... | ... |
@@ -275,6 +275,37 @@ reui_fillrounded(reui_t *ui, int x, int y, int w, int h, const char *rgba) |
275 | 275 |
return(0); |
276 | 276 |
} |
277 | 277 |
|
278 |
+int |
|
279 |
+reui_fillblended(reui_t *ui, int x, int y, int w, int h, const char *rgba) |
|
280 |
+{ |
|
281 |
+ SDL_Surface *bgsurface; |
|
282 |
+ SDL_Texture *tex; |
|
283 |
+ SDL_Rect dstrect; |
|
284 |
+ Uint32 color; |
|
285 |
+ if(ui==NULL || rgba==NULL) |
|
286 |
+ return(-1); |
|
287 |
+ if((bgsurface=SDL_CreateRGBSurface(0 |
|
288 |
+ ,1 |
|
289 |
+ ,1 |
|
290 |
+ ,32, ui->rmask, ui->gmask, ui->bmask, ui->amask))==NULL) { |
|
291 |
+ return(-1); |
|
292 |
+ } |
|
293 |
+ color=CHARRGBA2UINT(rgba); |
|
294 |
+ RECTFILL(dstrect,0,0,1,1); |
|
295 |
+ SDL_FillRect(bgsurface,&dstrect,color); |
|
296 |
+ if((tex=SDL_CreateTextureFromSurface(ui->renderer,bgsurface))==NULL) { |
|
297 |
+ SDL_FreeSurface(bgsurface),bgsurface=NULL; |
|
298 |
+ return(-1); |
|
299 |
+ } |
|
300 |
+ RECTFILL(dstrect,x,y,w,h); |
|
301 |
+ SDL_RenderCopy(ui->renderer,tex,NULL,&dstrect); |
|
302 |
+ ui->rendererdirty=1; |
|
303 |
+ SDL_FreeSurface(bgsurface),bgsurface=NULL; |
|
304 |
+ SDL_DestroyTexture(tex),tex=NULL; |
|
305 |
+ return(0); |
|
306 |
+} |
|
307 |
+ |
|
308 |
+ |
|
278 | 309 |
|
279 | 310 |
int |
280 | 311 |
reui_scr2renderer(reui_t *ui, int x, int y, int w, int h) |
... | ... |
@@ -493,7 +524,6 @@ reui_balloon(reui_t *ui, char direction, int x, int y, const char *rgbafg, const |
493 | 524 |
SDL_FreeSurface(bgsurface),bgsurface=NULL; |
494 | 525 |
SDL_DestroyTexture(tex),tex=NULL; |
495 | 526 |
return(0); |
496 |
- |
|
497 | 527 |
} |
498 | 528 |
|
499 | 529 |
|
... | ... |
@@ -351,7 +351,7 @@ reui_balloon(reui_t *ui, char direction, int x, int y, const char *rgbafg, const |
351 | 351 |
{ |
352 | 352 |
char buf[1024]; |
353 | 353 |
SDL_Surface *bgsurface; |
354 |
- SDL_Surface *fgsurface; |
|
354 |
+ SDL_Surface *fgsurface,*linefgsurface; |
|
355 | 355 |
SDL_Texture *tex; |
356 | 356 |
SDL_Color c={((unsigned char *)rgbafg)[0], |
357 | 357 |
((unsigned char *)rgbafg)[1], |
... | ... |
@@ -363,6 +363,8 @@ reui_balloon(reui_t *ui, char direction, int x, int y, const char *rgbafg, const |
363 | 363 |
int marginoffx,marginoffy; |
364 | 364 |
int radius; |
365 | 365 |
int offx,offy; |
366 |
+ int i,w,iw,maxw,lastspace,lastspacew,nlines; |
|
367 |
+ char *ptr,*end; |
|
366 | 368 |
if(ui==NULL || rgbafg==NULL || rgbabg==NULL || (str==NULL && nchar!=0)) |
367 | 369 |
return(-1); |
368 | 370 |
if(nchar<sizeof(buf)) { |
... | ... |
@@ -372,8 +374,63 @@ reui_balloon(reui_t *ui, char direction, int x, int y, const char *rgbafg, const |
372 | 374 |
memcpy(buf,str,sizeof(buf)-1); |
373 | 375 |
buf[sizeof(buf)-1]='\0'; |
374 | 376 |
} |
375 |
- if((fgsurface=TTF_RenderUTF8_Blended(ui->font,buf,c))==NULL) |
|
376 |
- return(-1); |
|
377 |
+ /* split into lines if width is greater than screen width */ |
|
378 |
+ nlines=1; |
|
379 |
+ for(i=0,w=0,lastspace=-1,maxw=0;buf[i]!='\0';w+=iw,i++) { |
|
380 |
+ iw=((buf[i]&0xc0)!=0x80)?ui->fontwidth:0; |
|
381 |
+ if(buf[i]==' ') { |
|
382 |
+ lastspace=i; |
|
383 |
+ lastspacew=w; |
|
384 |
+ } |
|
385 |
+ if(w>(ui->w-ui->fontwidth*2)) { |
|
386 |
+ nlines++; |
|
387 |
+ if(lastspace==-1) { |
|
388 |
+ memmove(buf+i+1,buf+i,sizeof(buf)-i-1); |
|
389 |
+ buf[i]='\n'; |
|
390 |
+ buf[sizeof(buf)-1]='\0'; |
|
391 |
+ maxw=(w>maxw)?w:maxw; |
|
392 |
+ iw=w=0; |
|
393 |
+ continue; |
|
394 |
+ } else { |
|
395 |
+ buf[lastspace]='\n'; |
|
396 |
+ i=lastspace+1; |
|
397 |
+ w=lastspacew; |
|
398 |
+ maxw=(w>maxw)?w:maxw; |
|
399 |
+ iw=w=0; |
|
400 |
+ continue; |
|
401 |
+ } |
|
402 |
+ } |
|
403 |
+ } |
|
404 |
+ maxw=(w>maxw)?w:maxw; |
|
405 |
+ /* render fg */ |
|
406 |
+ if(strchr(buf,'\n')==NULL) { |
|
407 |
+ /* text without newlines */ |
|
408 |
+ if((fgsurface=TTF_RenderUTF8_Blended(ui->font,buf,c))==NULL) |
|
409 |
+ return(-1); |
|
410 |
+ } else { |
|
411 |
+ /* text with newlines */ |
|
412 |
+ if((fgsurface=SDL_CreateRGBSurface(0 |
|
413 |
+ ,maxw,nlines*ui->fontheight |
|
414 |
+ ,32, ui->rmask,ui->gmask, ui->bmask, ui->amask))==NULL) { |
|
415 |
+ return(-1); /* couldn't create fg surface */ |
|
416 |
+ } |
|
417 |
+ for(i=0,ptr=buf,end=strchr(ptr,'\n') |
|
418 |
+ ;ptr!=NULL |
|
419 |
+ ;ptr=((end!=NULL)?end+1:NULL),end=((ptr!=NULL)?strchr(ptr,'\n'):NULL),i++) { |
|
420 |
+ if(end!=NULL) |
|
421 |
+ *end='\0'; |
|
422 |
+ if(*ptr=='\0') |
|
423 |
+ continue; /* blank line */ |
|
424 |
+ if((linefgsurface=TTF_RenderUTF8_Blended(ui->font,ptr,c))==NULL) { |
|
425 |
+ SDL_FreeSurface(fgsurface),fgsurface=NULL; |
|
426 |
+ return(-1); /* couldn't create linefssurface */ |
|
427 |
+ } |
|
428 |
+ RECTFILL(dstrect,0,i*ui->fontheight,linefgsurface->w,linefgsurface->h); |
|
429 |
+ SDL_BlitSurface(linefgsurface,NULL,fgsurface,&dstrect); |
|
430 |
+ SDL_FreeSurface(linefgsurface),linefgsurface=NULL; |
|
431 |
+ } |
|
432 |
+ } |
|
433 |
+ /* render bg */ |
|
377 | 434 |
trianglew=ui->fontwidth; |
378 | 435 |
triangleh=ui->fontheight/2; |
379 | 436 |
marginw=ui->fontwidth*4/3; |
... | ... |
@@ -45,8 +45,8 @@ |
45 | 45 |
#endif |
46 | 46 |
|
47 | 47 |
|
48 |
-static int reui_fillrounded(SDL_Surface *dst, int xo, int yo, int w, int h, int r, const char *rgba); |
|
49 |
-static int reui_triangle(SDL_Surface *dst, int x, int y, int w, int h, char direction, const char *rgba); |
|
48 |
+static int intreui_fillroundedr(SDL_Surface *dst, int xo, int yo, int w, int h, int r, const char *rgba); |
|
49 |
+static int intreui_triangle(SDL_Surface *dst, int x, int y, int w, int h, char direction, const char *rgba); |
|
50 | 50 |
|
51 | 51 |
reui_t * |
52 | 52 |
reui_init(int fontheight, reui_t *parent) |
... | ... |
@@ -245,6 +245,37 @@ reui_fill(reui_t *ui, int x, int y, int w, int h, const char *rgba) |
245 | 245 |
return(0); |
246 | 246 |
} |
247 | 247 |
|
248 |
+int |
|
249 |
+reui_fillrounded(reui_t *ui, int x, int y, int w, int h, const char *rgba) |
|
250 |
+{ |
|
251 |
+ static int rounded5[]={5,3,2,1,1}; |
|
252 |
+ static int rounded4[]={4,2,1,1}; |
|
253 |
+ int i; |
|
254 |
+ if(ui==NULL || rgba==NULL) |
|
255 |
+ return(-1); |
|
256 |
+ if(w<2 || h<2) |
|
257 |
+ return(reui_fill(ui,x,y,w,h,rgba)); |
|
258 |
+ if(w<8 || h<8 || ui->fontheight<8 || ui->fontwidth<8) { |
|
259 |
+ reui_fill(ui,x+1,y,w-2,1,rgba); |
|
260 |
+ reui_fill(ui,x,y+1,w,h-2,rgba); |
|
261 |
+ reui_fill(ui,x+1,y+h-1,w-2,1,rgba); |
|
262 |
+ } else if(w<10 || h<10 || ui->fontheight<10 || ui->fontwidth<10) { |
|
263 |
+ reui_fill(ui,x,y+4,w,h-8,rgba); |
|
264 |
+ for(i=0;i<(sizeof(rounded4)/sizeof(rounded4[0]));i++) { |
|
265 |
+ reui_fill(ui,x+rounded4[i],i,w-(rounded4[i]<<1),1,rgba); |
|
266 |
+ reui_fill(ui,x+rounded4[i],y+h-1-i,w-(rounded4[i]<<1),1,rgba); |
|
267 |
+ } |
|
268 |
+ } else { |
|
269 |
+ reui_fill(ui,x,y+5,w,h-10,rgba); |
|
270 |
+ for(i=0;i<(sizeof(rounded5)/sizeof(rounded5[0]));i++) { |
|
271 |
+ reui_fill(ui,x+rounded5[i],i,w-(rounded5[i]<<1),1,rgba); |
|
272 |
+ reui_fill(ui,x+rounded5[i],y+h-1-i,w-(rounded5[i]<<1),1,rgba); |
|
273 |
+ } |
|
274 |
+ } |
|
275 |
+ return(0); |
|
276 |
+} |
|
277 |
+ |
|
278 |
+ |
|
248 | 279 |
int |
249 | 280 |
reui_scr2renderer(reui_t *ui, int x, int y, int w, int h) |
250 | 281 |
{ |
... | ... |
@@ -359,35 +390,35 @@ reui_balloon(reui_t *ui, char direction, int x, int y, const char *rgbafg, const |
359 | 390 |
return(-1); |
360 | 391 |
} |
361 | 392 |
if(direction=='n') { |
362 |
- reui_fillrounded(bgsurface,0,triangleh-1,bgsurface->w,bgsurface->h-triangleh,radius,rgbabg); |
|
363 |
- reui_triangle(bgsurface,(bgsurface->w-trianglew)/2,0,trianglew,triangleh,direction,rgbabg); |
|
393 |
+ intreui_fillroundedr(bgsurface,0,triangleh-1,bgsurface->w,bgsurface->h-triangleh,radius,rgbabg); |
|
394 |
+ intreui_triangle(bgsurface,(bgsurface->w-trianglew)/2,0,trianglew,triangleh,direction,rgbabg); |
|
364 | 395 |
RECTFILL(dstrect,marginw+marginoffx,triangleh+marginh+marginoffy,fgsurface->w,fgsurface->h); |
365 | 396 |
SDL_BlitSurface(fgsurface,NULL,bgsurface,&dstrect); |
366 | 397 |
offx=-bgsurface->w/2; |
367 | 398 |
offy=0; |
368 | 399 |
} else if(direction=='e') { |
369 |
- reui_fillrounded(bgsurface,0,0,bgsurface->w-trianglew,bgsurface->h,radius,rgbabg); |
|
370 |
- reui_triangle(bgsurface,bgsurface->w-trianglew,(bgsurface->h-triangleh)/2,trianglew,triangleh,direction,rgbabg); |
|
400 |
+ intreui_fillroundedr(bgsurface,0,0,bgsurface->w-trianglew,bgsurface->h,radius,rgbabg); |
|
401 |
+ intreui_triangle(bgsurface,bgsurface->w-trianglew,(bgsurface->h-triangleh)/2,trianglew,triangleh,direction,rgbabg); |
|
371 | 402 |
RECTFILL(dstrect,marginw+marginoffx,marginh+marginoffy,fgsurface->w,fgsurface->h); |
372 | 403 |
SDL_BlitSurface(fgsurface,NULL,bgsurface,&dstrect); |
373 | 404 |
offx=-bgsurface->w; |
374 | 405 |
offy=-bgsurface->h/2; |
375 | 406 |
} else if(direction=='s') { |
376 |
- reui_fillrounded(bgsurface,0,0,bgsurface->w,bgsurface->h-triangleh,radius,rgbabg); |
|
377 |
- reui_triangle(bgsurface,(bgsurface->w-trianglew)/2,bgsurface->h-triangleh,trianglew,triangleh,direction,rgbabg); |
|
407 |
+ intreui_fillroundedr(bgsurface,0,0,bgsurface->w,bgsurface->h-triangleh,radius,rgbabg); |
|
408 |
+ intreui_triangle(bgsurface,(bgsurface->w-trianglew)/2,bgsurface->h-triangleh,trianglew,triangleh,direction,rgbabg); |
|
378 | 409 |
RECTFILL(dstrect,marginw+marginoffx,marginh+marginoffy,fgsurface->w,fgsurface->h); |
379 | 410 |
SDL_BlitSurface(fgsurface,NULL,bgsurface,&dstrect); |
