... | ... |
@@ -1,3 +1,5 @@ |
1 |
+( Dev/Time ) |
|
2 |
+ |
|
1 | 3 |
%RTN { JMP2r } |
2 | 4 |
%ABS2 { DUP2 #000f SFT2 EQU #04 JNZ #ffff MUL2 } |
3 | 5 |
%SCALEX { #0002 DIV2 ~Screen.width #0002 DIV2 ADD2 #0040 SUB2 } |
... | ... |
@@ -6,9 +8,9 @@ |
6 | 8 |
%MOD { DUP2 DIV MUL SUB } |
7 | 9 |
|
8 | 10 |
;current { second 1 } |
11 |
+;needles { hx 2 hy 2 mx 2 my 2 sx 2 sy 2 } |
|
9 | 12 |
;line { x0 2 y0 2 x 2 y 2 sx 2 sy 2 dx 2 dy 2 e1 2 e2 2 } |
10 | 13 |
;color { byte 1 } |
11 |
-;needles { hx 2 hy 2 mx 2 my 2 sx 2 sy 2 } |
|
12 | 14 |
|
13 | 15 |
( devices ) |
14 | 16 |
|
... | ... |
@@ -17,6 +19,9 @@ |
17 | 19 |
|0120 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 } |
18 | 20 |
|0190 ;Time { year 2 month 1 day 1 hour 1 minute 1 second 1 dow 1 doy 2 isdst 1 get 1 } |
19 | 21 |
|01F0 ;System { pad 8 r 2 g 2 b 2 } |
22 |
+ |
|
23 |
+( vectors ) |
|
24 |
+ |
|
20 | 25 |
|0200 ^RESET JMP |
21 | 26 |
|0204 ,ERROR JMP2 |
22 | 27 |
|0208 ,FRAME JMP2 |
... | ... |
@@ -27,13 +32,13 @@ |
27 | 32 |
|
28 | 33 |
( theme ) #0ff8 =System.r #0f08 =System.g #0f08 =System.b |
29 | 34 |
|
30 |
- ,draw-circle JSR2 |
|
31 |
- |
|
32 | 35 |
BRK |
33 | 36 |
|
34 | 37 |
@FRAME |
35 | 38 |
|
36 | 39 |
#00 =Time.get |
40 |
+ |
|
41 |
+ ( only draw once per second ) |
|
37 | 42 |
~Time.second ~current.second NEQ #01 JNZ BRK |
38 | 43 |
~Time.second =current.second |
39 | 44 |
|
... | ... |
@@ -44,40 +49,21 @@ BRK |
44 | 49 |
|
45 | 50 |
( place ) |
46 | 51 |
#00 ~Time.second #0002 MUL2 ,table ADD2 LDR2 |
47 |
- #00 SWP SCALEY =needles.sy #00 SWP SCALEX =needles.sx |
|
52 |
+ #00 SWP SCALEY =needles.sy |
|
53 |
+ #00 SWP SCALEX =needles.sx |
|
48 | 54 |
#00 ~Time.minute #0002 MUL2 ,table ADD2 LDR2 |
49 |
- #00 SWP #0004 DIV2 #0003 MUL2 #0020 ADD2 SCALEY =needles.my |
|
50 |
- #00 SWP #0004 DIV2 #0003 MUL2 #0020 ADD2 SCALEX =needles.mx |
|
55 |
+ #00 SWP #0004 DIV2 #0003 MUL2 #0020 ADD2 SCALEY =needles.my |
|
56 |
+ #00 SWP #0004 DIV2 #0003 MUL2 #0020 ADD2 SCALEX =needles.mx |
|
51 | 57 |
#00 ~Time.hour 12HOURS #05 MUL #0002 MUL2 ,table ADD2 LDR2 |
52 |
- #00 SWP #0002 DIV2 #0040 ADD2 SCALEY =needles.hy |
|
53 |
- #00 SWP #0002 DIV2 #0040 ADD2 SCALEX =needles.hx |
|
58 |
+ #00 SWP #0002 DIV2 #0040 ADD2 SCALEY =needles.hy |
|
59 |
+ #00 SWP #0002 DIV2 #0040 ADD2 SCALEX =needles.hx |
|
54 | 60 |
|
55 |
- ( draw ) |
|
61 |
+ ( needles ) |
|
56 | 62 |
#0080 SCALEX #0080 SCALEY ~needles.sx ~needles.sy #02 ,draw-line JSR2 |
57 | 63 |
#0080 SCALEX #0080 SCALEY ~needles.mx ~needles.my #01 ,draw-line JSR2 |
58 | 64 |
