| ... | ... |
@@ -1,3 +1,5 @@ |
| 1 |
+( Dev/Time ) |
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| 2 |
+ |
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| 1 | 3 |
%RTN { JMP2r }
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| 2 | 4 |
%ABS2 { DUP2 #000f SFT2 EQU #04 JNZ #ffff MUL2 }
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| 3 | 5 |
%SCALEX { #0002 DIV2 ~Screen.width #0002 DIV2 ADD2 #0040 SUB2 }
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| ... | ... |
@@ -6,9 +8,9 @@ |
| 6 | 8 |
%MOD { DUP2 DIV MUL SUB }
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| 7 | 9 |
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| 8 | 10 |
;current { second 1 }
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| 11 |
+;needles { hx 2 hy 2 mx 2 my 2 sx 2 sy 2 }
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|
| 9 | 12 |
;line { x0 2 y0 2 x 2 y 2 sx 2 sy 2 dx 2 dy 2 e1 2 e2 2 }
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| 10 | 13 |
;color { byte 1 }
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| 11 |
-;needles { hx 2 hy 2 mx 2 my 2 sx 2 sy 2 }
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|
| 12 | 14 |
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| 13 | 15 |
( devices ) |
| 14 | 16 |
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| ... | ... |
@@ -17,6 +19,9 @@ |
| 17 | 19 |
|0120 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 }
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| 18 | 20 |
|0190 ;Time { year 2 month 1 day 1 hour 1 minute 1 second 1 dow 1 doy 2 isdst 1 get 1 }
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| 19 | 21 |
|01F0 ;System { pad 8 r 2 g 2 b 2 }
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| 22 |
+ |
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| 23 |
+( vectors ) |
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| 24 |
+ |
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| 20 | 25 |
|0200 ^RESET JMP |
| 21 | 26 |
|0204 ,ERROR JMP2 |
| 22 | 27 |
|0208 ,FRAME JMP2 |
| ... | ... |
@@ -27,13 +32,13 @@ |
| 27 | 32 |
|
| 28 | 33 |
( theme ) #0ff8 =System.r #0f08 =System.g #0f08 =System.b |
| 29 | 34 |
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| 30 |
- ,draw-circle JSR2 |
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| 31 |
- |
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| 32 | 35 |
BRK |
| 33 | 36 |
|
| 34 | 37 |
@FRAME |
| 35 | 38 |
|
| 36 | 39 |
#00 =Time.get |
| 40 |
+ |
|
| 41 |
+ ( only draw once per second ) |
|
| 37 | 42 |
~Time.second ~current.second NEQ #01 JNZ BRK |
| 38 | 43 |
~Time.second =current.second |
| 39 | 44 |
|
| ... | ... |
@@ -44,40 +49,21 @@ BRK |
| 44 | 49 |
|
| 45 | 50 |
( place ) |
| 46 | 51 |
#00 ~Time.second #0002 MUL2 ,table ADD2 LDR2 |
| 47 |
- #00 SWP SCALEY =needles.sy #00 SWP SCALEX =needles.sx |
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| 52 |
+ #00 SWP SCALEY =needles.sy |
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| 53 |
+ #00 SWP SCALEX =needles.sx |
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| 48 | 54 |
#00 ~Time.minute #0002 MUL2 ,table ADD2 LDR2 |
| 49 |
- #00 SWP #0004 DIV2 #0003 MUL2 #0020 ADD2 SCALEY =needles.my |
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| 50 |
- #00 SWP #0004 DIV2 #0003 MUL2 #0020 ADD2 SCALEX =needles.mx |
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| 55 |
+ #00 SWP #0004 DIV2 #0003 MUL2 #0020 ADD2 SCALEY =needles.my |
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| 56 |
+ #00 SWP #0004 DIV2 #0003 MUL2 #0020 ADD2 SCALEX =needles.mx |
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| 51 | 57 |
#00 ~Time.hour 12HOURS #05 MUL #0002 MUL2 ,table ADD2 LDR2 |
| 52 |
- #00 SWP #0002 DIV2 #0040 ADD2 SCALEY =needles.hy |
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| 53 |
- #00 SWP #0002 DIV2 #0040 ADD2 SCALEX =needles.hx |
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| 58 |
+ #00 SWP #0002 DIV2 #0040 ADD2 SCALEY =needles.hy |
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| 59 |
+ #00 SWP #0002 DIV2 #0040 ADD2 SCALEX =needles.hx |
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| 54 | 60 |
|
| 55 |
- ( draw ) |
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| 61 |
+ ( needles ) |
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| 56 | 62 |
#0080 SCALEX #0080 SCALEY ~needles.sx ~needles.sy #02 ,draw-line JSR2 |
