#include "oswald-ui.h" #include "oswald_strings.h" #include "oswald_fonts.h" #include "oswald_graphics.h" void oswald_draw_Line(u8t xstart, u8t ystart, u8t xend, u8t yend) { int x, y, t, dx, dy, incx, incy, pdx, pdy, ddx, ddy, es, el, err; dx = xend - xstart; dy = yend - ystart; incx = (dx >= 0) ? 1 : -1; incy = (dy >= 0) ? 1 : -1; if (dx<0) dx = -dx; if (dy<0) dy = -dy; if (dx>dy) { pdx = incx; pdy = 0; ddx=incx; ddy=incy; es =dy; el =dx; } else { pdx=0; pdy=incy; ddx=incx; ddy=incy; es =dx; el =dy; } x = xstart; y = ystart; err = el/2; lcd_set_pixel(x, y, TRUE); for (t = 0; t < el; ++t) { err -= es; if (err < 0) { err += el; x += ddx; y += ddy; } else { x += pdx; y += pdy; } lcd_set_pixel(x, y, TRUE); } lcd_update_display(); } void oswald_draw_line_ww(u8t xstart, u8t ystart, u8t xend, u8t yend, u8t thickness) { int i, x, y, t, dx, dy, incx, incy, pdx, pdy, ddx, ddy, es, el, err; dx = xend - xstart; dy = yend - ystart; incx = (dx >= 0) ? 1 : -1; incy = (dy >= 0) ? 1 : -1; if (dx<0) dx = -dx; if (dy<0) dy = -dy; if (dx>dy) { pdx = incx; pdy = 0; ddx=incx; ddy=incy; es =dy; el =dx; } else { pdx=0; pdy=incy; ddx=incx; ddy=incy; es =dx; el =dy; } x = xstart; y = ystart; err = el/2; lcd_set_pixel(x, y, TRUE); for (i=1; i<thickness; i++) { lcd_set_pixel(x-i, y, TRUE); lcd_set_pixel(x+i, y, TRUE); lcd_set_pixel(x, y-i, TRUE); lcd_set_pixel(x, y+i, TRUE); } for (t = 0; t < el; ++t) { err -= es; if (err < 0) { err += el; x += ddx; y += ddy; } else { x += pdx; y += pdy; } lcd_set_pixel(x, y, TRUE); for (i=1; i<thickness; i++) { lcd_set_pixel(x-i, y, TRUE); lcd_set_pixel(x+i, y, TRUE); lcd_set_pixel(x, y-i, TRUE); lcd_set_pixel(x, y+i, TRUE); } } lcd_update_display(); } u8t oswald_write_character(u8t x, u8t y, oswald_font_face face, u8t Character) { #if 0 u8t CharacterHeight = GetCharacterHeight(); u8t CharacterWidth = GetCharacterWidth(Character); u16t bitmap[MAX_FONT_ROWS]; register lx, ly; GetCharacterBitmap(Character, bitmap); // printf("cw=%d ch=%d\n", CharacterWidth, CharacterHeight); for (ly=0; ly<CharacterHeight; ly++) { for (lx=0; lx<CharacterWidth; lx++) { if (bitmap[ly] & (1<<lx)) { lcd_set_pixel(lx+x, ly+y, TRUE); // printf("."); } else { lcd_set_pixel(lx+x, ly+y, FALSE); // printf(" "); } } // printf("\n"); } return CharacterWidth + GetFontSpacing(); #endif char *cdata = oswald_fonts[face].data[Character]; dbg_out("%c", cdata[1]); return 0; } void oswald_write_string(u8t x, u8t y, oswald_font_face face, u8t *str) { register lx, i, strl; strl = oswald_strlen(str); if (strl == 0) return; lx = x; for (i=0; i<strl; i++) { lx += WriteLcdCharacter(lx, y, str[i]); } } void oswald_Write_number(u8t x, u8t y, oswald_font_face face, s16t number) { register lx, i, strl; u8t str[8]; itoa(number, str, 10); strl = oswald_strlen(str); if (strl == 0) return; lx = x; for (i=0; i<strl; i++) { lx += WriteLcdCharacter(lx, y, str[i]); } }