#include "oswald.h" #include "oswald_hal.h" #include "oswald_strings.h" #include "Fonts.h" #include "LcdDisplay.h" void DrawLcdLineBresenham(u8t xstart, u8t ystart, u8t xend, u8t yend) { int x, y, t, dx, dy, incx, incy, pdx, pdy, ddx, ddy, es, el, err; dx = xend - xstart; dy = yend - ystart; incx = (dx >= 0) ? 1 : -1; incy = (dy >= 0) ? 1 : -1; if (dx<0) dx = -dx; if (dy<0) dy = -dy; if (dx>dy) { pdx = incx; pdy = 0; ddx=incx; ddy=incy; es =dy; el =dx; } else { pdx=0; pdy=incy; ddx=incx; ddy=incy; es =dx; el =dy; } x = xstart; y = ystart; err = el/2; hal_lcd_set_pixel(x, y, TRUE); for (t = 0; t < el; ++t) { err -= es; if (err < 0) { err += el; x += ddx; y += ddy; } else { x += pdx; y += pdy; } hal_lcd_set_pixel(x, y, TRUE); } // lcd_update_display(); } void DrawLcdLineBresenhamWW(u8t xstart, u8t ystart, u8t xend, u8t yend, u8t thickness) { int i, x, y, t, dx, dy, incx, incy, pdx, pdy, ddx, ddy, es, el, err; dx = xend - xstart; dy = yend - ystart; incx = (dx >= 0) ? 1 : -1; incy = (dy >= 0) ? 1 : -1; if (dx<0) dx = -dx; if (dy<0) dy = -dy; if (dx>dy) { pdx = incx; pdy = 0; ddx=incx; ddy=incy; es =dy; el =dx; } else { pdx=0; pdy=incy; ddx=incx; ddy=incy; es =dx; el =dy; } x = xstart; y = ystart; err = el/2; hal_lcd_set_pixel(x, y, TRUE); for (i=1; i