380 | 411 |
offx=-bgsurface->w/2; |
381 | 412 |
offy=-bgsurface->h; |
382 | 413 |
} else if(direction=='w') { |
383 |
- reui_fillrounded(bgsurface,trianglew,0,bgsurface->w-trianglew,bgsurface->h,radius,rgbabg); |
|
384 |
- reui_triangle(bgsurface,0,(bgsurface->h-triangleh)/2,trianglew,triangleh,direction,rgbabg); |
|
414 |
+ intreui_fillroundedr(bgsurface,trianglew,0,bgsurface->w-trianglew,bgsurface->h,radius,rgbabg); |
|
415 |
+ intreui_triangle(bgsurface,0,(bgsurface->h-triangleh)/2,trianglew,triangleh,direction,rgbabg); |
|
385 | 416 |
RECTFILL(dstrect,trianglew+marginw+marginoffx,marginh+marginoffy,fgsurface->w,fgsurface->h); |
386 | 417 |
SDL_BlitSurface(fgsurface,NULL,bgsurface,&dstrect); |
387 | 418 |
offx=0; |
388 | 419 |
offy=-bgsurface->h/2; |
389 | 420 |
} else { /* default: center */ |
390 |
- reui_fillrounded(bgsurface,0,0,bgsurface->w,bgsurface->h,radius,rgbabg); |
|
421 |
+ intreui_fillroundedr(bgsurface,0,0,bgsurface->w,bgsurface->h,radius,rgbabg); |
|
391 | 422 |
RECTFILL(dstrect,marginw+marginoffx,marginh+marginoffy,fgsurface->w,fgsurface->h); |
392 | 423 |
SDL_BlitSurface(fgsurface,NULL,bgsurface,&dstrect); |
393 | 424 |
offx=-bgsurface->w/2; |
... | ... |
@@ -433,7 +464,7 @@ reui_balloon(reui_t *ui, char direction, int x, int y, const char *rgbafg, const |
433 | 464 |
* returns 0 on success |
434 | 465 |
*/ |
435 | 466 |
static int |
436 |
-reui_fillrounded(SDL_Surface *dst, int xo, int yo, int w, int h, int r, const char *rgba) |
|
467 |
+intreui_fillroundedr(SDL_Surface *dst, int xo, int yo, int w, int h, int r, const char *rgba) |
|
437 | 468 |
{ |
438 | 469 |
int yd=(dst->pitch)/(dst->format->BytesPerPixel); |
439 | 470 |
Uint32 *pixels=NULL; |
... | ... |
@@ -501,7 +532,7 @@ reui_fillrounded(SDL_Surface *dst, int xo, int yo, int w, int h, int r, const ch |
501 | 532 |
/* end of external code */ |
502 | 533 |
|
503 | 534 |
static int |
504 |
-reui_triangle(SDL_Surface *dst, int x, int y, int w, int h, char direction, const char *rgba) |
|
535 |
+intreui_triangle(SDL_Surface *dst, int x, int y, int w, int h, char direction, const char *rgba) |
|
505 | 536 |
{ |
506 | 537 |
Uint32 color; |
507 | 538 |
SDL_Rect dstrect; |
... | ... |
@@ -16,6 +16,7 @@ |
16 | 16 |
#include <stdarg.h> |
17 | 17 |
#include "re_ui.h" |
18 | 18 |
#include "hack_regular.h" |
19 |
+#include "iosevka_fixed_regular.h" |
|
19 | 20 |
|
20 | 21 |
#define DEFAULTTITLEPREFIX "re - " |
21 | 22 |
#define DEFAULTWINDOWWIDTH 80 |
... | ... |
@@ -88,7 +89,7 @@ reui_init(int fontheight, reui_t *parent) |
88 | 89 |
if(parent==NULL) |
89 | 90 |
ui->fontdata=SDL_RWFromConstMem(hack_regular,SIZE_HACK_REGULAR); |
90 | 91 |
else |
91 |
- ui->fontdata=SDL_RWFromConstMem(hack_regular,SIZE_HACK_REGULAR); |
|
92 |
+ ui->fontdata=SDL_RWFromConstMem(iosevka_fixed_regular,SIZE_IOSEVKA_FIXED_REGULAR); |
|
92 | 93 |
SDL_RWseek(ui->fontdata,0,RW_SEEK_SET); |
93 | 94 |
if(ui->fontdata==NULL |
94 | 95 |
|| TTF_Init()==-1 |
... | ... |
@@ -16,7 +16,6 @@ |
16 | 16 |
#include <stdarg.h> |
17 | 17 |
#include "re_ui.h" |
18 | 18 |
#include "hack_regular.h" |
19 |
-#include "saxmono.h" |
|
20 | 19 |
|
21 | 20 |
#define DEFAULTTITLEPREFIX "re - " |
22 | 21 |
#define DEFAULTWINDOWWIDTH 80 |
... | ... |
@@ -89,7 +88,7 @@ reui_init(int fontheight, reui_t *parent) |
89 | 88 |
if(parent==NULL) |
90 | 89 |
ui->fontdata=SDL_RWFromConstMem(hack_regular,SIZE_HACK_REGULAR); |
91 | 90 |
else |
92 |
- ui->fontdata=SDL_RWFromConstMem(saxmono,SIZE_SAXMONO); |
|
91 |
+ ui->fontdata=SDL_RWFromConstMem(hack_regular,SIZE_HACK_REGULAR); |
|
93 | 92 |
SDL_RWseek(ui->fontdata,0,RW_SEEK_SET); |
94 | 93 |
if(ui->fontdata==NULL |
95 | 94 |
|| TTF_Init()==-1 |
... | ... |
@@ -16,6 +16,7 @@ |
16 | 16 |
#include <stdarg.h> |
17 | 17 |
#include "re_ui.h" |
18 | 18 |
#include "hack_regular.h" |
19 |
+#include "saxmono.h" |
|
19 | 20 |
|
20 | 21 |
#define DEFAULTTITLEPREFIX "re - " |
21 | 22 |
#define DEFAULTWINDOWWIDTH 80 |
... | ... |
@@ -85,7 +86,10 @@ reui_init(int fontheight, reui_t *parent) |
85 | 86 |
ui->screenh=screenrect.h; |
86 | 87 |
/* font */ |
87 | 88 |
ui->fontheight=fontheight; /* placeholder, will fill later with real value */ |
88 |
- ui->fontdata=SDL_RWFromConstMem(hack_regular,SIZE_HACK_REGULAR); |
|
89 |
+ if(parent==NULL) |
|
90 |
+ ui->fontdata=SDL_RWFromConstMem(hack_regular,SIZE_HACK_REGULAR); |
|
91 |
+ else |
|
92 |
+ ui->fontdata=SDL_RWFromConstMem(saxmono,SIZE_SAXMONO); |
|
89 | 93 |
SDL_RWseek(ui->fontdata,0,RW_SEEK_SET); |
90 | 94 |
if(ui->fontdata==NULL |
91 | 95 |
|| TTF_Init()==-1 |
... | ... |
@@ -48,7 +48,7 @@ static int reui_fillrounded(SDL_Surface *dst, int xo, int yo, int w, int h, int |
48 | 48 |
static int reui_triangle(SDL_Surface *dst, int x, int y, int w, int h, char direction, const char *rgba); |
49 | 49 |
|
50 | 50 |
reui_t * |
51 |
-reui_init(int fontheight) |
|
51 |
+reui_init(int fontheight, reui_t *parent) |
|
52 | 52 |
{ |
53 | 53 |
reui_t *ui; |
54 | 54 |
SDL_Rect screenrect; |
... | ... |
@@ -70,10 +70,16 @@ reui_init(int fontheight) |
70 | 70 |
ui->amask=0xff000000; |
71 | 71 |
#endif |
72 | 72 |
/* video */ |
73 |
- if(SDL_Init(SDL_INIT_VIDEO)<0 |
|
74 |
- || SDL_GetDisplayBounds(0,&screenrect)!=0) { |
|
75 |
- reui_free(ui),ui=NULL; |
|
76 |
- return(NULL); |
|
73 |
+ if(parent==NULL) { |
|
74 |
+ if(SDL_Init(SDL_INIT_VIDEO)<0 |
|
75 |
+ || SDL_GetDisplayBounds(0,&screenrect)!=0) { |
|
76 |
+ reui_free(ui),ui=NULL; |
|
77 |
+ return(NULL); |
|
78 |
+ } |
|
79 |
+ } else { |
|
80 |
+ ui->parent=(void *)parent; |
|
81 |
+ screenrect.w=parent->screenw; |
|
82 |
+ screenrect.h=parent->screenh; |
|
77 | 83 |
} |
78 | 84 |
ui->screenw=screenrect.w; |
79 | 85 |
ui->screenh=screenrect.h; |
... | ... |
@@ -143,7 +149,7 @@ reui_free(reui_t *ui) |
143 | 149 |
SDL_DestroyTexture(ui->onepx),ui->onepx=NULL; |
144 | 150 |
if(ui->font!=NULL) |
145 | 151 |
TTF_CloseFont(ui->font),ui->font=NULL; |
146 |
- if(TTF_WasInit()) |
|
152 |
+ if(ui->parent==NULL && TTF_WasInit()) |
|
147 | 153 |
TTF_Quit(); |
148 | 154 |
if(ui->fontdata!=NULL) |
149 | 155 |
SDL_FreeRW(ui->fontdata),ui->fontdata=NULL; |
... | ... |
@@ -153,7 +159,8 @@ reui_free(reui_t *ui) |
153 | 159 |
SDL_DestroyRenderer(ui->renderer),ui->renderer=NULL; |
154 | 160 |
if(ui->win!=NULL) |
155 | 161 |
SDL_DestroyWindow(ui->win),ui->win=NULL; |
156 |
- SDL_Quit(); |
|
162 |
+ if(ui->parent==NULL) |
|
163 |
+ SDL_Quit(); |
|
157 | 164 |
free(ui),ui=NULL; |
158 | 165 |
} |
159 | 166 |
|
... | ... |
@@ -113,7 +113,7 @@ reui_init(int fontheight) |
113 | 113 |
ui->w=ui->fontwidth*DEFAULTWINDOWWIDTH; |
114 | 114 |
ui->w=(ui->w>ui->screenw)?ui->screenw:ui->w; |
115 | 115 |
ui->h=ui->fontheight*DEFAULTWINDOWHEIGHT; |
116 |
- ui->h=(ui->h>ui->screenh)?ui->screenw:ui->h; |
|
116 |
+ ui->h=(ui->h>ui->screenh)?ui->screenh:ui->h; |
|
117 | 117 |
if((ui->win=SDL_CreateWindow( |
118 | 118 |
DEFAULTTITLEPREFIX, |
119 | 119 |
SDL_WINDOWPOS_UNDEFINED,SDL_WINDOWPOS_UNDEFINED, |
... | ... |
@@ -20,8 +20,6 @@ |
20 | 20 |
#define DEFAULTTITLEPREFIX "re - " |
21 | 21 |
#define DEFAULTWINDOWWIDTH 80 |
22 | 22 |
#define DEFAULTWINDOWHEIGHT 66 |
23 |
-#define FONTCACHEXSIZE 512 |
|
24 |
-#define FONTCACHEYSIZE 512 |
|
25 | 23 |
|
26 | 24 |
#define RECTFILL(r,rx,ry,rw,rh) (r).x=(rx),(r).y=(ry),(r).w=(rw),(r).h=(rh) |
27 | 25 |
|
... | ... |
@@ -48,7 +46,6 @@ |
48 | 46 |
|
49 | 47 |
static int reui_fillrounded(SDL_Surface *dst, int xo, int yo, int w, int h, int r, const char *rgba); |
50 | 48 |
static int reui_triangle(SDL_Surface *dst, int x, int y, int w, int h, char direction, const char *rgba); |
51 |
-static int reui_fontcachereset(reui_t *ui); |
|
52 | 49 |
|
53 | 50 |
reui_t * |
54 | 51 |
reui_init(int fontheight) |
... | ... |
@@ -126,15 +123,10 @@ reui_init(int fontheight) |
126 | 123 |
|| (ui->scr=SDL_CreateTexture(ui->renderer,SDL_PIXELFORMAT_ARGB8888, |
127 | 124 |
SDL_TEXTUREACCESS_STREAMING,ui->w,ui->h))==NULL |
128 | 125 |
|| (ui->onepx=SDL_CreateTexture(ui->renderer,SDL_PIXELFORMAT_ARGB8888, |
129 |
- SDL_TEXTUREACCESS_STATIC,1,1))==NULL |
|
130 |
- || (ui->fontcache=SDL_CreateTexture(ui->renderer,SDL_PIXELFORMAT_ARGB8888, |
|
131 |
- SDL_TEXTUREACCESS_STATIC,FONTCACHEXSIZE,FONTCACHEYSIZE))==NULL) { |
|
126 |
+ SDL_TEXTUREACCESS_STATIC,1,1))==NULL) { |
|
132 | 127 |
reui_free(ui),ui=NULL; |
133 | 128 |
return(NULL); |
134 | 129 |
} |
135 |
- /* font cache */ |
|
136 |
- SDL_SetTextureBlendMode(ui->fontcache, SDL_BLENDMODE_BLEND); |
|
137 |
- reui_fontcachereset(ui); |
|
138 | 130 |
/* finished */ |
139 | 131 |
ui->scrdirty=1; |
140 | 132 |
ui->rendererdirty=1; |
... | ... |
@@ -147,8 +139,6 @@ reui_free(reui_t *ui) |
147 | 139 |
{ |
148 | 140 |
if(ui==NULL) |
149 | 141 |
return; |
150 |
- if(ui->fontcache!=NULL) |
|
151 |
- SDL_DestroyTexture(ui->fontcache),ui->fontcache=NULL; |
|
152 | 142 |
if(ui->onepx!=NULL) |
153 | 143 |
SDL_DestroyTexture(ui->onepx),ui->onepx=NULL; |
154 | 144 |
if(ui->font!=NULL) |
... | ... |
@@ -223,8 +213,6 @@ reui_setfontheight(reui_t *ui, int fontheight) |
223 | 213 |
ui->fontwidth=s->w; |
224 | 214 |
SDL_FreeSurface(s),s=NULL; |
225 | 215 |
SDL_FreeSurface(s2),s2=NULL; |
226 |
- /* font cache */ |
|
227 |
- reui_fontcachereset(ui); |
|
228 | 216 |
return(0); |
229 | 217 |
} |
230 | 218 |
|
... | ... |
@@ -272,7 +260,6 @@ reui_present(reui_t *ui) |
272 | 260 |
int |
273 | 261 |
reui_write(reui_t *ui, int x, int y, const char *rgba, const char *str, int nchar) |
274 | 262 |
{ |
275 |
-#if 0 |
|
276 | 263 |
char buf[1024]; |
