... | ... |
@@ -90,17 +90,6 @@ RTS |
90 | 90 |
|
91 | 91 |
- Load external disk in disk2 |
92 | 92 |
- Build hex editor |
93 |
-- Build sprite editor |
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- |
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-### Examples |
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- |
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-- Basics: |
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- - Simple drag/drop redraw |
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- - Window basics with open/close drag/drop redraw |
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- - Example of button pointing to a subroutine |
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-- GUI: |
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- - Line routine |
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- - Extra frame buffer addressing? Mirror sprites? |
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104 | 93 |
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105 | 94 |
### Assembler |
106 | 95 |
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107 | 96 |
deleted file mode 100644 |
... | ... |
@@ -1,45 +0,0 @@ |
1 |
-( app/hex ) |
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2 |
- |
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-&Sprite { pad 8 x 2 y 2 addr 2 color 1 } |
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- |
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-;color 1 ;addr 2 ;i 1 |
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6 |
- |
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-|0100 @RESET |
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8 |
- |
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- @loop |
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- #00 ~i #0018 MUL2 #0008 ADD2 #0040 #01 ,font #00 ~i ADD2 ,draw-byte JSR |
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- ( incr ) ~i #01 ADD =i |
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- ,loop ~i #08 LTH JMP? POP2 |
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- |
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-BRK |
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- |
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-|0200 @FRAME BRK |
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- |
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-@draw-byte ( x y color addr ) |
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- |
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- ( load ) =addr =color =dev/sprite.y =dev/sprite.x |
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- ,font #00 ~addr LDR #f0 AND #04 ROR #08 MUL ADD2 =dev/sprite.addr #01 =dev/sprite.color |
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- ~dev/sprite.x #0008 ADD2 =dev/sprite.x |
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- ,font #00 ~addr LDR #0f AND #08 MUL ADD2 =dev/sprite.addr #01 =dev/sprite.color |
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- |
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-RTS |
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- |
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-@font ( 0-F ) |
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-[ |
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- 7c82 8282 8282 7c00 3010 1010 1010 1000 |
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- 7c82 027c 8080 fe00 7c82 027c 0282 7c00 |
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- 4282 82fe 0202 0200 fc82 807c 0282 7c00 |
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- 7c82 80fc 8282 7c00 7c82 021e 0202 0200 |
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- 7c82 827c 8282 7c00 7c82 827e 0202 0400 |
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- 7c82 027e 8282 7e00 fc82 82fc 8282 fc00 |
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- 7c82 8080 8082 7c00 fc82 8282 8282 fc00 |
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- 7c82 80f0 8082 7c00 7c82 80f0 8080 8000 |
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-] |
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- |
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- |
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-|d000 @ERROR BRK |
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- |
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-|FF20 ;dev/sprite Sprite |
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- |
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-|FFF0 .RESET .FRAME .ERROR ( vectors ) |
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-|FFF8 [ 13fd 1ef3 1bf2 ] ( palette ) |
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46 | 0 |
\ No newline at end of file |
... | ... |
@@ -1,8 +1,15 @@ |
1 | 1 |
( app/nasu ) |
2 | 2 |
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+( |
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+ arrows - move |
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+ click - Paint/Select cell |
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+ 1 2 3 - Select brush |
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+) |
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+ |
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3 | 9 |
&Screen { width 2 height 2 pad 4 x 2 y 2 color 1 } |
4 | 10 |
&Sprite { pad 8 x 2 y 2 addr 2 color 1 } |
5 | 11 |
&Controller { buttons 1 } |
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+&Keyboard { key 1 } |
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6 | 13 |
&Mouse { x 2 y 2 state 1 chord 1 change 1 } |
7 | 14 |
&File { pad 8 name 2 length 2 load 2 save 2 } |
8 | 15 |
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... | ... |
@@ -41,6 +48,16 @@ BRK |
41 | 48 |
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42 | 49 |
( keyboard controls ) |
43 | 50 |
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+ ,no-key ~dev/key #00 EQU JMP? POP2 |
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+ |
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+ ,no-key ~dev/key #31 LTH JMP? POP2 |
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+ ,no-key ~dev/key #33 GTH JMP? POP2 |
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+ ( select ) ~dev/key #31 SUB =bankview.mode |
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+ ( release ) #00 =dev/key |
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+ ,redraw JSR |
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+ |
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+ @no-key |
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+ |
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44 | 61 |
,no-ctrl ~dev/ctrl.buttons #00 EQU JMP? POP2 |
45 | 62 |
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46 | 63 |
,no-ctrl-up ~dev/ctrl.buttons #10 EQU JMP? POP2 |
... | ... |
@@ -69,7 +86,7 @@ BRK |
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,no-toolbar-click ~dev/mouse.y ~bankview.y #0010 SUB2 SUB2 #0008 DIV2 #0000 NEQ2 JMP? POP2 |
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( brush ) |
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- |
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+ |
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,no-brush-click ~dev/mouse.x ~bankview.x SUB2 #0008 DIV2 #000d LTH2 JMP? POP2 |
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,no-brush-click ~dev/mouse.x ~bankview.x SUB2 #0008 DIV2 #000f GTH2 JMP? POP2 |
75 | 92 |
( select ) ~mouse.x ~bankview.x SUB2 #0008 DIV2 #000d SUB2 SWP POP =bankview.mode |
... | ... |
@@ -694,6 +711,7 @@ RTS |
694 | 711 |
|FF10 ;dev/screen Screen |
695 | 712 |
|FF20 ;dev/sprite Sprite |
696 | 713 |