| 57 | 63 |
#0080 SCALEX #0080 SCALEY ~needles.mx ~needles.my #01 ,draw-line JSR2 |
| 58 | 64 |
#0080 SCALEX #0080 SCALEY ~needles.hx ~needles.hy #03 ,draw-line JSR2 |
| 59 | 65 |
|
| 60 |
- ,draw-circle JSR2 |
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| 61 |
- |
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| 62 |
- ( display ) |
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| 63 |
- ~Screen.height #0002 DIV2 #0048 ADD2 =Sprite.y |
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| 64 |
- ~Screen.width #0002 DIV2 |
|
| 65 |
- DUP2 #0020 SUB2 =Sprite.x ,font_hex #00 ~Time.hour #0a DIV #08 MUL ADD2 =Sprite.addr #02 =Sprite.color |
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| 66 |
- DUP2 #0018 SUB2 =Sprite.x ,font_hex #00 ~Time.hour #0a MOD #08 MUL ADD2 =Sprite.addr #02 =Sprite.color |
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| 67 |
- DUP2 #0008 SUB2 =Sprite.x ,font_hex #00 ~Time.minute #0a DIV #08 MUL ADD2 =Sprite.addr #02 =Sprite.color |
|
| 68 |
- DUP2 =Sprite.x ,font_hex #00 ~Time.minute #0a MOD #08 MUL ADD2 =Sprite.addr #02 =Sprite.color |
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| 69 |
- DUP2 #0010 ADD2 =Sprite.x ,font_hex #00 ~Time.second #0a DIV #08 MUL ADD2 =Sprite.addr #02 =Sprite.color |
|
| 70 |
- DUP2 #0018 ADD2 =Sprite.x ,font_hex #00 ~Time.second #0a MOD #08 MUL ADD2 =Sprite.addr #02 =Sprite.color |
|
| 71 |
- POP2 |
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| 72 |
- |
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| 73 |
-BRK |
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| 74 |
- |
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| 75 |
-@ERROR |
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| 76 |
- |
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| 77 |
-BRK |
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| 78 |
- |
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| 79 |
-@draw-circle ( -- ) |
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| 80 |
- |
|
| 66 |
+ ( circle ) |
|
| 81 | 67 |
#00 #3c |
| 82 | 68 |
$loop |
| 83 | 69 |
( load ) OVR #00 SWP #0002 MUL2 ,table ADD2 LDR2 |
| ... | ... |
@@ -88,7 +74,30 @@ BRK |
| 88 | 74 |
DUP2 LTH ^$loop JNZ |
| 89 | 75 |
POP2 |
| 90 | 76 |
|
| 91 |
-RTN |
|
| 77 |
+ ( display ) |
|
| 78 |
+ ~Screen.height #0002 DIV2 #0048 ADD2 =Sprite.y |
|
| 79 |
+ ~Screen.width #0002 DIV2 |
|
| 80 |
+ DUP2 #0020 SUB2 =Sprite.x |
|
| 81 |
+ ,font_hex #00 ~Time.hour #0a DIV #08 MUL ADD2 =Sprite.addr |
|
| 82 |
+ #02 =Sprite.color |
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| 83 |
+ DUP2 #0018 SUB2 =Sprite.x |
|
| 84 |
+ ,font_hex #00 ~Time.hour #0a MOD #08 MUL ADD2 =Sprite.addr |
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| 85 |
+ #02 =Sprite.color |
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| 86 |
+ DUP2 #0008 SUB2 =Sprite.x |
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| 87 |
+ ,font_hex #00 ~Time.minute #0a DIV #08 MUL ADD2 =Sprite.addr |
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| 88 |
+ #02 =Sprite.color |
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| 89 |
+ DUP2 =Sprite.x |
|
| 90 |
+ ,font_hex #00 ~Time.minute #0a MOD #08 MUL ADD2 =Sprite.addr |
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| 91 |
+ #02 =Sprite.color |
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| 92 |
+ DUP2 #0010 ADD2 =Sprite.x |
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| 93 |
+ ,font_hex #00 ~Time.second #0a DIV #08 MUL ADD2 =Sprite.addr |
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| 94 |
+ #02 =Sprite.color |
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| 95 |
+ DUP2 #0018 ADD2 =Sprite.x |
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| 96 |
+ ,font_hex #00 ~Time.second #0a MOD #08 MUL ADD2 =Sprite.addr |
|
| 97 |
+ #02 =Sprite.color |
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| 98 |
+ POP2 |
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| 99 |
+ |
|
| 100 |
+BRK |
|
| 92 | 101 |
|
| 93 | 102 |
@draw-line ( x1 y1 x2 y2 color -- ) |
| 94 | 103 |
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| ... | ... |
@@ -116,6 +125,8 @@ RTN |
| 116 | 125 |
|
| 117 | 126 |
RTN |
| 118 | 127 |
|
| 128 |
+@ERROR BRK |
|
| 129 |
+ |
|
| 119 | 130 |
@table ( 60 positions on a circle in bytes ) |
| 120 | 131 |
[ |
| 121 | 132 |
8000 8d00 9a02 a706 b40b c011 cb18 d520 |