#include "oswald_fonts.h"

//#include "fonts/m4x6_horizontal_LSB_1.h"
//#include "fonts/m5x8_horizontal_LSB_1.h"
//#include "fonts/m5x12_horizontal_LSB_1.h"
#include "fonts/m6x8_horizontal_LSB_1.h"
//#include "fonts/m6x10_horizontal_LSB_1.h"
#include "fonts/m7x12b_horizontal_LSB_1.h"
//#include "fonts/m7x12_horizontal_LSB_1.h"
//#include "fonts/m8x8_horizontal_LSB_1.h"
//#include "fonts/m8x12_horizontal_LSB_1.h"
//#include "fonts/m8x14_horizontal_LSB_1.h"
//#include "fonts/m10x16_horizontal_LSB_1.h"
//#include "fonts/m12x16_horizontal_LSB_1.h"
//#include "fonts/m12x20_horizontal_LSB_1.h"
#include "fonts/m16x26_horizontal_LSB_1.h"
//#include "fonts/m22x36_horizontal_LSB_1.h"
//#include "fonts/m24x40_horizontal_LSB_1.h"
//#include "fonts/m32x53_horizontal_LSB_1.h"

const oswald_font oswald_fonts[LAST_FONT] = {
//	{ 4, 6, (char *)font_4x6},
//	{ 5, 8, (char *)font_5x8},
//	{ 5, 12, (char *)font_5x12},
	{ 6, 8, (uint8_t *)font_6x8},
//	{ 6, 10, (char *)font_6x10},
//	{ 7, 12, (uint8_t *)font_7x12},
	{ 7, 12, (uint8_t *)font_7x12b},
//	{ 8, 8, (char *)font_8x8},
//	{ 8, 12, (char *)font_8x12},
//	{ 8, 14, (char *)font_8x14},
//	{ 10, 16, (char *)font_10x16},
//	{ 12, 16, (char *)font_12x16},
//	{ 12, 20, (char *)font_12x20},
	{ 16, 26, (uint8_t *)font_16x26},
//	{ 22, 36, (char *)font_22x36},
//	{ 24, 40, (char *)font_24x40},
//	{ 32, 53, (char *)font_32x53},
};