#0080 SCALEX #0080 SCALEY ~needles.hx ~needles.hy #03 ,draw-line JSR2 |
59 | 65 |
|
60 |
- ,draw-circle JSR2 |
|
61 |
- |
|
62 |
- ( display ) |
|
63 |
- ~Screen.height #0002 DIV2 #0048 ADD2 =Sprite.y |
|
64 |
- ~Screen.width #0002 DIV2 |
|
65 |
- DUP2 #0020 SUB2 =Sprite.x ,font_hex #00 ~Time.hour #0a DIV #08 MUL ADD2 =Sprite.addr #02 =Sprite.color |
|
66 |
- DUP2 #0018 SUB2 =Sprite.x ,font_hex #00 ~Time.hour #0a MOD #08 MUL ADD2 =Sprite.addr #02 =Sprite.color |
|
67 |
- DUP2 #0008 SUB2 =Sprite.x ,font_hex #00 ~Time.minute #0a DIV #08 MUL ADD2 =Sprite.addr #02 =Sprite.color |
|
68 |
- DUP2 =Sprite.x ,font_hex #00 ~Time.minute #0a MOD #08 MUL ADD2 =Sprite.addr #02 =Sprite.color |
|
69 |
- DUP2 #0010 ADD2 =Sprite.x ,font_hex #00 ~Time.second #0a DIV #08 MUL ADD2 =Sprite.addr #02 =Sprite.color |
|
70 |
- DUP2 #0018 ADD2 =Sprite.x ,font_hex #00 ~Time.second #0a MOD #08 MUL ADD2 =Sprite.addr #02 =Sprite.color |
|
71 |
- POP2 |
|
72 |
- |
|
73 |
-BRK |
|
74 |
- |
|
75 |
-@ERROR |
|
76 |
- |
|
77 |
-BRK |
|
78 |
- |
|
79 |
-@draw-circle ( -- ) |
|
80 |
- |
|
66 |
+ ( circle ) |
|
81 | 67 |
#00 #3c |
82 | 68 |
$loop |
83 | 69 |
( load ) OVR #00 SWP #0002 MUL2 ,table ADD2 LDR2 |
... | ... |
@@ -88,7 +74,30 @@ BRK |
88 | 74 |
DUP2 LTH ^$loop JNZ |
89 | 75 |
POP2 |
90 | 76 |
|
91 |
-RTN |
|
77 |
+ ( display ) |
|
78 |
+ ~Screen.height #0002 DIV2 #0048 ADD2 =Sprite.y |
|
79 |
+ ~Screen.width #0002 DIV2 |
|
80 |
+ DUP2 #0020 SUB2 =Sprite.x |
|
81 |
+ ,font_hex #00 ~Time.hour #0a DIV #08 MUL ADD2 =Sprite.addr |
|
82 |
+ #02 =Sprite.color |
|
83 |
+ DUP2 #0018 SUB2 =Sprite.x |
|
84 |
+ ,font_hex #00 ~Time.hour #0a MOD #08 MUL ADD2 =Sprite.addr |
|
85 |
+ #02 =Sprite.color |
|
86 |
+ DUP2 #0008 SUB2 =Sprite.x |
|
87 |
+ ,font_hex #00 ~Time.minute #0a DIV #08 MUL ADD2 =Sprite.addr |
|
88 |
+ #02 =Sprite.color |
|
89 |
+ DUP2 =Sprite.x |
|
90 |
+ ,font_hex #00 ~Time.minute #0a MOD #08 MUL ADD2 =Sprite.addr |
|
91 |
+ #02 =Sprite.color |
|
92 |
+ DUP2 #0010 ADD2 =Sprite.x |
|
93 |
+ ,font_hex #00 ~Time.second #0a DIV #08 MUL ADD2 =Sprite.addr |
|
94 |
+ #02 =Sprite.color |
|
95 |
+ DUP2 #0018 ADD2 =Sprite.x |
|
96 |
+ ,font_hex #00 ~Time.second #0a MOD #08 MUL ADD2 =Sprite.addr |
|
97 |
+ #02 =Sprite.color |
|
98 |
+ POP2 |
|
99 |
+ |
|
100 |
+BRK |
|
92 | 101 |
|
93 | 102 |
@draw-line ( x1 y1 x2 y2 color -- ) |
94 | 103 |
|
... | ... |
@@ -116,6 +125,8 @@ RTN |
116 | 125 |
|
117 | 126 |
RTN |
118 | 127 |
|
128 |
+@ERROR BRK |
|
129 |
+ |
|
119 | 130 |
@table ( 60 positions on a circle in bytes ) |
120 | 131 |
[ |
121 | 132 |
8000 8d00 9a02 a706 b40b c011 cb18 d520 |