#include "oswald-ui.h"
#include "oswald_strings.h"
#include "oswald_fonts.h"

#include "oswald_graphics.h"


void oswald_draw_bitmap(const uint8_t xstart, const uint8_t ystart, const uint8_t width, const uint8_t height, const void *bmp)
{
	uint8_t x, y;

	// we only draw set pixel, unset pixel remain as they are
	for (y=0; y<height; y++) {
		for (x=0; x<width; x++) {
			hal_lcd_set_pixel(x, y, TRUE);
		}
	}
}

void oswald_draw_Line(uint8_t xstart, uint8_t ystart, uint8_t xend, uint8_t yend)
{
	int x, y, t, dx, dy, incx, incy, pdx, pdy, ddx, ddy, es, el, err;
 
	dx = xend - xstart;
	dy = yend - ystart;
 
	incx = (dx >= 0) ? 1 : -1;
	incy = (dy >= 0) ? 1 : -1;

	if (dx<0)
		dx = -dx;
	if (dy<0)
		dy = -dy;
 
	if (dx>dy) {
		pdx = incx; pdy = 0;
		ddx=incx; ddy=incy;
		es =dy;   el =dx;
	} else {
		pdx=0;    pdy=incy;
		ddx=incx; ddy=incy;
		es =dx;   el =dy;
	}
 
	x = xstart;
	y = ystart;
	err = el/2;
	hal_lcd_set_pixel(x, y, TRUE);
 
	for (t = 0; t < el; ++t) {
		err -= es; 
		if (err < 0) {
			err += el;
			x += ddx;
			y += ddy;
		} else {
			x += pdx;
			y += pdy;
		}
		hal_lcd_set_pixel(x, y, TRUE);
	}
	hal_lcd_update_display();
}

void oswald_draw_line_ww(u8t xstart, u8t ystart, u8t xend, u8t yend, u8t thickness)
{
	int i, x, y, t, dx, dy, incx, incy, pdx, pdy, ddx, ddy, es, el, err;
 
	dx = xend - xstart;
	dy = yend - ystart;
 
	incx = (dx >= 0) ? 1 : -1;
	incy = (dy >= 0) ? 1 : -1;

	if (dx<0)
		dx = -dx;
	if (dy<0)
		dy = -dy;
 
	if (dx>dy) {
		pdx = incx; pdy = 0;
		ddx=incx; ddy=incy;
		es =dy;   el =dx;
	} else {
		pdx=0;    pdy=incy;
		ddx=incx; ddy=incy;
		es =dx;   el =dy;
	}
 
	x = xstart;
	y = ystart;
	err = el/2;
	hal_lcd_set_pixel(x, y, TRUE);
	for (i=1; i<thickness; i++) {
		hal_lcd_set_pixel(x-i, y, TRUE);
		hal_lcd_set_pixel(x+i, y, TRUE);
		hal_lcd_set_pixel(x, y-i, TRUE);
		hal_lcd_set_pixel(x, y+i, TRUE);
	}
 
	for (t = 0; t < el; ++t) {
		err -= es; 
		if (err < 0) {
			err += el;
			x += ddx;
			y += ddy;
		} else {
			x += pdx;
			y += pdy;
		}
		hal_lcd_set_pixel(x, y, TRUE);
		for (i=1; i<thickness; i++) {
			hal_lcd_set_pixel(x-i, y, TRUE);
			hal_lcd_set_pixel(x+i, y, TRUE);
			hal_lcd_set_pixel(x, y-i, TRUE);
			hal_lcd_set_pixel(x, y+i, TRUE);
		}
	}
	hal_lcd_update_display();
}

u8t oswald_write_character(u8t x, u8t y, oswald_font_face face, u8t Character)
{
#if 0
	u8t CharacterHeight = GetCharacterHeight();
	u8t CharacterWidth = GetCharacterWidth(Character);
	u16t bitmap[MAX_FONT_ROWS];
	register lx, ly;

	GetCharacterBitmap(Character, bitmap);

	// printf("cw=%d ch=%d\n", CharacterWidth, CharacterHeight);
	for (ly=0; ly<CharacterHeight; ly++) {
		for (lx=0; lx<CharacterWidth; lx++) {
			if (bitmap[ly] & (1<<lx)) {
				hal_lcd_set_pixel(lx+x, ly+y, TRUE);
				// printf(".");
			} else {
				hal_lcd_set_pixel(lx+x, ly+y, FALSE);
				// printf(" ");
			}
		}
		// printf("\n");
	}

	return CharacterWidth + GetFontSpacing();
#endif
	char *cdata = oswald_fonts[face].data[Character];

	dbg_out("%c", cdata[1]);
	return 0;
}

void oswald_write_string(u8t x, u8t y, oswald_font_face face, u8t *str)
{
	register lx, i, strl;

	strl = oswald_strlen(str);
	if (strl == 0)
		return;

	lx = x;
	for (i=0; i<strl; i++) {
		lx += WriteLcdCharacter(lx, y, str[i]);
	}
}


void oswald_Write_number(u8t x, u8t y, oswald_font_face face, s16t number)
{
	register lx, i, strl;
	u8t str[8];

	itoa(number, str, 10);
	strl = oswald_strlen(str);
	if (strl == 0)
		return;

	lx = x;
	for (i=0; i<strl; i++) {
		lx += WriteLcdCharacter(lx, y, str[i]);
	}
}