#ifndef _LcdDisplay_h #define _LcdDisplay_h #include "oswald-ui.h" void DrawLcdLineBresenham(u8t xstart, u8t ystart, u8t xend, u8t yend); void DrawLcdLineBresenhamWW(u8t xstart, u8t ystart, u8t xend, u8t yend, u8t thickness); u8t WriteLcdCharacter(u8t x, u8t y, u8t Character); void WriteLcdString(u8t x, u8t y, u8t *str); #endif