277 | 264 |
SDL_Surface *fgsurface; |
278 | 265 |
SDL_Texture *fg; |
... | ... |
@@ -300,84 +287,6 @@ reui_write(reui_t *ui, int x, int y, const char *rgba, const char *str, int ncha |
300 | 287 |
SDL_FreeSurface(fgsurface),fgsurface=NULL; |
301 | 288 |
SDL_DestroyTexture(fg),fg=NULL; |
302 | 289 |
return(0); |
303 |
-#else |
|
304 |
- int curcol; |
|
305 |
- char smallbuf[2]; |
|
306 |
- int maxcached; |
|
307 |
- int cachelines,cachecols; |
|
308 |
- Uint32 *pixels; |
|
309 |
- char buf[1024]; |
|
310 |
- SDL_Surface *fgsurface; |
|
311 |
- SDL_Texture *fg; |
|
312 |
- SDL_Color c={((unsigned char *)rgba)[0], |
|
313 |
- ((unsigned char *)rgba)[1], |
|
314 |
- ((unsigned char *)rgba)[2], |
|
315 |
- ((unsigned char *)rgba)[3]}; |
|
316 |
- SDL_Color whitec={255,255,255,255}; |
|
317 |
- SDL_Rect srcrect,dstrect; |
|
318 |
- int i,n; |
|
319 |
- int has_uncached; |
|
320 |
- if(nchar<sizeof(buf)) { |
|
321 |
- memcpy(buf,str,nchar); |
|
322 |
- buf[nchar]='\0'; |
|
323 |
- } else { |
|
324 |
- memcpy(buf,str,sizeof(buf)-1); |
|
325 |
- buf[sizeof(buf)-1]='\0'; |
|
326 |
- } |
|
327 |
- SDL_SetTextureColorMod(ui->fontcache, c.r, c.g, c.b); |
|
328 |
- cachelines=(ui->fontheight>0)?(FONTCACHEYSIZE/ui->fontheight):0; |
|
329 |
- cachecols=(ui->fontwidth>0)?(FONTCACHEXSIZE/ui->fontwidth):0; |
|
330 |
- maxcached=cachelines*cachecols; |
|
331 |
- /* write cached characters (or fill cache) */ |
|
332 |
- has_uncached=0; |
|
333 |
- for(i=0,curcol=-1;buf[i]!='\0';i++) { |
|
334 |
- curcol+=(((buf[i]&0xc0)!=0x80)?1:0); /* this detects an utf-8 start byte, and advances one pos if true */ |
|
335 |
- if(!(buf[i]>=FONTCACHESTART && buf[i]<=FONTCACHEEND) || maxcached==0) { |
|
336 |
- has_uncached=1; |
|
337 |
- continue; |
|
338 |
- } |
|
339 |
- /* fill cache if possible */ |
|
340 |
- if(ui->usedfontcache<maxcached && ui->fontcachewhere[buf[i]-FONTCACHESTART]==0) { |
|
341 |
- smallbuf[0]=buf[i],smallbuf[1]='\0'; |
|
342 |
- if((fgsurface=TTF_RenderUTF8_Blended(ui->font,smallbuf,whitec))==NULL) |
|
343 |
- return(-1); /* cannot create text */ |
|
344 |
- SDL_LockSurface(fgsurface); |
|
345 |
- pixels=(Uint32*)(fgsurface->pixels); |
|
346 |
- RECTFILL(dstrect,(ui->usedfontcache%cachecols)*ui->fontwidth,(ui->usedfontcache/cachecols)*ui->fontheight,ui->fontwidth,ui->fontheight); |
|
347 |
- SDL_UpdateTexture(ui->fontcache,&dstrect,pixels,sizeof(Uint32)*fgsurface->w); |
|
348 |
- SDL_UnlockSurface(fgsurface); |
|
349 |
- if(fgsurface!=NULL) |
|
350 |
- SDL_FreeSurface(fgsurface),fgsurface=NULL; |
|
351 |
- ui->usedfontcache++; |
|
352 |
- ui->fontcachewhere[buf[i]-FONTCACHESTART]=ui->usedfontcache; /* one more than real pos, as 0 is not init */ |
|
353 |
- } |
|
354 |
- /* if cached, write from there and change the letter to space */ |
|
355 |
- if(ui->fontcachewhere[buf[i]-FONTCACHESTART]!=0) { |
|
356 |
- n=ui->fontcachewhere[buf[i]-FONTCACHESTART]-1; |
|
357 |
- RECTFILL(srcrect,((n%cachecols)*ui->fontwidth),((n/cachecols)*ui->fontheight),ui->fontwidth,ui->fontheight); |
|
358 |
- RECTFILL(dstrect,(x+ui->fontwidth*curcol),y,ui->fontwidth,ui->fontheight); |
|
359 |
- SDL_RenderCopy(ui->renderer,ui->fontcache,&srcrect,&dstrect); |
|
360 |
- buf[i]=' '; |
|
361 |
- } else { |
|
362 |
- has_uncached=1; |
|
363 |
- } |
|
364 |
- } |
|
365 |
- /* write uncached characters */ |
|
366 |
- if(has_uncached) { |
|
367 |
- if((fgsurface=TTF_RenderUTF8_Blended(ui->font,buf,c))==NULL |
|
368 |
- || (fg=SDL_CreateTextureFromSurface(ui->renderer,fgsurface))==NULL) { |
|
369 |
- if(fgsurface!=NULL) |
|
370 |
- SDL_FreeSurface(fgsurface),fgsurface=NULL; |
|
371 |
- return(-1); |
|
372 |
- } |
|
373 |
- RECTFILL(dstrect,x,y,fgsurface->w,fgsurface->h); |
|
374 |
- SDL_RenderCopy(ui->renderer,fg,NULL,&dstrect); |
|
375 |
- SDL_FreeSurface(fgsurface),fgsurface=NULL; |
|
376 |
- SDL_DestroyTexture(fg),fg=NULL; |
|
377 |
- } |
|
378 |
- ui->rendererdirty=1; |
|
379 |
- return(0); |
|
380 |
-#endif |
|
381 | 290 |
} |
382 | 291 |
|
383 | 292 |
|
... | ... |
@@ -627,12 +536,3 @@ reui_triangle(SDL_Surface *dst, int x, int y, int w, int h, char direction, cons |
627 | 536 |
return(0); |
628 | 537 |
} |
629 | 538 |
|
630 |
-static int |
|
631 |
-reui_fontcachereset(reui_t *ui) |
|
632 |
-{ |
|
633 |
- if(ui==NULL || ui->fontcache==NULL) |
|
634 |
- return(-1); /* sanity check failed */ |
|
635 |
- ui->usedfontcache=0; |
|
636 |
- memset(ui->fontcachewhere,0,sizeof(ui->fontcachewhere)); |
|
637 |
- return(0); |
|
638 |
-} |
... | ... |
@@ -20,6 +20,8 @@ |
20 | 20 |
#define DEFAULTTITLEPREFIX "re - " |
21 | 21 |
#define DEFAULTWINDOWWIDTH 80 |
22 | 22 |
#define DEFAULTWINDOWHEIGHT 66 |
23 |
+#define FONTCACHEXSIZE 512 |
|
24 |
+#define FONTCACHEYSIZE 512 |
|
23 | 25 |
|
24 | 26 |
#define RECTFILL(r,rx,ry,rw,rh) (r).x=(rx),(r).y=(ry),(r).w=(rw),(r).h=(rh) |
25 | 27 |
|
... | ... |
@@ -46,7 +48,7 @@ |
46 | 48 |
|
47 | 49 |
static int reui_fillrounded(SDL_Surface *dst, int xo, int yo, int w, int h, int r, const char *rgba); |
48 | 50 |
static int reui_triangle(SDL_Surface *dst, int x, int y, int w, int h, char direction, const char *rgba); |
49 |
- |
|
51 |
+static int reui_fontcachereset(reui_t *ui); |
|
50 | 52 |
|
51 | 53 |
reui_t * |
52 | 54 |
reui_init(int fontheight) |
... | ... |
@@ -79,7 +81,7 @@ reui_init(int fontheight) |
79 | 81 |
ui->screenw=screenrect.w; |
80 | 82 |
ui->screenh=screenrect.h; |
81 | 83 |
/* font */ |
82 |
- ui->fontheight=fontheight; |
|
84 |
+ ui->fontheight=fontheight; /* placeholder, will fill later with real value */ |
|
83 | 85 |
ui->fontdata=SDL_RWFromConstMem(hack_regular,SIZE_HACK_REGULAR); |
84 | 86 |
SDL_RWseek(ui->fontdata,0,RW_SEEK_SET); |
85 | 87 |
if(ui->fontdata==NULL |
... | ... |
@@ -99,6 +101,17 @@ reui_init(int fontheight) |
99 | 101 |
ui->fontwidth=s->w; |
100 | 102 |
SDL_FreeSurface(s),s=NULL; |
101 | 103 |
} |
104 |
+ /* font height */ |
|
105 |
+ { |
|
106 |
+ SDL_Surface *s; |
|
107 |
+ SDL_Color c={0,0,0,0}; |
|
108 |
+ if((s=TTF_RenderUTF8_Blended(ui->font,"gjpqy_",c))==NULL) { |
|
109 |
+ reui_free(ui),ui=NULL; |
|
110 |
+ return(NULL); |
|
111 |
+ } |
|
112 |
+ ui->fontheight=s->h; |
|
113 |
+ SDL_FreeSurface(s),s=NULL; |
|
114 |
+ } |
|
102 | 115 |
/* main window */ |
103 | 116 |
ui->w=ui->fontwidth*DEFAULTWINDOWWIDTH; |
104 | 117 |
ui->w=(ui->w>ui->screenw)?ui->screenw:ui->w; |
... | ... |
@@ -113,10 +126,15 @@ reui_init(int fontheight) |
113 | 126 |
|| (ui->scr=SDL_CreateTexture(ui->renderer,SDL_PIXELFORMAT_ARGB8888, |
114 | 127 |
SDL_TEXTUREACCESS_STREAMING,ui->w,ui->h))==NULL |
115 | 128 |
|| (ui->onepx=SDL_CreateTexture(ui->renderer,SDL_PIXELFORMAT_ARGB8888, |
116 |
- SDL_TEXTUREACCESS_STATIC,1,1))==NULL) { |
|
129 |
+ SDL_TEXTUREACCESS_STATIC,1,1))==NULL |
|
130 |
+ || (ui->fontcache=SDL_CreateTexture(ui->renderer,SDL_PIXELFORMAT_ARGB8888, |
|
131 |
+ SDL_TEXTUREACCESS_STATIC,FONTCACHEXSIZE,FONTCACHEYSIZE))==NULL) { |
|
117 | 132 |
reui_free(ui),ui=NULL; |
118 | 133 |
return(NULL); |
119 | 134 |
} |
135 |
+ /* font cache */ |
|
136 |
+ SDL_SetTextureBlendMode(ui->fontcache, SDL_BLENDMODE_BLEND); |
|
137 |
+ reui_fontcachereset(ui); |
|
120 | 138 |
/* finished */ |
121 | 139 |
ui->scrdirty=1; |
122 | 140 |
ui->rendererdirty=1; |
... | ... |
@@ -129,6 +147,8 @@ reui_free(reui_t *ui) |
129 | 147 |
{ |
130 | 148 |
if(ui==NULL) |
131 | 149 |
return; |
150 |
+ if(ui->fontcache!=NULL) |
|
151 |
+ SDL_DestroyTexture(ui->fontcache),ui->fontcache=NULL; |
|
132 | 152 |
if(ui->onepx!=NULL) |
133 | 153 |
SDL_DestroyTexture(ui->onepx),ui->onepx=NULL; |
134 | 154 |
if(ui->font!=NULL) |
... | ... |
@@ -143,7 +163,6 @@ reui_free(reui_t *ui) |
143 | 163 |
SDL_DestroyRenderer(ui->renderer),ui->renderer=NULL; |
144 | 164 |
if(ui->win!=NULL) |
145 | 165 |
SDL_DestroyWindow(ui->win),ui->win=NULL; |
146 |
- |
|
147 | 166 |
SDL_Quit(); |
148 | 167 |
free(ui),ui=NULL; |
149 | 168 |
} |
... | ... |
@@ -183,23 +202,29 @@ int |
183 | 202 |
reui_setfontheight(reui_t *ui, int fontheight) |
184 | 203 |
{ |
185 | 204 |
TTF_Font *newfont; |
186 |
- SDL_Surface *s; |
|
205 |
+ SDL_Surface *s,*s2; |
|
187 | 206 |
SDL_Color c={0,0,0,0}; |
188 | 207 |
if(ui==NULL || fontheight<=0) |
189 | 208 |
return(-1); /* sanity check failed */ |
190 | 209 |
SDL_RWseek(ui->fontdata,0,RW_SEEK_SET); |
191 | 210 |
if((newfont=TTF_OpenFontRW(ui->fontdata,0,fontheight))==NULL) |
192 | 211 |
return(-1); /* couln't setup new font */ |
193 |
- if((s=TTF_RenderUTF8_Blended(newfont,"m",c))==NULL) { |
|
212 |
+ if((s=TTF_RenderUTF8_Blended(newfont,"m",c))==NULL |
|
213 |
+ || (s2=TTF_RenderUTF8_Blended(newfont,"gjpqy_",c))==NULL) { |
|
214 |
+ if(s!=NULL) |
|
215 |
+ SDL_FreeSurface(s),s=NULL; |
|
194 | 216 |
TTF_CloseFont(newfont),newfont=NULL; |
195 | 217 |
return(-1); /* couldn't use new font */ |
196 | 218 |
} |
197 | 219 |
if(ui->font!=NULL) |
198 | 220 |
TTF_CloseFont(ui->font),ui->font=NULL; |
199 | 221 |
ui->font=newfont; |
200 |
- ui->fontheight=fontheight; |
|
222 |
+ ui->fontheight=s2->h; |
|
201 | 223 |
ui->fontwidth=s->w; |
202 | 224 |
SDL_FreeSurface(s),s=NULL; |
225 |
+ SDL_FreeSurface(s2),s2=NULL; |
|
226 |
+ /* font cache */ |
|
227 |
+ reui_fontcachereset(ui); |
|
203 | 228 |
return(0); |
204 | 229 |
} |
205 | 230 |
|
... | ... |
@@ -247,6 +272,7 @@ reui_present(reui_t *ui) |
247 | 272 |
int |
248 | 273 |
reui_write(reui_t *ui, int x, int y, const char *rgba, const char *str, int nchar) |
249 | 274 |
{ |
275 |
+#if 0 |
|
250 | 276 |
char buf[1024]; |
251 | 277 |
SDL_Surface *fgsurface; |