|FF30 ;dev/ctrl Controller |
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+|FF40 ;dev/key Keyboard |
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697 | 715 |
|FF50 ;dev/mouse Mouse |
698 | 716 |
|FF60 ;dev/file File |
699 | 717 |
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700 | 718 |
deleted file mode 100644 |
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@@ -1,95 +0,0 @@ |
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-( sprite ) |
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- |
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-:dev/r fff8 ( std read port ) |
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-:dev/w fff9 ( std write port ) |
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- |
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-&Point2d { x 2 y 2 } |
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- |
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-;mouse Point2d |
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-;state 1 ;color 1 ;brush 2 |
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- |
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-|0100 @RESET |
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- |
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- #05 =dev/r ( set dev/read mouse ) |
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- #02 =dev/w ( set dev/write to sprite ) |
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- |
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- #05 =color ( select a default color ) |
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- ,brush_large =brush ( select a default brush ) |
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- |
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- ,draw-interface JSR |
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- |
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-BRK |
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- |
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-|c000 @FRAME |
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- |
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- ( clear last cursor ) |
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- #10 ,clear_icn ~mouse.x ~mouse.y ,draw-sprite JSR |
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- ( record mouse values ) |
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- #00 IOR2 =mouse.x #02 IOR2 =mouse.y |
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- #04 IOR #11 ADD =state |
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- ~state ,cursor_icn ~mouse.x ~mouse.y ,draw-sprite JSR |
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- |
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- ( check click ) |
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- #04 IOR #00 EQU ,end-touch ROT JMP? POP2 |
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- |
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- ( check interface ) |
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- #00 IOR2 #0008 DIV2 #0001 NEQ2 ,end-interface ROT JMP? POP2 |
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- |
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- @option0 |
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- #02 IOR2 #0008 DIV2 #0004 NEQ2 ,option1 ROT JMP? POP2 |
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- ,brush_large =brush BRK |
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- @option1 |
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- #02 IOR2 #0008 DIV2 #0005 NEQ2 ,option2 ROT JMP? POP2 |
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- ,brush_small =brush BRK |
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- @option2 |
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- #02 IOR2 #0008 DIV2 #0006 NEQ2 ,option3 ROT JMP? POP2 |
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- ,brush_tiny =brush BRK |
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- @option3 |
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- #02 IOR2 #0008 DIV2 #000b NEQ2 ,option4 ROT JMP? POP2 |
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- #05 =color BRK |
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- @option4 |
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- #02 IOR2 #0008 DIV2 #000c NEQ2 ,option5 ROT JMP? POP2 |
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- #0a =color BRK |
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- @option5 |
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- #02 IOR2 #0008 DIV2 #000d NEQ2 ,option6 ROT JMP? POP2 |
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- #0f =color BRK |
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- @option6 |
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- |
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- BRK |
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- @end-interface |
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- |
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- ~color ~brush ~mouse.x #0004 SUB2 ~mouse.y #0004 SUB2 ,draw-sprite JSR |
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- @end-touch |
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- |
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-BRK |
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- |
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-@draw-interface |
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- #05 ,brush_large #0008 #0020 ,draw-sprite JSR |
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- #05 ,brush_small #0008 #0028 ,draw-sprite JSR |
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- #05 ,brush_tiny #0008 #0030 ,draw-sprite JSR |
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- #05 ,brush_large #0008 #0058 ,draw-sprite JSR |
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- #0a ,brush_large #0008 #0060 ,draw-sprite JSR |
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- #0f ,brush_large #0008 #0068 ,draw-sprite JSR |
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- RTS |
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- |
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-@draw-sprite |
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- IOW2 ( y byte ) |
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- IOW2 ( x byte ) |
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- IOW2 ( sprite address ) |
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- IOW ( layer-color ) |
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- RTS |
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- |
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-|0200 @SPRITESHEET |
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- |
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-@cursor_icn [ 80c0 e0f0 f8e0 1000 ] |
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-@clear_icn [ 0000 0000 0000 0000 ] |
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-@brush_large [ 387c fefe fe7c 3800 ] |
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-@brush_small [ 0038 7c7c 7c38 0000 ] |
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-@brush_tiny [ 0000 1038 1000 0000 ] |
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- |
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-BRK |
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- |
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-|d000 @ERROR BRK |
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- |
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-|FFF0 .RESET .FRAME .ERROR |
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-|FFF8 [ f1c3 f12e f12a ] ( palette ) |