( blank )

&Console    { pad 8 stdio 1 }
&Screen     { width 2 height 2 pad 4 y 2 x 2 color 1 }
&Sprite     { pad 8 y 2 x 2 addr 2 color 1 }
&Controller { buttons 1 }
&Mouse      { x 2 y 2 state 1 chord 1 }

|0100 @RESET BRK
|c000 @FRAME BRK 
|d000 @ERROR BRK 

|FF00 ;dev/console Console
|FF10 ;dev/screen  Screen
|FF20 ;dev/sprite  Sprite
|FF30 ;dev/ctrl    Controller
|FF50 ;dev/mouse   Mouse

|FFF0 [ f2ac 35bb 2b53 ] ( palette )
|FFFA .RESET .FRAME .ERROR