252 | 278 |
SDL_Texture *fg; |
... | ... |
@@ -274,6 +300,84 @@ reui_write(reui_t *ui, int x, int y, const char *rgba, const char *str, int ncha |
274 | 300 |
SDL_FreeSurface(fgsurface),fgsurface=NULL; |
275 | 301 |
SDL_DestroyTexture(fg),fg=NULL; |
276 | 302 |
return(0); |
303 |
+#else |
|
304 |
+ int curcol; |
|
305 |
+ char smallbuf[2]; |
|
306 |
+ int maxcached; |
|
307 |
+ int cachelines,cachecols; |
|
308 |
+ Uint32 *pixels; |
|
309 |
+ char buf[1024]; |
|
310 |
+ SDL_Surface *fgsurface; |
|
311 |
+ SDL_Texture *fg; |
|
312 |
+ SDL_Color c={((unsigned char *)rgba)[0], |
|
313 |
+ ((unsigned char *)rgba)[1], |
|
314 |
+ ((unsigned char *)rgba)[2], |
|
315 |
+ ((unsigned char *)rgba)[3]}; |
|
316 |
+ SDL_Color whitec={255,255,255,255}; |
|
317 |
+ SDL_Rect srcrect,dstrect; |
|
318 |
+ int i,n; |
|
319 |
+ int has_uncached; |
|
320 |
+ if(nchar<sizeof(buf)) { |
|
321 |
+ memcpy(buf,str,nchar); |
|
322 |
+ buf[nchar]='\0'; |
|
323 |
+ } else { |
|
324 |
+ memcpy(buf,str,sizeof(buf)-1); |
|
325 |
+ buf[sizeof(buf)-1]='\0'; |
|
326 |
+ } |
|
327 |
+ SDL_SetTextureColorMod(ui->fontcache, c.r, c.g, c.b); |
|
328 |
+ cachelines=(ui->fontheight>0)?(FONTCACHEYSIZE/ui->fontheight):0; |
|
329 |
+ cachecols=(ui->fontwidth>0)?(FONTCACHEXSIZE/ui->fontwidth):0; |
|
330 |
+ maxcached=cachelines*cachecols; |
|
331 |
+ /* write cached characters (or fill cache) */ |
|
332 |
+ has_uncached=0; |
|
333 |
+ for(i=0,curcol=-1;buf[i]!='\0';i++) { |
|
334 |
+ curcol+=(((buf[i]&0xc0)!=0x80)?1:0); /* this detects an utf-8 start byte, and advances one pos if true */ |
|
335 |
+ if(!(buf[i]>=FONTCACHESTART && buf[i]<=FONTCACHEEND) || maxcached==0) { |
|
336 |
+ has_uncached=1; |
|
337 |
+ continue; |
|
338 |
+ } |
|
339 |
+ /* fill cache if possible */ |
|
340 |
+ if(ui->usedfontcache<maxcached && ui->fontcachewhere[buf[i]-FONTCACHESTART]==0) { |
|
341 |
+ smallbuf[0]=buf[i],smallbuf[1]='\0'; |
|
342 |
+ if((fgsurface=TTF_RenderUTF8_Blended(ui->font,smallbuf,whitec))==NULL) |
|
343 |
+ return(-1); /* cannot create text */ |
|
344 |
+ SDL_LockSurface(fgsurface); |
|
345 |
+ pixels=(Uint32*)(fgsurface->pixels); |
|
346 |
+ RECTFILL(dstrect,(ui->usedfontcache%cachecols)*ui->fontwidth,(ui->usedfontcache/cachecols)*ui->fontheight,ui->fontwidth,ui->fontheight); |
|
347 |
+ SDL_UpdateTexture(ui->fontcache,&dstrect,pixels,sizeof(Uint32)*fgsurface->w); |
|
348 |
+ SDL_UnlockSurface(fgsurface); |
|
349 |
+ if(fgsurface!=NULL) |
|
350 |
+ SDL_FreeSurface(fgsurface),fgsurface=NULL; |
|
351 |
+ ui->usedfontcache++; |
|
352 |
+ ui->fontcachewhere[buf[i]-FONTCACHESTART]=ui->usedfontcache; /* one more than real pos, as 0 is not init */ |
|
353 |
+ } |
|
354 |
+ /* if cached, write from there and change the letter to space */ |
|
355 |
+ if(ui->fontcachewhere[buf[i]-FONTCACHESTART]!=0) { |
|
356 |
+ n=ui->fontcachewhere[buf[i]-FONTCACHESTART]-1; |
|
357 |
+ RECTFILL(srcrect,((n%cachecols)*ui->fontwidth),((n/cachecols)*ui->fontheight),ui->fontwidth,ui->fontheight); |
|
358 |
+ RECTFILL(dstrect,(x+ui->fontwidth*curcol),y,ui->fontwidth,ui->fontheight); |
|
359 |
+ SDL_RenderCopy(ui->renderer,ui->fontcache,&srcrect,&dstrect); |
|
360 |
+ buf[i]=' '; |
|
361 |
+ } else { |
|
362 |
+ has_uncached=1; |
|
363 |
+ } |
|
364 |
+ } |
|
365 |
+ /* write uncached characters */ |
|
366 |
+ if(has_uncached) { |
|
367 |
+ if((fgsurface=TTF_RenderUTF8_Blended(ui->font,buf,c))==NULL |
|
368 |
+ || (fg=SDL_CreateTextureFromSurface(ui->renderer,fgsurface))==NULL) { |
|
369 |
+ if(fgsurface!=NULL) |
|
370 |
+ SDL_FreeSurface(fgsurface),fgsurface=NULL; |
|
371 |
+ return(-1); |
|
372 |
+ } |
|
373 |
+ RECTFILL(dstrect,x,y,fgsurface->w,fgsurface->h); |
|
374 |
+ SDL_RenderCopy(ui->renderer,fg,NULL,&dstrect); |
|
375 |
+ SDL_FreeSurface(fgsurface),fgsurface=NULL; |
|
376 |
+ SDL_DestroyTexture(fg),fg=NULL; |
|
377 |
+ } |
|
378 |
+ ui->rendererdirty=1; |
|
379 |
+ return(0); |
|
380 |
+#endif |
|
277 | 381 |
} |
278 | 382 |
|
279 | 383 |
|
... | ... |
@@ -523,3 +627,12 @@ reui_triangle(SDL_Surface *dst, int x, int y, int w, int h, char direction, cons |
523 | 627 |
return(0); |
524 | 628 |
} |
525 | 629 |
|
630 |
+static int |
|
631 |
+reui_fontcachereset(reui_t *ui) |
|
632 |
+{ |
|
633 |
+ if(ui==NULL || ui->fontcache==NULL) |
|
634 |
+ return(-1); /* sanity check failed */ |
|
635 |
+ ui->usedfontcache=0; |
|
636 |
+ memset(ui->fontcachewhere,0,sizeof(ui->fontcachewhere)); |
|
637 |
+ return(0); |
|
638 |
+} |
... | ... |
@@ -28,16 +28,24 @@ |
28 | 28 |
|(((Uint32)(((unsigned char *)rgba)[1]))<<16) \ |
29 | 29 |
|(((Uint32)(((unsigned char *)rgba)[2]))<<8) \ |
30 | 30 |
|((Uint32)(((unsigned char *)rgba)[3]))) |
31 |
+#define CHARRGBA2TEXARGB8888(rgba) ((((Uint32)(((unsigned char *)rgba)[2]))<<24) \ |
|
32 |
+ |(((Uint32)(((unsigned char *)rgba)[1]))<<16) \ |
|
33 |
+ |(((Uint32)(((unsigned char *)rgba)[0]))<<8) \ |
|
34 |
+ |((Uint32)(((unsigned char *)rgba)[3]))) |
|
31 | 35 |
#else |
32 | 36 |
#define CHARRGBA2UINT(rgba) ((((Uint32)(((unsigned char *)rgba)[3]))<<24) \ |
33 | 37 |
|(((Uint32)(((unsigned char *)rgba)[2]))<<16) \ |
34 | 38 |
|(((Uint32)(((unsigned char *)rgba)[1]))<<8) \ |
35 | 39 |
|((Uint32)(((unsigned char *)rgba)[0]))) |
40 |
+#define CHARRGBA2TEXARGB8888(rgba) ((((Uint32)(((unsigned char *)rgba)[3]))<<24) \ |
|
41 |
+ |(((Uint32)(((unsigned char *)rgba)[0]))<<16) \ |
|
42 |
+ |(((Uint32)(((unsigned char *)rgba)[1]))<<8) \ |
|
43 |
+ |((Uint32)(((unsigned char *)rgba)[2]))) |
|
36 | 44 |
#endif |
37 | 45 |
|
38 | 46 |
|
39 |
-static int reui_fillrounded(SDL_Surface *dst, int xo, int yo, int w, int h, int r, char *rgba); |
|
40 |
-static int reui_triangle(SDL_Surface *dst, int x, int y, int w, int h, char direction, char *rgba); |
|
47 |
+static int reui_fillrounded(SDL_Surface *dst, int xo, int yo, int w, int h, int r, const char *rgba); |
|
48 |
+static int reui_triangle(SDL_Surface *dst, int x, int y, int w, int h, char direction, const char *rgba); |
|
41 | 49 |
|
42 | 50 |
|
43 | 51 |
reui_t * |
... | ... |
@@ -50,6 +58,18 @@ reui_init(int fontheight) |
50 | 58 |
if((ui=malloc(sizeof(reui_t)))==NULL) |
51 | 59 |
return(NULL); |
52 | 60 |
memset(ui,0,sizeof(reui_t)); |
61 |
+ /* masks */ |
|
62 |
+#if SDL_BYTEORDER==SDL_BIG_ENDIAN |
|
63 |
+ ui->rmask=0xff000000; |
|
64 |
+ ui->gmask=0x00ff0000; |
|
65 |
+ ui->bmask=0x0000ff00; |
|
66 |
+ ui->amask=0x000000ff; |
|
67 |
+#else |
|
68 |
+ ui->rmask=0x000000ff; |
|
69 |
+ ui->gmask=0x0000ff00; |
|
70 |
+ ui->bmask=0x00ff0000; |
|
71 |
+ ui->amask=0xff000000; |
|
72 |
+#endif |
|
53 | 73 |
/* video */ |
54 | 74 |
if(SDL_Init(SDL_INIT_VIDEO)<0 |
55 | 75 |
|| SDL_GetDisplayBounds(0,&screenrect)!=0) { |
... | ... |
@@ -91,7 +111,9 @@ reui_init(int fontheight) |
91 | 111 |
|| (ui->renderer=SDL_CreateRenderer(ui->win,-1, |
92 | 112 |
SDL_RENDERER_ACCELERATED|SDL_RENDERER_PRESENTVSYNC))==NULL |
93 | 113 |
|| (ui->scr=SDL_CreateTexture(ui->renderer,SDL_PIXELFORMAT_ARGB8888, |
94 |
- SDL_TEXTUREACCESS_STREAMING,ui->w,ui->h))==NULL) { |
|
114 |
+ SDL_TEXTUREACCESS_STREAMING,ui->w,ui->h))==NULL |
|
115 |
+ || (ui->onepx=SDL_CreateTexture(ui->renderer,SDL_PIXELFORMAT_ARGB8888, |
|
116 |
+ SDL_TEXTUREACCESS_STATIC,1,1))==NULL) { |
|
95 | 117 |
reui_free(ui),ui=NULL; |
96 | 118 |
return(NULL); |
97 | 119 |
} |
... | ... |
@@ -107,6 +129,8 @@ reui_free(reui_t *ui) |
107 | 129 |
{ |
108 | 130 |
if(ui==NULL) |
109 | 131 |
return; |
132 |
+ if(ui->onepx!=NULL) |
|
133 |
+ SDL_DestroyTexture(ui->onepx),ui->onepx=NULL; |
|
110 | 134 |
if(ui->font!=NULL) |
111 | 135 |
TTF_CloseFont(ui->font),ui->font=NULL; |
112 | 136 |
if(TTF_WasInit()) |
... | ... |
@@ -119,6 +143,7 @@ reui_free(reui_t *ui) |
119 | 143 |
SDL_DestroyRenderer(ui->renderer),ui->renderer=NULL; |
120 | 144 |
if(ui->win!=NULL) |
121 | 145 |
SDL_DestroyWindow(ui->win),ui->win=NULL; |
146 |
+ |
|
122 | 147 |
SDL_Quit(); |
123 | 148 |
free(ui),ui=NULL; |
124 | 149 |
} |
... | ... |
@@ -180,18 +205,18 @@ reui_setfontheight(reui_t *ui, int fontheight) |
180 | 205 |
|
181 | 206 |
|
182 | 207 |
int |
183 |
-reui_fill(reui_t *ui, int x, int y, int w, int h, char *rgba) |
|
208 |
+reui_fill(reui_t *ui, int x, int y, int w, int h, const char *rgba) |
|
184 | 209 |
{ |
210 |
+ SDL_Rect srcrect; |
|
185 | 211 |
SDL_Rect dstrect; |
212 |
+ Uint32 pixels[1]; |
|
186 | 213 |
if(ui==NULL || rgba==NULL) |
187 | 214 |
return(-1); |
215 |
+ pixels[0]=CHARRGBA2TEXARGB8888(rgba); |
|
216 |
+ SDL_UpdateTexture(ui->onepx,NULL,pixels,sizeof(Uint32)); |
|
217 |
+ RECTFILL(srcrect,0,0,1,1); |
|
188 | 218 |
RECTFILL(dstrect,x,y,w,h); |
189 |
- SDL_SetRenderDrawColor(ui->renderer, |
|
190 |
- ((unsigned char *)rgba)[0], |
|
191 |
- ((unsigned char *)rgba)[1], |
|
192 |
- ((unsigned char *)rgba)[2], |
|
193 |
- ((unsigned char *)rgba)[3]); |
|
194 |
- SDL_RenderFillRect(ui->renderer, &dstrect); |
|
219 |
+ SDL_RenderCopy(ui->renderer,ui->onepx,&srcrect,&dstrect); |
|
195 | 220 |
ui->rendererdirty=1; |
196 | 221 |
return(0); |
197 | 222 |
} |
... | ... |
@@ -220,7 +245,7 @@ reui_present(reui_t *ui) |
220 | 245 |
} |
221 | 246 |
|
222 | 247 |
int |
223 |
-reui_write(reui_t *ui, int x, int y, char *rgba, char *str, int nchar) |
|
248 |
+reui_write(reui_t *ui, int x, int y, const char *rgba, const char *str, int nchar) |
|
224 | 249 |
{ |
225 | 250 |
char buf[1024]; |
226 | 251 |
SDL_Surface *fgsurface; |
... | ... |
@@ -253,7 +278,7 @@ reui_write(reui_t *ui, int x, int y, char *rgba, char *str, int nchar) |
253 | 278 |
|
254 | 279 |
|
255 | 280 |
