#include #include #include #include "oswald-ui.h" #include "Fonts.h" #include "LcdDisplay.h" #define NUM_LCD_ROWS 96 #define NUM_LCD_COL_BYTES ( 12 ) #define MAX_FONT_ROWS ( 19 ) gint WriteLcdCharacter(oswald_ui *ui, gint x, gint y, unsigned char Character) { gint CharacterHeight = GetCharacterHeight(); gint CharacterWidth = GetCharacterWidth(Character); unsigned int bitmap[MAX_FONT_ROWS]; gint lx, ly; GetCharacterBitmap(Character,(unsigned int*)&bitmap); // printf("cw=%d ch=%d\n", CharacterWidth, CharacterHeight); for (ly=0; ly