#include "oswald_fonts.h" //#include "fonts/m4x6_horizontal_LSB_1.h" //#include "fonts/m5x8_horizontal_LSB_1.h" //#include "fonts/m5x12_horizontal_LSB_1.h" #include "fonts/m6x8_horizontal_LSB_1.h" //#include "fonts/m6x10_horizontal_LSB_1.h" #include "fonts/m7x12b_horizontal_LSB_1.h" //#include "fonts/m7x12_horizontal_LSB_1.h" //#include "fonts/m8x8_horizontal_LSB_1.h" //#include "fonts/m8x12_horizontal_LSB_1.h" //#include "fonts/m8x14_horizontal_LSB_1.h" //#include "fonts/m10x16_horizontal_LSB_1.h" //#include "fonts/m12x16_horizontal_LSB_1.h" //#include "fonts/m12x20_horizontal_LSB_1.h" #include "fonts/m16x26_horizontal_LSB_1.h" //#include "fonts/m22x36_horizontal_LSB_1.h" //#include "fonts/m24x40_horizontal_LSB_1.h" //#include "fonts/m32x53_horizontal_LSB_1.h" const oswald_font oswald_fonts[LAST_FONT] = { // { 4, 6, (char *)font_4x6}, // { 5, 8, (char *)font_5x8}, // { 5, 12, (char *)font_5x12}, { 6, 8, (uint8_t *)font_6x8}, // { 6, 10, (char *)font_6x10}, // { 7, 12, (uint8_t *)font_7x12}, { 7, 12, (uint8_t *)font_7x12b}, // { 8, 8, (char *)font_8x8}, // { 8, 12, (char *)font_8x12}, // { 8, 14, (char *)font_8x14}, // { 10, 16, (char *)font_10x16}, // { 12, 16, (char *)font_12x16}, // { 12, 20, (char *)font_12x20}, { 16, 26, (uint8_t *)font_16x26}, // { 22, 36, (char *)font_22x36}, // { 24, 40, (char *)font_24x40}, // { 32, 53, (char *)font_32x53}, };