int |
256 |
-reui_printf(reui_t *ui, int x, int y, char *rgba, char *format, ...) |
|
281 |
+reui_printf(reui_t *ui, int x, int y, const char *rgba, char *format, ...) |
|
257 | 282 |
{ |
258 | 283 |
char buf[1024]; |
259 | 284 |
va_list l; |
... | ... |
@@ -267,7 +292,7 @@ reui_printf(reui_t *ui, int x, int y, char *rgba, char *format, ...) |
267 | 292 |
} |
268 | 293 |
|
269 | 294 |
int |
270 |
-reui_balloon(reui_t *ui, char direction, int x, int y, char *rgbafg, char *rgbabg, char *str, int nchar) |
|
295 |
+reui_balloon(reui_t *ui, char direction, int x, int y, const char *rgbafg, const char *rgbabg, const char *str, int nchar) |
|
271 | 296 |
{ |
272 | 297 |
char buf[1024]; |
273 | 298 |
SDL_Surface *bgsurface; |
... | ... |
@@ -278,7 +303,6 @@ reui_balloon(reui_t *ui, char direction, int x, int y, char *rgbafg, char *rgbab |
278 | 303 |
((unsigned char *)rgbafg)[2], |
279 | 304 |
((unsigned char *)rgbafg)[3]}; |
280 | 305 |
SDL_Rect dstrect; |
281 |
- Uint32 rmask, gmask, bmask, amask; |
|
282 | 306 |
int trianglew,triangleh; |
283 | 307 |
int marginw,marginh; |
284 | 308 |
int marginoffx,marginoffy; |
... | ... |
@@ -286,17 +310,6 @@ reui_balloon(reui_t *ui, char direction, int x, int y, char *rgbafg, char *rgbab |
286 | 310 |
int offx,offy; |
287 | 311 |
if(ui==NULL || rgbafg==NULL || rgbabg==NULL || (str==NULL && nchar!=0)) |
288 | 312 |
return(-1); |
289 |
-#if SDL_BYTEORDER==SDL_BIG_ENDIAN |
|
290 |
- rmask=0xff000000; |
|
291 |
- gmask=0x00ff0000; |
|
292 |
- bmask=0x0000ff00; |
|
293 |
- amask=0x000000ff; |
|
294 |
-#else |
|
295 |
- rmask=0x000000ff; |
|
296 |
- gmask=0x0000ff00; |
|
297 |
- bmask=0x00ff0000; |
|
298 |
- amask=0xff000000; |
|
299 |
-#endif |
|
300 | 313 |
if(nchar<sizeof(buf)) { |
301 | 314 |
memcpy(buf,str,nchar); |
302 | 315 |
buf[nchar]='\0'; |
... | ... |
@@ -316,7 +329,7 @@ reui_balloon(reui_t *ui, char direction, int x, int y, char *rgbafg, char *rgbab |
316 | 329 |
if((bgsurface=SDL_CreateRGBSurface(0 |
317 | 330 |
,(fgsurface->w+marginw*2)+((direction=='w' || direction=='e')?trianglew:0) |
318 | 331 |
,(fgsurface->h+marginh*2)+((direction=='n' || direction=='s')?triangleh:0) |
319 |
- ,32, rmask, gmask, bmask, amask))==NULL) { |
|
332 |
+ ,32, ui->rmask, ui->gmask, ui->bmask, ui->amask))==NULL) { |
|
320 | 333 |
if(fgsurface!=NULL) |
321 | 334 |
SDL_FreeSurface(fgsurface),fgsurface=NULL; |
322 | 335 |
return(-1); |
... | ... |
@@ -396,7 +409,7 @@ reui_balloon(reui_t *ui, char direction, int x, int y, char *rgbafg, char *rgbab |
396 | 409 |
* returns 0 on success |
397 | 410 |
*/ |
398 | 411 |
static int |
399 |
-reui_fillrounded(SDL_Surface *dst, int xo, int yo, int w, int h, int r, char *rgba) |
|
412 |
+reui_fillrounded(SDL_Surface *dst, int xo, int yo, int w, int h, int r, const char *rgba) |
|
400 | 413 |
{ |
401 | 414 |
int yd=(dst->pitch)/(dst->format->BytesPerPixel); |
402 | 415 |
Uint32 *pixels=NULL; |
... | ... |
@@ -404,6 +417,7 @@ reui_fillrounded(SDL_Surface *dst, int xo, int yo, int w, int h, int r, char *rg |
404 | 417 |
int rpsqrt2= (int) (r/sqrt(2)); |
405 | 418 |
int sy,ey,sx,ex; |
406 | 419 |
int d,x2m1; |
420 |
+ int o,l; |
|
407 | 421 |
Uint32 color; |
408 | 422 |
if(dst==NULL || rgba==NULL || xo<0 || y0<0 || (xo+w)>dst->w || (yo+h)>dst->h) |
409 | 423 |
return(-1); /* sanity check failed */ |
... | ... |
@@ -418,13 +432,15 @@ reui_fillrounded(SDL_Surface *dst, int xo, int yo, int w, int h, int r, char *rg |
418 | 432 |
return(-1); |
419 | 433 |
SDL_LockSurface(dst); |
420 | 434 |
pixels=(Uint32*)(dst->pixels); |
435 |
+ l=dst->w*dst->h; |
|
421 | 436 |
sy=(yo-h)*yd; |
422 | 437 |
ey=(yo+h)*yd; |
423 | 438 |
sx=(xo-w); |
424 | 439 |
ex=(xo+w); |
425 | 440 |
for(i=sy;i<=ey;i+=yd) { |
426 | 441 |
for(j=sx-r;j<=ex+r;j++) { |
427 |
- pixels[i+j]=color; |
|
442 |
+ if((o=i+j)>=0 && o<l) |
|
443 |
+ pixels[o]=color; |
|
428 | 444 |
} |
429 | 445 |
} |
430 | 446 |
d=-r; |
... | ... |
@@ -437,17 +453,22 @@ reui_fillrounded(SDL_Surface *dst, int xo, int yo, int w, int h, int r, char *rg |
437 | 453 |
y--; |
438 | 454 |
d-=(y*2); |
439 | 455 |
} |
440 |
- for(i=sx-x;i<=ex+x;i++) |
|
441 |
- pixels[sy-y*yd+i]=color; |
|
442 |
- |
|
443 |
- for(i=sx-y;i<=ex+y;i++) |
|
444 |
- pixels[sy-x*yd+i]=color; |
|
445 |
- |
|
446 |
- for(i=sx-y;i<=ex+y;i++) |
|
447 |
- pixels[ey+x*yd+i]=color; |
|
448 |
- |
|
449 |
- for(i=sx-x;i<=ex+x;i++) |
|
450 |
- pixels[ey+y*yd+i]=color; |
|
456 |
+ for(i=sx-x;i<=ex+x;i++) { |
|
457 |
+ if((o=(sy-y*yd+i))>=0 && o<l) |
|
458 |
+ pixels[o]=color; |
|
459 |
+ } |
|
460 |
+ for(i=sx-y;i<=ex+y ;i++) { |
|
461 |
+ if((o=(sy-x*yd+i))>=0 && o<l) |
|
462 |
+ pixels[o]=color; |
|
463 |
+ } |
|
464 |
+ for(i=sx-y;i<=ex+y;i++) { |
|
465 |
+ if((o=(ey+x*yd+i))>=0 && o<l) |
|
466 |
+ pixels[o]=color; |
|
467 |
+ } |
|
468 |
+ for(i=sx-x;i<=ex+x;i++) { |
|
469 |
+ if((o=(ey+y*yd+i))>=0 && o<l) |
|
470 |
+ pixels[o]=color; |
|
471 |
+ } |
|
451 | 472 |
} |
452 | 473 |
SDL_UnlockSurface(dst); |
453 | 474 |
return(0); |
... | ... |
@@ -456,7 +477,7 @@ reui_fillrounded(SDL_Surface *dst, int xo, int yo, int w, int h, int r, char *rg |
456 | 477 |
/* end of external code */ |
457 | 478 |
|
458 | 479 |
static int |
459 |
-reui_triangle(SDL_Surface *dst, int x, int y, int w, int h, char direction, char *rgba) |
|
480 |
+reui_triangle(SDL_Surface *dst, int x, int y, int w, int h, char direction, const char *rgba) |
|
460 | 481 |
{ |
461 | 482 |
Uint32 color; |
462 | 483 |
SDL_Rect dstrect; |
... | ... |
@@ -17,7 +17,6 @@ |
17 | 17 |
#include "re_ui.h" |
18 | 18 |
#include "hack_regular.h" |
19 | 19 |
|
20 |
-#define DEFAULTFONTSIZE 16 |
|
21 | 20 |
#define DEFAULTTITLEPREFIX "re - " |
22 | 21 |
#define DEFAULTWINDOWWIDTH 80 |
23 | 22 |
#define DEFAULTWINDOWHEIGHT 66 |
... | ... |
@@ -42,10 +41,12 @@ static int reui_triangle(SDL_Surface *dst, int x, int y, int w, int h, char dire |
42 | 41 |
|
43 | 42 |
|
44 | 43 |
reui_t * |
45 |
-reui_init() |
|
44 |
+reui_init(int fontheight) |
|
46 | 45 |
{ |
47 | 46 |
reui_t *ui; |
48 | 47 |
SDL_Rect screenrect; |
48 |
+ if(fontheight<=0) |
|
49 |
+ return(NULL); /* sanity check failed */ |
|
49 | 50 |
if((ui=malloc(sizeof(reui_t)))==NULL) |
50 | 51 |
return(NULL); |
51 | 52 |
memset(ui,0,sizeof(reui_t)); |
... | ... |
@@ -58,7 +59,7 @@ reui_init() |
58 | 59 |
ui->screenw=screenrect.w; |
59 | 60 |
ui->screenh=screenrect.h; |
60 | 61 |
/* font */ |
61 |
- ui->fontheight=DEFAULTFONTSIZE; |
|
62 |
+ ui->fontheight=fontheight; |
|
62 | 63 |
ui->fontdata=SDL_RWFromConstMem(hack_regular,SIZE_HACK_REGULAR); |
63 | 64 |
SDL_RWseek(ui->fontdata,0,RW_SEEK_SET); |
64 | 65 |
if(ui->fontdata==NULL |
... | ... |
@@ -153,6 +154,31 @@ reui_resize(reui_t *ui, int w, int h) |
153 | 154 |
return(0); |
154 | 155 |
} |
155 | 156 |
|
157 |
+int |
|
158 |
+reui_setfontheight(reui_t *ui, int fontheight) |
|
159 |
+{ |
|
160 |
+ TTF_Font *newfont; |
|
161 |
+ SDL_Surface *s; |
|
162 |
+ SDL_Color c={0,0,0,0}; |
|
163 |
+ if(ui==NULL || fontheight<=0) |
|
164 |
+ return(-1); /* sanity check failed */ |
|
165 |
+ SDL_RWseek(ui->fontdata,0,RW_SEEK_SET); |
|
166 |
+ if((newfont=TTF_OpenFontRW(ui->fontdata,0,fontheight))==NULL) |
|
167 |
+ return(-1); /* couln't setup new font */ |
|
168 |
+ if((s=TTF_RenderUTF8_Blended(newfont,"m",c))==NULL) { |
|
169 |
+ TTF_CloseFont(newfont),newfont=NULL; |
|
170 |
+ return(-1); /* couldn't use new font */ |
|
171 |
+ } |
|
172 |
+ if(ui->font!=NULL) |
|
173 |
+ TTF_CloseFont(ui->font),ui->font=NULL; |
|
174 |
+ ui->font=newfont; |
|
175 |
+ ui->fontheight=fontheight; |
|
176 |
+ ui->fontwidth=s->w; |
|
177 |
+ SDL_FreeSurface(s),s=NULL; |
|
178 |
+ return(0); |
|
179 |
+} |
|
180 |
+ |
|
181 |
+ |
|
156 | 182 |
int |
157 | 183 |
reui_fill(reui_t *ui, int x, int y, int w, int h, char *rgba) |
158 | 184 |
{ |
... | ... |
@@ -24,6 +24,23 @@ |
24 | 24 |
|
25 | 25 |
#define RECTFILL(r,rx,ry,rw,rh) (r).x=(rx),(r).y=(ry),(r).w=(rw),(r).h=(rh) |
26 | 26 |
|
27 |
+#if SDL_BYTEORDER==SDL_BIG_ENDIAN |
|
28 |
+#define CHARRGBA2UINT(rgba) ((((Uint32)(((unsigned char *)rgba)[0]))<<24) \ |
|
29 |
+ |(((Uint32)(((unsigned char *)rgba)[1]))<<16) \ |
|
30 |
+ |(((Uint32)(((unsigned char *)rgba)[2]))<<8) \ |
|
31 |
+ |((Uint32)(((unsigned char *)rgba)[3]))) |
|
32 |
+#else |
|
33 |
+#define CHARRGBA2UINT(rgba) ((((Uint32)(((unsigned char *)rgba)[3]))<<24) \ |
|
34 |
+ |(((Uint32)(((unsigned char *)rgba)[2]))<<16) \ |
|
35 |
+ |(((Uint32)(((unsigned char *)rgba)[1]))<<8) \ |
|
36 |
+ |((Uint32)(((unsigned char *)rgba)[0]))) |
|
37 |
+#endif |
|
38 |
+ |
|
39 |
+ |
|
40 |
+static int reui_fillrounded(SDL_Surface *dst, int xo, int yo, int w, int h, int r, char *rgba); |
|
41 |
+static int reui_triangle(SDL_Surface *dst, int x, int y, int w, int h, char direction, char *rgba); |
|
42 |
+ |
|
43 |
+ |
|
27 | 44 |
reui_t * |
28 | 45 |
reui_init() |
29 | 46 |
{ |
... | ... |
@@ -223,4 +240,239 @@ reui_printf(reui_t *ui, int x, int y, char *rgba, char *format, ...) |
223 | 240 |
return(0); |
224 | 241 |
} |
225 | 242 |
|
243 |
+int |
|
244 |
+reui_balloon(reui_t *ui, char direction, int x, int y, char *rgbafg, char *rgbabg, char *str, int nchar) |
|
245 |
+{ |
|
246 |
+ char buf[1024]; |
|
247 |
+ SDL_Surface *bgsurface; |
|
248 |
+ SDL_Surface *fgsurface; |
|
249 |
+ SDL_Texture *tex; |
|
250 |
+ SDL_Color c={((unsigned char *)rgbafg)[0], |
|
251 |
+ ((unsigned char *)rgbafg)[1], |
|
252 |
+ ((unsigned char *)rgbafg)[2], |
|
253 |
+ ((unsigned char *)rgbafg)[3]}; |
|
254 |
+ SDL_Rect dstrect; |
|
