->bg = malloc(p->width * p->height * sizeof(Uint8) * 2)))