255 |
+ Uint32 rmask, gmask, bmask, amask; |
|
256 |
+ int trianglew,triangleh; |
|
257 |
+ int marginw,marginh; |
|
258 |
+ int marginoffx,marginoffy; |
|
259 |
+ int radius; |
|
260 |
+ int offx,offy; |
|
261 |
+ if(ui==NULL || rgbafg==NULL || rgbabg==NULL || (str==NULL && nchar!=0)) |
|
262 |
+ return(-1); |
|
263 |
+#if SDL_BYTEORDER==SDL_BIG_ENDIAN |
|
264 |
+ rmask=0xff000000; |
|
265 |
+ gmask=0x00ff0000; |
|
266 |
+ bmask=0x0000ff00; |
|
267 |
+ amask=0x000000ff; |
|
268 |
+#else |
|
269 |
+ rmask=0x000000ff; |
|
270 |
+ gmask=0x0000ff00; |
|
271 |
+ bmask=0x00ff0000; |
|
272 |
+ amask=0xff000000; |
|
273 |
+#endif |
|
274 |
+ if(nchar<sizeof(buf)) { |
|
275 |
+ memcpy(buf,str,nchar); |
|
276 |
+ buf[nchar]='\0'; |
|
277 |
+ } else { |
|
278 |
+ memcpy(buf,str,sizeof(buf)-1); |
|
279 |
+ buf[sizeof(buf)-1]='\0'; |
|
280 |
+ } |
|
281 |
+ if((fgsurface=TTF_RenderUTF8_Blended(ui->font,buf,c))==NULL) |
|
282 |
+ return(-1); |
|
283 |
+ trianglew=ui->fontwidth; |
|
284 |
+ triangleh=ui->fontheight/2; |
|
285 |
+ marginw=ui->fontwidth*4/3; |
|
286 |
+ marginh=ui->fontheight/3; |
|
287 |
+ marginoffx=0; |
|
288 |
+ marginoffy=-ui->fontheight/18; |
|
289 |
+ radius=ui->fontheight/2; |
|
290 |
+ if((bgsurface=SDL_CreateRGBSurface(0 |
|
291 |
+ ,(fgsurface->w+marginw*2)+((direction=='w' || direction=='e')?trianglew:0) |
|
292 |
+ ,(fgsurface->h+marginh*2)+((direction=='n' || direction=='s')?triangleh:0) |
|
293 |
+ ,32, rmask, gmask, bmask, amask))==NULL) { |
|
294 |
+ if(fgsurface!=NULL) |
|
295 |
+ SDL_FreeSurface(fgsurface),fgsurface=NULL; |
|
296 |
+ return(-1); |
|
297 |
+ } |
|
298 |
+ if(direction=='n') { |
|
299 |
+ reui_fillrounded(bgsurface,0,triangleh-1,bgsurface->w,bgsurface->h-triangleh,radius,rgbabg); |
|
300 |
+ reui_triangle(bgsurface,(bgsurface->w-trianglew)/2,0,trianglew,triangleh,direction,rgbabg); |
|
301 |
+ RECTFILL(dstrect,marginw+marginoffx,triangleh+marginh+marginoffy,fgsurface->w,fgsurface->h); |
|
302 |
+ SDL_BlitSurface(fgsurface,NULL,bgsurface,&dstrect); |
|
303 |
+ offx=-bgsurface->w/2; |
|
304 |
+ offy=0; |
|
305 |
+ } else if(direction=='e') { |
|
306 |
+ reui_fillrounded(bgsurface,0,0,bgsurface->w-trianglew,bgsurface->h,radius,rgbabg); |
|
307 |
+ reui_triangle(bgsurface,bgsurface->w-trianglew,(bgsurface->h-triangleh)/2,trianglew,triangleh,direction,rgbabg); |
|
308 |
+ RECTFILL(dstrect,marginw+marginoffx,marginh+marginoffy,fgsurface->w,fgsurface->h); |
|
309 |
+ SDL_BlitSurface(fgsurface,NULL,bgsurface,&dstrect); |
|
310 |
+ offx=-bgsurface->w; |
|
311 |
+ offy=-bgsurface->h/2; |
|
312 |
+ } else if(direction=='s') { |
|
313 |
+ reui_fillrounded(bgsurface,0,0,bgsurface->w,bgsurface->h-triangleh,radius,rgbabg); |
|
314 |
+ reui_triangle(bgsurface,(bgsurface->w-trianglew)/2,bgsurface->h-triangleh,trianglew,triangleh,direction,rgbabg); |
|
315 |
+ RECTFILL(dstrect,marginw+marginoffx,marginh+marginoffy,fgsurface->w,fgsurface->h); |
|
316 |
+ SDL_BlitSurface(fgsurface,NULL,bgsurface,&dstrect); |
|
317 |
+ offx=-bgsurface->w/2; |
|
318 |
+ offy=-bgsurface->h; |
|
319 |
+ } else if(direction=='w') { |
|
320 |
+ reui_fillrounded(bgsurface,trianglew,0,bgsurface->w-trianglew,bgsurface->h,radius,rgbabg); |
|
321 |
+ reui_triangle(bgsurface,0,(bgsurface->h-triangleh)/2,trianglew,triangleh,direction,rgbabg); |
|
322 |
+ RECTFILL(dstrect,trianglew+marginw+marginoffx,marginh+marginoffy,fgsurface->w,fgsurface->h); |
|
323 |
+ SDL_BlitSurface(fgsurface,NULL,bgsurface,&dstrect); |
|
324 |
+ offx=0; |
|
325 |
+ offy=-bgsurface->h/2; |
|
326 |
+ } else { /* default: center */ |
|
327 |
+ reui_fillrounded(bgsurface,0,0,bgsurface->w,bgsurface->h,radius,rgbabg); |
|
328 |
+ RECTFILL(dstrect,marginw+marginoffx,marginh+marginoffy,fgsurface->w,fgsurface->h); |
|
329 |
+ SDL_BlitSurface(fgsurface,NULL,bgsurface,&dstrect); |
|
330 |
+ offx=-bgsurface->w/2; |
|
331 |
+ offy=-bgsurface->h/2; |
|
332 |
+ } |
|
333 |
+ if((tex=SDL_CreateTextureFromSurface(ui->renderer,bgsurface))==NULL) { |
|
334 |
+ SDL_FreeSurface(fgsurface),fgsurface=NULL; |
|
335 |
+ SDL_FreeSurface(bgsurface),bgsurface=NULL; |
|
336 |
+ return(-1); |
|
337 |
+ } |
|
338 |
+ RECTFILL(dstrect,x+offx,y+offy,bgsurface->w,bgsurface->h); |
|
339 |
+ SDL_RenderCopy(ui->renderer,tex,NULL,&dstrect); |
|
340 |
+ ui->rendererdirty=1; |
|
341 |
+ SDL_FreeSurface(fgsurface),fgsurface=NULL; |
|
342 |
+ SDL_FreeSurface(bgsurface),bgsurface=NULL; |
|
343 |
+ SDL_DestroyTexture(tex),tex=NULL; |
|
344 |
+ return(0); |
|
345 |
+ |
|
346 |
+} |
|
347 |
+ |
|
348 |
+ |
|
349 |
+ |
|
350 |
+/* |
|
351 |
+ * https://sdl.libsdl.narkive.com/rX3aNgKp/rectangle-with-round-corners-in-sdl |
|
352 |
+ * |
|
353 |
+ * static int fill_rounded_box_b(SDL_Surface* dst, int xo, int yo, |
|
354 |
+ * int w, int h, int r, Uint32 color); |
|
355 |
+ * |
|
356 |
+ * by "Sami N��t�nen" (s***@bayminer.com) |
|
357 |
+ * (lightly edited to conform to this file code style and semantics) |
|
358 |
+ * |
|
359 |
+ * draws a rounded box with... |
|
360 |
+ * corner radius of 'r' |
|
361 |
+ * width of 'w' |
|
362 |
+ * and height of 'h' |
|
363 |
+ * |
|
364 |
+ * draws the box right and down of... |
|
365 |
+ * x-offset xo |
|
366 |
+ * y-offset yo |
|
367 |
+ * |
|
368 |
+ * returns -1 if 2*r is bigger than w or h |
|
369 |
+ * and draws nothing |
|
370 |
+ * returns 0 on success |
|
371 |
+ */ |
|
372 |
+static int |
|
373 |
+reui_fillrounded(SDL_Surface *dst, int xo, int yo, int w, int h, int r, char *rgba) |
|
374 |
+{ |
|
375 |
+ int yd=(dst->pitch)/(dst->format->BytesPerPixel); |
|
376 |
+ Uint32 *pixels=NULL; |
|
377 |
+ int x,y,i,j; |
|
378 |
+ int rpsqrt2= (int) (r/sqrt(2)); |
|
379 |
+ int sy,ey,sx,ex; |
|
380 |
+ int d,x2m1; |
|
381 |
+ Uint32 color; |
|
382 |
+ if(dst==NULL || rgba==NULL || xo<0 || y0<0 || (xo+w)>dst->w || (yo+h)>dst->h) |
|
383 |
+ return(-1); /* sanity check failed */ |
|
384 |
+ color=CHARRGBA2UINT(rgba); |
|
385 |
+ w/=2; |
|
386 |
+ h/=2; |
|
387 |
+ xo+=w; |
|
388 |
+ yo+=h; |
|
389 |
+ w-=r; |
|
390 |
+ h-=r; |
|
391 |
+ if(w<0||h<0) |
|
392 |
+ return(-1); |
|
393 |
+ SDL_LockSurface(dst); |
|
394 |
+ pixels=(Uint32*)(dst->pixels); |
|
395 |
+ sy=(yo-h)*yd; |
|
396 |
+ ey=(yo+h)*yd; |
|
397 |
+ sx=(xo-w); |
|
398 |
+ ex=(xo+w); |
|
399 |
+ for(i=sy;i<=ey;i+=yd) { |
|
400 |
+ for(j=sx-r;j<=ex+r;j++) { |
|
401 |
+ pixels[i+j]=color; |
|
402 |
+ } |
|
403 |
+ } |
|
404 |
+ d=-r; |
|
405 |
+ x2m1=-1; |
|
406 |
+ y=r; |
|
407 |
+ for(x=0;x<=rpsqrt2;x++) { |
|
408 |
+ x2m1+=2; |
|
409 |
+ d+=x2m1; |
|
410 |
+ if(d>=0) { |
|
411 |
+ y--; |
|
412 |
+ d-=(y*2); |
|
413 |
+ } |
|
414 |
+ for(i=sx-x;i<=ex+x;i++) |
|
415 |
+ pixels[sy-y*yd+i]=color; |
|
416 |
+ |
|
417 |
+ for(i=sx-y;i<=ex+y;i++) |
|
418 |
+ pixels[sy-x*yd+i]=color; |
|
419 |
+ |
|
420 |
+ for(i=sx-y;i<=ex+y;i++) |
|
421 |
+ pixels[ey+x*yd+i]=color; |
|
422 |
+ |
|
423 |
+ for(i=sx-x;i<=ex+x;i++) |
|
424 |
+ pixels[ey+y*yd+i]=color; |
|
425 |
+ } |
|
426 |
+ SDL_UnlockSurface(dst); |
|
427 |
+ return(0); |
|
428 |
+} |
|
429 |
+ |
|
430 |
+/* end of external code */ |
|
431 |
+ |
|
432 |
+static int |
|
433 |
+reui_triangle(SDL_Surface *dst, int x, int y, int w, int h, char direction, char *rgba) |
|
434 |
+{ |
|
435 |
+ Uint32 color; |
|
436 |
+ SDL_Rect dstrect; |
|
437 |
+ int i; |
|
438 |
+ int myw,myh; |
|
439 |
+ if(dst==NULL || rgba==NULL) |
|
440 |
+ return(-1); |
|
441 |
+ color=CHARRGBA2UINT(rgba); |
|
442 |
+ SDL_LockSurface(dst); |
|
443 |
+ if(direction=='n') { |
|
444 |
+ for(i=0;i<h;i++) { |
|
445 |
+ myw=(i*w*2)/(3*h); |
|
446 |
+ myw=(myw<0)?1:(myw>w)?w:myw; |
|
447 |
+ RECTFILL(dstrect,x+(w-myw)/2,y+i,myw,1); |
|
448 |
+ SDL_FillRect(dst,&dstrect,color); |
|
449 |
+ } |
|
450 |
+ } else if(direction=='e') { |
|
451 |
+ for(i=0;i<w;i++) { |
|
452 |
+ myh=(i*h*2)/(3*w); |
|
453 |
+ myh=(myh<0)?1:(myh>h)?h:myh; |
|
454 |
+ RECTFILL(dstrect,x+w-1-i,y+(h-myh)/2,1,myh); |
|
455 |
+ SDL_FillRect(dst,&dstrect,color); |
|
456 |
+ } |
|
457 |
+ } else if(direction=='s') { |
|
458 |
+ for(i=0;i<h;i++) { |
|
459 |
+ myw=(i*w*2)/(3*h); |
|
460 |
+ myw=(myw<0)?1:(myw>w)?w:myw; |
|
461 |
+ RECTFILL(dstrect,x+(w-myw)/2,y+h-1-i,myw,1); |
|
462 |
+ SDL_FillRect(dst,&dstrect,color); |
|
463 |
+ } |
|
464 |
+ } else if(direction=='w') { |
|
465 |
+ for(i=0;i<w;i++) { |
|
466 |
+ myh=(i*h*2)/(3*w); |
|
467 |
+ myh=(myh<0)?1:(myh>h)?h:myh; |
|
468 |
+ RECTFILL(dstrect,x+i,y+(h-myh)/2,1,myh); |
|
469 |
+ SDL_FillRect(dst,&dstrect,color); |
|
470 |
+ } |
|
471 |
+ } else { /* default: center */ |
|
472 |
+ RECTFILL(dstrect,x,y,w,h); |
|
473 |
+ SDL_FillRect(dst,&dstrect,color); |
|
474 |
+ } |
|
475 |
+ SDL_UnlockSurface(dst); |
|
476 |
+ return(0); |
|
477 |
+} |
|
226 | 478 |
|
... | ... |
@@ -69,7 +69,7 @@ reui_init() |
69 | 69 |
if((ui->win=SDL_CreateWindow( |
70 | 70 |
DEFAULTTITLEPREFIX, |
71 | 71 |
SDL_WINDOWPOS_UNDEFINED,SDL_WINDOWPOS_UNDEFINED, |
72 |
- ui->w,ui->h,0))==NULL |
|
72 |
+ ui->w,ui->h,SDL_WINDOW_RESIZABLE))==NULL |
|
73 | 73 |
|| (ui->renderer=SDL_CreateRenderer(ui->win,-1, |
74 | 74 |
SDL_RENDERER_ACCELERATED|SDL_RENDERER_PRESENTVSYNC))==NULL |
75 | 75 |
|| (ui->scr=SDL_CreateTexture(ui->renderer,SDL_PIXELFORMAT_ARGB8888, |
... | ... |
@@ -117,6 +117,24 @@ reui_title(reui_t *ui, char *titlefilename) |
117 | 117 |
return(0); |
118 | 118 |
} |
119 | 119 |
|
120 |
+int |
|
121 |
+reui_resize(reui_t *ui, int w, int h) |
|
122 |
+{ |
|
123 |
+ SDL_Texture *newscr; |
|
124 |
+ if(ui==NULL || w<=0 || h<=0) |
|
125 |
+ return(-1); |
|
126 |
+ if(ui->w==w && ui->h==h) |
|
127 |
+ return(0); /* nothing to do */ |
|
128 |
+ if((newscr=SDL_CreateTexture(ui->renderer,SDL_PIXELFORMAT_ARGB8888, |
|
129 |
+ SDL_TEXTUREACCESS_STREAMING,w,h))==NULL) |
|
130 |
+ return(-1); /* couldn't create texture */ |
|
131 |
+ if(ui->scr!=NULL) |
|
132 |
+ SDL_DestroyTexture(ui->scr),ui->scr=NULL; |
|
133 |
+ ui->scr=newscr; |
|
134 |
+ ui->h=h; |
|
135 |
+ ui->w=w; |
|
136 |
+ return(0); |
|
137 |
+} |
|
120 | 138 |
|
121 | 139 |
int |
122 | 140 |
reui_fill(reui_t *ui, int x, int y, int w, int h, char *rgba) |
... | ... |
@@ -19,6 +19,8 @@ |
19 | 19 |
|
20 | 20 |
#define DEFAULTFONTSIZE 16 |
21 | 21 |
#define DEFAULTTITLEPREFIX "re - " |
22 |
+#define DEFAULTWINDOWWIDTH 80 |
|
23 |
+#define DEFAULTWINDOWHEIGHT 66 |
|
22 | 24 |
|
23 | 25 |
#define RECTFILL(r,rx,ry,rw,rh) (r).x=(rx),(r).y=(ry),(r).w=(rw),(r).h=(rh) |
24 | 26 |
|
... | ... |
@@ -32,20 +34,12 @@ reui_init() |
32 | 34 |
memset(ui,0,sizeof(reui_t)); |
33 | 35 |
/* video */ |
34 | 36 |
if(SDL_Init(SDL_INIT_VIDEO)<0 |
35 |
- || SDL_GetDisplayBounds(0,&screenrect)!=0 |
|
36 |
- || (ui->win=SDL_CreateWindow( |
|
37 |
- DEFAULTTITLEPREFIX, |
|
38 |
- SDL_WINDOWPOS_UNDEFINED,SDL_WINDOWPOS_UNDEFINED, |
|
39 |
- screenrect.w,screenrect.h,0))==NULL |
|
40 |
- || (ui->renderer=SDL_CreateRenderer(ui->win,-1, |
|
41 |
- SDL_RENDERER_ACCELERATED|SDL_RENDERER_PRESENTVSYNC))==NULL |
|
42 |
- || (ui->scr=SDL_CreateTexture(ui->renderer,SDL_PIXELFORMAT_ARGB8888, |
|
43 |
- SDL_TEXTUREACCESS_STREAMING,screenrect.w,screenrect.h))==NULL) { |
|
37 |
+ || SDL_GetDisplayBounds(0,&screenrect)!=0) { |
|
44 | 38 |
reui_free(ui),ui=NULL; |
45 | 39 |
return(NULL); |
46 | 40 |
} |
47 |
- ui->w=screenrect.w; |
|
48 |
- ui->h=screenrect.h; |
|
41 |
+ ui->screenw=screenrect.w; |
|
42 |
+ ui->screenh=screenrect.h; |
|
49 | 43 |
/* font */ |
50 | 44 |
ui->fontheight=DEFAULTFONTSIZE; |
51 | 45 |
ui->fontdata=SDL_RWFromConstMem(hack_regular,SIZE_HACK_REGULAR); |
... | ... |
@@ -67,6 +61,22 @@ reui_init() |
67 | 61 |
ui->fontwidth=s->w; |
68 | 62 |
SDL_FreeSurface(s),s=NULL; |
69 | 63 |
} |
64 |
+ /* main window */ |
|
65 |
+ ui->w=ui->fontwidth*DEFAULTWINDOWWIDTH; |
|
66 |
+ ui->w=(ui->w>ui->screenw)?ui->screenw:ui->w; |
|
67 |
+ ui->h=ui->fontheight*DEFAULTWINDOWHEIGHT; |
|
68 |
+ ui->h=(ui->h>ui->screenh)?ui->screenw:ui->h; |
|
69 |
+ if((ui->win=SDL_CreateWindow( |
|
70 |
+ DEFAULTTITLEPREFIX, |
|
71 |
+ SDL_WINDOWPOS_UNDEFINED,SDL_WINDOWPOS_UNDEFINED, |
|
72 |
+ ui->w,ui->h,0))==NULL |
|
73 |
+ || (ui->renderer=SDL_CreateRenderer(ui->win,-1, |
|
74 |
+ SDL_RENDERER_ACCELERATED|SDL_RENDERER_PRESENTVSYNC))==NULL |
|
75 |
+ || (ui->scr=SDL_CreateTexture(ui->renderer,SDL_PIXELFORMAT_ARGB8888, |
|
76 |
+ SDL_TEXTUREACCESS_STREAMING,ui->w,ui->h))==NULL) { |
|
77 |
+ reui_free(ui),ui=NULL; |
|
78 |
+ return(NULL); |
|
79 |
+ } |
|
70 | 80 |
/* finished */ |
71 | 81 |
ui->scrdirty=1; |
72 | 82 |
ui->rendererdirty=1; |
... | ... |
@@ -195,61 +195,4 @@ reui_printf(reui_t *ui, int x, int y, char *rgba, char *format, ...) |
195 | 195 |
return(0); |
196 | 196 |
} |
197 | 197 |
|
198 |
-int |
|
199 |
-reui_utf8len(reui_t *ui, char *ptr, int size) |
|
200 |
-{ |
|
201 |
- int len,i; |
|
202 |
- /* calculate the number of utf8-charaters in buffer */ |
|
203 |
- if(ui==NULL || size<0 || (ptr==NULL && size!=0)) |
|
204 |
- return(-1); |
|
205 |
- /* for now we only count the number of code points */ |
|
206 |
- /* in UTF8: 0x00-0x7f single byte chars |
|
207 |
- * 0xc0-0xff leading bytes |
|
208 |
- * 0x80-0xbf continuation bytes (ignore these for len)*/ |
|
209 |
-/*#warning TODO: XXX support combining code points (at least U+0300 - U+036F ( https://en.wikipedia.org/wiki/Combining_character ) */ |
|
210 |
- for(len=0,i=0;i<size;i++) |
|
211 |
- len+=((ptr[i]&0xc0)!=0x80)?1:0; |
|
212 |
- return(len); |
|
213 |
-/*#warning TODO: XXX Also consider tabs*/ |
|
214 |
-} |
|
215 |
- |
|
216 |
-char * |
|
217 |
-reui_utf8col(reui_t *ui, char *ptr, int size, int col) |
|
218 |
-{ |
|
219 |
- int len,i; |
|
220 |
- /* return a pointer to the "n"th ("col"th) utf8-character in buffer */ |
|
221 |
- if(ui==NULL || size<0 || (ptr==NULL && size!=0)) |
|
222 |
- return(NULL); /* sanity check failed */ |
|
223 |
- /* see reui_utf8len() for explanation of algorithm */ |
|
224 |
-/*#warning TODO: support combining code points (at least U+0300 - U+036F ( https://en.wikipedia.org/wiki/Combining_character ) */ |
|
225 |
- if(col>=size) |
|
226 |
- return(NULL);/* col greater than maximum possible char. count */ |
|
227 |
- /* skip "col" amount of single byte chars and leading bytes */ |
|
228 |
- for(len=0,i=0;len<col && i<size;i++) |
|
229 |
- len+=((ptr[i]&0xc0)!=0x80)?1:0; |
|
230 |
- /* if we landed in a continuation byte, advance until next single byte chars or leading byte */ |
|
231 |
- while(i<size && (ptr[i]&0xc0)==0x80) |
|
232 |
- i++; |
|
233 |
- if(i>=size) |
|
234 |
- return(NULL); /* col is beyond end of string */ |
|
235 |
- return(ptr+i); |
|
236 |
-/*#warning TODO: XXX Also consider tabs*/ |
|
237 |
-} |
|
238 |
- |
|
239 |
-int |
|
240 |
-reui_utf8charlen(reui_t *ui, char *ptr, int maxsize) |
|
241 |
-{ |
|
242 |
- int i; |
|
243 |
- /* returns the len in bytes of the character starting at ptr (zero on error)*/ |
|
244 |
- if(ui==NULL || ptr==NULL || maxsize<1) |
|
245 |
- return(0); /* sanity check failed */ |
|
246 |
-/*#warning TODO: support combining code points (at least U+0300 - U+036F ( https://en.wikipedia.org/wiki/Combining_character ) */ |
|
247 |
- if(((unsigned char *)ptr)[0]<0x80) |
|
248 |
- return(1); /* single byte char */ |
|
249 |
- if((ptr[0]&0xc0)==0x80) |
|
250 |
- return(0); /* error: this is continuation, not leading byte */ |
|
251 |
- for(i=1;i<maxsize && (ptr[i]&0xc0)==0x80;i++) |
|
252 |
- ; |
|
253 |
- return(i); |
|
254 |
-} |
|
255 | 198 |
|
... | ... |
@@ -198,21 +198,58 @@ reui_printf(reui_t *ui, int x, int y, char *rgba, char *format, ...) |
198 | 198 |
int |
199 | 199 |
reui_utf8len(reui_t *ui, char *ptr, int size) |
200 | 200 |
{ |
201 |
+ int len,i; |
|
201 | 202 |
/* calculate the number of utf8-charaters in buffer */ |
202 | 203 |
if(ui==NULL || size<0 || (ptr==NULL && size!=0)) |
203 | 204 |
return(-1); |
204 |
-#warning TODO |
|
205 |
- return(size); |
|
206 |
-#warning Also consider tabs |
|
205 |
+ /* for now we only count the number of code points */ |
|
206 |
+ /* in UTF8: 0x00-0x7f single byte chars |
|
207 |
+ * 0xc0-0xff leading bytes |
|
208 |
+ * 0x80-0xbf continuation bytes (ignore these for len)*/ |
|
209 |
+/*#warning TODO: XXX support combining code points (at least U+0300 - U+036F ( https://en.wikipedia.org/wiki/Combining_character ) */ |
|
210 |
+ for(len=0,i=0;i<size;i++) |
|
211 |
+ len+=((ptr[i]&0xc0)!=0x80)?1:0; |
|
212 |
+ return(len); |
|
213 |
+/*#warning TODO: XXX Also consider tabs*/ |
|
207 | 214 |
} |
208 | 215 |
|
209 | 216 |
char * |
210 | 217 |
reui_utf8col(reui_t *ui, char *ptr, int size, int col) |
211 | 218 |
{ |
219 |
+ int len,i; |
|
212 | 220 |
/* return a pointer to the "n"th ("col"th) utf8-character in buffer */ |
213 |
-#warning TODO |
|
214 |
- if(col<size) |
|
215 |
- return(ptr+col); |
|
216 |
- return(NULL); |
|
217 |
-#warning Also consider tabs |
|
221 |
+ if(ui==NULL || size<0 || (ptr==NULL && size!=0)) |
|
222 |
+ return(NULL); /* sanity check failed */ |
|
223 |
+ /* see reui_utf8len() for explanation of algorithm */ |
|
224 |
+/*#warning TODO: support combining code points (at least U+0300 - U+036F ( https://en.wikipedia.org/wiki/Combining_character ) */ |
|
225 |
+ if(col>=size) |
|
226 |
+ return(NULL);/* col greater than maximum possible char. count */ |
|
227 |
+ /* skip "col" amount of single byte chars and leading bytes */ |
|
228 |
+ for(len=0,i=0;len<col && i<size;i++) |
|
229 |
+ len+=((ptr[i]&0xc0)!=0x80)?1:0; |
|
230 |
+ /* if we landed in a continuation byte, advance until next single byte chars or leading byte */ |
|
231 |
+ while(i<size && (ptr[i]&0xc0)==0x80) |
|
232 |
+ i++; |
|
233 |
+ if(i>=size) |
|
234 |
+ return(NULL); /* col is beyond end of string */ |
|
235 |
+ return(ptr+i); |
|
236 |
+/*#warning TODO: XXX Also consider tabs*/ |
|
237 |
+} |
|
238 |
+ |
|
239 |
+int |
|
240 |
+reui_utf8charlen(reui_t *ui, char *ptr, int maxsize) |
|
241 |
+{ |
|
242 |
+ int i; |
|
243 |
+ /* returns the len in bytes of the character starting at ptr (zero on error)*/ |
|
244 |
+ if(ui==NULL || ptr==NULL || maxsize<1) |
|
245 |
+ return(0); /* sanity check failed */ |
|
246 |
+/*#warning TODO: support combining code points (at least U+0300 - U+036F ( https://en.wikipedia.org/wiki/Combining_character ) */ |
|
247 |
+ if(((unsigned char *)ptr)[0]<0x80) |
|
248 |
+ return(1); /* single byte char */ |
|
249 |
+ if((ptr[0]&0xc0)==0x80) |
|
250 |
+ return(0); /* error: this is continuation, not leading byte */ |
|
251 |
+ for(i=1;i<maxsize && (ptr[i]&0xc0)==0x80;i++) |
|
252 |
+ ; |
|
253 |
+ return(i); |
|
218 | 254 |
} |
255 |
+ |
... | ... |
@@ -56,6 +56,17 @@ reui_init() |
56 | 56 |
reui_free(ui),ui=NULL; |
57 | 57 |
return(NULL); |
58 | 58 |
} |
59 |
+ /* font width */ |
|
60 |
+ { |
|
61 |
+ SDL_Surface *s; |
|
62 |
+ SDL_Color c={0,0,0,0}; |
|
63 |
+ if((s=TTF_RenderUTF8_Blended(ui->font,"m",c))==NULL) { |
|
64 |
+ reui_free(ui),ui=NULL; |
|
65 |
+ return(NULL); |
|
66 |
+ } |
|
67 |
+ ui->fontwidth=s->w; |
|
68 |
+ SDL_FreeSurface(s),s=NULL; |
|
69 |
+ } |
|
59 | 70 |
/* finished */ |
60 | 71 |
ui->scrdirty=1; |
61 | 72 |
ui->rendererdirty=1; |
... | ... |
@@ -98,13 +109,17 @@ reui_title(reui_t *ui, char *titlefilename) |
98 | 109 |
|
99 | 110 |
|
100 | 111 |
int |
101 |
-reui_fill(reui_t *ui, int x, int y, int w, int h, unsigned char *rgba) |
|
112 |
+reui_fill(reui_t *ui, int x, int y, int w, int h, char *rgba) |
|
102 | 113 |
{ |
103 | 114 |
SDL_Rect dstrect; |
104 | 115 |
if(ui==NULL || rgba==NULL) |
105 | 116 |
return(-1); |
106 | 117 |
RECTFILL(dstrect,x,y,w,h); |
107 |
- SDL_SetRenderDrawColor(ui->renderer,rgba[0],rgba[1],rgba[2],rgba[3]); |
|
118 |
+ SDL_SetRenderDrawColor(ui->renderer, |
|
119 |
+ ((unsigned char *)rgba)[0], |
|
120 |
+ ((unsigned char *)rgba)[1], |
|
121 |
+ ((unsigned char *)rgba)[2], |
|
122 |
+ ((unsigned char *)rgba)[3]); |
|
108 | 123 |
SDL_RenderFillRect(ui->renderer, &dstrect); |
109 | 124 |
ui->rendererdirty=1; |
110 | 125 |
return(0); |
... | ... |
@@ -134,12 +149,15 @@ reui_present(reui_t *ui) |
134 | 149 |
} |
135 | 150 |
|
136 | 151 |
int |
137 |
-reui_write(reui_t *ui, int x, int y, unsigned char *rgba, char *str, int nchar) |
|
152 |
+reui_write(reui_t *ui, int x, int y, char *rgba, char *str, int nchar) |
|
138 | 153 |
{ |
139 | 154 |
char buf[1024]; |
140 | 155 |
SDL_Surface *fgsurface; |
141 | 156 |
SDL_Texture *fg; |
142 |
- SDL_Color c={rgba[0],rgba[1],rgba[2],rgba[3]}; |
|
157 |
+ SDL_Color c={((unsigned char *)rgba)[0], |
|
158 |
+ ((unsigned char *)rgba)[1], |
|
159 |
+ ((unsigned char *)rgba)[2], |
|
160 |
+ ((unsigned char *)rgba)[3]}; |
|
143 | 161 |
SDL_Rect dstrect; |
144 | 162 |
if(nchar<sizeof(buf)) { |
145 | 163 |
memcpy(buf,str,nchar); |
... | ... |
@@ -164,7 +182,7 @@ reui_write(reui_t *ui, int x, int y, unsigned char *rgba, char *str, int nchar) |
164 | 182 |
|
165 | 183 |
|
166 | 184 |
int |
167 |
-reui_printf(reui_t *ui, int x, int y, unsigned char *rgba, char *format, ...) |
|
185 |
+reui_printf(reui_t *ui, int x, int y, char *rgba, char *format, ...) |
|
168 | 186 |
{ |
169 | 187 |
char buf[1024]; |
170 | 188 |
va_list l; |
... | ... |
@@ -176,3 +194,25 @@ reui_printf(reui_t *ui, int x, int y, unsigned char *rgba, char *format, ...) |
176 | 194 |
return(-1); |
177 | 195 |
return(0); |
178 | 196 |
} |
197 |
+ |
|
198 |
+int |
|
199 |
+reui_utf8len(reui_t *ui, char *ptr, int size) |
|
200 |
+{ |
|
201 |
+ /* calculate the number of utf8-charaters in buffer */ |
|
202 |
+ if(ui==NULL || size<0 || (ptr==NULL && size!=0)) |
|
203 |
+ return(-1); |
|
204 |
+#warning TODO |
|
205 |
+ return(size); |
|
206 |
+#warning Also consider tabs |
|
207 |
+} |
|
208 |
+ |
|
209 |
+char * |
|
210 |
+reui_utf8col(reui_t *ui, char *ptr, int size, int col) |
|
211 |
+{ |
|
212 |
+ /* return a pointer to the "n"th ("col"th) utf8-character in buffer */ |
|
213 |
+#warning TODO |
|
214 |
+ if(col<size) |
|
215 |
+ return(ptr+col); |
|
216 |
+ return(NULL); |
|
217 |
+#warning Also consider tabs |
|
218 |
+} |
... | ... |
@@ -13,24 +13,166 @@ |
13 | 13 |
#include <stdlib.h> |
14 | 14 |
#include <unistd.h> |
15 | 15 |
#include <string.h> |
16 |
+#include <stdarg.h> |
|
16 | 17 |
#include "re_ui.h" |
18 |
+#include "hack_regular.h" |
|
19 |
+ |
|
20 |
+#define DEFAULTFONTSIZE 16 |
|
21 |
+#define DEFAULTTITLEPREFIX "re - " |
|
22 |
+ |
|
23 |
+#define RECTFILL(r,rx,ry,rw,rh) (r).x=(rx),(r).y=(ry),(r).w=(rw),(r).h=(rh) |
|
17 | 24 |
|
18 | 25 |
reui_t * |
19 | 26 |
reui_init() |
20 | 27 |
{ |
21 | 28 |
reui_t *ui; |
29 |
+ SDL_Rect screenrect; |
|
22 | 30 |
if((ui=malloc(sizeof(reui_t)))==NULL) |
23 | 31 |
return(NULL); |
24 | 32 |
memset(ui,0,sizeof(reui_t)); |
33 |
+ /* video */ |
|
34 |
+ if(SDL_Init(SDL_INIT_VIDEO)<0 |
|
35 |
+ || SDL_GetDisplayBounds(0,&screenrect)!=0 |
|
36 |
+ || (ui->win=SDL_CreateWindow( |
|
37 |
+ DEFAULTTITLEPREFIX, |
|
38 |
+ SDL_WINDOWPOS_UNDEFINED,SDL_WINDOWPOS_UNDEFINED, |
|
39 |
+ screenrect.w,screenrect.h,0))==NULL |
|
40 |
+ || (ui->renderer=SDL_CreateRenderer(ui->win,-1, |
|
41 |
+ SDL_RENDERER_ACCELERATED|SDL_RENDERER_PRESENTVSYNC))==NULL |
|
42 |
+ || (ui->scr=SDL_CreateTexture(ui->renderer,SDL_PIXELFORMAT_ARGB8888, |
|
43 |
+ SDL_TEXTUREACCESS_STREAMING,screenrect.w,screenrect.h))==NULL) { |
|
44 |
+ reui_free(ui),ui=NULL; |
|
45 |
+ return(NULL); |
|
46 |
+ } |
|
47 |
+ ui->w=screenrect.w; |
|
48 |
+ ui->h=screenrect.h; |
|
49 |
+ /* font */ |
|
50 |
+ ui->fontheight=DEFAULTFONTSIZE; |
|
51 |
+ ui->fontdata=SDL_RWFromConstMem(hack_regular,SIZE_HACK_REGULAR); |
|
52 |
+ SDL_RWseek(ui->fontdata,0,RW_SEEK_SET); |
|
53 |
+ if(ui->fontdata==NULL |
|
54 |
+ || TTF_Init()==-1 |
|
55 |
+ || (ui->font=TTF_OpenFontRW(ui->fontdata,0,ui->fontheight))==NULL) { |
|
56 |
+ reui_free(ui),ui=NULL; |
|
57 |
+ return(NULL); |
|
58 |
+ } |
|
59 |
+ /* finished */ |
|
60 |
+ ui->scrdirty=1; |
|
61 |
+ ui->rendererdirty=1; |
|
25 | 62 |
return(ui); |
26 | 63 |
} |
27 | 64 |
|
28 | 65 |
|
29 | 66 |
void |
30 |
-reui_fini(reui_t *ui) |
|
67 |
+reui_free(reui_t *ui) |
|
31 | 68 |
{ |
32 | 69 |
if(ui==NULL) |
33 | 70 |
return; |
71 |
+ if(ui->font!=NULL) |
|
72 |
+ TTF_CloseFont(ui->font),ui->fontdata=NULL; |
|
73 |
+ if(TTF_WasInit()) |
|
74 |
+ TTF_Quit(); |
|
75 |
+ if(ui->fontdata!=NULL) |
|
76 |
+ SDL_FreeRW(ui->fontdata),ui->fontdata=NULL; |
|
77 |
+ if(ui->scr!=NULL) |
|
78 |
+ SDL_DestroyTexture(ui->scr),ui->scr=NULL; |
|
79 |
+ if(ui->renderer!=NULL) |
|
80 |
+ SDL_DestroyRenderer(ui->renderer),ui->renderer=NULL; |
|
81 |
+ if(ui->win!=NULL) |
|
82 |
+ SDL_DestroyWindow(ui->win),ui->win=NULL; |
|
83 |
+ SDL_Quit(); |
|
34 | 84 |
free(ui),ui=NULL; |
35 | 85 |
} |
36 | 86 |
|
87 |
+int |
|
88 |
+reui_title(reui_t *ui, char *titlefilename) |
|
89 |
+{ |
|
90 |
+ char buf[1024]; |
|
91 |
+ if(ui==NULL || titlefilename==NULL) |
|
92 |
+ return(-1); |
|
93 |
+ snprintf(buf,sizeof(buf),"%s%s",DEFAULTTITLEPREFIX,titlefilename); |
|
94 |
+ buf[sizeof(buf)-1]='\0'; |
|
95 |
+ SDL_SetWindowTitle(ui->win,buf); |
|
96 |
+ return(0); |
|
97 |
+} |
|
98 |
+ |
|
99 |
+ |
|
100 |
+int |
|
101 |
+reui_fill(reui_t *ui, int x, int y, int w, int h, unsigned char *rgba) |
|
102 |
+{ |
|
103 |
+ SDL_Rect dstrect; |
|
104 |
+ if(ui==NULL || rgba==NULL) |
|
105 |
+ return(-1); |
|
106 |
+ RECTFILL(dstrect,x,y,w,h); |
|
107 |
+ SDL_SetRenderDrawColor(ui->renderer,rgba[0],rgba[1],rgba[2],rgba[3]); |
|
108 |
+ SDL_RenderFillRect(ui->renderer, &dstrect); |
|
109 |
+ ui->rendererdirty=1; |
|
110 |
+ return(0); |
|
111 |
+} |
|
112 |
+ |
|
113 |
+int |
|
114 |
+reui_scr2renderer(reui_t *ui, int x, int y, int w, int h) |
|
115 |
+{ |
|
116 |
+ SDL_Rect srcrect,dstrect; |
|
117 |
+ if(ui==NULL) |
|
118 |
+ return(-1); |
|
119 |
+ RECTFILL(srcrect,x,y,w,h); |
|
120 |
+ RECTFILL(dstrect,x,y,w,h); |
|
121 |
+ SDL_RenderCopy(ui->renderer,ui->scr,&srcrect,&dstrect); |
|
122 |
+ ui->rendererdirty=1; |
|
123 |
+ return(0); |
|
124 |
+} |
|
125 |
+ |
|
126 |
+int |
|
127 |
+reui_present(reui_t *ui) |
|
128 |
+{ |
|
129 |
+ if(ui==NULL) |
|
130 |
+ return(-1); |
|
131 |
+ SDL_RenderPresent(ui->renderer); |
|
132 |
+ ui->rendererdirty=0; |
|
133 |
+ return(0); |
|
134 |
+} |
|
135 |
+ |
|
136 |
+int |
|
137 |
+reui_write(reui_t *ui, int x, int y, unsigned char *rgba, char *str, int nchar) |
|
138 |
+{ |
|
139 |
+ char buf[1024]; |
|
140 |
+ SDL_Surface *fgsurface; |
|
141 |
+ SDL_Texture *fg; |
|
142 |
+ SDL_Color c={rgba[0],rgba[1],rgba[2],rgba[3]}; |
|
143 |
+ SDL_Rect dstrect; |
|
144 |
+ if(nchar<sizeof(buf)) { |
|
145 |
+ memcpy(buf,str,nchar); |
|
146 |
+ buf[nchar]='\0'; |
|
147 |
+ } else { |
|
148 |
+ memcpy(buf,str,sizeof(buf)-1); |
|
149 |
+ buf[sizeof(buf)-1]='\0'; |
|
150 |
+ } |
|
151 |
+ if((fgsurface=TTF_RenderUTF8_Blended(ui->font,buf,c))==NULL |
|
152 |
+ || (fg=SDL_CreateTextureFromSurface(ui->renderer,fgsurface))==NULL) { |
|
153 |
+ if(fgsurface!=NULL) |
|
154 |
+ SDL_FreeSurface(fgsurface),fgsurface=NULL; |
|
155 |
+ return(-1); |
|
156 |
+ } |
|
157 |
+ RECTFILL(dstrect,x,y,fgsurface->w,fgsurface->h); |
|
158 |
+ SDL_RenderCopy(ui->renderer,fg,NULL,&dstrect); |
|
159 |
+ ui->rendererdirty=1; |
|
160 |
+ SDL_FreeSurface(fgsurface),fgsurface=NULL; |
|
161 |
+ SDL_DestroyTexture(fg),fg=NULL; |
|
162 |
+ return(0); |
|
163 |
+} |
|
164 |
+ |
|
165 |
+ |
|
166 |
+int |
|
167 |
+reui_printf(reui_t *ui, int x, int y, unsigned char *rgba, char *format, ...) |
|
168 |
+{ |
|
169 |
+ char buf[1024]; |
|
170 |
+ va_list l; |
|
171 |
+ va_start(l,format); |
|
172 |
+ vsnprintf(buf,sizeof(buf),format,l); |
|
173 |
+ va_end(l); |
|
174 |
+ buf[sizeof(buf)-1]='\0'; |
|
175 |
+ if(reui_write(ui,x,y,rgba,buf,strlen(buf))!=0) |
|
176 |
+ return(-1); |
|
177 |
+ return(0); |
|
178 |
+} |
1 | 1 |
new file mode 100644 |
... | ... |
@@ -0,0 +1,36 @@ |
1 |
+/* |
|
2 |
+ * re_ui.c |
|
3 |
+ * |
|
4 |
+ * A programmers editor |
|
5 |
+ * |
|
6 |
+ * Simple UI in SDL2 |
|
7 |
+ * |
|
8 |
+ * Author: Dario Rodriguez dario@softhome.net |
|
9 |
+ * This program is licensed under the terms of GNU GPL v2.1+ |
|
10 |
+ */ |
|
11 |
+ |
|
12 |
+#include <stdio.h> |
|
13 |
+#include <stdlib.h> |
|
14 |
+#include <unistd.h> |
|
15 |
+#include <string.h> |
|
16 |
+#include "re_ui.h" |
|
17 |
+ |
|
18 |
+reui_t * |
|
19 |
+reui_init() |
|
20 |
+{ |
|
21 |
+ reui_t *ui; |
|
22 |
+ if((ui=malloc(sizeof(reui_t)))==NULL) |
|
23 |
+ return(NULL); |
|
24 |
+ memset(ui,0,sizeof(reui_t)); |
|
25 |
+ return(ui); |
|
26 |
+} |
|
27 |
+ |
|
28 |
+ |
|
29 |
+void |
|
30 |
+reui_fini(reui_t *ui) |
|
31 |
+{ |
|
32 |
+ if(ui==NULL) |
|
33 |
+ return; |
|
34 |
+ free(ui),ui=NULL; |
|
35 |
+} |
|
36 |
+ |